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Solar Flare + Puncturing Sweeps

GreenGhostMan
GreenGhostMan
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When solar flare is activated, my next attack gets 20% additional damage. If I follow with puncturing sweeps, would the first "hit" get the 20% buff, or the entire string of "hits"?
Alozar [] AD [] vet7 High Elf Templar
Dronus Agni [] AD [] 9 Redguard DK
Vaden Luxor [] AD [] 4 Redguard Templar

Best Answer

  • Reorx_Holybeard
    Reorx_Holybeard
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    Asayre wrote: »
    Puncturing sweep will not get buffed by empower as it is considered a DoT.

    I think you're confusing puncturing sweep with empowering sweep.
    Tool tip for puncturing sweep:

    Puncturing Sweep is considered a DoT by the game as it does damage over time, 1.1 seconds in this case. It may be strange as it is also a channeled ability. In the Thieves Guild update PS increases in strength if you add points to the +DoT Damage Champion Point star.

    Reorx Holybeard -- NA/PC
    Founder/Admin of www.uesp.net -- UESP ESO Guilds
    Creator of the "Best" ESO Build Editor
    I'm on a quest to build the world's toughest USB drive!
    Answer ✓
  • Asayre
    Asayre
    ✭✭✭✭✭
    Puncturing sweep will not get buffed by empower as it is considered a DoT.
    Reference for any calculation I make Introduction to PvE Damage Calculation
  • GreenGhostMan
    GreenGhostMan
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    Asayre wrote: »
    Puncturing sweep will not get buffed by empower as it is considered a DoT.

    I think you're confusing puncturing sweep with empowering sweep.
    Tool tip for puncturing sweep:

    Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
    The nearest enemy takes 140% additional damage and is knocked back on the last hit.
    Heals you for 40% of damage done.
    Heals you based on damage done.
    Alozar [] AD [] vet7 High Elf Templar
    Dronus Agni [] AD [] 9 Redguard DK
    Vaden Luxor [] AD [] 4 Redguard Templar
  • danno8
    danno8
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    ✭✭✭✭✭
    Asayre wrote: »
    Puncturing sweep will not get buffed by empower as it is considered a DoT.

    I think you're confusing puncturing sweep with empowering sweep.
    Tool tip for puncturing sweep:

    Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
    The nearest enemy takes 140% additional damage and is knocked back on the last hit.
    Heals you for 40% of damage done.
    Heals you based on damage done.

    No. They are correct.

    In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.

    FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.
  • GreenGhostMan
    GreenGhostMan
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    Puncturing Sweep is considered a DoT by the game as it does damage over time, 1.1 seconds in this case. It may be strange as it is also a channeled ability. In the Thieves Guild update PS increases in strength if you add points to the +DoT Damage Champion Point star.
    danno8 wrote: »

    No. They are correct.

    In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.

    FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.

    Hmmm...Ok. Interesting. Thanks guys!
    Alozar [] AD [] vet7 High Elf Templar
    Dronus Agni [] AD [] 9 Redguard DK
    Vaden Luxor [] AD [] 4 Redguard Templar
  • Cadbury
    Cadbury
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    ✭✭✭✭✭
    Asayre wrote: »
    Puncturing sweep will not get buffed by empower as it is considered a DoT.

    I think you're confusing puncturing sweep with empowering sweep.
    Tool tip for puncturing sweep:

    Puncturing Sweep is considered a DoT by the game as it does damage over time, 1.1 seconds in this case. It may be strange as it is also a channeled ability. In the Thieves Guild update PS increases in strength if you add points to the +DoT Damage Champion Point star.

    Am I to assume it will also affect Biting Jabs as well?
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    ✭✭
    Cadbury wrote: »
    Asayre wrote: »
    Puncturing sweep will not get buffed by empower as it is considered a DoT.

    I think you're confusing puncturing sweep with empowering sweep.
    Tool tip for puncturing sweep:

    Puncturing Sweep is considered a DoT by the game as it does damage over time, 1.1 seconds in this case. It may be strange as it is also a channeled ability. In the Thieves Guild update PS increases in strength if you add points to the +DoT Damage Champion Point star.

    Am I to assume it will also affect Biting Jabs as well?
    Yes, it does. And it will make templars quite strong in a few years when we have 900-1200 cp.
  • Cadbury
    Cadbury
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    Cadbury wrote: »
    Asayre wrote: »
    Puncturing sweep will not get buffed by empower as it is considered a DoT.

    I think you're confusing puncturing sweep with empowering sweep.
    Tool tip for puncturing sweep:

    Puncturing Sweep is considered a DoT by the game as it does damage over time, 1.1 seconds in this case. It may be strange as it is also a channeled ability. In the Thieves Guild update PS increases in strength if you add points to the +DoT Damage Champion Point star.

    Am I to assume it will also affect Biting Jabs as well?
    Yes, it does. And it will make templars quite strong in a few years when we have 900-1200 cp.

    Hehe ikr

    Thanks for the info.
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • dylanjaygrobbelaarb16_ESO
    dylanjaygrobbelaarb16_ESO
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    danno8 wrote: »
    Asayre wrote: »
    Puncturing sweep will not get buffed by empower as it is considered a DoT.

    I think you're confusing puncturing sweep with empowering sweep.
    Tool tip for puncturing sweep:

    Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
    The nearest enemy takes 140% additional damage and is knocked back on the last hit.
    Heals you for 40% of damage done.
    Heals you based on damage done.

    No. They are correct.

    In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.

    FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.

    im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
    therefore (drumroll) damage over time!
  • GreenGhostMan
    GreenGhostMan
    ✭✭✭
    danno8 wrote: »
    Asayre wrote: »
    Puncturing sweep will not get buffed by empower as it is considered a DoT.

    I think you're confusing puncturing sweep with empowering sweep.
    Tool tip for puncturing sweep:

    Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
    The nearest enemy takes 140% additional damage and is knocked back on the last hit.
    Heals you for 40% of damage done.
    Heals you based on damage done.

    No. They are correct.

    In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.

    FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.

    im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
    therefore (drumroll) damage over time!

    @dylanjaygrobbelaarb16_ESO

    Don't have to be smart about it. I'm new to MMORPG, so I didn't know all channels count as DOTs, and considering the tool tip for PS says it strikes enemies 4 times. Just trying to learn man.
    Alozar [] AD [] vet7 High Elf Templar
    Dronus Agni [] AD [] 9 Redguard DK
    Vaden Luxor [] AD [] 4 Redguard Templar
  • dylanjaygrobbelaarb16_ESO
    dylanjaygrobbelaarb16_ESO
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    danno8 wrote: »
    Asayre wrote: »
    Puncturing sweep will not get buffed by empower as it is considered a DoT.

    I think you're confusing puncturing sweep with empowering sweep.
    Tool tip for puncturing sweep:

    Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
    The nearest enemy takes 140% additional damage and is knocked back on the last hit.
    Heals you for 40% of damage done.
    Heals you based on damage done.

    No. They are correct.

    In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.

    FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.

    im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
    therefore (drumroll) damage over time!

    @dylanjaygrobbelaarb16_ESO

    Don't have to be smart about it. I'm new to MMORPG, so I didn't know all channels count as DOTs, and considering the tool tip for PS says it strikes enemies 4 times. Just trying to learn man.

    it seemed like you were taking a smart ass shot at zos. so i joined the fun. meant no harm. channels that do damage happen over time, but its even more restrictive than other dots because you cant do anything else. it definitely deserves dot status in my opinion.
  • Dagoth_Rac
    Dagoth_Rac
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    In the Thieves Guild update PS increases in strength if you add points to the +DoT Damage Champion Point star.

    Does that stack with +Magic Damage star (for Puncturing Sweeps) and +Physical Damage star (for Biting Jabs)? Or do those do nothing for Sweeps/Jabs now and only +DoT star buffs Sweeps/Jabs?
  • Asayre
    Asayre
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    It stacks
    Reference for any calculation I make Introduction to PvE Damage Calculation
  • Acsvf
    Acsvf
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    Dagoth_Rac wrote: »
    In the Thieves Guild update PS increases in strength if you add points to the +DoT Damage Champion Point star.

    Does that stack with +Magic Damage star (for Puncturing Sweeps) and +Physical Damage star (for Biting Jabs)? Or do those do nothing for Sweeps/Jabs now and only +DoT star buffs Sweeps/Jabs?
    The two stars will stack.
    @LightArray
    Lightarray Level 50 Dunmer Magicka Templar Healer

    CP: 192

    Add @Acsvf when quoting me to give me a notification!
  • Cinbri
    Cinbri
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    Anoth new problem or nerf is that as dot it stopped to proc Siphon.
  • danno8
    danno8
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    danno8 wrote: »
    Asayre wrote: »
    Puncturing sweep will not get buffed by empower as it is considered a DoT.

    I think you're confusing puncturing sweep with empowering sweep.
    Tool tip for puncturing sweep:

    Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
    The nearest enemy takes 140% additional damage and is knocked back on the last hit.
    Heals you for 40% of damage done.
    Heals you based on damage done.

    No. They are correct.

    In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.

    FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.

    im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
    therefore (drumroll) damage over time!

    @dylanjaygrobbelaarb16_ESO

    Don't have to be smart about it. I'm new to MMORPG, so I didn't know all channels count as DOTs, and considering the tool tip for PS says it strikes enemies 4 times. Just trying to learn man.

    it seemed like you were taking a smart ass shot at zos. so i joined the fun. meant no harm. channels that do damage happen over time, but its even more restrictive than other dots because you cant do anything else. it definitely deserves dot status in my opinion.

    You just answered your own question.

    The difference is between what is "practically" a DoT, and what is "technically" a DoT.

    So Biting Jabs is "technically" a DoT since it does damage over time, but it is "practically" quite a different DoT than, say, Vampires Bane, in that you can't move the same, you can't block, or cast anything else until the damage is finished.

    There is a reason why we use the terms "channel", "cast time" and "DoT" explicitly when talking about how skills work. ZoS should try to be explicit when describing how stuff works also, to prevent ambiguity.

    As another example, could not a skill with a cast time, like Dark Flare, be considered a "DoT" since it takes 1.1 seconds to deliver the damage?
  • GreenGhostMan
    GreenGhostMan
    ✭✭✭
    danno8 wrote: »
    danno8 wrote: »
    Asayre wrote: »
    Puncturing sweep will not get buffed by empower as it is considered a DoT.

    I think you're confusing puncturing sweep with empowering sweep.
    Tool tip for puncturing sweep:

    Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
    The nearest enemy takes 140% additional damage and is knocked back on the last hit.
    Heals you for 40% of damage done.
    Heals you based on damage done.

    No. They are correct.

    In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.

    FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.

    im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
    therefore (drumroll) damage over time!

    @dylanjaygrobbelaarb16_ESO

    Don't have to be smart about it. I'm new to MMORPG, so I didn't know all channels count as DOTs, and considering the tool tip for PS says it strikes enemies 4 times. Just trying to learn man.

    it seemed like you were taking a smart ass shot at zos. so i joined the fun. meant no harm. channels that do damage happen over time, but its even more restrictive than other dots because you cant do anything else. it definitely deserves dot status in my opinion.

    You just answered your own question.

    The difference is between what is "practically" a DoT, and what is "technically" a DoT.

    So Biting Jabs is "technically" a DoT since it does damage over time, but it is "practically" quite a different DoT than, say, Vampires Bane, in that you can't move the same, you can't block, or cast anything else until the damage is finished.

    There is a reason why we use the terms "channel", "cast time" and "DoT" explicitly when talking about how skills work. ZoS should try to be explicit when describing how stuff works also, to prevent ambiguity.

    As another example, could not a skill with a cast time, like Dark Flare, be considered a "DoT" since it takes 1.1 seconds to deliver the damage?

    That's exactly what I was thinking... So the game considers Dark Flare as a DoT just because it is a channel? Or is it not considered a channel? The damage is applied to the enemy all at once.

    Not being experienced in MMORPGs, I just considered "channel" to be equivalent to cast time.

    I'm confused... : - /
    Alozar [] AD [] vet7 High Elf Templar
    Dronus Agni [] AD [] 9 Redguard DK
    Vaden Luxor [] AD [] 4 Redguard Templar
  • danno8
    danno8
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    ✭✭✭✭✭
    danno8 wrote: »
    danno8 wrote: »
    Asayre wrote: »
    Puncturing sweep will not get buffed by empower as it is considered a DoT.

    I think you're confusing puncturing sweep with empowering sweep.
    Tool tip for puncturing sweep:

    Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
    The nearest enemy takes 140% additional damage and is knocked back on the last hit.
    Heals you for 40% of damage done.
    Heals you based on damage done.

    No. They are correct.

    In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.

    FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.

    im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
    therefore (drumroll) damage over time!

    @dylanjaygrobbelaarb16_ESO

    Don't have to be smart about it. I'm new to MMORPG, so I didn't know all channels count as DOTs, and considering the tool tip for PS says it strikes enemies 4 times. Just trying to learn man.

    it seemed like you were taking a smart ass shot at zos. so i joined the fun. meant no harm. channels that do damage happen over time, but its even more restrictive than other dots because you cant do anything else. it definitely deserves dot status in my opinion.

    You just answered your own question.

    The difference is between what is "practically" a DoT, and what is "technically" a DoT.

    So Biting Jabs is "technically" a DoT since it does damage over time, but it is "practically" quite a different DoT than, say, Vampires Bane, in that you can't move the same, you can't block, or cast anything else until the damage is finished.

    There is a reason why we use the terms "channel", "cast time" and "DoT" explicitly when talking about how skills work. ZoS should try to be explicit when describing how stuff works also, to prevent ambiguity.

    As another example, could not a skill with a cast time, like Dark Flare, be considered a "DoT" since it takes 1.1 seconds to deliver the damage?

    That's exactly what I was thinking... So the game considers Dark Flare as a DoT just because it is a channel? Or is it not considered a channel? The damage is applied to the enemy all at once.

    Not being experienced in MMORPGs, I just considered "channel" to be equivalent to cast time.

    I'm confused... : - /

    Dark Flare is just considered an normal damage skill with a cast time.
    Puncturing Sweeps is channel based DoT
    Reflective Light is considered a standard DoT with an upfront damage component
    Radiant Destruction is considered a channel based DoT

    Interesting thoughts:

    Would skills like Backlash or Velacious Curse be considered a DoT? They have a timer, but no real damage ticks, save for the explosion at the end of the timer. Or are DoT's required to have more than one "tick" in order to be officially a DoT?

    In other games I have played like RIFT, channels and DoTs were not the same thing. In fact there was a channel on my Warlock(?), that did more damage the more standard DoT that were on your opponent, but the channel itself was not considered a DoT, since it did not "stick" to the enemy if you get what I mean.

    So when the fellow in this thread says "in what world would a channel not be a DoT?" I can simply say RIFT for starters.
  • AfkNinja
    AfkNinja
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    danno8 wrote: »
    danno8 wrote: »
    danno8 wrote: »
    Asayre wrote: »
    Puncturing sweep will not get buffed by empower as it is considered a DoT.

    I think you're confusing puncturing sweep with empowering sweep.
    Tool tip for puncturing sweep:

    Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
    The nearest enemy takes 140% additional damage and is knocked back on the last hit.
    Heals you for 40% of damage done.
    Heals you based on damage done.

    No. They are correct.

    In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.

    FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.

    im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
    therefore (drumroll) damage over time!

    @dylanjaygrobbelaarb16_ESO

    Don't have to be smart about it. I'm new to MMORPG, so I didn't know all channels count as DOTs, and considering the tool tip for PS says it strikes enemies 4 times. Just trying to learn man.

    it seemed like you were taking a smart ass shot at zos. so i joined the fun. meant no harm. channels that do damage happen over time, but its even more restrictive than other dots because you cant do anything else. it definitely deserves dot status in my opinion.

    You just answered your own question.

    The difference is between what is "practically" a DoT, and what is "technically" a DoT.

    So Biting Jabs is "technically" a DoT since it does damage over time, but it is "practically" quite a different DoT than, say, Vampires Bane, in that you can't move the same, you can't block, or cast anything else until the damage is finished.

    There is a reason why we use the terms "channel", "cast time" and "DoT" explicitly when talking about how skills work. ZoS should try to be explicit when describing how stuff works also, to prevent ambiguity.

    As another example, could not a skill with a cast time, like Dark Flare, be considered a "DoT" since it takes 1.1 seconds to deliver the damage?

    That's exactly what I was thinking... So the game considers Dark Flare as a DoT just because it is a channel? Or is it not considered a channel? The damage is applied to the enemy all at once.

    Not being experienced in MMORPGs, I just considered "channel" to be equivalent to cast time.

    I'm confused... : - /

    Dark Flare is just considered an normal damage skill with a cast time.
    Puncturing Sweeps is channel based DoT
    Reflective Light is considered a standard DoT with an upfront damage component
    Radiant Destruction is considered a channel based DoT

    Interesting thoughts:

    Would skills like Backlash or Velocious Curse be considered a DoT? They have a timer, but no real damage ticks, save for the explosion at the end of the timer. Or are DoT's required to have more than one "tick" in order to be officially a DoT?

    In other games I have played like RIFT, channels and DoTs were not the same thing. In fact there was a channel on my Warlock(?), that did more damage the more standard DoT that were on your opponent, but the channel itself was not considered a DoT, since it did not "stick" to the enemy if you get what I mean.

    So when the fellow in this thread says "in what world would a channel not be a DoT?" I can simply say RIFT for starters.

    They are considered a DOT currently, so yes.
  • Ra'Shtar
    Ra'Shtar
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    AfkNinja wrote: »
    danno8 wrote: »
    danno8 wrote: »
    danno8 wrote: »
    Asayre wrote: »
    Puncturing sweep will not get buffed by empower as it is considered a DoT.

    I think you're confusing puncturing sweep with empowering sweep.
    Tool tip for puncturing sweep:

    Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
    The nearest enemy takes 140% additional damage and is knocked back on the last hit.
    Heals you for 40% of damage done.
    Heals you based on damage done.

    No. They are correct.

    In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.

    FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.

    im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
    therefore (drumroll) damage over time!

    @dylanjaygrobbelaarb16_ESO

    Don't have to be smart about it. I'm new to MMORPG, so I didn't know all channels count as DOTs, and considering the tool tip for PS says it strikes enemies 4 times. Just trying to learn man.

    it seemed like you were taking a smart ass shot at zos. so i joined the fun. meant no harm. channels that do damage happen over time, but its even more restrictive than other dots because you cant do anything else. it definitely deserves dot status in my opinion.

    You just answered your own question.

    The difference is between what is "practically" a DoT, and what is "technically" a DoT.

    So Biting Jabs is "technically" a DoT since it does damage over time, but it is "practically" quite a different DoT than, say, Vampires Bane, in that you can't move the same, you can't block, or cast anything else until the damage is finished.

    There is a reason why we use the terms "channel", "cast time" and "DoT" explicitly when talking about how skills work. ZoS should try to be explicit when describing how stuff works also, to prevent ambiguity.

    As another example, could not a skill with a cast time, like Dark Flare, be considered a "DoT" since it takes 1.1 seconds to deliver the damage?

    That's exactly what I was thinking... So the game considers Dark Flare as a DoT just because it is a channel? Or is it not considered a channel? The damage is applied to the enemy all at once.

    Not being experienced in MMORPGs, I just considered "channel" to be equivalent to cast time.

    I'm confused... : - /

    Dark Flare is just considered an normal damage skill with a cast time.
    Puncturing Sweeps is channel based DoT
    Reflective Light is considered a standard DoT with an upfront damage component
    Radiant Destruction is considered a channel based DoT

    Interesting thoughts:

    Would skills like Backlash or Velocious Curse be considered a DoT? They have a timer, but no real damage ticks, save for the explosion at the end of the timer. Or are DoT's required to have more than one "tick" in order to be officially a DoT?

    In other games I have played like RIFT, channels and DoTs were not the same thing. In fact there was a channel on my Warlock(?), that did more damage the more standard DoT that were on your opponent, but the channel itself was not considered a DoT, since it did not "stick" to the enemy if you get what I mean.

    So when the fellow in this thread says "in what world would a channel not be a DoT?" I can simply say RIFT for starters.

    They are considered a DOT currently, so yes.

    Basically the only ability that empowers in the whole dawns wrath its itself and javelin from aedric spear....LAME!
    Some of my favorite screenshots
    My opinions and posts are mostly on a PvE setting.
  • GreenGhostMan
    GreenGhostMan
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    Ra'Shtar wrote: »
    AfkNinja wrote: »
    danno8 wrote: »
    danno8 wrote: »
    danno8 wrote: »
    Asayre wrote: »
    Puncturing sweep will not get buffed by empower as it is considered a DoT.

    I think you're confusing puncturing sweep with empowering sweep.
    Tool tip for puncturing sweep:

    Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
    The nearest enemy takes 140% additional damage and is knocked back on the last hit.
    Heals you for 40% of damage done.
    Heals you based on damage done.

    No. They are correct.

    In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.

    FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.

    im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
    therefore (drumroll) damage over time!

    @dylanjaygrobbelaarb16_ESO

    Don't have to be smart about it. I'm new to MMORPG, so I didn't know all channels count as DOTs, and considering the tool tip for PS says it strikes enemies 4 times. Just trying to learn man.

    it seemed like you were taking a smart ass shot at zos. so i joined the fun. meant no harm. channels that do damage happen over time, but its even more restrictive than other dots because you cant do anything else. it definitely deserves dot status in my opinion.

    You just answered your own question.

    The difference is between what is "practically" a DoT, and what is "technically" a DoT.

    So Biting Jabs is "technically" a DoT since it does damage over time, but it is "practically" quite a different DoT than, say, Vampires Bane, in that you can't move the same, you can't block, or cast anything else until the damage is finished.

    There is a reason why we use the terms "channel", "cast time" and "DoT" explicitly when talking about how skills work. ZoS should try to be explicit when describing how stuff works also, to prevent ambiguity.

    As another example, could not a skill with a cast time, like Dark Flare, be considered a "DoT" since it takes 1.1 seconds to deliver the damage?

    That's exactly what I was thinking... So the game considers Dark Flare as a DoT just because it is a channel? Or is it not considered a channel? The damage is applied to the enemy all at once.

    Not being experienced in MMORPGs, I just considered "channel" to be equivalent to cast time.

    I'm confused... : - /

    Dark Flare is just considered an normal damage skill with a cast time.
    Puncturing Sweeps is channel based DoT
    Reflective Light is considered a standard DoT with an upfront damage component
    Radiant Destruction is considered a channel based DoT

    Interesting thoughts:

    Would skills like Backlash or Velocious Curse be considered a DoT? They have a timer, but no real damage ticks, save for the explosion at the end of the timer. Or are DoT's required to have more than one "tick" in order to be officially a DoT?

    In other games I have played like RIFT, channels and DoTs were not the same thing. In fact there was a channel on my Warlock(?), that did more damage the more standard DoT that were on your opponent, but the channel itself was not considered a DoT, since it did not "stick" to the enemy if you get what I mean.

    So when the fellow in this thread says "in what world would a channel not be a DoT?" I can simply say RIFT for starters.

    They are considered a DOT currently, so yes.

    Basically the only ability that empowers in the whole dawns wrath its itself and javelin from aedric spear....LAME!

    That's kinda ridiculous. Not knowing all the stuff discussed in this thread, I originally thought this was a great ability if rotated properly... Pretty deceiving to newbs.

    Thanks to everyone for breaking it all down for me!
    Alozar [] AD [] vet7 High Elf Templar
    Dronus Agni [] AD [] 9 Redguard DK
    Vaden Luxor [] AD [] 4 Redguard Templar
  • danno8
    danno8
    ✭✭✭✭✭
    ✭✭✭✭✭
    AfkNinja wrote: »
    danno8 wrote: »
    danno8 wrote: »
    danno8 wrote: »
    Asayre wrote: »
    Puncturing sweep will not get buffed by empower as it is considered a DoT.

    I think you're confusing puncturing sweep with empowering sweep.
    Tool tip for puncturing sweep:

    Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
    The nearest enemy takes 140% additional damage and is knocked back on the last hit.
    Heals you for 40% of damage done.
    Heals you based on damage done.

    No. They are correct.

    In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.

    FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.

    im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
    therefore (drumroll) damage over time!

    @dylanjaygrobbelaarb16_ESO

    Don't have to be smart about it. I'm new to MMORPG, so I didn't know all channels count as DOTs, and considering the tool tip for PS says it strikes enemies 4 times. Just trying to learn man.

    it seemed like you were taking a smart ass shot at zos. so i joined the fun. meant no harm. channels that do damage happen over time, but its even more restrictive than other dots because you cant do anything else. it definitely deserves dot status in my opinion.

    You just answered your own question.

    The difference is between what is "practically" a DoT, and what is "technically" a DoT.

    So Biting Jabs is "technically" a DoT since it does damage over time, but it is "practically" quite a different DoT than, say, Vampires Bane, in that you can't move the same, you can't block, or cast anything else until the damage is finished.

    There is a reason why we use the terms "channel", "cast time" and "DoT" explicitly when talking about how skills work. ZoS should try to be explicit when describing how stuff works also, to prevent ambiguity.

    As another example, could not a skill with a cast time, like Dark Flare, be considered a "DoT" since it takes 1.1 seconds to deliver the damage?

    That's exactly what I was thinking... So the game considers Dark Flare as a DoT just because it is a channel? Or is it not considered a channel? The damage is applied to the enemy all at once.

    Not being experienced in MMORPGs, I just considered "channel" to be equivalent to cast time.

    I'm confused... : - /

    Dark Flare is just considered an normal damage skill with a cast time.
    Puncturing Sweeps is channel based DoT
    Reflective Light is considered a standard DoT with an upfront damage component
    Radiant Destruction is considered a channel based DoT

    Interesting thoughts:

    Would skills like Backlash or Velocious Curse be considered a DoT? They have a timer, but no real damage ticks, save for the explosion at the end of the timer. Or are DoT's required to have more than one "tick" in order to be officially a DoT?

    In other games I have played like RIFT, channels and DoTs were not the same thing. In fact there was a channel on my Warlock(?), that did more damage the more standard DoT that were on your opponent, but the channel itself was not considered a DoT, since it did not "stick" to the enemy if you get what I mean.

    So when the fellow in this thread says "in what world would a channel not be a DoT?" I can simply say RIFT for starters.

    They are considered a DOT currently, so yes.

    Oh really!? Lol, I was just thinking out loud.
  • dylanjaygrobbelaarb16_ESO
    dylanjaygrobbelaarb16_ESO
    ✭✭✭✭✭
    danno8 wrote: »
    danno8 wrote: »
    Asayre wrote: »
    Puncturing sweep will not get buffed by empower as it is considered a DoT.

    I think you're confusing puncturing sweep with empowering sweep.
    Tool tip for puncturing sweep:

    Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
    The nearest enemy takes 140% additional damage and is knocked back on the last hit.
    Heals you for 40% of damage done.
    Heals you based on damage done.

    No. They are correct.

    In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.

    FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.

    im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
    therefore (drumroll) damage over time!

    @dylanjaygrobbelaarb16_ESO

    Don't have to be smart about it. I'm new to MMORPG, so I didn't know all channels count as DOTs, and considering the tool tip for PS says it strikes enemies 4 times. Just trying to learn man.

    it seemed like you were taking a smart ass shot at zos. so i joined the fun. meant no harm. channels that do damage happen over time, but its even more restrictive than other dots because you cant do anything else. it definitely deserves dot status in my opinion.

    You just answered your own question.

    The difference is between what is "practically" a DoT, and what is "technically" a DoT.

    So Biting Jabs is "technically" a DoT since it does damage over time, but it is "practically" quite a different DoT than, say, Vampires Bane, in that you can't move the same, you can't block, or cast anything else until the damage is finished.

    There is a reason why we use the terms "channel", "cast time" and "DoT" explicitly when talking about how skills work. ZoS should try to be explicit when describing how stuff works also, to prevent ambiguity.

    As another example, could not a skill with a cast time, like Dark Flare, be considered a "DoT" since it takes 1.1 seconds to deliver the damage?

    well that is nice and all. But channels that do damage ARE DOTS in this game, whatever your opinion may be. how did i answer my own question, I never asked any questions, im answering someone else. no dark flare does not do damage over time it, does all its damage at once... channeles tic damage incrementally over the cast time.. like a dot tics over time... because they are dots.
  • danno8
    danno8
    ✭✭✭✭✭
    ✭✭✭✭✭
    danno8 wrote: »
    danno8 wrote: »
    Asayre wrote: »
    Puncturing sweep will not get buffed by empower as it is considered a DoT.

    I think you're confusing puncturing sweep with empowering sweep.
    Tool tip for puncturing sweep:

    Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
    The nearest enemy takes 140% additional damage and is knocked back on the last hit.
    Heals you for 40% of damage done.
    Heals you based on damage done.

    No. They are correct.

    In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.

    FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.

    im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
    therefore (drumroll) damage over time!

    @dylanjaygrobbelaarb16_ESO

    Don't have to be smart about it. I'm new to MMORPG, so I didn't know all channels count as DOTs, and considering the tool tip for PS says it strikes enemies 4 times. Just trying to learn man.

    it seemed like you were taking a smart ass shot at zos. so i joined the fun. meant no harm. channels that do damage happen over time, but its even more restrictive than other dots because you cant do anything else. it definitely deserves dot status in my opinion.

    You just answered your own question.

    The difference is between what is "practically" a DoT, and what is "technically" a DoT.

    So Biting Jabs is "technically" a DoT since it does damage over time, but it is "practically" quite a different DoT than, say, Vampires Bane, in that you can't move the same, you can't block, or cast anything else until the damage is finished.

    There is a reason why we use the terms "channel", "cast time" and "DoT" explicitly when talking about how skills work. ZoS should try to be explicit when describing how stuff works also, to prevent ambiguity.

    As another example, could not a skill with a cast time, like Dark Flare, be considered a "DoT" since it takes 1.1 seconds to deliver the damage?

    well that is nice and all. But channels that do damage ARE DOTS in this game, whatever your opinion may be. how did i answer my own question, I never asked any questions, im answering someone else. no dark flare does not do damage over time it, does all its damage at once... channeles tic damage incrementally over the cast time.. like a dot tics over time... because they are dots.

    You asked me originally "in what world would a channel not be considered a dot..." but anyway...

    My point in all this is that it is not as clear as you make it out to be given the differences between other games and considering things like Purifying Light and Velociuos Curse are actually considered dots also, even thought they "do all their damage at once" just like Dark Flare, only after a waiting period, which a cast time could be considered the same thing.

    I think these things are only clear to some people because they have played the game for a while and have picked up on all of the mechanics. For someone new there is a whole lot open for interpretation.
  • dylanjaygrobbelaarb16_ESO
    dylanjaygrobbelaarb16_ESO
    ✭✭✭✭✭
    danno8 wrote: »
    danno8 wrote: »
    danno8 wrote: »
    Asayre wrote: »
    Puncturing sweep will not get buffed by empower as it is considered a DoT.

    I think you're confusing puncturing sweep with empowering sweep.
    Tool tip for puncturing sweep:

    Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
    The nearest enemy takes 140% additional damage and is knocked back on the last hit.
    Heals you for 40% of damage done.
    Heals you based on damage done.

    No. They are correct.

    In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.

    FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.

    im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
    therefore (drumroll) damage over time!

    @dylanjaygrobbelaarb16_ESO

    Don't have to be smart about it. I'm new to MMORPG, so I didn't know all channels count as DOTs, and considering the tool tip for PS says it strikes enemies 4 times. Just trying to learn man.

    it seemed like you were taking a smart ass shot at zos. so i joined the fun. meant no harm. channels that do damage happen over time, but its even more restrictive than other dots because you cant do anything else. it definitely deserves dot status in my opinion.

    You just answered your own question.

    The difference is between what is "practically" a DoT, and what is "technically" a DoT.

    So Biting Jabs is "technically" a DoT since it does damage over time, but it is "practically" quite a different DoT than, say, Vampires Bane, in that you can't move the same, you can't block, or cast anything else until the damage is finished.

    There is a reason why we use the terms "channel", "cast time" and "DoT" explicitly when talking about how skills work. ZoS should try to be explicit when describing how stuff works also, to prevent ambiguity.

    As another example, could not a skill with a cast time, like Dark Flare, be considered a "DoT" since it takes 1.1 seconds to deliver the damage?

    well that is nice and all. But channels that do damage ARE DOTS in this game, whatever your opinion may be. how did i answer my own question, I never asked any questions, im answering someone else. no dark flare does not do damage over time it, does all its damage at once... channeles tic damage incrementally over the cast time.. like a dot tics over time... because they are dots.

    You asked me originally "in what world would a channel not be considered a dot..." but anyway...

    My point in all this is that it is not as clear as you make it out to be given the differences between other games and considering things like Purifying Light and Velociuos Curse are actually considered dots also, even thought they "do all their damage at once" just like Dark Flare, only after a waiting period, which a cast time could be considered the same thing.

    I think these things are only clear to some people because they have played the game for a while and have picked up on all of the mechanics. For someone new there is a whole lot open for interpretation.

    Curse is not a dot. i suggest you should get a combat log addon so you can actully see what is going on mechanics wise. im not saying there is no bug where something like valkyn skoria can proc off it i dont know, bugs exist . but its not a dot
  • danno8
    danno8
    ✭✭✭✭✭
    ✭✭✭✭✭
    danno8 wrote: »
    danno8 wrote: »
    danno8 wrote: »
    Asayre wrote: »
    Puncturing sweep will not get buffed by empower as it is considered a DoT.

    I think you're confusing puncturing sweep with empowering sweep.
    Tool tip for puncturing sweep:

    Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
    The nearest enemy takes 140% additional damage and is knocked back on the last hit.
    Heals you for 40% of damage done.
    Heals you based on damage done.

    No. They are correct.

    In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.

    FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.

    im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
    therefore (drumroll) damage over time!

    @dylanjaygrobbelaarb16_ESO

    Don't have to be smart about it. I'm new to MMORPG, so I didn't know all channels count as DOTs, and considering the tool tip for PS says it strikes enemies 4 times. Just trying to learn man.

    it seemed like you were taking a smart ass shot at zos. so i joined the fun. meant no harm. channels that do damage happen over time, but its even more restrictive than other dots because you cant do anything else. it definitely deserves dot status in my opinion.

    You just answered your own question.

    The difference is between what is "practically" a DoT, and what is "technically" a DoT.

    So Biting Jabs is "technically" a DoT since it does damage over time, but it is "practically" quite a different DoT than, say, Vampires Bane, in that you can't move the same, you can't block, or cast anything else until the damage is finished.

    There is a reason why we use the terms "channel", "cast time" and "DoT" explicitly when talking about how skills work. ZoS should try to be explicit when describing how stuff works also, to prevent ambiguity.

    As another example, could not a skill with a cast time, like Dark Flare, be considered a "DoT" since it takes 1.1 seconds to deliver the damage?

    well that is nice and all. But channels that do damage ARE DOTS in this game, whatever your opinion may be. how did i answer my own question, I never asked any questions, im answering someone else. no dark flare does not do damage over time it, does all its damage at once... channeles tic damage incrementally over the cast time.. like a dot tics over time... because they are dots.

    You asked me originally "in what world would a channel not be considered a dot..." but anyway...

    My point in all this is that it is not as clear as you make it out to be given the differences between other games and considering things like Purifying Light and Velociuos Curse are actually considered dots also, even thought they "do all their damage at once" just like Dark Flare, only after a waiting period, which a cast time could be considered the same thing.

    I think these things are only clear to some people because they have played the game for a while and have picked up on all of the mechanics. For someone new there is a whole lot open for interpretation.

    Curse is not a dot. i suggest you should get a combat log addon so you can actully see what is going on mechanics wise. im not saying there is no bug where something like valkyn skoria can proc off it i dont know, bugs exist . but its not a dot

    @dylanjaygrobbelaarb16_ESO
    I just tested on PTS.

    Adding 100 points in Thaumaturge (taking them out of a useless healing star so the amount of cp spent was the same):

    Curse normal hit went from 6436 to 8044
    Curse critical hit went from 9653 to 12065

    A pretty exact 25% increase. So in ZoS land, these skills are considered DoT's.
    Edited by danno8 on February 27, 2016 10:45PM
  • dylanjaygrobbelaarb16_ESO
    dylanjaygrobbelaarb16_ESO
    ✭✭✭✭✭
    danno8 wrote: »
    danno8 wrote: »
    danno8 wrote: »
    danno8 wrote: »
    Asayre wrote: »
    Puncturing sweep will not get buffed by empower as it is considered a DoT.

    I think you're confusing puncturing sweep with empowering sweep.
    Tool tip for puncturing sweep:

    Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
    The nearest enemy takes 140% additional damage and is knocked back on the last hit.
    Heals you for 40% of damage done.
    Heals you based on damage done.

    No. They are correct.

    In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.

    FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.

    im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
    therefore (drumroll) damage over time!

    @dylanjaygrobbelaarb16_ESO

    Don't have to be smart about it. I'm new to MMORPG, so I didn't know all channels count as DOTs, and considering the tool tip for PS says it strikes enemies 4 times. Just trying to learn man.

    it seemed like you were taking a smart ass shot at zos. so i joined the fun. meant no harm. channels that do damage happen over time, but its even more restrictive than other dots because you cant do anything else. it definitely deserves dot status in my opinion.

    You just answered your own question.

    The difference is between what is "practically" a DoT, and what is "technically" a DoT.

    So Biting Jabs is "technically" a DoT since it does damage over time, but it is "practically" quite a different DoT than, say, Vampires Bane, in that you can't move the same, you can't block, or cast anything else until the damage is finished.

    There is a reason why we use the terms "channel", "cast time" and "DoT" explicitly when talking about how skills work. ZoS should try to be explicit when describing how stuff works also, to prevent ambiguity.

    As another example, could not a skill with a cast time, like Dark Flare, be considered a "DoT" since it takes 1.1 seconds to deliver the damage?

    well that is nice and all. But channels that do damage ARE DOTS in this game, whatever your opinion may be. how did i answer my own question, I never asked any questions, im answering someone else. no dark flare does not do damage over time it, does all its damage at once... channeles tic damage incrementally over the cast time.. like a dot tics over time... because they are dots.

    You asked me originally "in what world would a channel not be considered a dot..." but anyway...

    My point in all this is that it is not as clear as you make it out to be given the differences between other games and considering things like Purifying Light and Velociuos Curse are actually considered dots also, even thought they "do all their damage at once" just like Dark Flare, only after a waiting period, which a cast time could be considered the same thing.

    I think these things are only clear to some people because they have played the game for a while and have picked up on all of the mechanics. For someone new there is a whole lot open for interpretation.

    Curse is not a dot. i suggest you should get a combat log addon so you can actully see what is going on mechanics wise. im not saying there is no bug where something like valkyn skoria can proc off it i dont know, bugs exist . but its not a dot

    @dylanjaygrobbelaarb16_ESO
    I just tested on PTS.

    Adding 100 points in Thaumaturge (taking them out of a useless healing star so the amount of cp spent was the same):

    Curse normal hit went from 6436 to 8044
    Curse critical hit went from 9653 to 12065

    A pretty exact 25% increase. So in ZoS land, these skills are considered DoT's.

    yes, like I said BUGS EXIST. burning light proc is a dot too ITS ALSO A BUG REPORT IT
  • danno8
    danno8
    ✭✭✭✭✭
    ✭✭✭✭✭
    danno8 wrote: »
    danno8 wrote: »
    danno8 wrote: »
    danno8 wrote: »
    Asayre wrote: »
    Puncturing sweep will not get buffed by empower as it is considered a DoT.

    I think you're confusing puncturing sweep with empowering sweep.
    Tool tip for puncturing sweep:

    Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
    The nearest enemy takes 140% additional damage and is knocked back on the last hit.
    Heals you for 40% of damage done.
    Heals you based on damage done.

    No. They are correct.

    In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.

    FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.

    im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
    therefore (drumroll) damage over time!

    @dylanjaygrobbelaarb16_ESO

    Don't have to be smart about it. I'm new to MMORPG, so I didn't know all channels count as DOTs, and considering the tool tip for PS says it strikes enemies 4 times. Just trying to learn man.

    it seemed like you were taking a smart ass shot at zos. so i joined the fun. meant no harm. channels that do damage happen over time, but its even more restrictive than other dots because you cant do anything else. it definitely deserves dot status in my opinion.

    You just answered your own question.

    The difference is between what is "practically" a DoT, and what is "technically" a DoT.

    So Biting Jabs is "technically" a DoT since it does damage over time, but it is "practically" quite a different DoT than, say, Vampires Bane, in that you can't move the same, you can't block, or cast anything else until the damage is finished.

    There is a reason why we use the terms "channel", "cast time" and "DoT" explicitly when talking about how skills work. ZoS should try to be explicit when describing how stuff works also, to prevent ambiguity.

    As another example, could not a skill with a cast time, like Dark Flare, be considered a "DoT" since it takes 1.1 seconds to deliver the damage?

    well that is nice and all. But channels that do damage ARE DOTS in this game, whatever your opinion may be. how did i answer my own question, I never asked any questions, im answering someone else. no dark flare does not do damage over time it, does all its damage at once... channeles tic damage incrementally over the cast time.. like a dot tics over time... because they are dots.

    You asked me originally "in what world would a channel not be considered a dot..." but anyway...

    My point in all this is that it is not as clear as you make it out to be given the differences between other games and considering things like Purifying Light and Velociuos Curse are actually considered dots also, even thought they "do all their damage at once" just like Dark Flare, only after a waiting period, which a cast time could be considered the same thing.

    I think these things are only clear to some people because they have played the game for a while and have picked up on all of the mechanics. For someone new there is a whole lot open for interpretation.

    Curse is not a dot. i suggest you should get a combat log addon so you can actully see what is going on mechanics wise. im not saying there is no bug where something like valkyn skoria can proc off it i dont know, bugs exist . but its not a dot

    @dylanjaygrobbelaarb16_ESO
    I just tested on PTS.

    Adding 100 points in Thaumaturge (taking them out of a useless healing star so the amount of cp spent was the same):

    Curse normal hit went from 6436 to 8044
    Curse critical hit went from 9653 to 12065

    A pretty exact 25% increase. So in ZoS land, these skills are considered DoT's.

    yes, like I said BUGS EXIST. burning light proc is a dot too ITS ALSO A BUG REPORT IT

    I'm not so sure. ZoS might very well believe it should be a DoT, since it does damage...over time.

    I may report Curse, but there is no way I'm going to report Burning Light, or Purifying Light or any other Templar skill. Templars have been "fixed" enough this month. ;)
  • dylanjaygrobbelaarb16_ESO
    dylanjaygrobbelaarb16_ESO
    ✭✭✭✭✭
    danno8 wrote: »
    danno8 wrote: »
    danno8 wrote: »
    danno8 wrote: »
    danno8 wrote: »
    Asayre wrote: »
    Puncturing sweep will not get buffed by empower as it is considered a DoT.

    I think you're confusing puncturing sweep with empowering sweep.
    Tool tip for puncturing sweep:

    Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
    The nearest enemy takes 140% additional damage and is knocked back on the last hit.
    Heals you for 40% of damage done.
    Heals you based on damage done.

    No. They are correct.

    In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.

    FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.

    im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
    therefore (drumroll) damage over time!

    @dylanjaygrobbelaarb16_ESO

    Don't have to be smart about it. I'm new to MMORPG, so I didn't know all channels count as DOTs, and considering the tool tip for PS says it strikes enemies 4 times. Just trying to learn man.

    it seemed like you were taking a smart ass shot at zos. so i joined the fun. meant no harm. channels that do damage happen over time, but its even more restrictive than other dots because you cant do anything else. it definitely deserves dot status in my opinion.

    You just answered your own question.

    The difference is between what is "practically" a DoT, and what is "technically" a DoT.

    So Biting Jabs is "technically" a DoT since it does damage over time, but it is "practically" quite a different DoT than, say, Vampires Bane, in that you can't move the same, you can't block, or cast anything else until the damage is finished.

    There is a reason why we use the terms "channel", "cast time" and "DoT" explicitly when talking about how skills work. ZoS should try to be explicit when describing how stuff works also, to prevent ambiguity.

    As another example, could not a skill with a cast time, like Dark Flare, be considered a "DoT" since it takes 1.1 seconds to deliver the damage?

    well that is nice and all. But channels that do damage ARE DOTS in this game, whatever your opinion may be. how did i answer my own question, I never asked any questions, im answering someone else. no dark flare does not do damage over time it, does all its damage at once... channeles tic damage incrementally over the cast time.. like a dot tics over time... because they are dots.

    You asked me originally "in what world would a channel not be considered a dot..." but anyway...

    My point in all this is that it is not as clear as you make it out to be given the differences between other games and considering things like Purifying Light and Velociuos Curse are actually considered dots also, even thought they "do all their damage at once" just like Dark Flare, only after a waiting period, which a cast time could be considered the same thing.

    I think these things are only clear to some people because they have played the game for a while and have picked up on all of the mechanics. For someone new there is a whole lot open for interpretation.

    Curse is not a dot. i suggest you should get a combat log addon so you can actully see what is going on mechanics wise. im not saying there is no bug where something like valkyn skoria can proc off it i dont know, bugs exist . but its not a dot

    @dylanjaygrobbelaarb16_ESO
    I just tested on PTS.

    Adding 100 points in Thaumaturge (taking them out of a useless healing star so the amount of cp spent was the same):

    Curse normal hit went from 6436 to 8044
    Curse critical hit went from 9653 to 12065

    A pretty exact 25% increase. So in ZoS land, these skills are considered DoT's.

    yes, like I said BUGS EXIST. burning light proc is a dot too ITS ALSO A BUG REPORT IT

    I'm not so sure. ZoS might very well believe it should be a DoT, since it does damage...over time.

    I may report Curse, but there is no way I'm going to report Burning Light, or Purifying Light or any other Templar skill. Templars have been "fixed" enough this month. ;)

    cool, but my burning light proc is 5k, and there is 0 reason for it to be a dot, its better to report bugs then have everyone cry that templar are op and they nerf something instead of bug fix. like nirnhoned bug getting templars nefred last time... but whatever. there is a huge difference between: it takes time THEN also does damage, and it does DAMAGE OVER THE TIME IT TAKES to execute. its really simple to see what fits where. anything that dose not TIC damage that is proccing dots should be reported. channels tic, curse/burning light does not. report.
  • BullNetch
    BullNetch
    ✭✭✭
    danno8 wrote: »
    danno8 wrote: »
    danno8 wrote: »
    Asayre wrote: »
    Puncturing sweep will not get buffed by empower as it is considered a DoT.

    I think you're confusing puncturing sweep with empowering sweep.
    Tool tip for puncturing sweep:

    Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
    The nearest enemy takes 140% additional damage and is knocked back on the last hit.
    Heals you for 40% of damage done.
    Heals you based on damage done.

    No. They are correct.

    In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.

    FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.

    im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
    therefore (drumroll) damage over time!

    @dylanjaygrobbelaarb16_ESO

    Don't have to be smart about it. I'm new to MMORPG, so I didn't know all channels count as DOTs, and considering the tool tip for PS says it strikes enemies 4 times. Just trying to learn man.

    it seemed like you were taking a smart ass shot at zos. so i joined the fun. meant no harm. channels that do damage happen over time, but its even more restrictive than other dots because you cant do anything else. it definitely deserves dot status in my opinion.

    You just answered your own question.

    The difference is between what is "practically" a DoT, and what is "technically" a DoT.

    So Biting Jabs is "technically" a DoT since it does damage over time, but it is "practically" quite a different DoT than, say, Vampires Bane, in that you can't move the same, you can't block, or cast anything else until the damage is finished.

    There is a reason why we use the terms "channel", "cast time" and "DoT" explicitly when talking about how skills work. ZoS should try to be explicit when describing how stuff works also, to prevent ambiguity.

    As another example, could not a skill with a cast time, like Dark Flare, be considered a "DoT" since it takes 1.1 seconds to deliver the damage?

    That's exactly what I was thinking... So the game considers Dark Flare as a DoT just because it is a channel? Or is it not considered a channel? The damage is applied to the enemy all at once.

    Not being experienced in MMORPGs, I just considered "channel" to be equivalent to cast time.

    I'm confused... : - /

    Dark Flare is just considered an normal damage skill with a cast time.
    Puncturing Sweeps is channel based DoT
    Reflective Light is considered a standard DoT with an upfront damage component
    Radiant Destruction is considered a channel based DoT

    Interesting thoughts:

    Would skills like Backlash or Velacious Curse be considered a DoT? They have a timer, but no real damage ticks, save for the explosion at the end of the timer. Or are DoT's required to have more than one "tick" in order to be officially a DoT?

    In other games I have played like RIFT, channels and DoTs were not the same thing. In fact there was a channel on my Warlock(?), that did more damage the more standard DoT that were on your opponent, but the channel itself was not considered a DoT, since it did not "stick" to the enemy if you get what I mean.

    So when the fellow in this thread says "in what world would a channel not be a DoT?" I can simply say RIFT for starters.

    reflective light and vampire's bane are treated as standard damage with a DOT component.

    I believe empower works on reflective light and vampire's bane. Empower works on anything that does damage up front.
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