Well even if every single person left ESO they would still have one person playing (me)
Those other games stand no chance next to ESO some people think this is just any MMO. Its an ELDER SCROLLS game with huge content that is always increasing. Which fan in their right mind would ever leave it for one of those lousey MMOs lol
Next anti ESO post on the ESO forums please.
Hasn't the OP heard? This game was killed off almost two years ago by Wildstar and ArcheAge.
Oh wait, no it wasn't. How are those ESO-busting games doing, by the way?
stewart.leslie76b16_ESO wrote: »Hasn't the OP heard? This game was killed off almost two years ago by Wildstar and ArcheAge.
Oh wait, no it wasn't. How are those ESO-busting games doing, by the way?
The biggest worry could have been Pathfinder, the table top version really hurt D&D, but due to the obvious money grabbing in the form of "We're in beta and need more money to complete" even though they well surpassed their kick starter target, Goblin Works has screwed that game over.
This game is going to be around for a long time although I think it may pull a guild wars on us and we get a ESO 2 ending the 3 banner war and coming up with a different concept for PvP. I just hope that they fill Tamriel zones first as there is still a lot of potential here.
stewart.leslie76b16_ESO wrote: »Hasn't the OP heard? This game was killed off almost two years ago by Wildstar and ArcheAge.
Oh wait, no it wasn't. How are those ESO-busting games doing, by the way?
The biggest worry could have been Pathfinder, the table top version really hurt D&D, but due to the obvious money grabbing in the form of "We're in beta and need more money to complete" even though they well surpassed their kick starter target, Goblin Works has screwed that game over.
This game is going to be around for a long time although I think it may pull a guild wars on us and we get a ESO 2 ending the 3 banner war and coming up with a different concept for PvP. I just hope that they fill Tamriel zones first as there is still a lot of potential here.
I think that there is enough content to be added for at least 3 years to come in order to fill the still empty space in Tamriel, if they continue to do DLCs every 3 months. My guess is as well, that more and more people will subscribe and in the end it will be a voluntary subscription game and ZOS got what they wanted. To me the game is foremost about Tamriel,it's provinces and cultures, I am curious to see the territories, which I could just imagine in the past, but was never able to actually see. This is kind of a dream fulfilled, when I will be able to do that and compare them to what I imagined.
stewart.leslie76b16_ESO wrote: »stewart.leslie76b16_ESO wrote: »Hasn't the OP heard? This game was killed off almost two years ago by Wildstar and ArcheAge.
Oh wait, no it wasn't. How are those ESO-busting games doing, by the way?
The biggest worry could have been Pathfinder, the table top version really hurt D&D, but due to the obvious money grabbing in the form of "We're in beta and need more money to complete" even though they well surpassed their kick starter target, Goblin Works has screwed that game over.
This game is going to be around for a long time although I think it may pull a guild wars on us and we get a ESO 2 ending the 3 banner war and coming up with a different concept for PvP. I just hope that they fill Tamriel zones first as there is still a lot of potential here.
I think that there is enough content to be added for at least 3 years to come in order to fill the still empty space in Tamriel, if they continue to do DLCs every 3 months. My guess is as well, that more and more people will subscribe and in the end it will be a voluntary subscription game and ZOS got what they wanted. To me the game is foremost about Tamriel,it's provinces and cultures, I am curious to see the territories, which I could just imagine in the past, but was never able to actually see. This is kind of a dream fulfilled, when I will be able to do that and compare them to what I imagined.
It's possible they have enough content for releases over the next 3 years. However, rumours started circulating that a 64 bit client was in development, on come Monday it'll be going live. Guild Wars had loads of room to be expanded, but they went for Guild Wars 2.0 instead. IC was slated for initial release, got that a lot later and at a price. So anything and everything could happen over any period of time. For all we know another game could be started for development after DB.
FatKidHatchets wrote: »The game is slowly killing itself. You can tell looking at the names of players around you. You can tell from removing campaigns. The more skill removed from the game the more the diehard tryhards will give up. I am one such player. About to reach the point of just not wanting to be here. The change to prox det is probably the most demoralizing.
stewart.leslie76b16_ESO wrote: »stewart.leslie76b16_ESO wrote: »Hasn't the OP heard? This game was killed off almost two years ago by Wildstar and ArcheAge.
Oh wait, no it wasn't. How are those ESO-busting games doing, by the way?
The biggest worry could have been Pathfinder, the table top version really hurt D&D, but due to the obvious money grabbing in the form of "We're in beta and need more money to complete" even though they well surpassed their kick starter target, Goblin Works has screwed that game over.
This game is going to be around for a long time although I think it may pull a guild wars on us and we get a ESO 2 ending the 3 banner war and coming up with a different concept for PvP. I just hope that they fill Tamriel zones first as there is still a lot of potential here.
I think that there is enough content to be added for at least 3 years to come in order to fill the still empty space in Tamriel, if they continue to do DLCs every 3 months. My guess is as well, that more and more people will subscribe and in the end it will be a voluntary subscription game and ZOS got what they wanted. To me the game is foremost about Tamriel,it's provinces and cultures, I am curious to see the territories, which I could just imagine in the past, but was never able to actually see. This is kind of a dream fulfilled, when I will be able to do that and compare them to what I imagined.
It's possible they have enough content for releases over the next 3 years. However, rumours started circulating that a 64 bit client was in development, on come Monday it'll be going live. Guild Wars had loads of room to be expanded, but they went for Guild Wars 2.0 instead. IC was slated for initial release, got that a lot later and at a price. So anything and everything could happen over any period of time. For all we know another game could be started for development after DB.
They do not just let Elder Scrolls go down the drain, it is too much of a selling point to do that. What could another game do better with the same team?- Pretty much nothing, the art team will still be great, the combat lead will still be - well I cannot even say what has to be said, because it is against the code of conduct - but there is the problem and as long this is not taken care of, nothing will change to the better. Another game with the same team will not do any better, but rather worse without the Elder Scrolls label.
The real question is if this survives Conan Exiles, survival MP games are extremely popular atm.