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Enemies must be Blind

OmniDo
OmniDo
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So I noticed a nice unintended feature with my Resto Staves.
Apparently after some undetermined number of spell casts with my Templar, a bright and stacking glow persists on my staves for <insert reason here>.
After a time, this light becomes LED lighthouse bright.
Though quite amusing (and occasionally advantageous), I highly doubt I wouldnt be a dead-giveaway to any and all mobs with this super-bright light, regardless of the "Hidden" Status.

Another "Bug" Im sure ZoS is working on...maybe...possibly...

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  • Nestor
    Nestor
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    You have some Buff up which is why you get that light. I just don't know what it is or if it's CP related or Skill/Gear related.

    The light is supposed to be an indicator for you rather than having some other graphic on screen for a Buff Tracker
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • OmniDo
    OmniDo
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    Nestor wrote: »
    You have some Buff up which is why you get that light. I just don't know what it is or if it's CP related or Skill/Gear related.

    Yeah, I doubt that. I can stand there all day and it will persist until I zone.

  • Lysette
    Lysette
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    To me it looks more like some of the visual effects are not removed completely after they terminate. And maybe they stack on each other, what makes it increasingly brighter. when you zone, you enter a new session internally and all is reset resp. newly computed and so it goes away. That is at least my guess, how it could be.
    Edited by Lysette on March 14, 2016 7:55PM
  • OmniDo
    OmniDo
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    Lysette wrote: »
    To me it looks more like some of the visual effects are not removed completely after they terminate. And maybe they stack on each other, what makes it increasingly brighter. when you zone, you enter a new session internally and all is reset resp. newly computed and so it goes away.
    Whats interesting is that anyone grouped with me, or in an area instance can also see the glow until said re-zone.
    It would be comical to see a group of staff-wielding templars, all trying to "Sneak" around with super-bright glowing staves that emit enough local light to illuminate even the darkest dungeon.

  • HebrewHatchet
    HebrewHatchet
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    I agree, this is OP, nerf Templars!
    [PS4 NA]
    PSN: HebrewHatchet
  • phairdon
    phairdon
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    Get the same glow on destruction staff, after activating mage light.
    Your immersion is breaking my entitlement. Buff Sorc's. Darkshroud the cremator Death by furRubeus BlackFluffy knight BladesThe Fat PantherPsijic Fungal SausageFlesheater the VileCaspian Rafferty FernsbyArchfiend Warlock PiersThe Black BishopEvil Wizard Lizard (EU)Neberra Vestige Fajeon (EU)Salanis Deathstick (EU)Blood Mage Alchemist (EU)
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