starkerealm wrote: »starkerealm wrote: »I cant remember the dates,but I received my first invite in 2013.Please dont think I am trying to be snart arse about the jewelry crafting.I was just wondering why I hadnt seen in when I was ingame back then.
Yeah, no, I'm honestly not sure when it was removed. So, I'm trying to construct a timeline as best I can.
Please,post it if you can find it.It would be nice to know,if only so I dont make the mistake of telling anyone else there never was any. XD
The most concrete thing I've got, at the moment is, Nestor's quote above. Which comes out of this thread.
Incidentally, the ESOHead listing they're referencing can be found here.
At this point, I'd be inclined to think that's decent evidence to say, "yes, at some point in time this system did exist." And, it's not too unreasonable to assume that it was removed during the early closed betas. Probably before July 2013. Because he phrased it as "we used to have" instead of "I've been told," I'm inclined to think he actually saw the system first hand.
I can keep poking around a little more, but I think, in this case, it'll be more constructive to wait for Nestor, or another of the early Psijics to weigh in... if any are willing to.
EDIT: Or I could egregiously derp up the URL tags, that's an option too.
Forestd16b14_ESO wrote: »
I'm one of those early beta players.Mind you I wasnt one of those secret Psijiic ones,but I was in on the first ones and I never saw crafting of jewelry then.
I didn't sign up for the forums immediately after getting into the beta, i think i first saw the game in early May of 2013. So Nestor has a good 2 months on me, which makes it very plausible that jewelry crafting did exist at one time.starkerealm wrote: »
Forestd16b14_ESO wrote: »Forestd16b14_ESO wrote: »
I'm one of those early beta players.Mind you I wasnt one of those secret Psijiic ones,but I was in on the first ones and I never saw crafting of jewelry then.
Look point being is players want jewelry crafting but ZOS is hesitance cause of course players will abuse it and some how break it and make it OP.
I didn't sign up for the forums immediately after getting into the beta, i think i first saw the game in early May of 2013. So Nestor has a good 2 months on me, which makes it very plausible that jewelry crafting did exist at one time.starkerealm wrote: »
There's plenty of stuff that was cut early on, like the original minimap and combat log or my personal favorite, the XP and loot depending on "how well" you did in a fight.
Or, maybe it's just my Alzheimer kicking in!
starkerealm wrote: »I didn't sign up for the forums immediately after getting into the beta, i think i first saw the game in early May of 2013. So Nestor has a good 2 months on me, which makes it very plausible that jewelry crafting did exist at one time.starkerealm wrote: »
There's plenty of stuff that was cut early on, like the original minimap and combat log or my personal favorite, the XP and loot depending on "how well" you did in a fight.
Or, maybe it's just my Alzheimer kicking in!
You remember if you were in before crafting was overhauled into it's current system?
I'm honestly kind of curious as to what the original crafting setup was. Aside from the existence of Jewelry, I've never really heard details on why it was so daunting, or how it worked.
I didn't sign up for the forums immediately after getting into the beta, i think i first saw the game in early May of 2013. So Nestor has a good 2 months on me, which makes it very plausible that jewelry crafting did exist at one time.starkerealm wrote: »
There's plenty of stuff that was cut early on, like the original minimap and combat log or my personal favorite: XP and loot depending on "how well" you did in a fight.
Or, maybe it's just my Alzheimer kicking in!
I didn't sign up for the forums immediately after getting into the beta, i think i first saw the game in early May of 2013. So Nestor has a good 2 months on me, which makes it very plausible that jewelry crafting did exist at one time.starkerealm wrote: »
There's plenty of stuff that was cut early on, like the original minimap and combat log or my personal favorite: XP and loot depending on "how well" you did in a fight.
Or, maybe it's just my Alzheimer kicking in!
That's right! There were supposed to be XP boost for blocking were dodging at the right time!