WalkingLegacy wrote: »I'm with OP. Large swathes of this game are mind numbling easy.
Respec to remove the champ points. Take off the set gear or just run it without gear.
If we make low level areas harder for veteran players who can roflstomp content because of champ points, set gear, glyphs on armor, pots and food, not to mention already knowing the content which new players don't have access to or just don't know about yet, newer players will quit in frustration.
This is not good for the longevity of the game.
You however do have enough knowledge to make it more challenging for yourself.
This is probably the easiest game i've ever played. I don't even know how some of you can find it fun anymore. There is literally no challenge outside of malestrom arena and even that is not hard.
To all you people saying if you want a challenge remove your gear/CP points.. NO.
A game should not be made in a way where the only way you can get a challenge is by gimping yourself. That is not how MMOs are supposed to work.
This is probably the easiest game i've ever played. I don't even know how some of you can find it fun anymore. There is literally no challenge outside of malestrom arena and even that is not hard.
To all you people saying if you want a challenge remove your gear/CP points.. NO.
A game should not be made in a way where the only way you can get a challenge is by gimping yourself. That is not how MMOs are supposed to work.
This is probably the easiest game i've ever played. I don't even know how some of you can find it fun anymore. There is literally no challenge outside of malestrom arena and even that is not hard.
To all you people saying if you want a challenge remove your gear/CP points.. NO.
A game should not be made in a way where the only way you can get a challenge is by gimping yourself. That is not how MMOs are supposed to work.
This MMO seems to be working just fine.It isnt failing at all. If you find it to easy,there surely must be harder games to play. This wasnt created for competitive players.It was created just for the fun of it. To play as you want and enjoy doing so. Whether easy or hard.For some reason people seem to think ESO is all about PvP and competing. It isnt,although it does have that element.
I've played several MMOs and some are easy and some are way hard.Just because a game is easy for one player doesnt mean it is for another.
flguy147ub17_ESO wrote: »This is probably the easiest game i've ever played. I don't even know how some of you can find it fun anymore. There is literally no challenge outside of malestrom arena and even that is not hard.
To all you people saying if you want a challenge remove your gear/CP points.. NO.
A game should not be made in a way where the only way you can get a challenge is by gimping yourself. That is not how MMOs are supposed to work.
The CP system is making people God Like and some people want them to increase the CPs. The whole CP system was an extremely lazy and easy system to just implement. Its just stats increase. Now it makes the game impossible to balance because people the same level or vet rank can be so far from equal playing field. A level 30 character on an alt with 500 CP is on a different planet than a new player with 0 CP. Even at Vet ranks, somebody with a lot more CP will be a lot stronger. The CP system i personally think was a horrible way to implement progression in the game but i bet it was the cheapest and easiest way to implement progression.
This is probably the easiest game i've ever played. I don't even know how some of you can find it fun anymore. There is literally no challenge outside of malestrom arena and even that is not hard.
To all you people saying if you want a challenge remove your gear/CP points.. NO.
A game should not be made in a way where the only way you can get a challenge is by gimping yourself. That is not how MMOs are supposed to work.
This MMO seems to be working just fine.It isnt failing at all. If you find it to easy,there surely must be harder games to play. This wasnt created for competitive players.It was created just for the fun of it. To play as you want and enjoy doing so. Whether easy or hard.For some reason people seem to think ESO is all about PvP and competing. It isnt,although it does have that element.
I've played several MMOs and some are easy and some are way hard.Just because a game is easy for one player doesnt mean it is for another.
Just no.
This is probably the easiest game i've ever played. I don't even know how some of you can find it fun anymore. There is literally no challenge outside of malestrom arena and even that is not hard.
To all you people saying if you want a challenge remove your gear/CP points.. NO.
A game should not be made in a way where the only way you can get a challenge is by gimping yourself. That is not how MMOs are supposed to work.
This MMO seems to be working just fine.It isnt failing at all. If you find it to easy,there surely must be harder games to play. This wasnt created for competitive players.It was created just for the fun of it. To play as you want and enjoy doing so. Whether easy or hard.For some reason people seem to think ESO is all about PvP and competing. It isnt,although it does have that element.
I've played several MMOs and some are easy and some are way hard.Just because a game is easy for one player doesnt mean it is for another.
Just no.
This is probably the easiest game i've ever played. I don't even know how some of you can find it fun anymore. There is literally no challenge outside of malestrom arena and even that is not hard.
To all you people saying if you want a challenge remove your gear/CP points.. NO.
A game should not be made in a way where the only way you can get a challenge is by gimping yourself. That is not how MMOs are supposed to work.
This MMO seems to be working just fine.It isnt failing at all. If you find it to easy,there surely must be harder games to play. This wasnt created for competitive players.It was created just for the fun of it. To play as you want and enjoy doing so. Whether easy or hard.For some reason people seem to think ESO is all about PvP and competing. It isnt,although it does have that element.
I've played several MMOs and some are easy and some are way hard.Just because a game is easy for one player doesnt mean it is for another.
Just no.
Stranglehands wrote: »Remember when there were soft caps and you could make viable hybrid builds? Or builds that were about more than just maxing some attribute and spamming some ability. Remember how the pve zones would challenge you as you were levelling up so you would learn naturally how to have a good build, instead of wandering into a VR1 veteran dungeon without the faintest idea how to play
So... Recap.
OP is being entitled to brag about being so 4w3s0m3 that his 1337 skillz are too much for the current dungeon system, and then he asked for a "moar hard" difficulty toggle, like regular, vet, and probably 'oky, OP's harder mode for oh-so-awesome-playerz' options.
Then someone posted a vid despicting how they coded mobs to not kill afk'rs (try this at home, AI actually hit you more effectively if you are not idle)
Fairly nice idea, for a new dungeon mode.
Awfully and horribly executed by someone who did not know what he was typing.
OP should wear green items if that's the case.
Stranglehands wrote: »Remember when there were soft caps and you could make viable hybrid builds? Or builds that were about more than just maxing some attribute and spamming some ability. Remember how the pve zones would challenge you as you were levelling up so you would learn naturally how to have a good build, instead of wandering into a VR1 veteran dungeon without the faintest idea how to play
Yes, I too remember their origonal design before all the qq.
Nah.. 40% of the playerbase is noob. It's not the majority or anything But Zeni can't just kick thm in the stomach by increasing difficulty or making stuff hard at random, it'd need to be a completely different toggle thing..
flguy147ub17_ESO wrote: »Stranglehands wrote: »Remember when there were soft caps and you could make viable hybrid builds? Or builds that were about more than just maxing some attribute and spamming some ability. Remember how the pve zones would challenge you as you were levelling up so you would learn naturally how to have a good build, instead of wandering into a VR1 veteran dungeon without the faintest idea how to play
Yes, I too remember their origonal design before all the qq.
Yeah i remember doing Doshia after the nerf, i was like wtf just happened. They didnt just nerf Doshia a little but made a boss like a regular mob lol.
WalkingLegacy wrote: »WalkingLegacy wrote: »I'm with OP. Large swathes of this game are mind numbling easy.
Respec to remove the champ points. Take off the set gear or just run it without gear.
If we make low level areas harder for veteran players who can roflstomp content because of champ points, set gear, glyphs on armor, pots and food, not to mention already knowing the content which new players don't have access to or just don't know about yet, newer players will quit in frustration.
This is not good for the longevity of the game.
You however do have enough knowledge to make it more challenging for yourself.
This is just so ridiculous. I get what you're spitting but MMOs are about replayability, challenge, progression, etc.
Gimping myself to accommodate for lazy game design, and bandaid nerfs to content difficulty because of solo criers etc is not going to inject new life into the game for this perspective.
WalkingLegacy wrote: »WalkingLegacy wrote: »I'm with OP. Large swathes of this game are mind numbling easy.
Respec to remove the champ points. Take off the set gear or just run it without gear.
If we make low level areas harder for veteran players who can roflstomp content because of champ points, set gear, glyphs on armor, pots and food, not to mention already knowing the content which new players don't have access to or just don't know about yet, newer players will quit in frustration.
This is not good for the longevity of the game.
You however do have enough knowledge to make it more challenging for yourself.
This is just so ridiculous. I get what you're spitting but MMOs are about replayability, challenge, progression, etc.
Gimping myself to accommodate for lazy game design, and bandaid nerfs to content difficulty because of solo criers etc is not going to inject new life into the game for this perspective.
This isn't about solo players aND its not anot vet ran characters. This IS about newer players bring abe to complete content DESIGNED for them.
What is rediculous is people putting 300+ CP, set gear, runes, food on a lowbie and running a dungeon they have already run 50 times and expecting it to be challenging. Then expecting ZoS to make it harder for them while ignoring the new player without which the game will die 100 times faster than remaking every low level area harder so your OP lowbie can be challenged. They should never have allowed alts to use CP until vet ranks.
Yeah,I was pretty disappointed when I went in to kill Doshia this last t ime with my new Character,and when I should have gotten my butt nearly handed to me,she went down like a rock.I had done it with my DK before and a Sorc and both were pretty tough fights.When I went in with the NB it was no contest at all.I was actually bummed.
Yeah,I was pretty disappointed when I went in to kill Doshia this last t ime with my new Character,and when I should have gotten my butt nearly handed to me,she went down like a rock.I had done it with my DK before and a Sorc and both were pretty tough fights.When I went in with the NB it was no contest at all.I was actually bummed.
Yea I have to agree with this too. The first time I did Dosha, it was tough. The latest time (4th I think?), it was pretty lame. There was another boss (forget the name) in a quest cave that the first time I did it, I needed help. The last time it went down so fast, you didn't even know it was a boss but I do have to wonder if it is due more to my knowing the fight and having CP, gear, etc and less to the nerf they gave it.
Yeah,I was pretty disappointed when I went in to kill Doshia this last t ime with my new Character,and when I should have gotten my butt nearly handed to me,she went down like a rock.I had done it with my DK before and a Sorc and both were pretty tough fights.When I went in with the NB it was no contest at all.I was actually bummed.
Yea I have to agree with this too. The first time I did Dosha, it was tough. The latest time (4th I think?), it was pretty lame. There was another boss (forget the name) in a quest cave that the first time I did it, I needed help. The last time it went down so fast, you didn't even know it was a boss but I do have to wonder if it is due more to my knowing the fight and having CP, gear, etc and less to the nerf they gave it.
Yeah,I was pretty disappointed when I went in to kill Doshia this last t ime with my new Character,and when I should have gotten my butt nearly handed to me,she went down like a rock.I had done it with my DK before and a Sorc and both were pretty tough fights.When I went in with the NB it was no contest at all.I was actually bummed.
Yea I have to agree with this too. The first time I did Dosha, it was tough. The latest time (4th I think?), it was pretty lame. There was another boss (forget the name) in a quest cave that the first time I did it, I needed help. The last time it went down so fast, you didn't even know it was a boss but I do have to wonder if it is due more to my knowing the fight and having CP, gear, etc and less to the nerf they gave it.
Yeah,I was pretty disappointed when I went in to kill Doshia this last t ime with my new Character,and when I should have gotten my butt nearly handed to me,she went down like a rock.I had done it with my DK before and a Sorc and both were pretty tough fights.When I went in with the NB it was no contest at all.I was actually bummed.
Yea I have to agree with this too. The first time I did Dosha, it was tough. The latest time (4th I think?), it was pretty lame. There was another boss (forget the name) in a quest cave that the first time I did it, I needed help. The last time it went down so fast, you didn't even know it was a boss but I do have to wonder if it is due more to my knowing the fight and having CP, gear, etc and less to the nerf they gave it.
Joy_Division wrote: »failkiwib16_ESO wrote: »This content is made so a new player can run it, without champion points, without basic knowledge of skills and buffs, wears looted random gear and food/drink/potions.
If you desire a challenge, respec and remove all your champion points + wear looted gear, like a new player. Then go and join a group, with new players who don't know mechanics of dungeons - and walk into a dungeon with them.
People say this, but I'm sorry, this is ridiculous:https://www.youtube.com/watch?v=MOSzX09QX-g
Well,I'm glad you arent one of the Devs then.Lower level players deserve to learn to play and to want to take that from them is both selfish and ridiculous.
Yea, but this thread isnt really talking about lower level stuff. Its all well and good to learn, but when there is no signifigant learning curve outside of group instances, there is a problem.
Unsent.Soul wrote: »Joy_Division wrote: »failkiwib16_ESO wrote: »This content is made so a new player can run it, without champion points, without basic knowledge of skills and buffs, wears looted random gear and food/drink/potions.
If you desire a challenge, respec and remove all your champion points + wear looted gear, like a new player. Then go and join a group, with new players who don't know mechanics of dungeons - and walk into a dungeon with them.
People say this, but I'm sorry, this is ridiculous:https://www.youtube.com/watch?v=MOSzX09QX-g
Well,I'm glad you arent one of the Devs then.Lower level players deserve to learn to play and to want to take that from them is both selfish and ridiculous.
Yea, but this thread isnt really talking about lower level stuff. Its all well and good to learn, but when there is no signifigant learning curve outside of group instances, there is a problem.
Not sure of certain people's reading comprehension but in the OP it clearly states doing low level dungeons(typically for non vet, no cp toons) and that they should be made more difficult because the group was made of 3 players over 300 CP and 1 over max.
This thread is detrimental to any new person or a group of players that don't know the ins/outs of dungeons. I'm not the only one that sees it this way.