Doncellius wrote: »I am on console
Should I be worried?
https://youtu.be/--hMJPUBwMc"[/url]EnemyOfDaState wrote: »You guys should stop using the 64bit client until it is patched. From the people I have talked to that is where the major issues are at.
Khaos_Bane wrote: »EnemyOfDaState wrote: »You guys should stop using the 64bit client until it is patched. From the people I have talked to that is where the major issues are at.
So far only some audio issues.
They let us beta test the game for a year so why not let us beta test every DLC aswell :')FortheloveofKrist wrote: »We lowly console players really do appreciate you master racers taking the time to beta test each new DLC so it's running properly once it hits PS4. Sorry about all the crashes. Super bummer. Keep up the good work.
-- The Rest of Us
Doncellius wrote: »I am on console
Should I be worried?
Doncellius wrote: »I am on console
Should I be worried?
Most likely ZoS has already sent the DLC files for verification (hence the delay on release dates for consoles) so at this point it is already too late. Looking at how it's done from previous updates, you will get the luxury of having all the same glitches and bugs (happened before all the time, doubt it will be different this time).
So.. Brace yourselves.
@MichYodias Have you tried both the 32 and 64 bit clients? I crash on both, though more often when there's a ball group of 20+ opponents stacking around me...