stewart.leslie76b16_ESO wrote: »
stewart.leslie76b16_ESO wrote: »stewart.leslie76b16_ESO wrote: »stewart.leslie76b16_ESO wrote: »Hasn't the OP heard? This game was killed off almost two years ago by Wildstar and ArcheAge.
Oh wait, no it wasn't. How are those ESO-busting games doing, by the way?
The biggest worry could have been Pathfinder, the table top version really hurt D&D, but due to the obvious money grabbing in the form of "We're in beta and need more money to complete" even though they well surpassed their kick starter target, Goblin Works has screwed that game over.
This game is going to be around for a long time although I think it may pull a guild wars on us and we get a ESO 2 ending the 3 banner war and coming up with a different concept for PvP. I just hope that they fill Tamriel zones first as there is still a lot of potential here.
I think that there is enough content to be added for at least 3 years to come in order to fill the still empty space in Tamriel, if they continue to do DLCs every 3 months. My guess is as well, that more and more people will subscribe and in the end it will be a voluntary subscription game and ZOS got what they wanted. To me the game is foremost about Tamriel,it's provinces and cultures, I am curious to see the territories, which I could just imagine in the past, but was never able to actually see. This is kind of a dream fulfilled, when I will be able to do that and compare them to what I imagined.
It's possible they have enough content for releases over the next 3 years. However, rumours started circulating that a 64 bit client was in development, on come Monday it'll be going live. Guild Wars had loads of room to be expanded, but they went for Guild Wars 2.0 instead. IC was slated for initial release, got that a lot later and at a price. So anything and everything could happen over any period of time. For all we know another game could be started for development after DB.
They do not just let Elder Scrolls go down the drain, it is too much of a selling point to do that. What could another game do better with the same team?- Pretty much nothing, the art team will still be great, the combat lead will still be - well I cannot even say what has to be said, because it is against the code of conduct - but there is the problem and as long this is not taken care of, nothing will change to the better. Another game with the same team will not do any better, but rather worse without the Elder Scrolls label.
Everything changes over time. Next week Big Boss Zennimax pulls the coup of the century and announce that they have resolved the issue of Fallout MMO licensing problems and production will go ahead with their now experienced Zennimax Online Studios forcing a restructure of staff. Warner Brothers decide that they've had enough of online gaming and sell Turbine, Big Boss Zennimax snap it up as Turbine have the license D&D and LotR and amalgamate Turbine with ZOS. @Worbel could go into nervous breakdown after discovering Crystal Frag doesn't stop a 24 man zerg from charging at you and heads of into the server room with a sledge hammer and smashes the place up causing untold amount of damage and the Big Boss decides that there is too much stress in game making and decide to change into manufacturing knitting needles instead.
City of Heroes was a huge game, and always had a healthy following, but the plug got pulled on that. I don't take anything for granted.
...what is currently happening is the transition of the early adopter phase into the milk cow phase. Early adopters will leave, the game will stabilize with their fan base, which will bring in the major part of the money in it's product life cycle. This can go on for years to come - the best phase of this game is still ahead.
stewart.leslie76b16_ESO wrote: »@Lysette
Next week Big Boss Zennimax pulls the coup of the century and announce that they have resolved the issue of Fallout MMO licensing problems and production will go ahead with their now experienced Zennimax Online Studios forcing a restructure of staff.
That is one of the points I made, yes they can do both, but it involves a restructure of staff, not only hiring more but moving people to where they will be required and in some cases people working on both projects. And as Fallout is just as big and generated as much excitement that a MMO was coming (but got scrapped), and with the praise Fallout 4 got then Zennimax would be stupid not to go full steam a head if they resolved the licencing issue forcing ZOS to slow things down a little with ESO till things are more stable.
Guild Wars servers are still going, but the game hasn't been expanded on and Guild Wars 2 came from no where as no one was expecting it till it was announced. So we can speculate all we like, but unless you have direct access to ZOS offices and Zennimax board room, then we really can only speculate as to whether or not Tamriel will be fully fleshed out in 3 years time.
ESO took a long time in development, but they did a lot of work in that time and they wanted certain people involved in that development so that made it longer so schedules matched. Now ZOS have the tools and probably the will to start another project. What effect that has on ESO, no body knows, but nothing is safe in this environment. Just look at World of Darkness, initially slated to have every single game created by White Wolf in one single MMO, to evolve into only being Vampire the Masquarade (following version 4 rules), to being scrapped after the city has been built. And this was a game being developed by CCP Games and looking at that company you'd expect they'd finish it until their circumstances changed in a very short period of time.
Well the background with CCP was, that they had to pay back a large credit in 2016 - they knew, that they could not get money out of WoD within the given time and that it would cost them a lot of money and they would take a big risk to not be able to pay back the credit, so they stopped the development and balanced the loss in 2015. This step obviously allowed them to get some new money - I have no clue from which side though - and pay back the credit early on so that they had no longer to publish their financial situation. I think they are still struggling, but with a bit more time to come to terms and they are on a good way to balance that out - still, there are problems with Oculus Rift - which is partly as well the fault of Zenimax, because they claim they would have provided major research in it - so this is pending and so CCP cannot really come out with EVE Valkyrie like they wanted orginally. - So far to the background story of CCP.
stewart.leslie76b16_ESO wrote: »Well the background with CCP was, that they had to pay back a large credit in 2016 - they knew, that they could not get money out of WoD within the given time and that it would cost them a lot of money and they would take a big risk to not be able to pay back the credit, so they stopped the development and balanced the loss in 2015. This step obviously allowed them to get some new money - I have no clue from which side though - and pay back the credit early on so that they had no longer to publish their financial situation. I think they are still struggling, but with a bit more time to come to terms and they are on a good way to balance that out - still, there are problems with Oculus Rift - which is partly as well the fault of Zenimax, because they claim they would have provided major research in it - so this is pending and so CCP cannot really come out with EVE Valkyrie like they wanted orginally. - So far to the background story of CCP.
On 11 November 2006, CCP and White Wolf Publishing jointly announced a merger between the two companies during the keynote address at the Eve Online Fanfest 2006. White Wolf Publishing became a wholly owned independent subsidiary of CCP with Mike Tinney remaining as the president of CCP North America. [CCP games wiki entry]
At that time White Wolf ended the current world with the events of Gehenna to bring about a new system of the games, where vampires will go into torpor no matter what you do and werewolves spend all their days sitting around a cairn in the middle of nowhere crying about how they used to be vampires around to rip apart. This proved highly unpopular with it's player base with players sticking to version 3 and turning their backs on version 4. White Wolf is now owned by Wizards of the West Coast who released a 20th anniversary edition which brought back 3rd edition with some minor tweaks. Not sure if they followed up after that as I've not table topped that game in years. One event causing a massive loss of income effecting a company in a big way.
The next update after DB could see Queen Ayrenn fully embracing her adolescent elf years and chase after the older man in the form of King Emeric now that he is widowed creating a sudden influx of members in the Ebonheart Pact or players just gone (@Anyone at ZOS, please confirm this isn't going to happen before it starts as a rumour!).
I am not discrediting anything you say apart from that it will happen because things are going to change between now and then.
I believe The Division will take over as The Game for awhile, definitely hurting the population of ESO, but I don't think it'll do any permanent damage with the TG right around the corner.
I just hope the NEXT planned DLC has alot of what the die hard community is asking for, the stamina issues, the templar balance, the pvp lag, the animation canceling, things I see constantly popping up all over the forums. Then of course stuff like player housing, Console Mods, better Node Drops in Wrothgar just to make us all shut up
I believe The Division will take over as The Game for awhile, definitely hurting the population of ESO, but I don't think it'll do any permanent damage with the TG right around the corner.
I just hope the NEXT planned DLC has alot of what the die hard community is asking for, the stamina issues, the templar balance, the pvp lag, the animation canceling, things I see constantly popping up all over the forums. Then of course stuff like player housing, Console Mods, better Node Drops in Wrothgar just to make us all shut up
It really depends what you play in ESO - Cyrrodil could be empty from one day to the other and I would not even recognize it at all, it would not make a difference for those who are not into PvP. ESO would just continue like before, maybe with a lot less complaining, but otherwise not much of a difference to me.
SemiD4rkness wrote: »Did you know that even warframe (don't even know the game) has more views in average than ESO on twitch? This game is pretty dead and as soon as TES 6 releases this game will be empty.
SemiD4rkness wrote: »Pvp is the only reason thia game is still alive. Empty Cyrodiil means the end of ESO. Especially the day TES 6 arrives since all pve lovers will move on.
Solid_Metal wrote: »BDO is released yet this game population still great...
so yeah...
SemiD4rkness wrote: »
Pvp is the only reason thia game is still alive. Empty Cyrodiil means the end of ESO. Especially the day TES 6 arrives since all pve lovers will move on.
SemiD4rkness wrote: »I believe The Division will take over as The Game for awhile, definitely hurting the population of ESO, but I don't think it'll do any permanent damage with the TG right around the corner.
I just hope the NEXT planned DLC has alot of what the die hard community is asking for, the stamina issues, the templar balance, the pvp lag, the animation canceling, things I see constantly popping up all over the forums. Then of course stuff like player housing, Console Mods, better Node Drops in Wrothgar just to make us all shut up
It really depends what you play in ESO - Cyrrodil could be empty from one day to the other and I would not even recognize it at all, it would not make a difference for those who are not into PvP. ESO would just continue like before, maybe with a lot less complaining, but otherwise not much of a difference to me.
Pvp is the only reason thia game is still alive. Empty Cyrodiil means the end of ESO. Especially the day TES 6 arrives since all pve lovers will move on.
Although lag issues undoubtedly exist, most people are not affected by them, and certainly not critically.
SemiD4rkness wrote: »
Although lag issues undoubtedly exist, most people are not affected by them, and certainly not critically.
Are you even serious?! This game has the most ridiculous lagg I've ever seen in any game
@NoMoreChillies TES 6 will eventually happen, and casuals (pvers) from this game will leave this game. Pvp is this game's only hope because it's the only unique and great thing about this game sadly eclipsed by lagg and lack of balance.
SemiD4rkness wrote: »
Although lag issues undoubtedly exist, most people are not affected by them, and certainly not critically.
Are you even serious?! This game has the most ridiculous lagg I've ever seen in any game
@NoMoreChillies TES 6 will eventually happen, and casuals (pvers) from this game will leave this game. Pvp is this game's only hope because it's the only unique and great thing about this game sadly eclipsed by lagg and lack of balance.
You forget about that we - the pve and TES fan crowd - do not have any lag at all. That is purely a pvp problem and due to you guys creating zergs. Without you there is no lag problem at all, all running nicely.
Edit: and as far as TES 6 goes, nothing like this at the horizon, TES 6 will not give us all of Tamriel, ESO eventually will. So there are a lot of reasons to stay with ESO.
SemiD4rkness wrote: »Pvp is the only reason thia game is still alive. Empty Cyrodiil means the end of ESO. Especially the day TES 6 arrives since all pve lovers will move on.
SemiD4rkness wrote: »@NoMoreChillies TES 6 will eventually happen, and casuals (pvers) from this game will leave this game. Pvp is this game's only hope because it's the only unique and great thing about this game sadly eclipsed by lagg and lack of balance.
SemiD4rkness wrote: »SemiD4rkness wrote: »
Although lag issues undoubtedly exist, most people are not affected by them, and certainly not critically.
Are you even serious?! This game has the most ridiculous lagg I've ever seen in any game
@NoMoreChillies TES 6 will eventually happen, and casuals (pvers) from this game will leave this game. Pvp is this game's only hope because it's the only unique and great thing about this game sadly eclipsed by lagg and lack of balance.
You forget about that we - the pve and TES fan crowd - do not have any lag at all. That is purely a pvp problem and due to you guys creating zergs. Without you there is no lag problem at all, all running nicely.
Edit: and as far as TES 6 goes, nothing like this at the horizon, TES 6 will not give us all of Tamriel, ESO eventually will. So there are a lot of reasons to stay with ESO.
I was talking about pvp purely, pve is not even worth mentioning (for me) Also I do not ''create'' zergs, and last you can't blame us for the lagg, it's all on Zos they're supossed to deliver a smooth massive scale pvp experience. Are you really saying that pvp players are to blame for the lagg in Cyrodiil?
Also, I don't get how people can feel like all of Tamriel is available to you when there's no open world, just a bunch of maps.
I repeat if pvp issues aren't fixed TES 6 will be the doom of ESO.
Well you can turn it as often as you want, the math is telling me that zergs are the reason for the lag. You are continuing to form them, so it is your fault. ZOS cannot do anything technically, they would have to make zergs highly undesirable, but that is up to Mr. Wrobel, who does not think yet, that it is a bad idea to enforce zergs. So not much will change.