Zen, I'm not asking you'll to remove gravity from the game, or to allow us to jump over a cart, but for the love of Daedric Princes, raise the darn height of jumping in the game. You guys make all these cool environments and don't give made characters the proper means to traverse it. When standing idle it may seem like the jump animation is pretty impressive, but too often during a run, snagging a low wall becomes common and annoying. I'm running outside along some ruins and try to clear a very low wall (a little higher than a curb), and instead I end up gliding alongside it like I'm skateboarding.
My wife who's not a hardcore gamer but plays alongside me for fun, often needs to call for my help in the next room because her tall character can't get on to a ledge- i.e.- the blue flame room leading to Molag Bal and stopping the plane meld. I'm sorry, but making environmental designs like this, while granting character models very few surmounting options ... is just ... dumb.
Please, increase the height players can jump, already!
Motto: Make deceivers believers.
Strength of character is not a physical thing. -EWalking a mile in someone else's shoes, has nothing to do with the path taken. -E
An accusation of elitism, is an indirect recognition of one's own inferiority. -E
The best way to prove someone wrong, is to do better yourself. -E
I keep forgetting to remember to get a photographic memory.