I miss this as well, it was one of my favorite things in other TES games, to use poisons like that. I was so happy when I found out how to make "slow", my favorite poison in Skyrim - and in ESO I just drank it myself like an idiot instead to put in on a weapon. To me the lack of this ability make the bow a lot less worth - it has anyway lower dps, it should have this feature to apply a specific and by alchemy produced poison to a target.
GreenGhostMan wrote: »Some of the alchemy ingredients point toward possible poison crafting in the future.
GreenGhostMan wrote: »I miss this as well, it was one of my favorite things in other TES games, to use poisons like that. I was so happy when I found out how to make "slow", my favorite poison in Skyrim - and in ESO I just drank it myself like an idiot instead to put in on a weapon. To me the lack of this ability make the bow a lot less worth - it has anyway lower dps, it should have this feature to apply a specific and by alchemy produced poison to a target.
I agree. I wonder why they decided to leave it out at all... Has to be a reason. Seems like it would only add to the game.
Thevampirenight wrote: »They do need to add it we know they can all they have to do is turn it on. They did have it in beta from what I know but they did not add it to base game. Maybe they thought it would be op or something, but since sometimes they only work once. It would not be that op, if you have to reapply it.
GrumpyDuckling wrote: »In the last ESO live there was a question asked and the community managers hinted that poison making may be in the future. Specifically they said "stay tuned." Here's the link, and the question can be found at 58:31.
http://www.twitch.tv/zenimaxonlinestudios/v/50946053
GreenGhostMan wrote: »Some of the alchemy ingredients point toward possible poison crafting in the future.
Not really. There are 12 pairs of opposing effects for 24 effects total, 13 of them 'helpful' and 11 of them 'harmful.'
The crafting poison damage already exists in Enchanting with the Kuoko rune.
whiteshadow711jppreub18_ESO wrote: »GrumpyDuckling wrote: »In the last ESO live there was a question asked and the community managers hinted that poison making may be in the future. Specifically they said "stay tuned." Here's the link, and the question can be found at 58:31.
http://www.twitch.tv/zenimaxonlinestudios/v/50946053
it's also here at 44:05 on Youtube,
https://www.youtube.com/watch?v=v6Nn7_chTbA
GreenGhostMan wrote: »Some of the alchemy ingredients point toward possible poison crafting in the future.
Not really. There are 12 pairs of opposing effects for 24 effects total, 13 of them 'helpful' and 11 of them 'harmful.'
The crafting poison damage already exists in Enchanting with the Kuoko rune.
GreenGhostMan wrote: »GreenGhostMan wrote: »Some of the alchemy ingredients point toward possible poison crafting in the future.
Not really. There are 12 pairs of opposing effects for 24 effects total, 13 of them 'helpful' and 11 of them 'harmful.'
The crafting poison damage already exists in Enchanting with the Kuoko rune.
Pretty sure that liquid substances that have "harmful" effects is the definition of poisons. You can already create "poisons," they just aren't given that label in the game and you can't apply them to weapons.
And you're saying that enchanting a weapon with poison damage makes more sense? Enchanting is inherently magical. There is nothing magical about poison.