lordrichter wrote: »While I answered to remove it, if they reduced the penalty significantly, that might have the same effect.
SemiD4rkness wrote: »Magicka users will vote to leave it as it is, stam users will vote remove it. Im a stam templar so remove it ...
You kidding right roll roll roll roll roll roll roll yea nooooooo.
GreenSoup2HoT wrote: »You kidding right roll roll roll roll roll roll roll yea nooooooo.
Would you care if they modified the current penalty?
You can roll once every 3 seconds and be penalized. Does that sound fair or even fun gameplay?
I would much rather a suppressed regen then increased cost. If you have low regen you cant roll at all.
The 4 second reset imo is the problem. It needs to be static and not reset until expired.
You kidding right roll roll roll roll roll roll roll yea nooooooo.
GreenSoup2HoT wrote: »@ToRelax
"Horribly biased. Doesnt have a clue about different build's."
Would you like to enlighten me?
Permarolling is an issue. However the current implentation to prevent this has ruined the mechanic all together. People will heal through damage instead of rolling.
This is just a discussion to see what people think about the mechanic and if it needs a tweak.
GreenSoup2HoT wrote: »Bring back fkin roll dodge with no cost. Magicka classes can heal without a care in the world.
Stamina either has to roll or block to heal since we only have vigor and rally. these are not enough in most situations.
give stamina back roll dodge. no stam regen isnt that bad but roll dodge is stupid. this is not bolt escape.
GreenSoup2HoT wrote: »@ToRelax
"Horribly biased. Doesnt have a clue about different build's."
Would you like to enlighten me?
Permarolling is an issue. However the current implentation to prevent this has ruined the mechanic all together. People will heal through damage instead of rolling.
This is just a discussion to see what people think about the mechanic and if it needs a tweak.
Emma_Eunjung wrote: »You can have roll dodge back when they remove the 50% stacking, exponentially increasing cost of Bolt Escape.
GreenSoup2HoT wrote: »@ToRelax
"Horribly biased. Doesnt have a clue about different build's."
Would you like to enlighten me?
Permarolling is an issue. However the current implentation to prevent this has ruined the mechanic all together. People will heal through damage instead of rolling.
This is just a discussion to see what people think about the mechanic and if it needs a tweak.
Okay, since you are asking. I don't care... you could at least learn2quote though.
Part of it I already mentioned: You are playing down the potential problems. Stating roll dodging wouldn't hurt anyone, shifting the focus on burst damage instead and mentioning other Wrecking Blow and shield spamming as comparable mechanics. Tbh, the very same root problems break these mechanics that made perma rolling possible.
Further this wonderful post to make appearant what it is you pretend to want or think. And to address the point made, while magicka healing is, in fact, more reliably because it doesn't rely on HoTs and a burst heal every 10-20 seconds, it's the exact opposite for damage.GreenSoup2HoT wrote: »Bring back fkin roll dodge with no cost. Magicka classes can heal without a care in the world.
Stamina either has to roll or block to heal since we only have vigor and rally. these are not enough in most situations.
give stamina back roll dodge. no stam regen isnt that bad but roll dodge is stupid. this is not bolt escape.