Siege ladders could be really fun!
If they did put ladders in, hopefully they would once again allow Dk chains and Nb Teleport Strike to work at varying elevations. It was hilarious and awesome when Dk's could pull players down from keep walls.
It could be cool, but I don't think it would work out well.
Already, if you are in a keep and see it on the direction bar become flagged as being attacked, it can be hard to find where the attack is happening if the trebs are hitting a part of the wall far from where you are. You have to run around on the outer wall listening for the booms of the siege stones. I've been in a keep, seen it flag as under attack, been far enough from the damaged wall for the sound effect not to play and gone all the way around looking for the attackers - by which time the 8-person team had finished breaching the wall and were starting to work on the keep guards.
Coordinated mission-intent squads can do things lightning quick.
With siege ladders, I can easily picture an 8-person team using long range attacks to drop one or two mage guards in a dps burst, and being on the top of the wall less than 30 seconds after they break their stealth crouch. Another 30 to 45 seconds would have 4 of them setting up siege while the other 4 clear courtyard keep guards for elbow room. And within 2 minutes of breaking stealth at the outer wall there could be 6 or 8 stone trebs hammering that inner postern wall.
A squad of 8 is tiny. Stone trebuchets are cheap. Once the keep is flagged as being attacked, there is no transitus to bring reinforcements nor can any random people who happened to be there respawn there after death. A siege ladder would effectively make that outer wall entirely irrelevant as far as defense.
Furthermore, currently there is an advantage to having more people on the battlefield, but it only goes so far because of the relevance of those outer walls. Siege ladders would effectively amplify that numbers advantage, making the alliance with more people able to field more tiny squads, washing across the board more quickly.
So, I think siege ladders wouldn't work out long-term, even though they would be cool.
It could be cool, but I don't think it would work out well.
Already, if you are in a keep and see it on the direction bar become flagged as being attacked, it can be hard to find where the attack is happening if the trebs are hitting a part of the wall far from where you are. You have to run around on the outer wall listening for the booms of the siege stones. I've been in a keep, seen it flag as under attack, been far enough from the damaged wall for the sound effect not to play and gone all the way around looking for the attackers - by which time the 8-person team had finished breaching the wall and were starting to work on the keep guards.
Coordinated mission-intent squads can do things lightning quick.
With siege ladders, I can easily picture an 8-person team using long range attacks to drop one or two mage guards in a dps burst, and being on the top of the wall less than 30 seconds after they break their stealth crouch. Another 30 to 45 seconds would have 4 of them setting up siege while the other 4 clear courtyard keep guards for elbow room. And within 2 minutes of breaking stealth at the outer wall there could be 6 or 8 stone trebs hammering that inner postern wall.
A squad of 8 is tiny. Stone trebuchets are cheap. Once the keep is flagged as being attacked, there is no transitus to bring reinforcements nor can any random people who happened to be there respawn there after death. A siege ladder would effectively make that outer wall entirely irrelevant as far as defense.
Furthermore, currently there is an advantage to having more people on the battlefield, but it only goes so far because of the relevance of those outer walls. Siege ladders would effectively amplify that numbers advantage, making the alliance with more people able to field more tiny squads, washing across the board more quickly.
So, I think siege ladders wouldn't work out long-term, even though they would be cool.
How could you carry around a siege ladder? That's silly.
There's no room with all those ballistae and trebuchets in there!
Course, having siege ladders would require defenders actually patrol keep walls.