Emma_Eunjung wrote: »Stamina builds aren't being nerfed, they're being BALANCED with stamina builds for the first time in MONTHS.
Did you really think it was fair that Wrecking Blow and Surprise Attack hit like ultimates on light armor mages?
In next DLC will be new parameter in Champion System:
- Hardy: This ability now reduces Poison, Disease, and PHYSICAL DAMAGE dealt to you, instead of Poison, Disease, and Magical Damage.
So...
Stamina-build vs Stamina-build = all unchanged
Stamina-build vs Magicka-build = nerf damage for Stamina-build (who use Physical Damage)
What news for stamina-builds?
Мay be new trayt for physical damage (analogue of Nirn-trayt)? NO.
Мay be ultimates with physical damage (only DK have this now)? NO.
May be is critical damage not useless vs Absorb Shields (stamina-build have more critical chance)? NO.
Please add Change Race...
I want change my stamina-imperial-NB for magicka-altmer-NB.
Stamina-builds dying...
@ZOS_GinaBruno
@ZOS_RichLambert
Мay be new light armor passive for spell damage? (analoge to medium armor passive)? NO.
Мay be new weapon passives for staffs that give SPELL PENETRATION (you know the thing you have instead of nirn with maces)? NO.
May be staffs that give you 2 set pieces like dw or s+b and not only 1? NO.
Emma_Eunjung wrote: »Stamina builds aren't being nerfed, they're being BALANCED with stamina builds for the first time in MONTHS.
Did you really think it was fair that Wrecking Blow and Surprise Attack hit like ultimates on light armor mages?
Do you think it is fair that proxy det hits for 15k+ on Single Target? Do you think it is fair that Magicka AoE cannot be dodged? Do you think it is fair that Healing ward is *** OP?
In the end it does not matter, Wrobel will nevaaaa balance this game Kappa
Well, I at least split points between hardy and elemental defender, and will continue to do so. Effectively, I will gain phys res on top of what I had before.Septimus_Magna wrote: »Most dmg in Cyrodiil comes from magic dmg (Proxy Det, Soul Tether, Dawnbreaker etc) so I dont know how many CPs players will spec into the new Hardy.
prox det hits on average 6k on pts following the nerf. Healing Ward is *** and op, agreed. Hate it and dont use it on my sourc. Mage blades love to spam healing Ward. Don't know what you mean about Magika aoeEmma_Eunjung wrote: »Stamina builds aren't being nerfed, they're being BALANCED with stamina builds for the first time in MONTHS.
Did you really think it was fair that Wrecking Blow and Surprise Attack hit like ultimates on light armor mages?
Do you think it is fair that proxy det hits for 15k+ on Single Target? Do you think it is fair that Magicka AoE cannot be dodged? Do you think it is fair that Healing ward is *** OP?
In the end it does not matter, Wrobel will nevaaaa balance this game Kappa
D0ntevenL1ft wrote: »At least my dk still has a leapBut honestly stam didn't even get any good sets implemented this patch either.
phillyboy7897 wrote: »If you've been playing the game stam has had this coming. Youve been playing the most OP class in the game it shouldnt take 1 sec for u to switch to magicka
Мay be new light armor passive for spell damage? (analoge to medium armor passive)? NO.
May be staffs that give you 2 set pieces like dw or s+b and not only 1? NO.
Septimus_Magna wrote: »Most dmg in Cyrodiil comes from magic dmg (Proxy Det, Soul Tether, Dawnbreaker etc) so I dont know how many CPs players will spec into the new Hardy.
Well, I at least split points between hardy and elemental defender, and will continue to do so. Effectively, I will gain phys res on top of what I had before.
Emma_Eunjung wrote: »Stamina builds aren't being nerfed, they're being BALANCED with stamina builds for the first time in MONTHS.
Did you really think it was fair that Wrecking Blow and Surprise Attack hit like ultimates on light armor mages?
Daedgaming wrote: »People people relax relax relax. They have finally balanced out the CP system that is all.
In next DLC will be new parameter in Champion System:
- Hardy: This ability now reduces Poison, Disease, and PHYSICAL DAMAGE dealt to you, instead of Poison, Disease, and Magical Damage.
So...
Stamina-build vs Stamina-build = all unchanged
Stamina-build vs Magicka-build = nerf damage for Stamina-build (who use Physical Damage)
What news for stamina-builds?
Мay be new trayt for physical damage (analogue of Nirn-trayt)? NO.
Мay be ultimates with physical damage (only DK have this now)? NO.
May be is critical damage not useless vs Absorb Shields (stamina-build have more critical chance)? NO.
May be stamina-ability (Power Extraction, Killers Blade, Silver Bolts and others) will be with physical damage (magic damage now)? NO.
Please add Change Race...
I want change my stamina-imperial-NB for magicka-altmer-NB.
Stamina-builds dying...
@ZOS_GinaBruno
@ZOS_RichLambert
rfennell_ESO wrote: »In next DLC will be new parameter in Champion System:
- Hardy: This ability now reduces Poison, Disease, and PHYSICAL DAMAGE dealt to you, instead of Poison, Disease, and Magical Damage.
So...
Stamina-build vs Stamina-build = all unchanged
Stamina-build vs Magicka-build = nerf damage for Stamina-build (who use Physical Damage)
What news for stamina-builds?
Мay be new trayt for physical damage (analogue of Nirn-trayt)? NO.
Мay be ultimates with physical damage (only DK have this now)? NO.
May be is critical damage not useless vs Absorb Shields (stamina-build have more critical chance)? NO.
May be stamina-ability (Power Extraction, Killers Blade, Silver Bolts and others) will be with physical damage (magic damage now)? NO.
Please add Change Race...
I want change my stamina-imperial-NB for magicka-altmer-NB.
Stamina-builds dying...
@ZOS_GinaBruno
@ZOS_RichLambert
Stamina-build vs Stamina-build = take up to 25% damage less.
Stamina-build vs Magicka-build = up to 25% increased damage to shields, up to 25% less damage without shields.
I think you will actually see a much larger change versus stamina builds as stamina.
Just about every magicka build uses shields as much as possible so they can magically eliminate crits from occuring.
*cough* for today CP cap star in cp to increase damage against shield is a bit useless...I can spent points to max 5% in this because its pointless agains all other builds, classes than sorc, on magica nb this shield from resto isnt to much hard like a sorc shield+ resto at once.
BTw as I playing on stamina I will then after patch just ignore resist to psyhical damage...I will spent max point to magic and elementar dmg resist...only for malice to magica builds after patch
In next DLC will be new parameter in Champion System:
- Hardy: This ability now reduces Poison, Disease, and PHYSICAL DAMAGE dealt to you, instead of Poison, Disease, and Magical Damage.
So...
Stamina-build vs Stamina-build = all unchanged
Stamina-build vs Magicka-build = nerf damage for Stamina-build (who use Physical Damage)
What news for stamina-builds?
Мay be new trayt for physical damage (analogue of Nirn-trayt)? NO.
Мay be ultimates with physical damage (only DK have this now)? NO.
May be is critical damage not useless vs Absorb Shields (stamina-build have more critical chance)? NO.
May be stamina-ability (Power Extraction, Killers Blade, Silver Bolts and others) will be with physical damage (magic damage now)? NO.
Please add Change Race...
I want change my stamina-imperial-NB for magicka-altmer-NB.
Stamina-builds dying...
@ZOS_GinaBruno
@ZOS_RichLambert
Because stamina is so balanced right now, sure.
Yes it's now similar for both, magicka builds can do the same and both can't (or shouldn't) because that would leave you handicapped with 501 total (167 per color).Septimus_Magna wrote: »Septimus_Magna wrote: »Most dmg in Cyrodiil comes from magic dmg (Proxy Det, Soul Tether, Dawnbreaker etc) so I dont know how many CPs players will spec into the new Hardy.
Well, I at least split points between hardy and elemental defender, and will continue to do so. Effectively, I will gain phys res on top of what I had before.
But its the same the other way around, right?
Stam builds can max both magic + elemental defender for only 100 CP. Before they had to split their CP between magic and elemental resist.
Another point is that stam builds themselves also benefit greatly from increased physical resist on top of relative good medium armor mitigation. Its not like stam builds only get killed by magicka builds and vice versa.
So dmg overall will be mititgated more with the new CP system. The main benefit for magicka builds is that they have increased elemental/magic dmg, this buffs sorcs but other classes not that much (ie NB and Templars deal magic dmg, DK deals fire dmg).