This might be a good one to add to the Unofficial thread for small quality of life improvement suggestions thread I have linked below.
http://forums.elderscrollsonline.com/en/discussion/243060/unofficial-thread-for-small-quality-of-life-improvement-suggestions#latest
This might be a good one to add to the Unofficial thread for small quality of life improvement suggestions thread I have linked below.
http://forums.elderscrollsonline.com/en/discussion/243060/unofficial-thread-for-small-quality-of-life-improvement-suggestions#latest
Yikes. Reading that unofficial quality of life thread kinda hurts. Talk about ignored .__. now I'm somewhat bummed out for this thread. I can throw my suggestion in there, but sometimes it helps to have a thread be specific about something, especially if trying to get developer attention. That, and that thread is a jumble of suggestions from fixing bugs and technical glitches to making toggle for helm display and so on. Which sort of makes it no different than the whole entirety of the forum itself.
I'm hoping just to have this thread get enough +agrees and bumps by other people to keep it relevant. It's a very small change to the coding to unbind stolen treasure items. And it wouldn't have an impact on game balance.
A lot of ppl are kinda curious why they bound stolen treasure items to begin with. My GUESS is that they have those items bound because they become like...quest items or something in thieves guild DLC and they don't want people freely trading them. I hope I'm wrong and it was just some off-hand decision when the justice system was coded that could easily be changed and not effect future plans.