GreenGhostMan wrote: »
Puncturing sweep will not get buffed by empower as it is considered a DoT.
GreenGhostMan wrote: »Puncturing sweep will not get buffed by empower as it is considered a DoT.
I think you're confusing puncturing sweep with empowering sweep.
Tool tip for puncturing sweep:
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
The nearest enemy takes 140% additional damage and is knocked back on the last hit.
Heals you for 40% of damage done.
Heals you based on damage done.
Reorx_Holybeard wrote: »
Puncturing Sweep is considered a DoT by the game as it does damage over time, 1.1 seconds in this case. It may be strange as it is also a channeled ability. In the Thieves Guild update PS increases in strength if you add points to the +DoT Damage Champion Point star.
No. They are correct.
In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.
FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.
Reorx_Holybeard wrote: »GreenGhostMan wrote: »
Puncturing Sweep is considered a DoT by the game as it does damage over time, 1.1 seconds in this case. It may be strange as it is also a channeled ability. In the Thieves Guild update PS increases in strength if you add points to the +DoT Damage Champion Point star.
Yes, it does. And it will make templars quite strong in a few years when we have 900-1200 cp.Reorx_Holybeard wrote: »GreenGhostMan wrote: »
Puncturing Sweep is considered a DoT by the game as it does damage over time, 1.1 seconds in this case. It may be strange as it is also a channeled ability. In the Thieves Guild update PS increases in strength if you add points to the +DoT Damage Champion Point star.
Am I to assume it will also affect Biting Jabs as well?
lolo_01b16_ESO wrote: »Yes, it does. And it will make templars quite strong in a few years when we have 900-1200 cp.Reorx_Holybeard wrote: »GreenGhostMan wrote: »
Puncturing Sweep is considered a DoT by the game as it does damage over time, 1.1 seconds in this case. It may be strange as it is also a channeled ability. In the Thieves Guild update PS increases in strength if you add points to the +DoT Damage Champion Point star.
Am I to assume it will also affect Biting Jabs as well?
GreenGhostMan wrote: »Puncturing sweep will not get buffed by empower as it is considered a DoT.
I think you're confusing puncturing sweep with empowering sweep.
Tool tip for puncturing sweep:
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
The nearest enemy takes 140% additional damage and is knocked back on the last hit.
Heals you for 40% of damage done.
Heals you based on damage done.
No. They are correct.
In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.
FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.
dylanjaygrobbelaarb16_ESO wrote: »GreenGhostMan wrote: »Puncturing sweep will not get buffed by empower as it is considered a DoT.
I think you're confusing puncturing sweep with empowering sweep.
Tool tip for puncturing sweep:
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
The nearest enemy takes 140% additional damage and is knocked back on the last hit.
Heals you for 40% of damage done.
Heals you based on damage done.
No. They are correct.
In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.
FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.
im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
therefore (drumroll) damage over time!
GreenGhostMan wrote: »dylanjaygrobbelaarb16_ESO wrote: »GreenGhostMan wrote: »Puncturing sweep will not get buffed by empower as it is considered a DoT.
I think you're confusing puncturing sweep with empowering sweep.
Tool tip for puncturing sweep:
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
The nearest enemy takes 140% additional damage and is knocked back on the last hit.
Heals you for 40% of damage done.
Heals you based on damage done.
No. They are correct.
In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.
FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.
im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
therefore (drumroll) damage over time!
@dylanjaygrobbelaarb16_ESO
Don't have to be smart about it. I'm new to MMORPG, so I didn't know all channels count as DOTs, and considering the tool tip for PS says it strikes enemies 4 times. Just trying to learn man.
Reorx_Holybeard wrote: »In the Thieves Guild update PS increases in strength if you add points to the +DoT Damage Champion Point star.
The two stars will stack.Dagoth_Rac wrote: »Reorx_Holybeard wrote: »In the Thieves Guild update PS increases in strength if you add points to the +DoT Damage Champion Point star.
Does that stack with +Magic Damage star (for Puncturing Sweeps) and +Physical Damage star (for Biting Jabs)? Or do those do nothing for Sweeps/Jabs now and only +DoT star buffs Sweeps/Jabs?
dylanjaygrobbelaarb16_ESO wrote: »GreenGhostMan wrote: »dylanjaygrobbelaarb16_ESO wrote: »GreenGhostMan wrote: »Puncturing sweep will not get buffed by empower as it is considered a DoT.
I think you're confusing puncturing sweep with empowering sweep.
Tool tip for puncturing sweep:
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
The nearest enemy takes 140% additional damage and is knocked back on the last hit.
Heals you for 40% of damage done.
Heals you based on damage done.
No. They are correct.
In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.
FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.
im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
therefore (drumroll) damage over time!
@dylanjaygrobbelaarb16_ESO
Don't have to be smart about it. I'm new to MMORPG, so I didn't know all channels count as DOTs, and considering the tool tip for PS says it strikes enemies 4 times. Just trying to learn man.
it seemed like you were taking a smart ass shot at zos. so i joined the fun. meant no harm. channels that do damage happen over time, but its even more restrictive than other dots because you cant do anything else. it definitely deserves dot status in my opinion.
dylanjaygrobbelaarb16_ESO wrote: »GreenGhostMan wrote: »dylanjaygrobbelaarb16_ESO wrote: »GreenGhostMan wrote: »Puncturing sweep will not get buffed by empower as it is considered a DoT.
I think you're confusing puncturing sweep with empowering sweep.
Tool tip for puncturing sweep:
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
The nearest enemy takes 140% additional damage and is knocked back on the last hit.
Heals you for 40% of damage done.
Heals you based on damage done.
No. They are correct.
In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.
FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.
im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
therefore (drumroll) damage over time!
@dylanjaygrobbelaarb16_ESO
Don't have to be smart about it. I'm new to MMORPG, so I didn't know all channels count as DOTs, and considering the tool tip for PS says it strikes enemies 4 times. Just trying to learn man.
it seemed like you were taking a smart ass shot at zos. so i joined the fun. meant no harm. channels that do damage happen over time, but its even more restrictive than other dots because you cant do anything else. it definitely deserves dot status in my opinion.
You just answered your own question.
The difference is between what is "practically" a DoT, and what is "technically" a DoT.
So Biting Jabs is "technically" a DoT since it does damage over time, but it is "practically" quite a different DoT than, say, Vampires Bane, in that you can't move the same, you can't block, or cast anything else until the damage is finished.
There is a reason why we use the terms "channel", "cast time" and "DoT" explicitly when talking about how skills work. ZoS should try to be explicit when describing how stuff works also, to prevent ambiguity.
As another example, could not a skill with a cast time, like Dark Flare, be considered a "DoT" since it takes 1.1 seconds to deliver the damage?
GreenGhostMan wrote: »dylanjaygrobbelaarb16_ESO wrote: »GreenGhostMan wrote: »dylanjaygrobbelaarb16_ESO wrote: »GreenGhostMan wrote: »Puncturing sweep will not get buffed by empower as it is considered a DoT.
I think you're confusing puncturing sweep with empowering sweep.
Tool tip for puncturing sweep:
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
The nearest enemy takes 140% additional damage and is knocked back on the last hit.
Heals you for 40% of damage done.
Heals you based on damage done.
No. They are correct.
In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.
FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.
im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
therefore (drumroll) damage over time!
@dylanjaygrobbelaarb16_ESO
Don't have to be smart about it. I'm new to MMORPG, so I didn't know all channels count as DOTs, and considering the tool tip for PS says it strikes enemies 4 times. Just trying to learn man.
it seemed like you were taking a smart ass shot at zos. so i joined the fun. meant no harm. channels that do damage happen over time, but its even more restrictive than other dots because you cant do anything else. it definitely deserves dot status in my opinion.
You just answered your own question.
The difference is between what is "practically" a DoT, and what is "technically" a DoT.
So Biting Jabs is "technically" a DoT since it does damage over time, but it is "practically" quite a different DoT than, say, Vampires Bane, in that you can't move the same, you can't block, or cast anything else until the damage is finished.
There is a reason why we use the terms "channel", "cast time" and "DoT" explicitly when talking about how skills work. ZoS should try to be explicit when describing how stuff works also, to prevent ambiguity.
As another example, could not a skill with a cast time, like Dark Flare, be considered a "DoT" since it takes 1.1 seconds to deliver the damage?
That's exactly what I was thinking... So the game considers Dark Flare as a DoT just because it is a channel? Or is it not considered a channel? The damage is applied to the enemy all at once.
Not being experienced in MMORPGs, I just considered "channel" to be equivalent to cast time.
I'm confused... : - /
GreenGhostMan wrote: »dylanjaygrobbelaarb16_ESO wrote: »GreenGhostMan wrote: »dylanjaygrobbelaarb16_ESO wrote: »GreenGhostMan wrote: »Puncturing sweep will not get buffed by empower as it is considered a DoT.
I think you're confusing puncturing sweep with empowering sweep.
Tool tip for puncturing sweep:
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
The nearest enemy takes 140% additional damage and is knocked back on the last hit.
Heals you for 40% of damage done.
Heals you based on damage done.
No. They are correct.
In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.
FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.
im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
therefore (drumroll) damage over time!
@dylanjaygrobbelaarb16_ESO
Don't have to be smart about it. I'm new to MMORPG, so I didn't know all channels count as DOTs, and considering the tool tip for PS says it strikes enemies 4 times. Just trying to learn man.
it seemed like you were taking a smart ass shot at zos. so i joined the fun. meant no harm. channels that do damage happen over time, but its even more restrictive than other dots because you cant do anything else. it definitely deserves dot status in my opinion.
You just answered your own question.
The difference is between what is "practically" a DoT, and what is "technically" a DoT.
So Biting Jabs is "technically" a DoT since it does damage over time, but it is "practically" quite a different DoT than, say, Vampires Bane, in that you can't move the same, you can't block, or cast anything else until the damage is finished.
There is a reason why we use the terms "channel", "cast time" and "DoT" explicitly when talking about how skills work. ZoS should try to be explicit when describing how stuff works also, to prevent ambiguity.
As another example, could not a skill with a cast time, like Dark Flare, be considered a "DoT" since it takes 1.1 seconds to deliver the damage?
That's exactly what I was thinking... So the game considers Dark Flare as a DoT just because it is a channel? Or is it not considered a channel? The damage is applied to the enemy all at once.
Not being experienced in MMORPGs, I just considered "channel" to be equivalent to cast time.
I'm confused... : - /
Dark Flare is just considered an normal damage skill with a cast time.
Puncturing Sweeps is channel based DoT
Reflective Light is considered a standard DoT with an upfront damage component
Radiant Destruction is considered a channel based DoT
Interesting thoughts:
Would skills like Backlash or Velocious Curse be considered a DoT? They have a timer, but no real damage ticks, save for the explosion at the end of the timer. Or are DoT's required to have more than one "tick" in order to be officially a DoT?
In other games I have played like RIFT, channels and DoTs were not the same thing. In fact there was a channel on my Warlock(?), that did more damage the more standard DoT that were on your opponent, but the channel itself was not considered a DoT, since it did not "stick" to the enemy if you get what I mean.
So when the fellow in this thread says "in what world would a channel not be a DoT?" I can simply say RIFT for starters.
GreenGhostMan wrote: »dylanjaygrobbelaarb16_ESO wrote: »GreenGhostMan wrote: »dylanjaygrobbelaarb16_ESO wrote: »GreenGhostMan wrote: »Puncturing sweep will not get buffed by empower as it is considered a DoT.
I think you're confusing puncturing sweep with empowering sweep.
Tool tip for puncturing sweep:
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
The nearest enemy takes 140% additional damage and is knocked back on the last hit.
Heals you for 40% of damage done.
Heals you based on damage done.
No. They are correct.
In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.
FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.
im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
therefore (drumroll) damage over time!
@dylanjaygrobbelaarb16_ESO
Don't have to be smart about it. I'm new to MMORPG, so I didn't know all channels count as DOTs, and considering the tool tip for PS says it strikes enemies 4 times. Just trying to learn man.
it seemed like you were taking a smart ass shot at zos. so i joined the fun. meant no harm. channels that do damage happen over time, but its even more restrictive than other dots because you cant do anything else. it definitely deserves dot status in my opinion.
You just answered your own question.
The difference is between what is "practically" a DoT, and what is "technically" a DoT.
So Biting Jabs is "technically" a DoT since it does damage over time, but it is "practically" quite a different DoT than, say, Vampires Bane, in that you can't move the same, you can't block, or cast anything else until the damage is finished.
There is a reason why we use the terms "channel", "cast time" and "DoT" explicitly when talking about how skills work. ZoS should try to be explicit when describing how stuff works also, to prevent ambiguity.
As another example, could not a skill with a cast time, like Dark Flare, be considered a "DoT" since it takes 1.1 seconds to deliver the damage?
That's exactly what I was thinking... So the game considers Dark Flare as a DoT just because it is a channel? Or is it not considered a channel? The damage is applied to the enemy all at once.
Not being experienced in MMORPGs, I just considered "channel" to be equivalent to cast time.
I'm confused... : - /
Dark Flare is just considered an normal damage skill with a cast time.
Puncturing Sweeps is channel based DoT
Reflective Light is considered a standard DoT with an upfront damage component
Radiant Destruction is considered a channel based DoT
Interesting thoughts:
Would skills like Backlash or Velocious Curse be considered a DoT? They have a timer, but no real damage ticks, save for the explosion at the end of the timer. Or are DoT's required to have more than one "tick" in order to be officially a DoT?
In other games I have played like RIFT, channels and DoTs were not the same thing. In fact there was a channel on my Warlock(?), that did more damage the more standard DoT that were on your opponent, but the channel itself was not considered a DoT, since it did not "stick" to the enemy if you get what I mean.
So when the fellow in this thread says "in what world would a channel not be a DoT?" I can simply say RIFT for starters.
They are considered a DOT currently, so yes.
GreenGhostMan wrote: »dylanjaygrobbelaarb16_ESO wrote: »GreenGhostMan wrote: »dylanjaygrobbelaarb16_ESO wrote: »GreenGhostMan wrote: »Puncturing sweep will not get buffed by empower as it is considered a DoT.
I think you're confusing puncturing sweep with empowering sweep.
Tool tip for puncturing sweep:
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
The nearest enemy takes 140% additional damage and is knocked back on the last hit.
Heals you for 40% of damage done.
Heals you based on damage done.
No. They are correct.
In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.
FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.
im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
therefore (drumroll) damage over time!
@dylanjaygrobbelaarb16_ESO
Don't have to be smart about it. I'm new to MMORPG, so I didn't know all channels count as DOTs, and considering the tool tip for PS says it strikes enemies 4 times. Just trying to learn man.
it seemed like you were taking a smart ass shot at zos. so i joined the fun. meant no harm. channels that do damage happen over time, but its even more restrictive than other dots because you cant do anything else. it definitely deserves dot status in my opinion.
You just answered your own question.
The difference is between what is "practically" a DoT, and what is "technically" a DoT.
So Biting Jabs is "technically" a DoT since it does damage over time, but it is "practically" quite a different DoT than, say, Vampires Bane, in that you can't move the same, you can't block, or cast anything else until the damage is finished.
There is a reason why we use the terms "channel", "cast time" and "DoT" explicitly when talking about how skills work. ZoS should try to be explicit when describing how stuff works also, to prevent ambiguity.
As another example, could not a skill with a cast time, like Dark Flare, be considered a "DoT" since it takes 1.1 seconds to deliver the damage?
That's exactly what I was thinking... So the game considers Dark Flare as a DoT just because it is a channel? Or is it not considered a channel? The damage is applied to the enemy all at once.
Not being experienced in MMORPGs, I just considered "channel" to be equivalent to cast time.
I'm confused... : - /
Dark Flare is just considered an normal damage skill with a cast time.
Puncturing Sweeps is channel based DoT
Reflective Light is considered a standard DoT with an upfront damage component
Radiant Destruction is considered a channel based DoT
Interesting thoughts:
Would skills like Backlash or Velocious Curse be considered a DoT? They have a timer, but no real damage ticks, save for the explosion at the end of the timer. Or are DoT's required to have more than one "tick" in order to be officially a DoT?
In other games I have played like RIFT, channels and DoTs were not the same thing. In fact there was a channel on my Warlock(?), that did more damage the more standard DoT that were on your opponent, but the channel itself was not considered a DoT, since it did not "stick" to the enemy if you get what I mean.
So when the fellow in this thread says "in what world would a channel not be a DoT?" I can simply say RIFT for starters.
They are considered a DOT currently, so yes.
Basically the only ability that empowers in the whole dawns wrath its itself and javelin from aedric spear....LAME!
GreenGhostMan wrote: »dylanjaygrobbelaarb16_ESO wrote: »GreenGhostMan wrote: »dylanjaygrobbelaarb16_ESO wrote: »GreenGhostMan wrote: »Puncturing sweep will not get buffed by empower as it is considered a DoT.
I think you're confusing puncturing sweep with empowering sweep.
Tool tip for puncturing sweep:
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
The nearest enemy takes 140% additional damage and is knocked back on the last hit.
Heals you for 40% of damage done.
Heals you based on damage done.
No. They are correct.
In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.
FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.
im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
therefore (drumroll) damage over time!
@dylanjaygrobbelaarb16_ESO
Don't have to be smart about it. I'm new to MMORPG, so I didn't know all channels count as DOTs, and considering the tool tip for PS says it strikes enemies 4 times. Just trying to learn man.
it seemed like you were taking a smart ass shot at zos. so i joined the fun. meant no harm. channels that do damage happen over time, but its even more restrictive than other dots because you cant do anything else. it definitely deserves dot status in my opinion.
You just answered your own question.
The difference is between what is "practically" a DoT, and what is "technically" a DoT.
So Biting Jabs is "technically" a DoT since it does damage over time, but it is "practically" quite a different DoT than, say, Vampires Bane, in that you can't move the same, you can't block, or cast anything else until the damage is finished.
There is a reason why we use the terms "channel", "cast time" and "DoT" explicitly when talking about how skills work. ZoS should try to be explicit when describing how stuff works also, to prevent ambiguity.
As another example, could not a skill with a cast time, like Dark Flare, be considered a "DoT" since it takes 1.1 seconds to deliver the damage?
That's exactly what I was thinking... So the game considers Dark Flare as a DoT just because it is a channel? Or is it not considered a channel? The damage is applied to the enemy all at once.
Not being experienced in MMORPGs, I just considered "channel" to be equivalent to cast time.
I'm confused... : - /
Dark Flare is just considered an normal damage skill with a cast time.
Puncturing Sweeps is channel based DoT
Reflective Light is considered a standard DoT with an upfront damage component
Radiant Destruction is considered a channel based DoT
Interesting thoughts:
Would skills like Backlash or Velocious Curse be considered a DoT? They have a timer, but no real damage ticks, save for the explosion at the end of the timer. Or are DoT's required to have more than one "tick" in order to be officially a DoT?
In other games I have played like RIFT, channels and DoTs were not the same thing. In fact there was a channel on my Warlock(?), that did more damage the more standard DoT that were on your opponent, but the channel itself was not considered a DoT, since it did not "stick" to the enemy if you get what I mean.
So when the fellow in this thread says "in what world would a channel not be a DoT?" I can simply say RIFT for starters.
They are considered a DOT currently, so yes.
dylanjaygrobbelaarb16_ESO wrote: »GreenGhostMan wrote: »dylanjaygrobbelaarb16_ESO wrote: »GreenGhostMan wrote: »Puncturing sweep will not get buffed by empower as it is considered a DoT.
I think you're confusing puncturing sweep with empowering sweep.
Tool tip for puncturing sweep:
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
The nearest enemy takes 140% additional damage and is knocked back on the last hit.
Heals you for 40% of damage done.
Heals you based on damage done.
No. They are correct.
In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.
FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.
im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
therefore (drumroll) damage over time!
@dylanjaygrobbelaarb16_ESO
Don't have to be smart about it. I'm new to MMORPG, so I didn't know all channels count as DOTs, and considering the tool tip for PS says it strikes enemies 4 times. Just trying to learn man.
it seemed like you were taking a smart ass shot at zos. so i joined the fun. meant no harm. channels that do damage happen over time, but its even more restrictive than other dots because you cant do anything else. it definitely deserves dot status in my opinion.
You just answered your own question.
The difference is between what is "practically" a DoT, and what is "technically" a DoT.
So Biting Jabs is "technically" a DoT since it does damage over time, but it is "practically" quite a different DoT than, say, Vampires Bane, in that you can't move the same, you can't block, or cast anything else until the damage is finished.
There is a reason why we use the terms "channel", "cast time" and "DoT" explicitly when talking about how skills work. ZoS should try to be explicit when describing how stuff works also, to prevent ambiguity.
As another example, could not a skill with a cast time, like Dark Flare, be considered a "DoT" since it takes 1.1 seconds to deliver the damage?
dylanjaygrobbelaarb16_ESO wrote: »dylanjaygrobbelaarb16_ESO wrote: »GreenGhostMan wrote: »dylanjaygrobbelaarb16_ESO wrote: »GreenGhostMan wrote: »Puncturing sweep will not get buffed by empower as it is considered a DoT.
I think you're confusing puncturing sweep with empowering sweep.
Tool tip for puncturing sweep:
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
The nearest enemy takes 140% additional damage and is knocked back on the last hit.
Heals you for 40% of damage done.
Heals you based on damage done.
No. They are correct.
In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.
FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.
im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
therefore (drumroll) damage over time!
@dylanjaygrobbelaarb16_ESO
Don't have to be smart about it. I'm new to MMORPG, so I didn't know all channels count as DOTs, and considering the tool tip for PS says it strikes enemies 4 times. Just trying to learn man.
it seemed like you were taking a smart ass shot at zos. so i joined the fun. meant no harm. channels that do damage happen over time, but its even more restrictive than other dots because you cant do anything else. it definitely deserves dot status in my opinion.
You just answered your own question.
The difference is between what is "practically" a DoT, and what is "technically" a DoT.
So Biting Jabs is "technically" a DoT since it does damage over time, but it is "practically" quite a different DoT than, say, Vampires Bane, in that you can't move the same, you can't block, or cast anything else until the damage is finished.
There is a reason why we use the terms "channel", "cast time" and "DoT" explicitly when talking about how skills work. ZoS should try to be explicit when describing how stuff works also, to prevent ambiguity.
As another example, could not a skill with a cast time, like Dark Flare, be considered a "DoT" since it takes 1.1 seconds to deliver the damage?
well that is nice and all. But channels that do damage ARE DOTS in this game, whatever your opinion may be. how did i answer my own question, I never asked any questions, im answering someone else. no dark flare does not do damage over time it, does all its damage at once... channeles tic damage incrementally over the cast time.. like a dot tics over time... because they are dots.
dylanjaygrobbelaarb16_ESO wrote: »dylanjaygrobbelaarb16_ESO wrote: »GreenGhostMan wrote: »dylanjaygrobbelaarb16_ESO wrote: »GreenGhostMan wrote: »Puncturing sweep will not get buffed by empower as it is considered a DoT.
I think you're confusing puncturing sweep with empowering sweep.
Tool tip for puncturing sweep:
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
The nearest enemy takes 140% additional damage and is knocked back on the last hit.
Heals you for 40% of damage done.
Heals you based on damage done.
No. They are correct.
In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.
FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.
im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
therefore (drumroll) damage over time!
@dylanjaygrobbelaarb16_ESO
Don't have to be smart about it. I'm new to MMORPG, so I didn't know all channels count as DOTs, and considering the tool tip for PS says it strikes enemies 4 times. Just trying to learn man.
it seemed like you were taking a smart ass shot at zos. so i joined the fun. meant no harm. channels that do damage happen over time, but its even more restrictive than other dots because you cant do anything else. it definitely deserves dot status in my opinion.
You just answered your own question.
The difference is between what is "practically" a DoT, and what is "technically" a DoT.
So Biting Jabs is "technically" a DoT since it does damage over time, but it is "practically" quite a different DoT than, say, Vampires Bane, in that you can't move the same, you can't block, or cast anything else until the damage is finished.
There is a reason why we use the terms "channel", "cast time" and "DoT" explicitly when talking about how skills work. ZoS should try to be explicit when describing how stuff works also, to prevent ambiguity.
As another example, could not a skill with a cast time, like Dark Flare, be considered a "DoT" since it takes 1.1 seconds to deliver the damage?
well that is nice and all. But channels that do damage ARE DOTS in this game, whatever your opinion may be. how did i answer my own question, I never asked any questions, im answering someone else. no dark flare does not do damage over time it, does all its damage at once... channeles tic damage incrementally over the cast time.. like a dot tics over time... because they are dots.
You asked me originally "in what world would a channel not be considered a dot..." but anyway...
My point in all this is that it is not as clear as you make it out to be given the differences between other games and considering things like Purifying Light and Velociuos Curse are actually considered dots also, even thought they "do all their damage at once" just like Dark Flare, only after a waiting period, which a cast time could be considered the same thing.
I think these things are only clear to some people because they have played the game for a while and have picked up on all of the mechanics. For someone new there is a whole lot open for interpretation.
dylanjaygrobbelaarb16_ESO wrote: »dylanjaygrobbelaarb16_ESO wrote: »dylanjaygrobbelaarb16_ESO wrote: »GreenGhostMan wrote: »dylanjaygrobbelaarb16_ESO wrote: »GreenGhostMan wrote: »Puncturing sweep will not get buffed by empower as it is considered a DoT.
I think you're confusing puncturing sweep with empowering sweep.
Tool tip for puncturing sweep:
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
The nearest enemy takes 140% additional damage and is knocked back on the last hit.
Heals you for 40% of damage done.
Heals you based on damage done.
No. They are correct.
In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.
FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.
im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
therefore (drumroll) damage over time!
@dylanjaygrobbelaarb16_ESO
Don't have to be smart about it. I'm new to MMORPG, so I didn't know all channels count as DOTs, and considering the tool tip for PS says it strikes enemies 4 times. Just trying to learn man.
it seemed like you were taking a smart ass shot at zos. so i joined the fun. meant no harm. channels that do damage happen over time, but its even more restrictive than other dots because you cant do anything else. it definitely deserves dot status in my opinion.
You just answered your own question.
The difference is between what is "practically" a DoT, and what is "technically" a DoT.
So Biting Jabs is "technically" a DoT since it does damage over time, but it is "practically" quite a different DoT than, say, Vampires Bane, in that you can't move the same, you can't block, or cast anything else until the damage is finished.
There is a reason why we use the terms "channel", "cast time" and "DoT" explicitly when talking about how skills work. ZoS should try to be explicit when describing how stuff works also, to prevent ambiguity.
As another example, could not a skill with a cast time, like Dark Flare, be considered a "DoT" since it takes 1.1 seconds to deliver the damage?
well that is nice and all. But channels that do damage ARE DOTS in this game, whatever your opinion may be. how did i answer my own question, I never asked any questions, im answering someone else. no dark flare does not do damage over time it, does all its damage at once... channeles tic damage incrementally over the cast time.. like a dot tics over time... because they are dots.
You asked me originally "in what world would a channel not be considered a dot..." but anyway...
My point in all this is that it is not as clear as you make it out to be given the differences between other games and considering things like Purifying Light and Velociuos Curse are actually considered dots also, even thought they "do all their damage at once" just like Dark Flare, only after a waiting period, which a cast time could be considered the same thing.
I think these things are only clear to some people because they have played the game for a while and have picked up on all of the mechanics. For someone new there is a whole lot open for interpretation.
Curse is not a dot. i suggest you should get a combat log addon so you can actully see what is going on mechanics wise. im not saying there is no bug where something like valkyn skoria can proc off it i dont know, bugs exist . but its not a dot
dylanjaygrobbelaarb16_ESO wrote: »dylanjaygrobbelaarb16_ESO wrote: »dylanjaygrobbelaarb16_ESO wrote: »GreenGhostMan wrote: »dylanjaygrobbelaarb16_ESO wrote: »GreenGhostMan wrote: »Puncturing sweep will not get buffed by empower as it is considered a DoT.
I think you're confusing puncturing sweep with empowering sweep.
Tool tip for puncturing sweep:
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
The nearest enemy takes 140% additional damage and is knocked back on the last hit.
Heals you for 40% of damage done.
Heals you based on damage done.
No. They are correct.
In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.
FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.
im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
therefore (drumroll) damage over time!
@dylanjaygrobbelaarb16_ESO
Don't have to be smart about it. I'm new to MMORPG, so I didn't know all channels count as DOTs, and considering the tool tip for PS says it strikes enemies 4 times. Just trying to learn man.
it seemed like you were taking a smart ass shot at zos. so i joined the fun. meant no harm. channels that do damage happen over time, but its even more restrictive than other dots because you cant do anything else. it definitely deserves dot status in my opinion.
You just answered your own question.
The difference is between what is "practically" a DoT, and what is "technically" a DoT.
So Biting Jabs is "technically" a DoT since it does damage over time, but it is "practically" quite a different DoT than, say, Vampires Bane, in that you can't move the same, you can't block, or cast anything else until the damage is finished.
There is a reason why we use the terms "channel", "cast time" and "DoT" explicitly when talking about how skills work. ZoS should try to be explicit when describing how stuff works also, to prevent ambiguity.
As another example, could not a skill with a cast time, like Dark Flare, be considered a "DoT" since it takes 1.1 seconds to deliver the damage?
well that is nice and all. But channels that do damage ARE DOTS in this game, whatever your opinion may be. how did i answer my own question, I never asked any questions, im answering someone else. no dark flare does not do damage over time it, does all its damage at once... channeles tic damage incrementally over the cast time.. like a dot tics over time... because they are dots.
You asked me originally "in what world would a channel not be considered a dot..." but anyway...
My point in all this is that it is not as clear as you make it out to be given the differences between other games and considering things like Purifying Light and Velociuos Curse are actually considered dots also, even thought they "do all their damage at once" just like Dark Flare, only after a waiting period, which a cast time could be considered the same thing.
I think these things are only clear to some people because they have played the game for a while and have picked up on all of the mechanics. For someone new there is a whole lot open for interpretation.
Curse is not a dot. i suggest you should get a combat log addon so you can actully see what is going on mechanics wise. im not saying there is no bug where something like valkyn skoria can proc off it i dont know, bugs exist . but its not a dot
@dylanjaygrobbelaarb16_ESO
I just tested on PTS.
Adding 100 points in Thaumaturge (taking them out of a useless healing star so the amount of cp spent was the same):
Curse normal hit went from 6436 to 8044
Curse critical hit went from 9653 to 12065
A pretty exact 25% increase. So in ZoS land, these skills are considered DoT's.
dylanjaygrobbelaarb16_ESO wrote: »dylanjaygrobbelaarb16_ESO wrote: »dylanjaygrobbelaarb16_ESO wrote: »dylanjaygrobbelaarb16_ESO wrote: »GreenGhostMan wrote: »dylanjaygrobbelaarb16_ESO wrote: »GreenGhostMan wrote: »Puncturing sweep will not get buffed by empower as it is considered a DoT.
I think you're confusing puncturing sweep with empowering sweep.
Tool tip for puncturing sweep:
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
The nearest enemy takes 140% additional damage and is knocked back on the last hit.
Heals you for 40% of damage done.
Heals you based on damage done.
No. They are correct.
In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.
FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.
im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
therefore (drumroll) damage over time!
@dylanjaygrobbelaarb16_ESO
Don't have to be smart about it. I'm new to MMORPG, so I didn't know all channels count as DOTs, and considering the tool tip for PS says it strikes enemies 4 times. Just trying to learn man.
it seemed like you were taking a smart ass shot at zos. so i joined the fun. meant no harm. channels that do damage happen over time, but its even more restrictive than other dots because you cant do anything else. it definitely deserves dot status in my opinion.
You just answered your own question.
The difference is between what is "practically" a DoT, and what is "technically" a DoT.
So Biting Jabs is "technically" a DoT since it does damage over time, but it is "practically" quite a different DoT than, say, Vampires Bane, in that you can't move the same, you can't block, or cast anything else until the damage is finished.
There is a reason why we use the terms "channel", "cast time" and "DoT" explicitly when talking about how skills work. ZoS should try to be explicit when describing how stuff works also, to prevent ambiguity.
As another example, could not a skill with a cast time, like Dark Flare, be considered a "DoT" since it takes 1.1 seconds to deliver the damage?
well that is nice and all. But channels that do damage ARE DOTS in this game, whatever your opinion may be. how did i answer my own question, I never asked any questions, im answering someone else. no dark flare does not do damage over time it, does all its damage at once... channeles tic damage incrementally over the cast time.. like a dot tics over time... because they are dots.
You asked me originally "in what world would a channel not be considered a dot..." but anyway...
My point in all this is that it is not as clear as you make it out to be given the differences between other games and considering things like Purifying Light and Velociuos Curse are actually considered dots also, even thought they "do all their damage at once" just like Dark Flare, only after a waiting period, which a cast time could be considered the same thing.
I think these things are only clear to some people because they have played the game for a while and have picked up on all of the mechanics. For someone new there is a whole lot open for interpretation.
Curse is not a dot. i suggest you should get a combat log addon so you can actully see what is going on mechanics wise. im not saying there is no bug where something like valkyn skoria can proc off it i dont know, bugs exist . but its not a dot
@dylanjaygrobbelaarb16_ESO
I just tested on PTS.
Adding 100 points in Thaumaturge (taking them out of a useless healing star so the amount of cp spent was the same):
Curse normal hit went from 6436 to 8044
Curse critical hit went from 9653 to 12065
A pretty exact 25% increase. So in ZoS land, these skills are considered DoT's.
yes, like I said BUGS EXIST. burning light proc is a dot too ITS ALSO A BUG REPORT IT
dylanjaygrobbelaarb16_ESO wrote: »dylanjaygrobbelaarb16_ESO wrote: »dylanjaygrobbelaarb16_ESO wrote: »dylanjaygrobbelaarb16_ESO wrote: »GreenGhostMan wrote: »dylanjaygrobbelaarb16_ESO wrote: »GreenGhostMan wrote: »Puncturing sweep will not get buffed by empower as it is considered a DoT.
I think you're confusing puncturing sweep with empowering sweep.
Tool tip for puncturing sweep:
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
The nearest enemy takes 140% additional damage and is knocked back on the last hit.
Heals you for 40% of damage done.
Heals you based on damage done.
No. They are correct.
In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.
FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.
im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
therefore (drumroll) damage over time!
@dylanjaygrobbelaarb16_ESO
Don't have to be smart about it. I'm new to MMORPG, so I didn't know all channels count as DOTs, and considering the tool tip for PS says it strikes enemies 4 times. Just trying to learn man.
it seemed like you were taking a smart ass shot at zos. so i joined the fun. meant no harm. channels that do damage happen over time, but its even more restrictive than other dots because you cant do anything else. it definitely deserves dot status in my opinion.
You just answered your own question.
The difference is between what is "practically" a DoT, and what is "technically" a DoT.
So Biting Jabs is "technically" a DoT since it does damage over time, but it is "practically" quite a different DoT than, say, Vampires Bane, in that you can't move the same, you can't block, or cast anything else until the damage is finished.
There is a reason why we use the terms "channel", "cast time" and "DoT" explicitly when talking about how skills work. ZoS should try to be explicit when describing how stuff works also, to prevent ambiguity.
As another example, could not a skill with a cast time, like Dark Flare, be considered a "DoT" since it takes 1.1 seconds to deliver the damage?
well that is nice and all. But channels that do damage ARE DOTS in this game, whatever your opinion may be. how did i answer my own question, I never asked any questions, im answering someone else. no dark flare does not do damage over time it, does all its damage at once... channeles tic damage incrementally over the cast time.. like a dot tics over time... because they are dots.
You asked me originally "in what world would a channel not be considered a dot..." but anyway...
My point in all this is that it is not as clear as you make it out to be given the differences between other games and considering things like Purifying Light and Velociuos Curse are actually considered dots also, even thought they "do all their damage at once" just like Dark Flare, only after a waiting period, which a cast time could be considered the same thing.
I think these things are only clear to some people because they have played the game for a while and have picked up on all of the mechanics. For someone new there is a whole lot open for interpretation.
Curse is not a dot. i suggest you should get a combat log addon so you can actully see what is going on mechanics wise. im not saying there is no bug where something like valkyn skoria can proc off it i dont know, bugs exist . but its not a dot
@dylanjaygrobbelaarb16_ESO
I just tested on PTS.
Adding 100 points in Thaumaturge (taking them out of a useless healing star so the amount of cp spent was the same):
Curse normal hit went from 6436 to 8044
Curse critical hit went from 9653 to 12065
A pretty exact 25% increase. So in ZoS land, these skills are considered DoT's.
yes, like I said BUGS EXIST. burning light proc is a dot too ITS ALSO A BUG REPORT IT
I'm not so sure. ZoS might very well believe it should be a DoT, since it does damage...over time.
I may report Curse, but there is no way I'm going to report Burning Light, or Purifying Light or any other Templar skill. Templars have been "fixed" enough this month.
GreenGhostMan wrote: »dylanjaygrobbelaarb16_ESO wrote: »GreenGhostMan wrote: »dylanjaygrobbelaarb16_ESO wrote: »GreenGhostMan wrote: »Puncturing sweep will not get buffed by empower as it is considered a DoT.
I think you're confusing puncturing sweep with empowering sweep.
Tool tip for puncturing sweep:
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing Magic Damage with each strike.
The nearest enemy takes 140% additional damage and is knocked back on the last hit.
Heals you for 40% of damage done.
Heals you based on damage done.
No. They are correct.
In ZoS land, channels are considered DoTs. Puncturing Sweep is a channel.
FYI the upfront damage of Empowering Sweep will get the empowered bonus though since you brought it up.
im curious, in what land would a channel that does damage not be a dot, damage=damage> channel=over time
therefore (drumroll) damage over time!
@dylanjaygrobbelaarb16_ESO
Don't have to be smart about it. I'm new to MMORPG, so I didn't know all channels count as DOTs, and considering the tool tip for PS says it strikes enemies 4 times. Just trying to learn man.
it seemed like you were taking a smart ass shot at zos. so i joined the fun. meant no harm. channels that do damage happen over time, but its even more restrictive than other dots because you cant do anything else. it definitely deserves dot status in my opinion.
You just answered your own question.
The difference is between what is "practically" a DoT, and what is "technically" a DoT.
So Biting Jabs is "technically" a DoT since it does damage over time, but it is "practically" quite a different DoT than, say, Vampires Bane, in that you can't move the same, you can't block, or cast anything else until the damage is finished.
There is a reason why we use the terms "channel", "cast time" and "DoT" explicitly when talking about how skills work. ZoS should try to be explicit when describing how stuff works also, to prevent ambiguity.
As another example, could not a skill with a cast time, like Dark Flare, be considered a "DoT" since it takes 1.1 seconds to deliver the damage?
That's exactly what I was thinking... So the game considers Dark Flare as a DoT just because it is a channel? Or is it not considered a channel? The damage is applied to the enemy all at once.
Not being experienced in MMORPGs, I just considered "channel" to be equivalent to cast time.
I'm confused... : - /
Dark Flare is just considered an normal damage skill with a cast time.
Puncturing Sweeps is channel based DoT
Reflective Light is considered a standard DoT with an upfront damage component
Radiant Destruction is considered a channel based DoT
Interesting thoughts:
Would skills like Backlash or Velacious Curse be considered a DoT? They have a timer, but no real damage ticks, save for the explosion at the end of the timer. Or are DoT's required to have more than one "tick" in order to be officially a DoT?
In other games I have played like RIFT, channels and DoTs were not the same thing. In fact there was a channel on my Warlock(?), that did more damage the more standard DoT that were on your opponent, but the channel itself was not considered a DoT, since it did not "stick" to the enemy if you get what I mean.
So when the fellow in this thread says "in what world would a channel not be a DoT?" I can simply say RIFT for starters.