Just saw the trailer on the Bethesda youtube, it piqued my curiosity.
The scene where they showed climbing a pillar though -- is that a "cutscene" for show, or has climbing vertical surfaces actually made a return?
Just saw the trailer on the Bethesda youtube, it piqued my curiosity.
The scene where they showed climbing a pillar though -- is that a "cutscene" for show, or has climbing vertical surfaces actually made a return?
Just a cutscene, unfortunately, and not one that your character can do, as far as I'm aware.
b92303008rwb17_ESO wrote: »ZOS has great content design, art, sound teams but programming and combat design are just pathetic.
b92303008rwb17_ESO wrote: »ZOS has great content design, art, sound teams but programming and combat design are just pathetic.
I think their coders and engineers are probably also very good. ESO's technical issues are probably the result of very bad upper management. Those are the guys who make the decision to launch unfinished products and waste, collectively, thousands of hours of our time.
ZOS, and perhaps Zenimax as a whole, needs a management shake-up.
b92303008rwb17_ESO wrote: »ZOS has great content design, art, sound teams but programming and combat design are just pathetic.
I think their coders and engineers are probably also very good. ESO's technical issues are probably the result of very bad upper management. Those are the guys who make the decision to launch unfinished products and waste, collectively, thousands of hours of our time.
ZOS, and perhaps Zenimax as a whole, needs a management shake-up.