lonewolf26 wrote: »A free, optional respec would be best when skills changed. This could be done in a couple ways by tweaking existing systems. The easiest would be to mail everyone the equivalent of a crown respec scroll. Alternatively you could make all respecs at the Shrines free for a week. This would give us a chance to experiment with new abilities and if they don't work out for us giving us the flexibility of trying something else without dumping 15k or more on a full realignment, or serveral thousand on a partial respec.
lonewolf26 wrote: »A free, optional respec would be best when skills changed. This could be done in a couple ways by tweaking existing systems. The easiest would be to mail everyone the equivalent of a crown respec scroll. Alternatively you could make all respecs at the Shrines free for a week. This would give us a chance to experiment with new abilities and if they don't work out for us giving us the flexibility of trying something else without dumping 15k or more on a full realignment, or serveral thousand on a partial respec.
Or they could make a respec cost 100g for a limited amount of time. Say, a week?
lordrichter wrote: »The problem with the forced respec, like they have done in the past, is that it catches a segment of the player base unaware. They spend time downloading some big huge patch, instead of playing the game, then they log in and have to reassign points, instead of playing the game. People caught unaware may not remember what they had points in. They did not take screen captures or prepare in any way. They are forced to deal with it, even if they could have played for a couple of hours and put off dealing with the changes until later.
It is quite possible that a very large number of currently active players fit into this demographic.
Until ZOS can implement a method where the players can respec on their own terms, they should stay away from the forced respec.
Fortunately, they have indicated that they are working on this.
MF: No, it’s not a good idea to make everyone respec their entire character whenever a DLC is released. Until we have the ability to respec just one skill line at a time, we won’t be doing any more forced respecs. We do have plans for this, and we’ll get it in as soon as we can."
lordrichter wrote: »The problem with the forced respec, like they have done in the past, is that it catches a segment of the player base unaware. They spend time downloading some big huge patch, instead of playing the game, then they log in and have to reassign points, instead of playing the game. People caught unaware may not remember what they had points in. They did not take screen captures or prepare in any way. They are forced to deal with it, even if they could have played for a couple of hours and put off dealing with the changes until later.
It is quite possible that a very large number of currently active players fit into this demographic.
Until ZOS can implement a method where the players can respec on their own terms, they should stay away from the forced respec.
Fortunately, they have indicated that they are working on this.
I'm not for forced respec but maybe as I said, they could offer a respec for 100g on the shrine for a limited amount of time.