After playing the past few days, I can say the skills that once made Templar Healers desired in PVP groups are all but useless. Heals either don't hit the group, take too long to cast, or aren't strong enough.
Is there any advantage to a Templar Healer at this point over any other class? Why not just have each group member responsible for their own heals?
Can anyone talk me off the ledge?
Karamis_Vimardon wrote: »Don't worry, just by building your house you bring more to the group than you ever could have just healing.
Previously templars got +30% on their class heals, now only 25%, but for all heals. Also other classes got their heals buffed (e.g. sorc pets) so they don't need to be healed that much anymore.After playing the past few days, I can say the skills that once made Templar Healers desired in PVP groups are all but useless. Heals either don't hit the group, take too long to cast, or aren't strong enough.
Is there any advantage to a Templar Healer at this point over any other class? Why not just have each group member responsible for their own heals?
Can anyone talk me off the ledge?
Well...I'm just so confused. Other than BoL healing one less person for half, nothing has changed. If anything, you should be more powerful. If you are standing in your Purifying Ritual and/or Rune Focus, you are getting +25% bonus to your heals, Templar heals and Resto staff heals, for everyone nearby. And you still get that bonus for 4 secs after leaving those circles. Templars are still the best healers.
lolo_01b16_ESO wrote: »Previously templars got +30% on their class heals, now only 25%, but for all heals.
Twilight doesn't stay alive reliably enough in a keep fight for it to be worth using for a single sorc. However, a cadre of 5 or so sorcs dedicated to spamming Twilight would have good uptime on the pet and be decent secondary heals.Have any sorcs tried healing with their twilights?
bikerangelo wrote: »Templars are just the 3 legged dogs of dungeon runs, only our other leg was replaced with a bionic execute that all the other dogs are jealous of.
You're a unique puppy and everything's gonna be okay.
lolo_01b16_ESO wrote: »Previously templars got +30% on their class heals, now only 25%, but for all heals. Also other classes got their heals buffed (e.g. sorc pets) so they don't need to be healed that much anymore.After playing the past few days, I can say the skills that once made Templar Healers desired in PVP groups are all but useless. Heals either don't hit the group, take too long to cast, or aren't strong enough.
Is there any advantage to a Templar Healer at this point over any other class? Why not just have each group member responsible for their own heals?
Can anyone talk me off the ledge?
Well...I'm just so confused. Other than BoL healing one less person for half, nothing has changed. If anything, you should be more powerful. If you are standing in your Purifying Ritual and/or Rune Focus, you are getting +25% bonus to your heals, Templar heals and Resto staff heals, for everyone nearby. And you still get that bonus for 4 secs after leaving those circles. Templars are still the best healers.
However I still think that repentance is a powerfull skill that makes it worth having a Templar in your group.
I mindlessly spam Twilight now.Lava_Croft wrote: »Try something else than endlessly spamming Breath of Life?
Bol heals one less person. That's the only difference.
Or have I missed something?
As long as there is no stam regen while blocking, a tank will mostly want a temp healer. Stam dps will mostly want a temp healer. This bol thing is such an overreaction. Rapid regen, healing ward, healing springs and combat prayer. Use them.
Haha that's funny, you may not have noticed but this is the alliance war forum, we're talking about pvp.Bol heals one less person. That's the only difference.
Or have I missed something?
As long as there is no stam regen while blocking, a tank will mostly want a temp healer. Stam dps will mostly want a temp healer. This bol thing is such an overreaction. Rapid regen, healing ward, healing springs and combat prayer. Use them.
Lava_Croft wrote: »Try something else than endlessly spamming Breath of Life?
Should be using purifying ritual and teaching people how and when to hit 'X' instead now anyways, what with purge being group only, useless versus siege debuffs, and setting I-Det off early.No one is even running fasalla's guile yet, and the heal debuffs from the meatbag and DF spam are near-permanent during fights because of how expensive purge is.
driosketch wrote: »Should be using purifying ritual and teaching people how and when to hit 'X' instead now anyways, what with purge being group only, useless versus siege debuffs, and setting I-Det off early.No one is even running fasalla's guile yet, and the heal debuffs from the meatbag and DF spam are near-permanent during fights because of how expensive purge is.
One thing that I'll add with regards to templar healers, the channeled focus nerf is no bueno, though most templars realized that well ahead of time. I'm constantly having to reapply my focus because the area denial with siege and stupidly high damage numbers does not allow you to stay in one spot during a fight. I need to pay more attention next time I'm in pvp, but I wouldn't be surprised if the magicka cost ends up outweighing the benefit of the regen in some fights where you're constantly trying to reposition and move. Your 'house' idea is moronic given the meta (and previous ones) that you've introduced @Wrobel , but I'm sure you don't need to be told that again, or do you?
driosketch wrote: »Should be using purifying ritual and teaching people how and when to hit 'X' instead now anyways, what with purge being group only, useless versus siege debuffs, and setting I-Det off early.No one is even running fasalla's guile yet, and the heal debuffs from the meatbag and DF spam are near-permanent during fights because of how expensive purge is.
It has a 30 second CD on the synergy (if I'm remembering correctly), and with the sheer volume of siege and debuffs in general, it's hardly an l2p issue of people not purging or hitting a synergy. With how many DF are flying around in cyrodiil now, that's the other major source and the frequency with which it's being applied far outpaces what you can purge. Templars can pop their purify over and over again, but then heals aren't going out to cover the massive damage numbers.
Go run the s'rendarr add-on, turn on all debuffs, and then it becomes pretty obvious how the purify synergy is just a drop in the bucket.