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is 47k dmg supposed to happen?

sirrmattus
sirrmattus
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from a cold harbor ballista bolt? instant death right now
Ebonheart Pact - North American Server
- THE MORALES -
  • Zabus
    Zabus
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    Probably emp siege.
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  • kadar
    kadar
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    Siege hurts, now. Overall good change.
  • Strider_Roshin
    Strider_Roshin
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    Siege hurts, now. Overall good change.

    Agreed, we must eliminate skill from PvP all together.
  • Kammakazi
    Kammakazi
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    Why you standing in red?
  • Vangy
    Vangy
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    1. Was it emperor?
    2. Are u a vamp?
    3. Are u below 400 CP?
    4. Are u running 40k magicka in 7/7 light armor with all divines?

    If your answer to at least 2 of the above questions are yes, especially number 1&2, then its normal.
    (2)V16 Dk- stam dps/stam tank/mag dps
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  • DKsUnite
    DKsUnite
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    it was emp siege from slappy i believe? Hade NA PC?
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  • DHale
    DHale
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    Sl***y is Emp on Haderus he is doing 47 to 48 k damage. PC. If your asking you need to keep track of who is emp. Btw that's 10 k to 15 k more than the red emp was hitting yesterday. L2S.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • kadar
    kadar
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    Siege hurts, now. Overall good change.

    Agreed, we must eliminate skill from PvP all together.

    Wet noodle siege promotes skillful gameplay?

    Devs had 2 options.
    1) Buff siege.
    2) Remove siege. Give ball groups ability to knock down walls.
  • Dyride
    Dyride
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    DHale wrote: »
    Sl***y is Emp on Haderus he is doing 47 to 48 k damage. PC. If your asking you need to keep track of who is emp. Btw that's 10 k to 15 k more than the red emp was hitting yesterday. L2S.

    Minor+Major Berzerk Siege? Why would it be doing so much more from one Emp to another?
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    1. DHale
      DHale
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      I am not sure but super curious our whole guild talked about in in TS for an hour but having been on the receiving end of both emps siege in the span of two nights I for one would like to know. I know it will get some qq but blue emp is Mage blade and red emp is magic dk camp I know... Original. I wonder if nb passives for crit stack with siege?
      Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
    2. dday3six
      dday3six
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      Siege hurts, now. Overall good change.

      Agreed, we must eliminate skill from PvP all together.

      Siege is a component to larger group vs group/attacker vs defender combat. The skill of that combat is going to be different than the skill of smaller scale and dueling combat. Adding damage to siege changes how groups engage one another when siege is going to be heavily involved. That's a change in dynamics, not a removal of skill.
    3. Xjcon
      Xjcon
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      If only there was a warning before a siege hit the ground.......
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    4. Septimus_Magna
      Septimus_Magna
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      Siege is bugged for stamina builds, they currently do more dmg than magicka builds.

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    5. sirrmattus
      sirrmattus
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      Kammakazi wrote: »
      Why you standing in red?

      tbh there wasnt any red. all the sudden i died. might of been lag. not sure. there was like 50 seiges at the battle
      Ebonheart Pact - North American Server
      - THE MORALES -
    6. sirrmattus
      sirrmattus
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      @Vangy

      1. Was it emperor? yes apparently it was an emporer slappy
      2. Are u a vamp? no
      3. Are u below 400 CP? maxed
      4. Are u running 40k magicka in 7/7 light armor with all divines? 7/7 medium


      Edited by sirrmattus on March 17, 2016 12:17PM
      Ebonheart Pact - North American Server
      - THE MORALES -
    7. sirrmattus
      sirrmattus
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      DKsUnite wrote: »
      it was emp siege from slappy i believe? Hade NA PC?

      yes his name was slappy
      Ebonheart Pact - North American Server
      - THE MORALES -
    8. Strider_Roshin
      Strider_Roshin
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      dday3six wrote: »
      Siege hurts, now. Overall good change.

      Agreed, we must eliminate skill from PvP all together.

      Siege is a component to larger group vs group/attacker vs defender combat. The skill of that combat is going to be different than the skill of smaller scale and dueling combat. Adding damage to siege changes how groups engage one another when siege is going to be heavily involved. That's a change in dynamics, not a removal of skill.

      I wouldn't call running into a keep to shoot a ballista at me talent.
    9. Robbmrp
      Robbmrp
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      Oh yeah. I love the way that siege hits now. It's a friggin siege weapon for pete's sake. It's shouldn't hit like a pillow at a slumber party....
      NA Server - Kildair
    10. DRXHarbinger
      DRXHarbinger
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      Sieging certainly fun though. Esp back in the day when they did tons of damage getting those 20 kills. Monster ap too for both parties spamming heals
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    11. Vangy
      Vangy
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      sirrmattus wrote: »
      @Vangy

      1. Was it emperor? yes apparently it was an emporer slappy
      2. Are u a vamp? no
      3. Are u below 400 CP? maxed
      4. Are u running 40k magicka in 7/7 light armor with all divines? 7/7 medium


      Yep then its normal. Siege hurts pretty bad now after patch
      (2)V16 Dk- stam dps/stam tank/mag dps
      (2)V16 Sorc- mag dps/stam dps
      (2)V16 nb- stam dps/mag dps
      (1)v16 temp- mag tank/mag dps
      CP: 610 and counting

      PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
    12. GreenSoup2HoT
      GreenSoup2HoT
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      It could of been cold harbour siege too. That hits for 20k easy without emp passives.
      PS4 NA DC
    13. sirrmattus
      sirrmattus
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      It could of been cold harbour siege too. That hits for 20k easy without emp passives.

      No, it was plain ballista
      Ebonheart Pact - North American Server
      - THE MORALES -
    14. Lenikus
      Lenikus
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      Purify sinergy is your friend.
      ... Mai cave. >:3
    15. sirrmattus
      sirrmattus
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      Lenikus wrote: »
      Purify sinergy is your friend.

      it was instant death
      Ebonheart Pact - North American Server
      - THE MORALES -
    16. dday3six
      dday3six
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      dday3six wrote: »
      Siege hurts, now. Overall good change.

      Agreed, we must eliminate skill from PvP all together.

      Siege is a component to larger group vs group/attacker vs defender combat. The skill of that combat is going to be different than the skill of smaller scale and dueling combat. Adding damage to siege changes how groups engage one another when siege is going to be heavily involved. That's a change in dynamics, not a removal of skill.

      I wouldn't call running into a keep to shoot a ballista at me talent.

      Look for people to fight in IC if you don't want to deal with how fighting near a keep works, or don't want to deal with siege. The mode up top revolves around attacking and defending keeps. Just because players don't comply with how you want them to interact with you, doesn't indicate a lack of talent. It could also be said that if a player was able to retreat to the safety of the keep. It was a failure on your part by not stopping them before that happened.
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