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Roll back the DLC? The endless crashing is making the game unplayable

  • Jhunn
    Jhunn
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    They didn't roll back the most [snip] patch ever, 1.2.3.. I wouldn't get my hopes up.
    Edited by ZOS_KatP on February 16, 2018 9:43PM
    Gave up.
  • ADarklore
    ADarklore
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    No
    I've not experienced a single crash since the release, not even when using the 64-bit client. However, I went back to the 32-bit client, not for problems with crashing, but because of the image rendering issues that numerous people have reported.
    CP: 2130 ** ESO+ ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: May 2026 | Returning: uncertain~~
  • EnemyOfDaState
    EnemyOfDaState
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    You guys should stop using the 64bit client until it is patched. From the people I have talked to that is where the major issues are at.
  • Shader_Shibes
    Shader_Shibes
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    Yes
    Doncellius wrote: »
    I am on console :(

    Should I be worried?

    [url="https://youtu.be/--hMJPUBwMc"[/url]
  • Khaos_Bane
    Khaos_Bane
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    No
    Both client are working fine for me
  • Khaos_Bane
    Khaos_Bane
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    No
    You guys should stop using the 64bit client until it is patched. From the people I have talked to that is where the major issues are at.

    So far only some audio issues.

  • Tabbycat
    Tabbycat
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    No
    ZOS would probably make an even bigger mess out of the game by trying to roll it back at this point.
    Founder and Co-GM of The Psijic Order Guild (NA)
    0.016%
  • EnemyOfDaState
    EnemyOfDaState
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    Khaos_Bane wrote: »
    You guys should stop using the 64bit client until it is patched. From the people I have talked to that is where the major issues are at.

    So far only some audio issues.

    I have had the audio issues and the texture issues on the 64bit. The patch helped the crashing though so I guess that is something.
  • Bad_Company
    Bad_Company
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    No
    So, just because of the problems, the lag and the crashes ZOS should rollback the game for everyone? Because people would be so happy to have wasted a weekend of gameplay, right?
    My characters (EU PC):
    Leopardo Di-Caprio (Khajiit Templar) || Matthew Makehoney (Altmer Sorcerer) || Luck-Luster Burt (Redguard Dragonknight)
    Clint Histwood (Argonian Templar) || Martin Uber Ping (Redguard Sorcerer) || Louis Farmstrong (Imperial Nightblade)
    Anthony Hotskins (Altmer Nightblade)

  • themdogesbite
    themdogesbite
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    The painting already got ruined ages ago, it won't matter how much more paint you add.
    :]
  • BlackEar
    BlackEar
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    No
    Where is the LOL button?

    This poll is so unhinged I don't know whether or not to be worried.
    Bjorn Blackbear - Master Angler - Collector - Black Market Mogul - Ebonheart Pact - Exterminatus - EU.

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  • thezeroroomub17_ESO
    No
    I play this game on two different machines. The first is a desktop running Windows 10 with a Nvidia 960. When I go to work, I play on my ASUS ROG G751JY-DH71 laptop running Windows 8.1 and a Nvidia 980M. I work overnights, so I can play at work for 4 or 5 hours straight before I have to stop and actually do work. I have not experienced a single crash at all, and I've been playing exclusively on the 64 bit client since the patch. I've experienced pink, texture-less pets and weird audio issues, but usually running the 64 bit client as administrator stops that jazz from happening *most* (not all) of the time for me (I still get the occasional pink pet running around). The FPS isn't that great sometimes, even after the hotifx, but I can live with it for now.

    So no I don't think the patch needs to be rolled back. Hopefully they will continue gathering data, and will soon be able to determine why this is happening for some of the player base. Once they figure that out, they'll be able to fix it. I get that it's frustrating and annoying, but just breathe people. They will fix it as soon as the can. The reason they published it to live is because, obviously, this doesn't happen to everyone. Also obviously, not everyone bothers with the test server. Therefore, they need more data to analyze to figure out why this is affecting some, but not all of the users. The only way to effectively do this is publish to live. It's unfortunate, but that's the way it has to be.
    Edited by thezeroroomub17_ESO on March 9, 2016 1:01PM
  • nine9six
    nine9six
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    No
    Fix it. Fix it now!
    Wake up, we're here. Why are you shaking? Are you ok? Wake up...
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    No
    nine9six wrote: »
    Fix it. Fix it now!

    Get to da choppah!
  • Chelos
    Chelos
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    No
    When I go to work, I play on my
    I WANT THAT JOB!
    Seriously!

    o:)
    • Ich bin nicht merkwürdig ich bin eine limitierte Auflage!
    • I'm not weird I'm limited edition!
  • MichYodias
    MichYodias
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    No
    The game runs great in low stress situations for me like vet daily and farming resource nodes. However in pvp the crashing is a littler much for me to bear so I'm just going to farm for a week. Shouldn't be too surprised, in the patch notes under known issues it says crashing in cryodiil. Im running an i7 4790k, gtx 970, 16 mb ram and I'm crashing more than people with lesser machines in cyro. I tried @crown 's reinstall and still didn't help (although I didnt clean install) I just wish they'd acknowledge the crashing more than they are. It seems like it's not a big issue to them.
    Haxus
    FiF
    IR
    Nexus

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    YODA-ONE v16 Sorc EP
    Yoda-San v16 NB EP
    Yodias V16 Temp healbot EP
    Human Centipad V16 Stamplar EP
    Yodai V16 AD Sorc
    Woodland Critters v4 DC stamblade
  • Artjuh90
    Artjuh90
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    remove all changes and go back to 1.2 plz. game was in a beter state then....
  • FortheloveofKrist
    FortheloveofKrist
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    No
    We lowly console players really do appreciate you master racers taking the time to beta test each new DLC so it's running properly once it hits PS4. Sorry about all the crashes. Super bummer. Keep up the good work.

    -- The Rest of Us
  • Jhunn
    Jhunn
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    We lowly console players really do appreciate you master racers taking the time to beta test each new DLC so it's running properly once it hits PS4. Sorry about all the crashes. Super bummer. Keep up the good work.

    -- The Rest of Us
    They let us beta test the game for a year so why not let us beta test every DLC aswell :')
    Edited by Jhunn on March 9, 2016 2:46PM
    Gave up.
  • Crown
    Crown
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    @MichYodias Have you tried both the 32 and 64 bit clients? I crash on both, though more often when there's a ball group of 20+ opponents stacking around me...
    Crown | AD NB | First AD/NA Grand Overlord (2015/12/26)
    PvP Guides @ DarkElves.com
  • Egonieser
    Egonieser
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    No
    Doncellius wrote: »
    I am on console :(

    Should I be worried?

    Most likely ZoS has already sent the DLC files for verification (hence the delay on release dates for consoles) so at this point it is already too late. Looking at how it's done from previous updates, you will get the luxury of having all the same glitches and bugs (happened before all the time, doubt it will be different this time).
    So.. Brace yourselves.
    Sometimes, I dream about...cheese...

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    (Yes, I had to grind all these to v16)
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    PC - EU
  • ADarklore
    ADarklore
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    No
    Egonieser wrote: »
    Doncellius wrote: »
    I am on console :(

    Should I be worried?

    Most likely ZoS has already sent the DLC files for verification (hence the delay on release dates for consoles) so at this point it is already too late. Looking at how it's done from previous updates, you will get the luxury of having all the same glitches and bugs (happened before all the time, doubt it will be different this time).
    So.. Brace yourselves.

    Well, IF these problems are a result of the DX11 migration, then it should not impact console players at all.
    CP: 2130 ** ESO+ ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: May 2026 | Returning: uncertain~~
  • Inarre
    Inarre
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    No
    Like this was ever an option...

    Anyway crashes seem to only occur in hews so...
    Edited by Inarre on March 9, 2016 2:55PM
  • Tandor
    Tandor
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    No
    It's never a good idea to play new games or expansions at launch if you can't take the rough with the smooth, they always take a few days for problems to be hotfixed and code to be optimised. No matter how much testing is done, putting new stuff as extensive as this week's DLC and base game changes before the Live players is always going to be a different ball-game altogether. Things will settle down, but regular and frequent communication is key to maintaining an atmosphere of calm :smile: !
  • Sausage
    Sausage
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    No
    How you know its the DLC, bad lag started like 1 week before it.
  • MichYodias
    MichYodias
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    No
    Crown wrote: »
    @MichYodias Have you tried both the 32 and 64 bit clients? I crash on both, though more often when there's a ball group of 20+ opponents stacking around me...

    I crash on both clients but also mostly when around a huge stack. 32 bit seemed to last longer in between crashes. Last night at Ghartok I was able hop in the middle of the blue group on the scroll and prox soul tether and sap my little heart out without crashing. I wasn't in group and wonder if that had anything to do with it.
    Haxus
    FiF
    IR
    Nexus

    Minch Yoda V16 DK EP
    YODA-ONE v16 Sorc EP
    Yoda-San v16 NB EP
    Yodias V16 Temp healbot EP
    Human Centipad V16 Stamplar EP
    Yodai V16 AD Sorc
    Woodland Critters v4 DC stamblade
  • Robbmrp
    Robbmrp
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    No
    The bottom line is @ZOS isn't going to roll back the DLC. They will continue to find fixes and put them in as they go along. I am using the 64 bit version of the game and had 2 crashes last night while doing Wrothgar dailies.

    Regardless of how many crashes the player have, they won't roll back the DLC.
    NA Server - Kildair
  • MikeB
    MikeB
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    Yes
    It's crashes once an hour (at least) on console. We don't even have TG yet....
  • magnusthorek
    magnusthorek
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    No
    There's no need to roll back the DLC or, contextualizing, the big base game patch at least. Fortunately, I don't have problems with crashes, not now, not before the patch, but it might be because I, unfortunately, don't have a big sexy HD monitor.

    However, there are a lot of things that worsened the game to my sorcerer (the only character I played so far) at the point I can't attack anything sometimes. I point, target is red bordered, I am in range, I hit, hit, hit and no animation or no sound is played, like if the attack failed.

    Initially I thought it could be due terrain irregularities (remembering about Topping Charge that fail if enemy is one freaking millimeter uneven if compared to player's position) but no, I tried on the same ground as the enemies, one "step" down (terrain), above (surrounding buildings) and still, sometimes it doesn't work at all.

    And this is very concerning in the matter of world bosses that every miss can be fatal.
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