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Do you think the racial passives are balanced?

Tdroid
Tdroid
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Simple question. Do you think that the racial passives in the game are balanaced?

Comments on how to change them are also welcome.
Edited by Tdroid on March 18, 2016 9:01AM

Do you think the racial passives are balanced? 115 votes

Yes
13%
Mikeb14_ESO4MadyBlackEarmertustaThe_Legendary_AryaUvirythTandortherrieurDetectorGothlanderstrikeback1247DannyLV702ZerokDuiwelDKsUniteBc0z1g0th1gh 16 votes
No
86%
SlurgZardayneBramblelolo_01b16_ESOWtrengaGaldorPBelethornAH93Rebsebbandanno8AbeilleDaraughmagnusthorekkhele23eb17_ESOKetarmishAektannRinaldoGandolphiUntrustedExistenzDerNachtfalter 99 votes
  • Saynna
    Saynna
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    No
    Of course they're not balanced considering one race has a 21% Stamina regeneration and another has faster swim speed.
    PS4 NA Server EP/AD
  • Turelus
    Turelus
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    The only way to balance them would be removing them, or making every race have the same thing or ability to choose what they want.

    That would make a very boring game. If the passives upset you that much, don't play the race that you dislike or wait until the race change comes in.

    I have a Dunmer Nightblade, Bosmer Sorcer and Nord DK, none of these are optimised but can still complete all content in the game and win fights in PvP. The only time this truly matters is cutting tiny parts out of times on Trials etc.

    Most of the time player skill will more than make up for any unbalance in the passives.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Thevampirenight
    Thevampirenight
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    Well every race should have there own special passives but when it comes to health magicka and stamina regeneration each race on the three alliances needs to have the same when it comes to regeneration.
    Highelves magicka regen, Argonions magicka regen, Bretons Magicka regen
    Nords,Health Regen, Khajit Health Regen, Orc Health Regen
    Redguard stamina regen, Dunmer stamina regen, Bosmer stamina regen.
    Or remove regen from all the races.
    Also health needs to be the thing for sheilding and tanking, so its usefull to people. Thus Khajiit, Orcs and Nords are usefull.
    They need to balance out the races or make them have no regen because of the fact it should not matter what race you are.
    Also they need to add racial abilites or racial ults to each race.
    PC NA
    Please add Fangs to Vampires.
  • GreenSoup2HoT
    GreenSoup2HoT
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    No
    I think Bosmer is the only race with a little too much atm.
    Edited by GreenSoup2HoT on March 18, 2016 9:25AM
    PS4 NA DC
  • Thevampirenight
    Thevampirenight
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    I think Bosmer is the only race with a little too much atm.

    Well Bosmer gets diesease/posion resistance, 21% Extra stamina regen, faster bow training, Better stealthing.
    So I guess this is possibly the race used most by stamblades.
    I do think bosmer should be able to do 10% extra damage with the bow.
    They need to at least make regen equal between all the races.
    Edited by Thevampirenight on March 18, 2016 9:37AM
    PC NA
    Please add Fangs to Vampires.
  • Reb
    Reb
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    No
    No ...but i don't want them to be either ;)
  • ValarMorghulis1896
    ValarMorghulis1896
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    No
    No... cos they shouldn't be. Would be boring ;)
    "It is often said that before you die your life passes before your eyes. It is in fact true. It's called living." Terry Pratchett
    “I meant," said Ipslore bitterly, "what is there in this world that truly makes living worthwhile?" Death thought about it. "CATS", he said eventually. "CATS ARE NICE.” Terry Pratchett
  • SlayerTheDragon
    SlayerTheDragon
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    No
    No.

    Seriously, they should just remove ALL the races except High Elf and Imperial. Those are really the only two viable for Mag and Stam if you don't want to waste 50 hours of your life.
    ¤═══¤ People don't like it when you talk to them with your weapon drawn ¤═══¤
  • SlayerTheDragon
    SlayerTheDragon
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    No
    Take it like this, an Imperial will always have 10% more stamina.
    No... cos they shouldn't be. Would be boring ;)

    They should, however, make each race viable. Currently they are not - you will NEVER see a Nord running around with the monkey pet - if you take my meaning.
    ¤═══¤ People don't like it when you talk to them with your weapon drawn ¤═══¤
  • Shader_Shibes
    Shader_Shibes
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    No
    DonoVDV wrote: »
    No.

    Seriously, they should just remove ALL the races except High Elf and Imperial. Those are really the only two viable for Mag and Stam if you don't want to waste 50 hours of your life.

    Dunmer, Breton, Redguard, Khajiit disagree.
  • SlayerTheDragon
    SlayerTheDragon
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    No
    DonoVDV wrote: »
    No.

    Seriously, they should just remove ALL the races except High Elf and Imperial. Those are really the only two viable for Mag and Stam if you don't want to waste 50 hours of your life.

    Dunmer, Breton, Redguard, Khajiit disagree.


    Take an Imperial and a Khajiit. If the Khajiit manages 30k stam, the Imperial has 33K in the same class and gear. Are you going to sacrifice that much resource >> dps for a tail???

    I do like the new Argonian passive though, I wish that sort of awesomeness could be applied to all races, and these outright OP passives removed.
    Edited by SlayerTheDragon on March 18, 2016 10:04AM
    ¤═══¤ People don't like it when you talk to them with your weapon drawn ¤═══¤
  • Shader_Shibes
    Shader_Shibes
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    No
    DonoVDV wrote: »
    DonoVDV wrote: »
    No.

    Seriously, they should just remove ALL the races except High Elf and Imperial. Those are really the only two viable for Mag and Stam if you don't want to waste 50 hours of your life.

    Dunmer, Breton, Redguard, Khajiit disagree.


    Take an Imperial and a Khajiit. If the Khajiit manages 30k stam, the Imperial has 33K in the same class and gear. Are you going to sacrifice that much resource >> dps for a tail???

    I do like the new Argonian passive though, I wish that sort of awesomeness could be applied to all races, and these outright OP passives removed.

    You think i said Khajiit coz it has a tail? LOL. I'd rather have their 8% more crit than however much more stam an Imperial will have.
  • Fizzlewizzle
    Fizzlewizzle
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    No
    Not really balanced, but a lot less worse then some people make them out to be.

    Most people would like to see their race with high damage/ stat bonusses, just so they can hit 500 more or something.
    I personally like the swimspeed, although i find it sad there isn't really a Hist skin like skill on Argonians.
    Do i hate my Argonian... Nope, i love it and wouldn't want any other race. Why? I find myself more often in water then you might expect. And, once i play on another race i'm extremely bothered by my restricted movements.

    Seeing more... Casual effects on classes would be fun.
    Decreased fall damage on Khajit.
    Increased movement speed in forest areas on Bosmer
    Increased movement speed in Snow areas on Nords.

    Would give every race some "stupid" advantage over others, and it makes things more fun.
    Mending-The-Wounded, Aldmeri Dominion, Templar.
  • ValarMorghulis1896
    ValarMorghulis1896
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    No
    DonoVDV wrote: »
    DonoVDV wrote: »
    No.

    Seriously, they should just remove ALL the races except High Elf and Imperial. Those are really the only two viable for Mag and Stam if you don't want to waste 50 hours of your life.

    Dunmer, Breton, Redguard, Khajiit disagree.


    Take an Imperial and a Khajiit. If the Khajiit manages 30k stam, the Imperial has 33K in the same class and gear. Are you going to sacrifice that much resource >> dps for a tail???

    I do like the new Argonian passive though, I wish that sort of awesomeness could be applied to all races, and these outright OP passives removed.

    You think i said Khajiit coz it has a tail? LOL. I'd rather have their 8% more crit than however much more stam an Imperial will have.

    THIS! (...and because it has a tail... :p )
    And the new Argonian passive makes them a good tank, just try it!
    "It is often said that before you die your life passes before your eyes. It is in fact true. It's called living." Terry Pratchett
    “I meant," said Ipslore bitterly, "what is there in this world that truly makes living worthwhile?" Death thought about it. "CATS", he said eventually. "CATS ARE NICE.” Terry Pratchett
  • Marktoneth3
    Marktoneth3
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    No
    Argonian is OP

    should get rid of them and enslave them forever

    My Dark elf will be happy
    Edited by Marktoneth3 on March 18, 2016 10:21AM
  • Duiwel
    Duiwel
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    Yes
    I had no idea there were so many Argonians in this game... look at all those no's :wink:
    @Duiwel:
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  • magnusthorek
    magnusthorek
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    No
    I don't go deep in math or anything like that but indeed not having racial passives to regen combat pool (magicka Breton in my case) is awful. The Spell resistance this class has, wven being so small, used to work 8-9 months ago when I created the character.

    Today it's has little impact as monster grow stronger and stronger
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  • Thavie
    Thavie
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    No
    One word: argonians.
    "We grew under a bad sun"
  • Lyrander
    Lyrander
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    No
    Saynna wrote: »
    Of course they're not balanced considering one race has a 21% Stamina regeneration and another has faster swim speed.

    This.
  • hondelink
    hondelink
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    No
    I'm an Argonian. Nothing else needed to say.
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    No
    Some races (Nord and Argonian, maybe also Breton / Orc) could deserve a buff, however I don't want all races to be completely equaly. And currently all other races have a situation where they are top choice.
  • Kippesnikke
    Kippesnikke
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    hahahahaha making a post like this you are poking the bear:P
    PC-EU-EP
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  • Silver_Strider
    Silver_Strider
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    No
    No because they aren't

    90% of Magic Builds are Altmer. Why? Because they are the all around best magic race. Bretons get a cost reduction that is laughably small and is outshine by the Altmer's regen. The only area of magic that Altmer aren't the absolute top tier is on Magic DK where Dunmer pass them, but just slightly.

    Stamina builds are slightly more flexible in terms of race as you have several different races that can equally suit it without losing much between them.

    Then we have bottom tier Races like Nord and Argonians. Outside of Tank roles (Where Imperials are seen filling 9/10 times) these 2 races offer little to a build that any other race can't beat them at. Sure, you can outskill players, but regardless of how you build them, they will always have lower damage numbers than any other race played by equally skilled players merely because of how damage is scaled in this game.

    Why anyone would say they are balanced is beyond me.

    Argonian forever
  • Mady
    Mady
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    Yes
    For skilled players there are fine. If you have to rely on racial passives you may have to train more o:)

    Just look at Sypher playing his DK on stamina (easy example I know)
    Edited by Mady on March 18, 2016 11:51AM
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  • DenniMyuu
    DenniMyuu
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    No
    Just... Derpgonian.
    Possessed Myuutikora | Argonian | Templar | Healer | Master Angler • Goddess Goni | Argonian | Warden | Healer
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  • Bramble
    Bramble
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    No
    Instead of racials, what I'd like to see are Studies or Affinities. Joebobcat has spent time studying fisticuffs with Imperials and now has their racials to show for it. Jonsnowbank grew up with Nords and now has the racials they're born with.

    Basically, one could choose their racials, not based on race, but based on preference. Play what you like (hmm, isn't that familiar phrase) but tailor the enhancement to fit your current build.

    You could, for a gold fee, change this choice. That way, when your stamina or magicka build feels downtrodden, you're freer to take a different approach without rolling another character entirely.
  • SlayerTheDragon
    SlayerTheDragon
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    No
    Mady wrote: »
    For skilled players there are fine. If you have to rely on racial passives you may have to train more o:)

    Just look at Sypher playing his DK on stamina (easy example I know)

    Its not about comparing you to others, its about picking a race for your character. If you choose between two races, your skill does not change??
    ¤═══¤ People don't like it when you talk to them with your weapon drawn ¤═══¤
  • RoamingRiverElk
    RoamingRiverElk
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    No
    Bramble wrote: »
    Instead of racials, what I'd like to see are Studies or Affinities. Joebobcat has spent time studying fisticuffs with Imperials and now has their racials to show for it. Jonsnowbank grew up with Nords and now has the racials they're born with.

    Basically, one could choose their racials, not based on race, but based on preference. Play what you like (hmm, isn't that familiar phrase) but tailor the enhancement to fit your current build.

    You could, for a gold fee, change this choice. That way, when your stamina or magicka build feels downtrodden, you're freer to take a different approach without rolling another character entirely.

    That is an awesome, awesome idea.
    Dalris Aalr - Magicka (Stamina) DK | Dalfish - Magicka Sorc | Dal Aalr - Magicka Warden | Dalrish - Mag/Stam NB | Irana Aalr - PvE Templar
  • Mady
    Mady
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    Yes
    DonoVDV wrote: »
    Mady wrote: »
    For skilled players there are fine. If you have to rely on racial passives you may have to train more o:)

    Just look at Sypher playing his DK on stamina (easy example I know)

    Its not about comparing you to others, its about picking a race for your character. If you choose between two races, your skill does not change??

    But it makes your gameplay easier, if you need the extra stats. You can play on stamina with a dunmer and you can still enjoy the game. There are a lot of argonians that do more than well (at least on EU). It's not that racials are giving you 2 x damage or whatever.
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  • BlackEar
    BlackEar
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    Yes
    Tdroid wrote: »
    Simple question. Do you think that the racial passives in the game are balanaced?

    Comments on how to change them are also welcome.

    If we use the benchmark that is the class balance system I would say it is lies 100 % horizontal on a spirit level.
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