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Can we do something about the mobs in our PVP DLC (IC)?

  • phillyproduct
    phillyproduct
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    Thank you
    CP-750 orc nighblade ebonheart NA
    Dark elf sorc ebonheart
    Orc templar
    Dark elf Dragon knight
    Redguard warden

    Vet CoA saved the day https://www.youtube.com/watch?v=S616Dhc2Yu4
  • CtrlAltDlt
    CtrlAltDlt
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    Pvp dlc? Never heard of it
    PC NA - jeazzy

    stamblade outnumbered pvp vol 1. youtu.be/h1ONYfpAJJ8
    Stamblade outbumbered pvp vol 2. No cheese youtu.be/rN4_aRVMvWw
  • Acrolas
    Acrolas
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    It really should have been sewers PVE, districts PVP. Hourly TV and trophy cap on PVE, hourly AP cap on PVP but no TV cap. Not to punish players, but to make sure all the currencies hold their values. And if you cap out on PVE, maybe you'll try PVP, and vice versa.

    It's an okay game pack. But it feels like in their rush to get some sort of new content out there, they failed to analyze just how entertaining the whole ordeal would be as days stretched into months.
    signing off
  • Refuse2GrowUp
    Refuse2GrowUp
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    Didn't read most of the replies; my apologies.

    I think IC, districts and sewers, are great just the way they are. The mobs are there to farm for tel var stones...one of the primary purposes of the DLC. And they are just difficult enough to keep things interesting while trying to PvP or PvE.

    The only thing I do not like is that cloak, as a skill, can break aggro. It has made IC a NB's paradise for ganking. I think the field should be even in terms of both farming, PvP, and ganking. No one class should have a get out of jail free card. Cloak is fine to hide from other players and its utility as a PvP skill is undeniable. However, you should not be able to pull mobs and/or a boss into others then simply hit cloak to break all aggro in an attempt to transfer it to your target. Likewise, you should risk the wrath of adds if you aggro them while trying t gank someone; cloak shouldn't break aggro to allow you to focus a PvEer while they are stuck fending off both yu and the adds you pulled. My two cents~

    Note: This isn't a nerf NB post. I play an NB as well. Simply, cloak in a mixed PvP/PvE environment is a bit broken in terms of the NPC break aggro mechanic.
    PS4 NA Server

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    CP160 StamSorc
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    CP160 Stam NB
    CP160 Magica Sorc
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    CP160 Magicka NB
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    EP Loyalist
  • catalyst10e
    catalyst10e
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    Alternate solution, Don't chase the NB. back up go stealth, wait for them to either try and bait someone else, or till they break stealth thinking you're gone. There is absolutely no reason to allow yourself to be baited that way. That NB was obviously some sort of master at baiting..... but anyway, really, I know it's frustrating, but in those moments it's way better to just let them go. Let them get bored of stealthing away, and wasting time. the BEST case scenario in IC is you kill him and he just respawns 20 feet away anyways.
    "Why settle for just stabbing your foes when you can roast them alive in a gout of arcane fire?"
    [| DC Breton Sorcerer || NA PS4 || PSN: Catalyst10e |]
    [| DC Dunmer Dragon Knight |]
  • Refuse2GrowUp
    Refuse2GrowUp
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    There is absolutely no reason to allow yourself to be baited that way. That NB was obviously some sort of master at baiting.....

    Nothing is worse than a Master Baiting Nightblade :p

    PS4 NA Server

    CP160 DK Firemage
    CP160 StamSorc
    CP160 Templar Healer
    CP160 Stam NB
    CP160 Magica Sorc
    Cp160 Stamplar
    CP160 Magicka NB
    CP160 DK Tank
    CP160 Stam DK
    CP160 Mag Templar
    CP160 Blazing Shield Templar

    EP Loyalist
  • ContraTempo
    ContraTempo
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    Alucardo wrote: »
    Removing the mobs upstairs would be interesting, but would have to wait until we've got more objectives in the districts. With no mobs to farm, everyone in the districts would be PVPers with no stones, so fighting would just be pointless. Just an endless slaughter of people ressing and jumping back down.

    LMAO at this image of an endless waterfall of characters jumping off balconies lemming-like to their death in a giant zerg
    :D
    ContraTempo
    Carpe DM
    Seize the Dungeon Master


  • Solariken
    Solariken
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    I think the neutral mob idea is really interesting.

    One thing is for damn sure, all those mobs need to be immune to invisibility like the banner bosses. Nightblades have every advantage imaginable on IC. Stealth/sneaking is fine, but I get tired of a swarm of mobs being dumped onto me while fighting a Nightblade.

    But either way, yes, more PvP objectives please. I feel like they sold me a shell of a DLC - not much to it.
  • leepalmer95
    leepalmer95
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    Cloak shouldn't drop the IC mob aggro, there too strong and too many pack in IC, one class shouldn't be able to get rid of them when a spammable ability.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • AlnilamE
    AlnilamE
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    I would make sure I have invisibility potions if I'm in IC and not on my nightblade.
    The Moot Councillor
  • NoMoreChillies
    NoMoreChillies
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    just make the mobs have larger AOE radius instant attack that brings NB out of cloak
    Insulting people on the internet is cowardly.
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