It's been far too long that Imperial City and Cracked Wood Cave have been the fastest and most efficient way to grind XP.
- Imperial City is great because of the increased XP gain (probably cause they're VR 16)
- Cracked Wood Cave is great because of the high traffic of mobs and respawn times; they also have 3x less HP than IC mobs
But issues arise when you are in a low-populated faction like me. Daggerfall Covenant. We have only
one server, whereas the other two have multiple. In addition, that one server is always being taken over by the opposing factions, making it near impossible to even do Cyrodiil daily quests or CWC. It just boggles my mind that the best XP areas in PvP.
We need experience in Delves, Group Delves, Group Dungeons, and Public Dungeons buffed or at least reverted to how it was before it was completed nerfed it 24 ft below the ground.
Why is it that
every Public Dungeon in the game is affected by the XP nerf, except for Rkindaleft and Old Orsinium?
- Make Group Dungeons give good XP so we incentivize players to group up with friends and do dungeons
- Make Craglorn great again and remove the entire zone's XP nerf
- Make Public Dungeons worth grinding again
Edited by Kammakazi on March 2, 2016 4:47AM