Ourorboros wrote: »There are crafting guides posted, just search for them. Or try this link for pretty thorough info about ESO:
http://www.uesp.net/wiki/Online:Online
Ourorboros wrote: »There are crafting guides posted, just search for them. Or try this link for pretty thorough info about ESO:
http://www.uesp.net/wiki/Online:Online
tyty Funny part is I am level 37 only now did I think to look into crafting lol
Starting out in crafting is quite painful
Research everything...and as painful as it might seem...it doesn't hurt to spend some skill points in the crafting research times as well. Your bags will be forever overflowing with stuff waiting to be researched...but it does pay off in the end.
Hang in there...the rewards are worth waiting for!
Ourorboros wrote: »There are crafting guides posted, just search for them. Or try this link for pretty thorough info about ESO:
http://www.uesp.net/wiki/Online:Online
tyty Funny part is I am level 37 only now did I think to look into crafting lol
I didnt start crafting until i hit veteran rank. You can catch up pretty quickly. I would recommend researching traits asap because those take some time
Best way to level crafting is deconstructing the intricate gear. I wanted to level blacksmithing faster so I went round all the traders buying intricate weapons and heavy armour. Crafting and deconstructing normal gear is really slow even though you can get mats
Another tip is that Researching the traits takes more time for each trait. So do the important ones first and leave ones like Well fitted, Sturdy, Training and such for last when it will take almost a month to do.
Research is important though - traits like impenetrable (reduces critical damage taken), divines (enhances the bonus from mundus stones), reinforced (better armor value) and weapon traits like precise, sharpened, weighted (faster attacks) and so are quite helpful and you have access to items with these traits early on. So make use of them and research those traits, then make level 1 items with this trait for any of your alts and let them research those as well.
Research is not a pain, if you have 3 traits in research every day on every character and it is quite useful, because boni are to the most part percentual values and this makes quite a difference later on.
Research is important though - traits like impenetrable (reduces critical damage taken), divines (enhances the bonus from mundus stones), reinforced (better armor value) and weapon traits like precise, sharpened, weighted (faster attacks) and so are quite helpful and you have access to items with these traits early on. So make use of them and research those traits, then make level 1 items with this trait for any of your alts and let them research those as well.
Research is not a pain, if you have 3 traits in research every day on every character and it is quite useful, because boni are to the most part percentual values and this makes quite a difference later on.
Well,yeah,if you are really into it that deep.But if you are starting out,learning the basics will do you well further on,and raise those crafting levels to where researching will be of better value in the long run.
Research is important though - traits like impenetrable (reduces critical damage taken), divines (enhances the bonus from mundus stones), reinforced (better armor value) and weapon traits like precise, sharpened, weighted (faster attacks) and so are quite helpful and you have access to items with these traits early on. So make use of them and research those traits, then make level 1 items with this trait for any of your alts and let them research those as well.
Research is not a pain, if you have 3 traits in research every day on every character and it is quite useful, because boni are to the most part percentual values and this makes quite a difference later on.
Well,yeah,if you are really into it that deep.But if you are starting out,learning the basics will do you well further on,and raise those crafting levels to where researching will be of better value in the long run.
no do this early on, the more traits you have researched the longer it takes - if you do not start early on with it, it will be a pain in the ... later on. Provisioning is quite easy to level, I don't see where there should be a problem with it. Just craft recipes of higher quality and it will go up quite fast - a few skill points invested into this is not the worst choice - good food or good beverage is quite helpful. You will learn over time where to get the ingredients, well if you explore that is. There are plenty in certain locations and if you do provisioning writs every day on every character you have a good supply of ingredients as writ rewards anyway in stock. All my characters craft every writ and they progress in their professions quite well so far.
Research is important though - traits like impenetrable (reduces critical damage taken), divines (enhances the bonus from mundus stones), reinforced (better armor value) and weapon traits like precise, sharpened, weighted (faster attacks) and so are quite helpful and you have access to items with these traits early on. So make use of them and research those traits, then make level 1 items with this trait for any of your alts and let them research those as well.
Research is not a pain, if you have 3 traits in research every day on every character and it is quite useful, because boni are to the most part percentual values and this makes quite a difference later on.
Well,yeah,if you are really into it that deep.But if you are starting out,learning the basics will do you well further on,and raise those crafting levels to where researching will be of better value in the long run.
no do this early on, the more traits you have researched the longer it takes - if you do not start early on with it, it will be a pain in the ... later on. Provisioning is quite easy to level, I don't see where there should be a problem with it. Just craft recipes of higher quality and it will go up quite fast - a few skill points invested into this is not the worst choice - good food or good beverage is quite helpful. You will learn over time where to get the ingredients, well if you explore that is. There are plenty in certain locations and if you do provisioning writs every day on every character you have a good supply of ingredients as writ rewards anyway in stock. All my characters craft every writ and they progress in their professions quite well so far.
I recently started doing Writs.They are fun! I never thought about them before.
As to the research part.I just find they take too long to be of benefit to me personally.
Research is important though - traits like impenetrable (reduces critical damage taken), divines (enhances the bonus from mundus stones), reinforced (better armor value) and weapon traits like precise, sharpened, weighted (faster attacks) and so are quite helpful and you have access to items with these traits early on. So make use of them and research those traits, then make level 1 items with this trait for any of your alts and let them research those as well.
Research is not a pain, if you have 3 traits in research every day on every character and it is quite useful, because boni are to the most part percentual values and this makes quite a difference later on.
Well,yeah,if you are really into it that deep.But if you are starting out,learning the basics will do you well further on,and raise those crafting levels to where researching will be of better value in the long run.
no do this early on, the more traits you have researched the longer it takes - if you do not start early on with it, it will be a pain in the ... later on. Provisioning is quite easy to level, I don't see where there should be a problem with it. Just craft recipes of higher quality and it will go up quite fast - a few skill points invested into this is not the worst choice - good food or good beverage is quite helpful. You will learn over time where to get the ingredients, well if you explore that is. There are plenty in certain locations and if you do provisioning writs every day on every character you have a good supply of ingredients as writ rewards anyway in stock. All my characters craft every writ and they progress in their professions quite well so far.
I recently started doing Writs.They are fun! I never thought about them before.
As to the research part.I just find they take too long to be of benefit to me personally.
Haha, you certainly have never played EVE online - to me something what can be learnt in less than 2 weeks is "fast". andvanced skill levels in EVE online take more than 30 days to learn - for 1 skill level - you really learn patience in EVE online and all what takes just a week or 2 is fast.
Research is important though - traits like impenetrable (reduces critical damage taken), divines (enhances the bonus from mundus stones), reinforced (better armor value) and weapon traits like precise, sharpened, weighted (faster attacks) and so are quite helpful and you have access to items with these traits early on. So make use of them and research those traits, then make level 1 items with this trait for any of your alts and let them research those as well.
Research is not a pain, if you have 3 traits in research every day on every character and it is quite useful, because boni are to the most part percentual values and this makes quite a difference later on.
Well,yeah,if you are really into it that deep.But if you are starting out,learning the basics will do you well further on,and raise those crafting levels to where researching will be of better value in the long run.
no do this early on, the more traits you have researched the longer it takes - if you do not start early on with it, it will be a pain in the ... later on. Provisioning is quite easy to level, I don't see where there should be a problem with it. Just craft recipes of higher quality and it will go up quite fast - a few skill points invested into this is not the worst choice - good food or good beverage is quite helpful. You will learn over time where to get the ingredients, well if you explore that is. There are plenty in certain locations and if you do provisioning writs every day on every character you have a good supply of ingredients as writ rewards anyway in stock. All my characters craft every writ and they progress in their professions quite well so far.
I recently started doing Writs.They are fun! I never thought about them before.
As to the research part.I just find they take too long to be of benefit to me personally.
Haha, you certainly have never played EVE online - to me something what can be learnt in less than 2 weeks is "fast". andvanced skill levels in EVE online take more than 30 days to learn - for 1 skill level - you really learn patience in EVE online and all what takes just a week or 2 is fast.
Oh y es I did.,For about two hours and quit. XD
Research is important though - traits like impenetrable (reduces critical damage taken), divines (enhances the bonus from mundus stones), reinforced (better armor value) and weapon traits like precise, sharpened, weighted (faster attacks) and so are quite helpful and you have access to items with these traits early on. So make use of them and research those traits, then make level 1 items with this trait for any of your alts and let them research those as well.
Research is not a pain, if you have 3 traits in research every day on every character and it is quite useful, because boni are to the most part percentual values and this makes quite a difference later on.
Well,yeah,if you are really into it that deep.But if you are starting out,learning the basics will do you well further on,and raise those crafting levels to where researching will be of better value in the long run.
no do this early on, the more traits you have researched the longer it takes - if you do not start early on with it, it will be a pain in the ... later on. Provisioning is quite easy to level, I don't see where there should be a problem with it. Just craft recipes of higher quality and it will go up quite fast - a few skill points invested into this is not the worst choice - good food or good beverage is quite helpful. You will learn over time where to get the ingredients, well if you explore that is. There are plenty in certain locations and if you do provisioning writs every day on every character you have a good supply of ingredients as writ rewards anyway in stock. All my characters craft every writ and they progress in their professions quite well so far.
I recently started doing Writs.They are fun! I never thought about them before.
As to the research part.I just find they take too long to be of benefit to me personally.
Haha, you certainly have never played EVE online - to me something what can be learnt in less than 2 weeks is "fast". andvanced skill levels in EVE online take more than 30 days to learn - for 1 skill level - you really learn patience in EVE online and all what takes just a week or 2 is fast.
Oh y es I did.,For about two hours and quit. XD
Let me guess, someone ganked you?- It is not for everyone to have pvp everywhere.
Research is important though - traits like impenetrable (reduces critical damage taken), divines (enhances the bonus from mundus stones), reinforced (better armor value) and weapon traits like precise, sharpened, weighted (faster attacks) and so are quite helpful and you have access to items with these traits early on. So make use of them and research those traits, then make level 1 items with this trait for any of your alts and let them research those as well.
Research is not a pain, if you have 3 traits in research every day on every character and it is quite useful, because boni are to the most part percentual values and this makes quite a difference later on.
Well,yeah,if you are really into it that deep.But if you are starting out,learning the basics will do you well further on,and raise those crafting levels to where researching will be of better value in the long run.
no do this early on, the more traits you have researched the longer it takes - if you do not start early on with it, it will be a pain in the ... later on. Provisioning is quite easy to level, I don't see where there should be a problem with it. Just craft recipes of higher quality and it will go up quite fast - a few skill points invested into this is not the worst choice - good food or good beverage is quite helpful. You will learn over time where to get the ingredients, well if you explore that is. There are plenty in certain locations and if you do provisioning writs every day on every character you have a good supply of ingredients as writ rewards anyway in stock. All my characters craft every writ and they progress in their professions quite well so far.
I recently started doing Writs.They are fun! I never thought about them before.
As to the research part.I just find they take too long to be of benefit to me personally.
Haha, you certainly have never played EVE online - to me something what can be learnt in less than 2 weeks is "fast". andvanced skill levels in EVE online take more than 30 days to learn - for 1 skill level - you really learn patience in EVE online and all what takes just a week or 2 is fast.
Oh y es I did.,For about two hours and quit. XD
Let me guess, someone ganked you?- It is not for everyone to have pvp everywhere.
Are you being snarky? If you are,dont be rude for nothing.Find a good reason. XD
Naah.Didnt get ganked.I just wasnt into the Sci-fi part.It looks like a great game though.Just not my type.This was when I was looking for games to play when the NA server was down.
:}
Research is important though - traits like impenetrable (reduces critical damage taken), divines (enhances the bonus from mundus stones), reinforced (better armor value) and weapon traits like precise, sharpened, weighted (faster attacks) and so are quite helpful and you have access to items with these traits early on. So make use of them and research those traits, then make level 1 items with this trait for any of your alts and let them research those as well.
Research is not a pain, if you have 3 traits in research every day on every character and it is quite useful, because boni are to the most part percentual values and this makes quite a difference later on.
Well,yeah,if you are really into it that deep.But if you are starting out,learning the basics will do you well further on,and raise those crafting levels to where researching will be of better value in the long run.
no do this early on, the more traits you have researched the longer it takes - if you do not start early on with it, it will be a pain in the ... later on. Provisioning is quite easy to level, I don't see where there should be a problem with it. Just craft recipes of higher quality and it will go up quite fast - a few skill points invested into this is not the worst choice - good food or good beverage is quite helpful. You will learn over time where to get the ingredients, well if you explore that is. There are plenty in certain locations and if you do provisioning writs every day on every character you have a good supply of ingredients as writ rewards anyway in stock. All my characters craft every writ and they progress in their professions quite well so far.
I recently started doing Writs.They are fun! I never thought about them before.
As to the research part.I just find they take too long to be of benefit to me personally.
Haha, you certainly have never played EVE online - to me something what can be learnt in less than 2 weeks is "fast". andvanced skill levels in EVE online take more than 30 days to learn - for 1 skill level - you really learn patience in EVE online and all what takes just a week or 2 is fast.
Oh y es I did.,For about two hours and quit. XD
Let me guess, someone ganked you?- It is not for everyone to have pvp everywhere.
Are you being snarky? If you are,dont be rude for nothing.Find a good reason. XD
Naah.Didnt get ganked.I just wasnt into the Sci-fi part.It looks like a great game though.Just not my type.This was when I was looking for games to play when the NA server was down.
:}
I am sorry, when it seemed that I am in a bad mood. It is actually a reason why a lot of newbies quit in EVE after they were ganked for the first time or are getting ganked a couple of times within a few days. This was more or less a real question and my best first bet for you to quit that fast. EVE online is a great and complex game, but it takes a while to get into it. I am playing it since 2008 - currently I have 7 skills in the skill queue which take about 3.5 months - that is why I mentioned this with all what just takes 2 weeks is fast - later in the game it takes many weeks and months for a skill to advance.
Research is important though - traits like impenetrable (reduces critical damage taken), divines (enhances the bonus from mundus stones), reinforced (better armor value) and weapon traits like precise, sharpened, weighted (faster attacks) and so are quite helpful and you have access to items with these traits early on. So make use of them and research those traits, then make level 1 items with this trait for any of your alts and let them research those as well.
Research is not a pain, if you have 3 traits in research every day on every character and it is quite useful, because boni are to the most part percentual values and this makes quite a difference later on.
Well,yeah,if you are really into it that deep.But if you are starting out,learning the basics will do you well further on,and raise those crafting levels to where researching will be of better value in the long run.
no do this early on, the more traits you have researched the longer it takes - if you do not start early on with it, it will be a pain in the ... later on. Provisioning is quite easy to level, I don't see where there should be a problem with it. Just craft recipes of higher quality and it will go up quite fast - a few skill points invested into this is not the worst choice - good food or good beverage is quite helpful. You will learn over time where to get the ingredients, well if you explore that is. There are plenty in certain locations and if you do provisioning writs every day on every character you have a good supply of ingredients as writ rewards anyway in stock. All my characters craft every writ and they progress in their professions quite well so far.
I recently started doing Writs.They are fun! I never thought about them before.
As to the research part.I just find they take too long to be of benefit to me personally.
Haha, you certainly have never played EVE online - to me something what can be learnt in less than 2 weeks is "fast". andvanced skill levels in EVE online take more than 30 days to learn - for 1 skill level - you really learn patience in EVE online and all what takes just a week or 2 is fast.
Oh y es I did.,For about two hours and quit. XD
Let me guess, someone ganked you?- It is not for everyone to have pvp everywhere.
Are you being snarky? If you are,dont be rude for nothing.Find a good reason. XD
Naah.Didnt get ganked.I just wasnt into the Sci-fi part.It looks like a great game though.Just not my type.This was when I was looking for games to play when the NA server was down.
:}
I am sorry, when it seemed that I am in a bad mood. It is actually a reason why a lot of newbies quit in EVE after they were ganked for the first time or are getting ganked a couple of times within a few days. This was more or less a real question and my best first bet for you to quit that fast. EVE online is a great and complex game, but it takes a while to get into it. I am playing it since 2008 - currently I have 7 skills in the skill queue which take about 3.5 months - that is why I mentioned this with all what just takes 2 weeks is fast - later in the game it takes many weeks and months for a skill to advance.
Its ok.That's why I added the funny face after my remark.So you wouldnt think I meant to be mean. :}
I also didnt realize it was open world PvP until I got into it for that small time.I be a chicken.Hehehe.
I wouldnt be any good at PvP.I am sure of it.
Research is important though - traits like impenetrable (reduces critical damage taken), divines (enhances the bonus from mundus stones), reinforced (better armor value) and weapon traits like precise, sharpened, weighted (faster attacks) and so are quite helpful and you have access to items with these traits early on. So make use of them and research those traits, then make level 1 items with this trait for any of your alts and let them research those as well.
Research is not a pain, if you have 3 traits in research every day on every character and it is quite useful, because boni are to the most part percentual values and this makes quite a difference later on.
Well,yeah,if you are really into it that deep.But if you are starting out,learning the basics will do you well further on,and raise those crafting levels to where researching will be of better value in the long run.
no do this early on, the more traits you have researched the longer it takes - if you do not start early on with it, it will be a pain in the ... later on. Provisioning is quite easy to level, I don't see where there should be a problem with it. Just craft recipes of higher quality and it will go up quite fast - a few skill points invested into this is not the worst choice - good food or good beverage is quite helpful. You will learn over time where to get the ingredients, well if you explore that is. There are plenty in certain locations and if you do provisioning writs every day on every character you have a good supply of ingredients as writ rewards anyway in stock. All my characters craft every writ and they progress in their professions quite well so far.
I recently started doing Writs.They are fun! I never thought about them before.
As to the research part.I just find they take too long to be of benefit to me personally.
Haha, you certainly have never played EVE online - to me something what can be learnt in less than 2 weeks is "fast". andvanced skill levels in EVE online take more than 30 days to learn - for 1 skill level - you really learn patience in EVE online and all what takes just a week or 2 is fast.
Oh y es I did.,For about two hours and quit. XD
Let me guess, someone ganked you?- It is not for everyone to have pvp everywhere.
Are you being snarky? If you are,dont be rude for nothing.Find a good reason. XD
Naah.Didnt get ganked.I just wasnt into the Sci-fi part.It looks like a great game though.Just not my type.This was when I was looking for games to play when the NA server was down.
:}
I am sorry, when it seemed that I am in a bad mood. It is actually a reason why a lot of newbies quit in EVE after they were ganked for the first time or are getting ganked a couple of times within a few days. This was more or less a real question and my best first bet for you to quit that fast. EVE online is a great and complex game, but it takes a while to get into it. I am playing it since 2008 - currently I have 7 skills in the skill queue which take about 3.5 months - that is why I mentioned this with all what just takes 2 weeks is fast - later in the game it takes many weeks and months for a skill to advance.
Its ok.That's why I added the funny face after my remark.So you wouldnt think I meant to be mean. :}
I also didnt realize it was open world PvP until I got into it for that small time.I be a chicken.Hehehe.
I wouldnt be any good at PvP.I am sure of it.
Well, in highsec - high security space - there is a police force called CONCORD, but they are like the police here, they come when someone is already dead. So in highsec you can stay alive, if your defenses last long enough for Concord to arrive, concord will destroy the offender and that was it then. In lowsec ganking is still a crime, but there is no Concord force to take care of the offender and so it is more pvp there. Then there is wormhole space and null sec - where there is no security at all and full pvp. A quite good system IMO.
Edit. well it might not be clear, where is the difference between lowsec and nullsec - in empire space - high and low sec - criminals cannot use stargates - so once flagged as criminal, they cannot escape through a gate and with it not avoid the gate turrets, which will fire at criminals.
Starting out in crafting is quite painful
Research everything...and as painful as it might seem...it doesn't hurt to spend some skill points in the crafting research times as well. Your bags will be forever overflowing with stuff waiting to be researched...but it does pay off in the end.
Hang in there...the rewards are worth waiting for!
This already sounds painful haha
Research is important though - traits like impenetrable (reduces critical damage taken), divines (enhances the bonus from mundus stones), reinforced (better armor value) and weapon traits like precise, sharpened, weighted (faster attacks) and so are quite helpful and you have access to items with these traits early on. So make use of them and research those traits, then make level 1 items with this trait for any of your alts and let them research those as well.
Research is not a pain, if you have 3 traits in research every day on every character and it is quite useful, because boni are to the most part percentual values and this makes quite a difference later on.
Well,yeah,if you are really into it that deep.But if you are starting out,learning the basics will do you well further on,and raise those crafting levels to where researching will be of better value in the long run.
no do this early on, the more traits you have researched the longer it takes - if you do not start early on with it, it will be a pain in the ... later on. Provisioning is quite easy to level, I don't see where there should be a problem with it. Just craft recipes of higher quality and it will go up quite fast - a few skill points invested into this is not the worst choice - good food or good beverage is quite helpful. You will learn over time where to get the ingredients, well if you explore that is. There are plenty in certain locations and if you do provisioning writs every day on every character you have a good supply of ingredients as writ rewards anyway in stock. All my characters craft every writ and they progress in their professions quite well so far.
I recently started doing Writs.They are fun! I never thought about them before.
As to the research part.I just find they take too long to be of benefit to me personally.
Haha, you certainly have never played EVE online - to me something what can be learnt in less than 2 weeks is "fast". andvanced skill levels in EVE online take more than 30 days to learn - for 1 skill level - you really learn patience in EVE online and all what takes just a week or 2 is fast.
Oh y es I did.,For about two hours and quit. XD
Let me guess, someone ganked you?- It is not for everyone to have pvp everywhere.
Are you being snarky? If you are,dont be rude for nothing.Find a good reason. XD
Naah.Didnt get ganked.I just wasnt into the Sci-fi part.It looks like a great game though.Just not my type.This was when I was looking for games to play when the NA server was down.
:}
I am sorry, when it seemed that I am in a bad mood. It is actually a reason why a lot of newbies quit in EVE after they were ganked for the first time or are getting ganked a couple of times within a few days. This was more or less a real question and my best first bet for you to quit that fast. EVE online is a great and complex game, but it takes a while to get into it. I am playing it since 2008 - currently I have 7 skills in the skill queue which take about 3.5 months - that is why I mentioned this with all what just takes 2 weeks is fast - later in the game it takes many weeks and months for a skill to advance.
Its ok.That's why I added the funny face after my remark.So you wouldnt think I meant to be mean. :}
I also didnt realize it was open world PvP until I got into it for that small time.I be a chicken.Hehehe.
I wouldnt be any good at PvP.I am sure of it.
Well, in highsec - high security space - there is a police force called CONCORD, but they are like the police here, they come when someone is already dead. So in highsec you can stay alive, if your defenses last long enough for Concord to arrive, concord will destroy the offender and that was it then. In lowsec ganking is still a crime, but there is no Concord force to take care of the offender and so it is more pvp there. Then there is wormhole space and null sec - where there is no security at all and full pvp. A quite good system IMO.
Edit. well it might not be clear, where is the difference between lowsec and nullsec - in empire space - high and low sec - criminals cannot use stargates - so once flagged as criminal, they cannot escape through a gate and with it not avoid the gate turrets, which will fire at criminals.
There's only two games I know that much about. Morrowind and ESO.
In the building where I live,we had 5 people playing MW at the same time.Our note books were insane,and we were always knocking on each others doors at different times of night and day to figure something out.We were like this little "Morrowind Club of The Westward ***".
XD
3 of us died,one went on to other games,and I am now into ESO.
Research is important though - traits like impenetrable (reduces critical damage taken), divines (enhances the bonus from mundus stones), reinforced (better armor value) and weapon traits like precise, sharpened, weighted (faster attacks) and so are quite helpful and you have access to items with these traits early on. So make use of them and research those traits, then make level 1 items with this trait for any of your alts and let them research those as well.
Research is not a pain, if you have 3 traits in research every day on every character and it is quite useful, because boni are to the most part percentual values and this makes quite a difference later on.
Well,yeah,if you are really into it that deep.But if you are starting out,learning the basics will do you well further on,and raise those crafting levels to where researching will be of better value in the long run.
no do this early on, the more traits you have researched the longer it takes - if you do not start early on with it, it will be a pain in the ... later on. Provisioning is quite easy to level, I don't see where there should be a problem with it. Just craft recipes of higher quality and it will go up quite fast - a few skill points invested into this is not the worst choice - good food or good beverage is quite helpful. You will learn over time where to get the ingredients, well if you explore that is. There are plenty in certain locations and if you do provisioning writs every day on every character you have a good supply of ingredients as writ rewards anyway in stock. All my characters craft every writ and they progress in their professions quite well so far.
I recently started doing Writs.They are fun! I never thought about them before.
As to the research part.I just find they take too long to be of benefit to me personally.
Haha, you certainly have never played EVE online - to me something what can be learnt in less than 2 weeks is "fast". andvanced skill levels in EVE online take more than 30 days to learn - for 1 skill level - you really learn patience in EVE online and all what takes just a week or 2 is fast.
Oh y es I did.,For about two hours and quit. XD
Let me guess, someone ganked you?- It is not for everyone to have pvp everywhere.
Are you being snarky? If you are,dont be rude for nothing.Find a good reason. XD
Naah.Didnt get ganked.I just wasnt into the Sci-fi part.It looks like a great game though.Just not my type.This was when I was looking for games to play when the NA server was down.
:}
I am sorry, when it seemed that I am in a bad mood. It is actually a reason why a lot of newbies quit in EVE after they were ganked for the first time or are getting ganked a couple of times within a few days. This was more or less a real question and my best first bet for you to quit that fast. EVE online is a great and complex game, but it takes a while to get into it. I am playing it since 2008 - currently I have 7 skills in the skill queue which take about 3.5 months - that is why I mentioned this with all what just takes 2 weeks is fast - later in the game it takes many weeks and months for a skill to advance.
Its ok.That's why I added the funny face after my remark.So you wouldnt think I meant to be mean. :}
I also didnt realize it was open world PvP until I got into it for that small time.I be a chicken.Hehehe.
I wouldnt be any good at PvP.I am sure of it.
Well, in highsec - high security space - there is a police force called CONCORD, but they are like the police here, they come when someone is already dead. So in highsec you can stay alive, if your defenses last long enough for Concord to arrive, concord will destroy the offender and that was it then. In lowsec ganking is still a crime, but there is no Concord force to take care of the offender and so it is more pvp there. Then there is wormhole space and null sec - where there is no security at all and full pvp. A quite good system IMO.
Edit. well it might not be clear, where is the difference between lowsec and nullsec - in empire space - high and low sec - criminals cannot use stargates - so once flagged as criminal, they cannot escape through a gate and with it not avoid the gate turrets, which will fire at criminals.
There's only two games I know that much about. Morrowind and ESO.
In the building where I live,we had 5 people playing MW at the same time.Our note books were insane,and we were always knocking on each others doors at different times of night and day to figure something out.We were like this little "Morrowind Club of The Westward ***".
XD
3 of us died,one went on to other games,and I am now into ESO.
Yes you mentioned that in another thread and I am sorry for your loss. Me and my friend played Morrowind as well a lot, far too much actually for good, I know exactly what you are talking about. We had basically no other talk than Morrowind for quite a while, it consumed our life.
Research is important though - traits like impenetrable (reduces critical damage taken), divines (enhances the bonus from mundus stones), reinforced (better armor value) and weapon traits like precise, sharpened, weighted (faster attacks) and so are quite helpful and you have access to items with these traits early on. So make use of them and research those traits, then make level 1 items with this trait for any of your alts and let them research those as well.
Research is not a pain, if you have 3 traits in research every day on every character and it is quite useful, because boni are to the most part percentual values and this makes quite a difference later on.
Well,yeah,if you are really into it that deep.But if you are starting out,learning the basics will do you well further on,and raise those crafting levels to where researching will be of better value in the long run.
no do this early on, the more traits you have researched the longer it takes - if you do not start early on with it, it will be a pain in the ... later on. Provisioning is quite easy to level, I don't see where there should be a problem with it. Just craft recipes of higher quality and it will go up quite fast - a few skill points invested into this is not the worst choice - good food or good beverage is quite helpful. You will learn over time where to get the ingredients, well if you explore that is. There are plenty in certain locations and if you do provisioning writs every day on every character you have a good supply of ingredients as writ rewards anyway in stock. All my characters craft every writ and they progress in their professions quite well so far.
I recently started doing Writs.They are fun! I never thought about them before.
As to the research part.I just find they take too long to be of benefit to me personally.
Haha, you certainly have never played EVE online - to me something what can be learnt in less than 2 weeks is "fast". andvanced skill levels in EVE online take more than 30 days to learn - for 1 skill level - you really learn patience in EVE online and all what takes just a week or 2 is fast.
Oh y es I did.,For about two hours and quit. XD
Let me guess, someone ganked you?- It is not for everyone to have pvp everywhere.
Are you being snarky? If you are,dont be rude for nothing.Find a good reason. XD
Naah.Didnt get ganked.I just wasnt into the Sci-fi part.It looks like a great game though.Just not my type.This was when I was looking for games to play when the NA server was down.
:}
I am sorry, when it seemed that I am in a bad mood. It is actually a reason why a lot of newbies quit in EVE after they were ganked for the first time or are getting ganked a couple of times within a few days. This was more or less a real question and my best first bet for you to quit that fast. EVE online is a great and complex game, but it takes a while to get into it. I am playing it since 2008 - currently I have 7 skills in the skill queue which take about 3.5 months - that is why I mentioned this with all what just takes 2 weeks is fast - later in the game it takes many weeks and months for a skill to advance.
Its ok.That's why I added the funny face after my remark.So you wouldnt think I meant to be mean. :}
I also didnt realize it was open world PvP until I got into it for that small time.I be a chicken.Hehehe.
I wouldnt be any good at PvP.I am sure of it.
Well, in highsec - high security space - there is a police force called CONCORD, but they are like the police here, they come when someone is already dead. So in highsec you can stay alive, if your defenses last long enough for Concord to arrive, concord will destroy the offender and that was it then. In lowsec ganking is still a crime, but there is no Concord force to take care of the offender and so it is more pvp there. Then there is wormhole space and null sec - where there is no security at all and full pvp. A quite good system IMO.
Edit. well it might not be clear, where is the difference between lowsec and nullsec - in empire space - high and low sec - criminals cannot use stargates - so once flagged as criminal, they cannot escape through a gate and with it not avoid the gate turrets, which will fire at criminals.
There's only two games I know that much about. Morrowind and ESO.
In the building where I live,we had 5 people playing MW at the same time.Our note books were insane,and we were always knocking on each others doors at different times of night and day to figure something out.We were like this little "Morrowind Club of The Westward ***".
XD
3 of us died,one went on to other games,and I am now into ESO.
Yes you mentioned that in another thread and I am sorry for your loss. Me and my friend played Morrowind as well a lot, far too much actually for good, I know exactly what you are talking about. We had basically no other talk than Morrowind for quite a while, it consumed our life.
Oh,no.I didnt mean to mention it for my loss bit.I was just smiling thinking of how we all went about playing that game.I'm sorry if it seemed I was looking for sympathy.That wasnt the case.
:}
Research is important though - traits like impenetrable (reduces critical damage taken), divines (enhances the bonus from mundus stones), reinforced (better armor value) and weapon traits like precise, sharpened, weighted (faster attacks) and so are quite helpful and you have access to items with these traits early on. So make use of them and research those traits, then make level 1 items with this trait for any of your alts and let them research those as well.
Research is not a pain, if you have 3 traits in research every day on every character and it is quite useful, because boni are to the most part percentual values and this makes quite a difference later on.
Well,yeah,if you are really into it that deep.But if you are starting out,learning the basics will do you well further on,and raise those crafting levels to where researching will be of better value in the long run.
no do this early on, the more traits you have researched the longer it takes - if you do not start early on with it, it will be a pain in the ... later on. Provisioning is quite easy to level, I don't see where there should be a problem with it. Just craft recipes of higher quality and it will go up quite fast - a few skill points invested into this is not the worst choice - good food or good beverage is quite helpful. You will learn over time where to get the ingredients, well if you explore that is. There are plenty in certain locations and if you do provisioning writs every day on every character you have a good supply of ingredients as writ rewards anyway in stock. All my characters craft every writ and they progress in their professions quite well so far.
I recently started doing Writs.They are fun! I never thought about them before.
As to the research part.I just find they take too long to be of benefit to me personally.
Haha, you certainly have never played EVE online - to me something what can be learnt in less than 2 weeks is "fast". andvanced skill levels in EVE online take more than 30 days to learn - for 1 skill level - you really learn patience in EVE online and all what takes just a week or 2 is fast.
Oh y es I did.,For about two hours and quit. XD
Let me guess, someone ganked you?- It is not for everyone to have pvp everywhere.
Are you being snarky? If you are,dont be rude for nothing.Find a good reason. XD
Naah.Didnt get ganked.I just wasnt into the Sci-fi part.It looks like a great game though.Just not my type.This was when I was looking for games to play when the NA server was down.
:}
I am sorry, when it seemed that I am in a bad mood. It is actually a reason why a lot of newbies quit in EVE after they were ganked for the first time or are getting ganked a couple of times within a few days. This was more or less a real question and my best first bet for you to quit that fast. EVE online is a great and complex game, but it takes a while to get into it. I am playing it since 2008 - currently I have 7 skills in the skill queue which take about 3.5 months - that is why I mentioned this with all what just takes 2 weeks is fast - later in the game it takes many weeks and months for a skill to advance.
Its ok.That's why I added the funny face after my remark.So you wouldnt think I meant to be mean. :}
I also didnt realize it was open world PvP until I got into it for that small time.I be a chicken.Hehehe.
I wouldnt be any good at PvP.I am sure of it.
Well, in highsec - high security space - there is a police force called CONCORD, but they are like the police here, they come when someone is already dead. So in highsec you can stay alive, if your defenses last long enough for Concord to arrive, concord will destroy the offender and that was it then. In lowsec ganking is still a crime, but there is no Concord force to take care of the offender and so it is more pvp there. Then there is wormhole space and null sec - where there is no security at all and full pvp. A quite good system IMO.
Edit. well it might not be clear, where is the difference between lowsec and nullsec - in empire space - high and low sec - criminals cannot use stargates - so once flagged as criminal, they cannot escape through a gate and with it not avoid the gate turrets, which will fire at criminals.
There's only two games I know that much about. Morrowind and ESO.
In the building where I live,we had 5 people playing MW at the same time.Our note books were insane,and we were always knocking on each others doors at different times of night and day to figure something out.We were like this little "Morrowind Club of The Westward ***".
XD
3 of us died,one went on to other games,and I am now into ESO.
Yes you mentioned that in another thread and I am sorry for your loss. Me and my friend played Morrowind as well a lot, far too much actually for good, I know exactly what you are talking about. We had basically no other talk than Morrowind for quite a while, it consumed our life.
Oh,no.I didnt mean to mention it for my loss bit.I was just smiling thinking of how we all went about playing that game.I'm sorry if it seemed I was looking for sympathy.That wasnt the case.
:}
Morrowind was basically my first videogame - if Morrowind would not have been such a great and deep RPG, I guess, I would probably not be pulled into gaming at all. It was more by chance, that I got into it. I bought that game for a friend of mine and she did not want to play it and gave it back to me. So I started gaming and am doing it ever since.