I think we all have own concept of balance.
Would it be fun game if every player could balance it to their liking? I'd love to play that kind of shooter.
Strider_Roshin wrote: »I think we all have own concept of balance.
Would it be fun game if every player could balance it to their liking? I'd love to play that kind of shooter.
I'm pretty sure a lot of people on here won't be happy until their particular play style has the emperor buff 24/7, but no one else gets to have it.
Are you saying that stunning an enemy and putting them off-balance for 4 seconds isn't doing anything for you? I know that's the main reason why I use Concealed Weapon.Strider_Roshin wrote: »Concealed weapon does 7% more damage than Swallow Soul, and costs double the amount. Heck Concealed Weapon doesn't really do anything for you except increase your stealth speed; whereas Swallow Soul not only heals you but has a 28m range.
|
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Balance is a big Taboo, it takes long time to figure out how to make things work so it's impossible that people on the forum could give "positive" suggestions about how numbers should go.
I think it's stupid giving mechanics suggestion on the forum, since everyone of us has its view of the game, with its little experience that does not make the whole picture at all.
I just think that you could only give number related suggestion, like "ehy look, the first 30 places in vMA are held by magicka users, is there something wrong?" and then let the developers figure out what can be done.
Saying things like "you need to nerf this, double the cost in that, give us this piece of gear" is totally useless, since none of us is a hired developer of this game and does not know EVERY mechanic around it.
Still i think the game is unbalanced on the magicka side (as i wrote before, numbers speak by themselves, sorcs and magicka users are the best, no matter what) but I cannot give any advice on what needs to be changed.
Strider_Roshin wrote: »I just made two polls. One was asking if we should increase the cost of Strife, and the overwhelming majority said no. The other was asking if we should decrease the cost of Veiled Strike, and the overwhelming majority said no. It's obvious that the people who post on here are either clueless, selfish, or both.
Concealed weapon does 7% more damage than Swallow Soul, and costs double the amount. Heck Concealed Weapon doesn't really do anything for you except increase your stealth speed; whereas Swallow Soul not only heals you but has a 28m range. And I guarantee you the reason why they said no on decreasing the cost of veiled strike was because they knew that by doing so; you'd be decreasing the cost of Surprise Attack; which news flash! Stamina builds have astronomically worse resource management than magicka builds.
The damage of these two moves are comparable. The utility, and cost however is not. Strife needs to have it's cost increased by 40%, and Veiled Strike needs to have it's cost reduced by 20%; which means decreasing the cost of Surprise Attack as well.
Strider_Roshin wrote: »Balance is a big Taboo, it takes long time to figure out how to make things work so it's impossible that people on the forum could give "positive" suggestions about how numbers should go.
I think it's stupid giving mechanics suggestion on the forum, since everyone of us has its view of the game, with its little experience that does not make the whole picture at all.
I just think that you could only give number related suggestion, like "ehy look, the first 30 places in vMA are held by magicka users, is there something wrong?" and then let the developers figure out what can be done.
Saying things like "you need to nerf this, double the cost in that, give us this piece of gear" is totally useless, since none of us is a hired developer of this game and does not know EVERY mechanic around it.
Still i think the game is unbalanced on the magicka side (as i wrote before, numbers speak by themselves, sorcs and magicka users are the best, no matter what) but I cannot give any advice on what needs to be changed.
That would be the logical approach but this is how it happened.
"Hmmm all the top players doing VMSA are magicka users, and the ones getting Flawless the easiest are magicka Sorcs and magicka Templars. Let's give them a buff and nerf all stamina builds."
Genius!
How did you reach the conclusion that this will make Strife and Surprise Attack balanced?Strider_Roshin wrote: »The damage of these two moves are comparable. The utility, and cost however is not. Strife needs to have it's cost increased by 40%, and Veiled Strike needs to have it's cost reduced by 20%; which means decreasing the cost of Surprise Attack as well.
Also people who compare 2 skills while ignoring one of the most powerful and important aspects of one of those skills. Those people also don't have a sense of balance or perspective.Agreed, the vast majority of people here don't have a sense of balance or perspective. This includes people who constantly whine about stamina every single day as if it's crippled, when stamina is still very good and many are still having great success with stamina builds in this current patch.
|
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Strider_Roshin wrote: »Balance is a big Taboo, it takes long time to figure out how to make things work so it's impossible that people on the forum could give "positive" suggestions about how numbers should go.
I think it's stupid giving mechanics suggestion on the forum, since everyone of us has its view of the game, with its little experience that does not make the whole picture at all.
I just think that you could only give number related suggestion, like "ehy look, the first 30 places in vMA are held by magicka users, is there something wrong?" and then let the developers figure out what can be done.
Saying things like "you need to nerf this, double the cost in that, give us this piece of gear" is totally useless, since none of us is a hired developer of this game and does not know EVERY mechanic around it.
Still i think the game is unbalanced on the magicka side (as i wrote before, numbers speak by themselves, sorcs and magicka users are the best, no matter what) but I cannot give any advice on what needs to be changed.
That would be the logical approach but this is how it happened.
"Hmmm all the top players doing VMSA are magicka users, and the ones getting Flawless the easiest are magicka Sorcs and magicka Templars. Let's give them a buff and nerf all stamina builds."
Genius!
rager82b14_ESO wrote: »Why do you care about balance? At this point you should not care. This development team does not have the skill to fix things at a pace that matters, or the knowledge to know how to balance with fun in mind.
Agreed, the vast majority of people here don't have a sense of balance or perspective. This includes people who constantly whine about stamina every single day as if it's crippled, when stamina is still very good and many are still having great success with stamina builds in this current patch.
BoloBoffin wrote: »
Person playing Rock all the time: Ugh, Paper is OP! Nerf them!
Another person: Why don't you play Scissor some of the time?
PPRATT: Why should I change my playing style because of a broken game?
Doncellius wrote: »@Strider_Roshin You come off as a Nightblade whos build revolves around spamming Veiled Strike, and who doesn't use Strife. Are you? I have never had issues with nightblades who spam Strife. Literally zero nightblades who spam Strife have proven difficult to defeat (maybe it's just my luck).
I've had significant trouble when a high Spell or Weapon Damage NB using Lotus Fan/Concealed Weapon hits me for 50+% of my health from stealth before Fearing (Ambush/Surprise Attack). Almost all Nightblades do this. That is a powerful combo, and strife may be strong but it is never spammed in Magicka NB rotations I've had to face. Decreasing the cost of Veiled Strike is the very definition of a Wroble-esque balance, to make a powerful skill significantly better while removing alternatives.
40% increase cost for Strife and 20% decrease cost of Veiled Strike = Nightblade buff. I rarely use my V3 nightblade, yet he DOES NOT need this buff.
BoloBoffin wrote: »
Person playing Rock all the time: Ugh, Paper is OP! Nerf them!
Another person: Why don't you play Scissor some of the time?
PPRATT: Why should I change my playing style because of a broken game?
ColoursYouHave wrote: »Doncellius wrote: »@Strider_Roshin You come off as a Nightblade whos build revolves around spamming Veiled Strike, and who doesn't use Strife. Are you? I have never had issues with nightblades who spam Strife. Literally zero nightblades who spam Strife have proven difficult to defeat (maybe it's just my luck).
I've had significant trouble when a high Spell or Weapon Damage NB using Lotus Fan/Concealed Weapon hits me for 50+% of my health from stealth before Fearing (Ambush/Surprise Attack). Almost all Nightblades do this. That is a powerful combo, and strife may be strong but it is never spammed in Magicka NB rotations I've had to face. Decreasing the cost of Veiled Strike is the very definition of a Wroble-esque balance, to make a powerful skill significantly better while removing alternatives.
40% increase cost for Strife and 20% decrease cost of Veiled Strike = Nightblade buff. I rarely use my V3 nightblade, yet he DOES NOT need this buff.
Exactly this. As though the Proxy Det, Sap, Soul Tether combo weren't strong enough, lets make Veiled Strike stronger too!
My most played character is a Magicka NB, btw, and I would view the OP's proposed changes as a buff to a really strong class, while some other house-based classes are still suffering.