Maintenance for the week of January 12:
• PC/Mac: No maintenance – January 12

Stat damage...

Digerati
Digerati
✭✭✭✭
Digerati wrote: »
spoqster wrote: »
Digerati wrote: »
the ratio of scrubs to pros is worse than 10:1.

10 scrubs are often unable to kill 1 good sorc. That's a problem. 10 scrubs can easily kill 1 any other class besides nightblades... The difference is that the nightblade avoids death by dipping out. The sorc is there, in your face, just laughing behind his shields... It's a real problem.

But the problem isn't that their shields are so effective, it's that they can endlessly cover themselves in shields if their magicka regen is right.

The solution: create more abilities that provide effective magicka and stamina regen debuffs, or even straight drains. Every class should have a few ways to do stat damage outside of health. That's a missing dynamic, and it's sorely missed.

good points. what about disabling magicka regen while a shield is up?

would be symmerical to blocking and stam regen.

No I don't think that'd be a good idea... Especially if they add magicka drains or siphons... I think that a player should be able to have the magicka regen to sustain themselves in PvE and against tons of player damage... I'd be down to even make shields stronger, IF there were a hard counter or a way to synergize attacks better...

It seems right now, newbies and weaker characters are stuck hanging out whipping resto staff or they can fly in and get slaughtered while hitting people with a feather pillow... If they had a better way to actively contribute to a fight, a way to make their presence felt by the extremely powerful hard targets, it would be a lot more fun for new players to participate.

If you have 10 people, and 9 of them are derpy-derping after a sorc, smacking him with everything they've got as he laughs, then all the sudden that one last guy hits him with a magicka siphon... Shields wear off and sorc goes poof.

I think templars are a perfect candidate for specializing in stamina and magicka drains and regen debuffs. They're supposed to be the masters of sustain... problem is, at the high levels, everyone can sustain with smart stat management... And it really is a burst vs burst fight... Magicka and stamina damage should be a thing. Let templars remain the weakest burst damage but give them real mastery over sustain... Every class should get a way to attack magicka, at least... Throwing simple roots or stuns is effective at removing people's stamina, but there is no solution for an endless magicka pool.

We need a solution for endless magicka. Then, things like shielding yourself indefinitely will become far more difficult...


There's a thread calling for a nerf of sorc shields, above is my contribution, an alternative root-cause analysis of the apparent imbalances... I thought the addition of stat damage was such a good idea that I decided to spin off a separate discussion...

What do you think? Would the inclusion of magicka-drains and regen debuffs be welcome? Would it solve problems or just create more?
  • Digerati
    Digerati
    ✭✭✭✭
    Please note that I'm not intending to debate whether or not the imbalances exist.

    I have a sorc, I am very aware of the challenges of shield stacking and surviving a 1vX.

    I'm merely interested in discussing the viability of adding stat damage, like "removes 2000 magicka from the target" or "removes all magicka regen for 5 seconds and doubles the cost of the target's next ability" or "transfers 500 magicka from target to caster every second for 5 seconds, channeled"
  • Digerati
    Digerati
    ✭✭✭✭
    Is stat damage something that people may be interested in building for?

  • Digerati
    Digerati
    ✭✭✭✭
    I keep bumping this in hopes that some traction will be built...

    No one else thinks magicka drains should be a thing?
  • ianock
    ianock
    It fits into the magic lore. Lots of drain 'stat' in past games. But from an MMO perspective I think it would cause More balance issues than it would solve, at least the way things are atm.

    I would rather see a balance of current skills (which will take time and trial + error) before anything major (like suggested) is added.
    Edited by ianock on March 1, 2016 2:59AM
  • phillyproduct
    phillyproduct
    ✭✭✭
    I like state drains besides health sorc and templar good candidates
    CP-750 orc nighblade ebonheart NA
    Dark elf sorc ebonheart
    Orc templar
    Dark elf Dragon knight
    Redguard warden

    Vet CoA saved the day https://www.youtube.com/watch?v=S616Dhc2Yu4
  • D0ntevenL1ft
    D0ntevenL1ft
    ✭✭✭✭✭
    What is with the hate for ward? If 10 people cannot kill 1 sorc i don't think thats a result of sorcs being OP…
  • flguy147ub17_ESO
    flguy147ub17_ESO
    ✭✭✭✭✭
    What is with the hate for ward? If 10 people cannot kill 1 sorc i don't think thats a result of sorcs being OP…

    Well it depends on the situation, most people only think of endgame. But i am a very experienced MMO player and recently came back from PC launch but now on PS4. So i am on the BWB campaign and i was with 5 people and we sat there and beat on a Sorc and he wasnt moving or anything but we literally couldnt kill him and he just sat there and took it and eventually we all stopped hitting him and went on our way. Now the problem could be, that we all had ZERO CP running around in green gear while the Sorc was on an alt with 501 CP in gold gear. I have no clue at all. But it was harder than fighting a raid boss in other games i have raided in. And i am not some clueless player either with MMOs.
  • D0ntevenL1ft
    D0ntevenL1ft
    ✭✭✭✭✭
    What is with the hate for ward? If 10 people cannot kill 1 sorc i don't think thats a result of sorcs being OP…

    Well it depends on the situation, most people only think of endgame. But i am a very experienced MMO player and recently came back from PC launch but now on PS4. So i am on the BWB campaign and i was with 5 people and we sat there and beat on a Sorc and he wasnt moving or anything but we literally couldnt kill him and he just sat there and took it and eventually we all stopped hitting him and went on our way. Now the problem could be, that we all had ZERO CP running around in green gear while the Sorc was on an alt with 501 CP in gold gear. I have no clue at all. But it was harder than fighting a raid boss in other games i have raided in. And i am not some clueless player either with MMOs.

    Most people in BWB have real high champion points. My bet is that he was all decked out with many points into bastion. Which is very unfair in BWB but in that case the problem is the un equal distribution of champion points between you and him and not the shield specifically
    Edited by D0ntevenL1ft on March 1, 2016 4:22AM
  • flguy147ub17_ESO
    flguy147ub17_ESO
    ✭✭✭✭✭
    What is with the hate for ward? If 10 people cannot kill 1 sorc i don't think thats a result of sorcs being OP…

    Well it depends on the situation, most people only think of endgame. But i am a very experienced MMO player and recently came back from PC launch but now on PS4. So i am on the BWB campaign and i was with 5 people and we sat there and beat on a Sorc and he wasnt moving or anything but we literally couldnt kill him and he just sat there and took it and eventually we all stopped hitting him and went on our way. Now the problem could be, that we all had ZERO CP running around in green gear while the Sorc was on an alt with 501 CP in gold gear. I have no clue at all. But it was harder than fighting a raid boss in other games i have raided in. And i am not some clueless player either with MMOs.

    Most people in BWB have real high champion points. My bet is that he was all decked out with many points into bastion. Which is very unfair in BWB but in that case the problem is the un equal distribution of champion points between you and him and not the shield specifically

    Yep i totally agree with you. I really wish they would remove CP from BWB. Inexperienced MMO players or MMO players that dont know about CP yet or read forums would get extremely frustrated and quit. These could be subs to help the game out or crown purchases. As you know, you have to be able to keep your current player base satisfied while bringing in new players for MMOs not to die. Just afraid this scares away new players. But the good thing is they are making no CP campaigns which hopefully will be more noob friendly.
  • SirDopey
    SirDopey
    ✭✭✭✭✭
    Coming with sieges....................
    NA PC | AD
    xx Doc Holliday xx
  • Duiwel
    Duiwel
    ✭✭✭✭✭
    Why not zoidberg?

    But in all honesty OP why don't scrubs just watch some Youtube videos & practise instead of calling for nerfs?

    I bet you the sorc in your example is running Molag Kena, full legendary sets, max will power jewellery.

    How about the scrubs? Do you think they are still running blue gear?

    What about enchantments? The sorc obviously used Kuta enchants...



    my point is compare apples to apples...

    You want more balanced PvP? Blackwater blade is -> way
    @Duiwel:
    Join ORDER OF SITHIS We're recruiting! PC EU

    "Dear Brother. I do not spread rumours. I create them..."
  • Digerati
    Digerati
    ✭✭✭✭
    As I said above, I'm not interested in debating whether or not shields are OP. I don't actually believe that's the case. There's many other factors that play into the issue of a dozen scrubs not being able to break a sorc's shields... and that's not necessarily an issue.

    My issue is the lack of diversity in offensive abilities. You either deal damage, CC, or give a pretty weak debuff.

    Some solid magicka draining abilities could really give Templar's a boon while adding an interesting dynamic to combat...

    And to address the fact that the game's balance is messed up, magicka drains might do wonders to mix things up.
Sign In or Register to comment.