wrrn519_ESO wrote: »So my wife and I were talking about this. When housing or whenever you apply housing to the game comes out. My wife suggested that crafting such as woodworking and clothing would also be applicable to the things we could put in our house. We are aware that housing will be a good gold sink for you guys and we were just thinking that some of the items could be crafted for your house or in your house similar to that of Skyrim and how housing was in that game. That would encourage more people to farm and you could sell more stuff that would be related to a material base for sale on the crown store.
What do you guys think?
-Rock Hudson
ComboBreaker88 wrote: »wrrn519_ESO wrote: »So my wife and I were talking about this. When housing or whenever you apply housing to the game comes out. My wife suggested that crafting such as woodworking and clothing would also be applicable to the things we could put in our house. We are aware that housing will be a good gold sink for you guys and we were just thinking that some of the items could be crafted for your house or in your house similar to that of Skyrim and how housing was in that game. That would encourage more people to farm and you could sell more stuff that would be related to a material base for sale on the crown store.
What do you guys think?
-Rock Hudson
I disagree. Housing should not have any crafting stations in them. Crafting stations are the main reason why the most popular cities are so popular l. It would greatly segregate the players. I do hope they release housing info soon. But I honestly think housing will either make or break this game. And I'm pretty sure ZOS is aware of this. So they had better knock it out of the park because their current dlc is garbage and broken. I can honestly say if housing isn't done right, I will walk away. Perhaps there should be a compendium of features that players want to see in housing? Thats a thread I'd like to see.
Knootewoot wrote: »I rather have them using existing houses in Tamriel what we have now to be occupied by player. So you buy a house in Daggefall for example. And every player can buy that house. When you go to front door you press "F" to enter your house. Or you press "E" to get a list of other players who have their house open for visitors.
A bit like how EQ2 and Ryzom had it.
Vanguard also had a good system with lots you could buy. Those lots where placed in an area so if people build the houses they formed nice towns and villages (except on the housing islands where the bums lived). But if all lots where sold you could not buy a house (similar in Archeage)
SWG had place wherever you want housing which won't work in this game.
I think option 1 is also the easiest way to implement it.