Diab3ticBatman wrote: »
Because if everyone could just upgrade all the gear they get then the life of the game would dwindle. Its a quality of life issue. I mean if I could just upgrade VR5 level gear that I found in a dungeon, bought from a pvp vendor, a guild vendor, or received from an undaunted chest, then what point would there be for me to continue to run a dungeon or continuously play pvp or do any of that stuff to earn the rewards from them? I have my gear and can just keep upgrading it. I would not stop playing the game after that, but many, many players would. The whole point of endgame is to get VR16 sets to make the perfect build. If I could do that at VR3 and just upgrade it to V16, then why keep farming?
Diab3ticBatman wrote: »
Because if everyone could just upgrade all the gear they get then the life of the game would dwindle. Its a quality of life issue. I mean if I could just upgrade VR5 level gear that I found in a dungeon, bought from a pvp vendor, a guild vendor, or received from an undaunted chest, then what point would there be for me to continue to run a dungeon or continuously play pvp or do any of that stuff to earn the rewards from them? I have my gear and can just keep upgrading it. I would not stop playing the game after that, but many, many players would. The whole point of endgame is to get VR16 sets to make the perfect build. If I could do that at VR3 and just upgrade it to V16, then why keep farming?
Diab3ticBatman wrote: »
Because if everyone could just upgrade all the gear they get then the life of the game would dwindle. Its a quality of life issue. I mean if I could just upgrade VR5 level gear that I found in a dungeon, bought from a pvp vendor, a guild vendor, or received from an undaunted chest, then what point would there be for me to continue to run a dungeon or continuously play pvp or do any of that stuff to earn the rewards from them? I have my gear and can just keep upgrading it. I would not stop playing the game after that, but many, many players would. The whole point of endgame is to get VR16 sets to make the perfect build. If I could do that at VR3 and just upgrade it to V16, then why keep farming?
You would need to farm the materials for the upgrades still.
Sets would become the new meta as changes were made to the game causing you to change gear once again.
I'd just be happy if they would finally give us all sets scaled to max level. The thieves guild is less than a month away and I still won't be able to use the Nightmothers set (drop not crafted) because it caps out at level 28. Finally content it would be useful for and it's sitting being worthless.
Diab3ticBatman wrote: »
Because if everyone could just upgrade all the gear they get then the life of the game would dwindle. Its a quality of life issue. I mean if I could just upgrade VR5 level gear that I found in a dungeon, bought from a pvp vendor, a guild vendor, or received from an undaunted chest, then what point would there be for me to continue to run a dungeon or continuously play pvp or do any of that stuff to earn the rewards from them? I have my gear and can just keep upgrading it. I would not stop playing the game after that, but many, many players would. The whole point of endgame is to get VR16 sets to make the perfect build. If I could do that at VR3 and just upgrade it to V16, then why keep farming?
I really don't understand the logic of your statement, I just don't
Diab3ticBatman wrote: »
Because if everyone could just upgrade all the gear they get then the life of the game would dwindle. Its a quality of life issue. I mean if I could just upgrade VR5 level gear that I found in a dungeon, bought from a pvp vendor, a guild vendor, or received from an undaunted chest, then what point would there be for me to continue to run a dungeon or continuously play pvp or do any of that stuff to earn the rewards from them? I have my gear and can just keep upgrading it. I would not stop playing the game after that, but many, many players would. The whole point of endgame is to get VR16 sets to make the perfect build. If I could do that at VR3 and just upgrade it to V16, then why keep farming?
You would need to farm the materials for the upgrades still.
Sets would become the new meta as changes were made to the game causing you to change gear once again.
I'd just be happy if they would finally give us all sets scaled to max level. The thieves guild is less than a month away and I still won't be able to use the Nightmothers set (drop not crafted) because it caps out at level 28. Finally content it would be useful for and it's sitting being worthless.
Diab3ticBatman wrote: »
Because if everyone could just upgrade all the gear they get then the life of the game would dwindle. Its a quality of life issue. I mean if I could just upgrade VR5 level gear that I found in a dungeon, bought from a pvp vendor, a guild vendor, or received from an undaunted chest, then what point would there be for me to continue to run a dungeon or continuously play pvp or do any of that stuff to earn the rewards from them? I have my gear and can just keep upgrading it. I would not stop playing the game after that, but many, many players would. The whole point of endgame is to get VR16 sets to make the perfect build. If I could do that at VR3 and just upgrade it to V16, then why keep farming?
I_killed_Vivec wrote: »Diab3ticBatman wrote: »
Because if everyone could just upgrade all the gear they get then the life of the game would dwindle. Its a quality of life issue. I mean if I could just upgrade VR5 level gear that I found in a dungeon, bought from a pvp vendor, a guild vendor, or received from an undaunted chest, then what point would there be for me to continue to run a dungeon or continuously play pvp or do any of that stuff to earn the rewards from them? I have my gear and can just keep upgrading it. I would not stop playing the game after that, but many, many players would. The whole point of endgame is to get VR16 sets to make the perfect build. If I could do that at VR3 and just upgrade it to V16, then why keep farming?
Conversely...
All that gear that you strove to get at VR14 wouldn't become trash when they upped the VR limit to 16.
Why shouldn't Master crafters (level 50, all traits researched) have some use? Doing your own repairs would be good, so would upgrading gear. How many people got the Fighter's Guild prismatic weapon at a low level and trashed it immediately? That's supposed to be the reward for completing the whole guild quest line! Or the "reward" you get for completing the main quest - a hero's weapon that you immediately trash?
And why play the game if you don't get "rewards"? How about for the enjoyment of playing the game - I know, revolutionary thinking!
The ability for Master Crafters to upgrade the level of armor and weapons would be, for me at least, greatly appreciated. To raise the level of gear up to VR16 couldn't be that hard to implement(surely). This is something I would expect to be quite costly or require rare materials to do, but to have that option would fix some of the issues I have with gear and rewards from the game. Anyone?
Diab3ticBatman wrote: »I_killed_Vivec wrote: »Diab3ticBatman wrote: »
Because if everyone could just upgrade all the gear they get then the life of the game would dwindle. Its a quality of life issue. I mean if I could just upgrade VR5 level gear that I found in a dungeon, bought from a pvp vendor, a guild vendor, or received from an undaunted chest, then what point would there be for me to continue to run a dungeon or continuously play pvp or do any of that stuff to earn the rewards from them? I have my gear and can just keep upgrading it. I would not stop playing the game after that, but many, many players would. The whole point of endgame is to get VR16 sets to make the perfect build. If I could do that at VR3 and just upgrade it to V16, then why keep farming?
Conversely...
All that gear that you strove to get at VR14 wouldn't become trash when they upped the VR limit to 16.
Why shouldn't Master crafters (level 50, all traits researched) have some use? Doing your own repairs would be good, so would upgrading gear. How many people got the Fighter's Guild prismatic weapon at a low level and trashed it immediately? That's supposed to be the reward for completing the whole guild quest line! Or the "reward" you get for completing the main quest - a hero's weapon that you immediately trash?
And why play the game if you don't get "rewards"? How about for the enjoyment of playing the game - I know, revolutionary thinking!
I already said I would continue to play the game regardless of what gear I had. But many players move on to new games once they fully complete a game nowadays.I know, players evolved and changed their way of thinking! And if you don't believe that a lot of people only play this game because they want rewards, then simply take a look at the plethora of threads and the comments in said threads about not getting rewards for completing Vet DSA.
I_killed_Vivec wrote: »Diab3ticBatman wrote: »I_killed_Vivec wrote: »Diab3ticBatman wrote: »
Because if everyone could just upgrade all the gear they get then the life of the game would dwindle. Its a quality of life issue. I mean if I could just upgrade VR5 level gear that I found in a dungeon, bought from a pvp vendor, a guild vendor, or received from an undaunted chest, then what point would there be for me to continue to run a dungeon or continuously play pvp or do any of that stuff to earn the rewards from them? I have my gear and can just keep upgrading it. I would not stop playing the game after that, but many, many players would. The whole point of endgame is to get VR16 sets to make the perfect build. If I could do that at VR3 and just upgrade it to V16, then why keep farming?
Conversely...
All that gear that you strove to get at VR14 wouldn't become trash when they upped the VR limit to 16.
Why shouldn't Master crafters (level 50, all traits researched) have some use? Doing your own repairs would be good, so would upgrading gear. How many people got the Fighter's Guild prismatic weapon at a low level and trashed it immediately? That's supposed to be the reward for completing the whole guild quest line! Or the "reward" you get for completing the main quest - a hero's weapon that you immediately trash?
And why play the game if you don't get "rewards"? How about for the enjoyment of playing the game - I know, revolutionary thinking!
I already said I would continue to play the game regardless of what gear I had. But many players move on to new games once they fully complete a game nowadays.I know, players evolved and changed their way of thinking! And if you don't believe that a lot of people only play this game because they want rewards, then simply take a look at the plethora of threads and the comments in said threads about not getting rewards for completing Vet DSA.
A lot of vocal people...
The vast majority of players never get anywhere near vDSA and so never complain about the rewards.
But then I doubt that many players are master crafters with all traits researched either
If that was the case nobody would ever craft v16 gear.NewBlacksmurf wrote: »I don't think this is a good idea unless you had to use half of the exact same mats to upgrade
NewBlacksmurf wrote: »I don't think this is a good idea unless you had to use half of the exact same mats to upgrade
But that would be a lot of materials just to upgrade
If that was the case nobody would ever craft v16 gear.NewBlacksmurf wrote: »I don't think this is a good idea unless you had to use half of the exact same mats to upgrade
AFrostWolf wrote: »They should add a few items to the game that allow for upgrades.
Upgrade Hammer: Rare drop from any Veteran Dungeon/Trial/Arena that allows a Master Crafter (Requires Max traits) to upgrade any Blacksmithing item to V16.
Upgrade Needle: Rare drop from any Veteran Dungeon/Trial/Arena that allows a Master Crafter (Requires Max traits) to upgrade any Clothier item to V16.
Upgrade Knife: Rare drop from any Veteran Dungeon/Trial/Arena that allows a Master Crafter (Requires Max traits) to upgrade any Woodworking item to V16.
All the upgrades would cost the mats for every level being upgraded all at once.
Example: A v1 sword would cost X Calcinium, Galatite, Quicksilver, Voidstone, and Rubedite ingots all at once.
This way it's a rare drop so running content is still worth it, and it's a good material and money sink so it's not the best method of obtaining/retaining gear but gives options.
NewBlacksmurf wrote: »I don't think this is a good idea unless you had to use half of the exact same mats to upgrade
But that would be a lot of materials just to upgrade
It is never a good idea to let the drops be upgraded. I would understand the crafted gear but not the drops.. Monster helms? Nu-uh.