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Wabba > Thorn > Chill > Azura > Maybe we learn? Can we please spread out?!

  • fastolfv_ESO
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    people are gonna have to finally accept that aspects of pvp require numbers, especially dethrones. If the servers could handle the numbers at launch but not now its silly to blame people in a general area. Trueflame is more than likely going to be the next azuras if people like it or not, its up to zenimax to make the campaign work not players trying to tell guilds where to go and not to go
  • JaJaLuka
    JaJaLuka
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    CN / AK in Azura
    VE / HOD in TF
    HM / JW in Haderus
    k-hole ???

    No room for K-Hole. You are now assigned to BWB

    Pretty sure HM and HoD are the same guild. The callout "HM" in zone chat is for Heart of Daggerfall group, unless I'm confusing "HoD" for another guild. Send K-Hole to Had or something.
    Krojick, DC Sorc PC NA
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    Others...
  • Joy_Division
    Joy_Division
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    tonemd wrote: »
    Sounds like people have already made up their minds about leaving AS after it goes no CP. But isn't thiS test to see if all this extra power we have access to contributes to the lag? If everyone leaves Azuras, even for the ideas presented in this thread, it will not be a true test.

    Even if guilds decide to separate, I would hope you all would keep AS as is for at least a week into Thieves Guild


    It's not strictly a test.

    ZoS made the campaign do to the many complaints in the PvP community of the imbalance of CPs, how much better the game was before CPs, and the many comments of how nice it would be to PvP without them.

    Many of these complaints were more so wanting something like 1.5 when there was no CPs at all in the game. It's not the same thing. A lot of core mechanics were put into the CP system on the assumptions players would eventually get them back. So just removing them isn't going to bring back 1.5; rather a 1.5 where you do less damage and have greater costs to everything that you do ... with a 50% battle spirit buff designed to curb the power of people who had 1000 CPs.

    It's not exactly what I think a lot of people were actually asking for. I don't know, maybe it will be popular. For myself, I do not want to have to completely respec my character every time I switch from the PvE content I do and PvP, which I would have to do since there are completely different rules. I'm also not comfortable with having some of the game's mechanics that we had access to in 1.5 and before now locked away and inaccessible.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • heystreethawk
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    It's cool that they're initiating more "theme" style campaigns with different rulesets etc:

    Azura's will be where the nubs run around, doing nub stuff
    TF and Had will be zergs
    and Axe is for the RPers, where they can RP that they're in PvE
    GM of Fantasia
    I heard those symphonies come quick
  • Weberda
    Weberda
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    Ishammael wrote: »
    The suggestion of "spread out" has been yelled on these forums since beta.


    And we really shouldn't even be discussing such a thing if ZOS had come up with a product that performed as originally advertised. One of the reasons that so many play on Azura's is that they want that AvAvA with hundreds of combatants in a campaign and are willing to put up with totally sub-par game performance to get even a taste of it.


    [Edited to remove quote]
    Edited by ZOS_CoriJ on February 23, 2016 6:42PM
    Fernwood, EP Haderus NA
    Lo Behold, AD Thornblade NA (formerly Haderus, inactive)
  • Ghostbane
    Ghostbane
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    I just want to get skyshards in high latency. Why all the hate? I never bothered anyone.
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  • CN_Daniel
    CN_Daniel
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    Ishammael wrote: »

    We never had any problems with anyone until VE arrived...I remember Ghost, Zheg, Tex and several others trolling us for months on end before we said one word back. Bulb admits that fact openly once it started getting bad between our teams, sadly there was too much 'stank' to fix it at that point.

    People can think whatever they want about us, it doesn't matter to me really. All that's important to me is my team; and making sure they're having fun.

    [Edited to remove quote]
    Edited by ZOS_CoriJ on February 23, 2016 6:48PM
  • CN_Daniel
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    But back to topic, and I'd apprecaite it if everyone would stop derailing the thread:

    Can we please have some dialogue here about everyone's plans....? If we split all alliance populations up we could have 3 campaigns with decent action and great ping...That's all I want.
  • RinaldoGandolphi
    RinaldoGandolphi
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    PVP in this game has been reduced to who has the most people, plain and simple. You have an AOE cap and mechanics that ensures this.

    Zergs used to be beatable by 3-5 smart people...guys like Vanus, Ysmira, Morinvith, Hova, etc all used to do it all the time...they would bust these zergs....today thats simply not possible all the game mechanics are stacked against you, and you won't win.

    ZOS has literally killed their own PVP game, its either zerg or not play. its impossible to find any small scale skirmish combat anymore....I have rode around a pop locked campaign on horseback for 20 minutes and seen no one and was never attacked....

    its either zerg, get zerged, or not play. Its a shame too, this game was fun in 1.5 but ZOS has effectively killed PVP. Anyone who says they haven't never played back in the day where small skirmishes, ganks, etc were EVERWHERE not just Faction A vs Faction B as Keep C, there was far more then that...the game was far more fun back then.

    Its a shame too, leaving the Imperial City open so everyone can farm it out in a few weeks effectively killed it all together, why would you go there?

    Every update they make, they make the game worse. At this point i Simply don't care because im not going to be subbed much longer. Its not like the TG is worth paying for anyways.
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
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    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
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    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

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  • Manoekin
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    CN_Daniel wrote: »
    But back to topic, and I'd apprecaite it if everyone would stop derailing the thread:

    Can we please have some dialogue here about everyone's plans....? If we split all alliance populations up we could have 3 campaigns with decent action and great ping...That's all I want.

    The pugs will all go to the same campaign. Guilds can be switched around, but then you're taking competition away from the ones who want it. You can reliably move guilds to campaigns with less population, but imo a dead Cyrodiil map, even with good GvG fights, is just super boring. The only way for something like that to happen is if ZOS steps up and puts in dynamic population, or completely takes server choice out of the players control. Obviously option 2 is not a good option.
  • Elong
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    CN_Daniel wrote: »

    Yeah, your 3 raids got steamrolled by 1 Nexus raid because of quality > quantity issue.

    Now the game's mechanics have changed so that numbers = win. TTK drop and AOE caps, for a start, have rolled the dice in the zerg's favour. [xnip]


    [edited to remove quote and bait]
    Edited by ZOS_CoriJ on February 23, 2016 6:49PM
  • CN_Daniel
    CN_Daniel
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    Elong wrote: »
    Yeah, your 3 raids got steamrolled by 1 Nexus raid because of quality > quantity issue.

    Now the game's mechanics have changed so that numbers = win. TTK drop and AOE caps, for a start, have rolled the dice in the zerg's favour.

    The truth is, you guys don't have the number of experienced players you once did (red in general). The whole numbers, TTK, new patch yada yada is what you tell yourselves to feel better about the situation. Red still outnumbers DC heavily, you just gotta get off the pedestal and train these people.


    [Edited to remove quote]
    Edited by ZOS_CoriJ on February 23, 2016 6:50PM
  • Satiar
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    He's not entirely wrong. All EP guilds want to small man and farm. Not one single elite map control guild, not even one. Zero. Not one single guild like Nexus, hijinx, Pride, red VE, even Havoc or IR or anyone who showed up to push keeps. Pact Militia does the lions share of work on EP now, and given the number of good players EP has I think that's just plain silly.

    Not even touching the CN vs VE thing, we both have our sides of the story there and it doesn't matter here.

    [Edited to remove quote]
    Edited by ZOS_CoriJ on February 23, 2016 6:41PM
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • Ghost-Shot
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    Elong wrote: »

    If you are referring to what Steve said I don't think it was intended as a dig, more so just saying how it is right now as we see it for EP guilds. When you guys can get a group together I think anyone who doesn't see you as a serious force is delusional. [snip]

    [Edited to remove quote and bait]
    Edited by ZOS_CoriJ on February 23, 2016 6:37PM
  • CN_Daniel
    CN_Daniel
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    As a side note, since we've lost all hope of this thread being constructive bc of derailment:

    Alt, then windows key, then esc esc will get you out of PvP loading screens!

    You can pst me for my Paypal address for your payment sending.

    Thank you.
  • Pchela
    Pchela
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    Elong wrote: »

    While the NA prime time lag does get to me and increases disdain for even wanting to pvp, we also have some members making new characters and we are grinding out passives and gear. Can't wait for new patch though. And I'm still learning to Templar.

    I see and understand multiple sides to the discussion and pvp is in a very weird state on our server. I've got toons homed on all campaign and I see a lot of EP who were once homes azuras homing other places since azuras last reset.

    [Edited to remove quote]
    Edited by ZOS_CoriJ on February 23, 2016 6:36PM
  • CN_Daniel
    CN_Daniel
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    Mojmir wrote: »

    When IC came out I wanted to go hardcore nado. You didn't like that. In preparation for TG we've been focusing on proxy. You don't like that.

    Next, I have decided, we will be killing you with 24 brawler spammers.


    [Edited to remove quote]
    Edited by ZOS_CoriJ on February 23, 2016 6:34PM
  • RDMyers65b14_ESO
    RDMyers65b14_ESO
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    JaJaLuka wrote: »
    CN / AK in Azura
    VE / HOD in TF
    HM / JW in Haderus
    k-hole ???

    No room for K-Hole. You are now assigned to BWB

    Pretty sure HM and HoD are the same guild. The callout "HM" in zone chat is for Heart of Daggerfall group, unless I'm confusing "HoD" for another guild. Send K-Hole to Had or something.

    Nope. Completely different groups. I won't go into detail but Harlocke decided to split from Heart of Daggerfall. The two groups run on different servers. Harlocke and her people are on Azura's while HoD runs on Haderus.

    And as I understand it, JW runs the sewers exclusively these days.
  • Mojmir
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    CN_Daniel wrote: »
    Mojmir wrote: »
    Satiar wrote: »
    Elong wrote: »
    CN_Daniel wrote: »
    Elong wrote: »
    CN_Daniel wrote: »
    Elong wrote: »
    CN_Daniel wrote: »
    But back to topic, and I'd apprecaite it if everyone would stop derailing the thread:

    Can we please have some dialogue here about everyone's plans....? If we split all alliance populations up we could have 3 campaigns with decent action and great ping...That's all I want.


    Anywhere that your horde doesn't go.

    Now you just make me what to figure out where you're at and go there. I remember getting steam rolled by Nexus for a long long time. I always wanted to go wherever they were. Maybe it's that the sides are more evenly matched now that makes you say that?
    Elong wrote: »
    CN_Daniel wrote: »
    Elong wrote: »
    CN_Daniel wrote: »
    Astien wrote: »
    TFL Moved to Azura's MONTHS before CN did. Your own Lil kitty can attest to that.
    mchermie wrote: »
    CN_Daniel wrote: »
    We ended at 1am EST and we had a max of 29 in Ts last night

    I've been in your group(s?) once, and you had 37 in TS..

    How many did we have last night? I'm trying to point, like usual, the statement is completely false. If you asked me how many we had in Ts when we had 37 id say 37.

    We weren't even running at the time he said. And B, we had roughly 50% of what he said, when we were running.... But thank you bae for adding your 2 cents.


    Yes, yes you were. And no, you didn't. I watched 3 raids stack into Chal.

    It doesn't even matter anymore to be honest, the game's gone to the dogs because of these actions over the last few months. I can't wait for the next patch.

    We are talking EST right? Maybe you live in a different time zone...

    I'm not sure how a timezone affects where and what you were doing. It's your choice to play that way, it's the denial, and hypocrisy, that annoys everyone. Just say you enjoy rolling the map against lower pops and nightcapping and be done with it.

    I remember getting steamrolled for a long time by Nexus and never complained like you do. Man up young blood.

    Yeah, your 3 raids got steamrolled by 1 Nexus raid because of quality > quantity issue.

    Now the game's mechanics have changed so that numbers = win. TTK drop and AOE caps, for a start, have rolled the dice in the zerg's favour.

    FYI never played for Nexus.

    The truth is, you guys don't have the number of experienced players you once did (red in general). The whole numbers, TTK, new patch yada yada is what you tell yourselves to feel better about the situation. Red still outnumbers DC heavily, you just gotta get off the pedestal and train these people.


    There's so much wrong with that statement that I'm not going to justify it any further.

    He's not entirely wrong tho. All EP guilds want to small man and farm. Not one single elite map control guild, not even one. Zero. Not one single guild like Nexus, hijinx, Pride, red VE, even Havoc or IR or anyone who showed up to push keeps. Pact Militia does the lions share of work on EP now, and given the number of good players EP has I think that's just plain silly.

    Not even touching the CN vs VE thing, we both have our sides of the story there and it doesn't matter here.

    LOL so sad coming from the emperors crutch, train your guys how to do something other than proxy det train.

    I assume this is directed at me...lol. When IC came out I wanted to go hardcore nado. You didn't like that. In preparation for TG we've been focusing on proxy. You don't like that.

    Next, I have decided, we will be killing you with 24 brawler spammers.

    well at least u admit your faults, i have more respect for you.
  • Satiar
    Satiar
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    Elong wrote: »

    Not digging at anyone. I'm talking about the fact that EP doesn't have any elite guilds focusing on map control and it's true. There's lots of good players, a few good guilds, but.. well... you know. No one runs big or hardly even medium size. And certainly no one makes hard pushes on the map anymore.

    The biggest action i've seen out of any organized EP group this last month is to take Glademist while DC and EP are trying to dethrone an AD emp (???????), take Roebeck while DC is attacking Arrius, or take Brindle when the nearest EP keep is BRK. I mean, there was an Emp group last night that was nice to see, I didn't really have the force on to fight it but it was still good to see organized action. And then it was promptly disbanded upon dethrone :/

    Honestly the dynamics between when Nexus ran and now are fairly similar. There was a bit more burst damage back than but burst is still super high right now. What changed is EP doesn't run groups like Nexus anymore. There's no 20 man EP group with the skills Nexus had doing things on the map and that sucks, basically means if I want to farm I go to Chalman and if I want GvG I go south to AD. Kinda messes up the whole RvRvR side of things.


    [Edited to remove quote]
    Edited by ZOS_CoriJ on February 23, 2016 6:38PM
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • DrummondWarrior
    Just to throw my two cents in:
    I am from the Xbone NA server and currently it is either Haderus that has the numbers and what is shaping up to be Skull of Corruption... Skull has been my home for some time and yes same thing that everyone has already stated... if you aint with a zerg, chances are not much will be accomplished.... its not impossible to take a keep with a group of 8-10 but close to....
    AD came to Skull originally cause of the same thing... lack of resistance... then DC started to push back and AD started to leave a little but then came EP and now a lot of the guilds are switching from Haderus to Skull, so lag city has arrived....

    It is unfortunate because there are a lot of the same issues that have already been stated... players seem to have forgotten what the intent of pvp was for... it has become an AP farming, and Emp trading arena... and the outer reach keeps (dragon claw, brindle, drakelowe) have no real tactical advantage to them other than transit lines so we are stuck in the train track of round the imperial city we go.... DC numbers in Skull are always high but most people are poking around in the sewers... wish this was separate from Cyrodill so that players that want to pvp dont have a wait time cause everyone is in the sewers...

    Pretty frustrating cause pvp is breaking down into a large rabble of bickering guilds, ap farming and emp trading.... Does anyone know about the 30 day campaigns for population amounts on the Xbox server NA? Sounds like that might be an option but....

    Zenimax sadly is playing a game of whack ah mole which in there gusto to fix a perceived problem.... they end up creating 3 more problems... I truly hope that they continue to improve and innovate new things for PvP or I am afraid that it will eventually die.
    A man fails seven times and rises eight times.
  • Elong
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    Yeah I'm sure it wasn't meant as a dig re-reading it, my bad. We would love to see more EP upping the game, losing Unru was a massive loss in my opinion, take the troll out of him and the boy could play and lead.
    Ghost-Shot wrote: »
    If you are referring to what Steve said I don't think it was intended as a dig at Haxus, more so just saying how it is right now as we see it for EP guilds. When you guys can get a group together I think anyone who doesn't see you as a serious force is delusional. If you are referring to what Daniel said well, just ignore him.

    Yeah very true. Next patch we'll be back no doubt, like Bees says a lot of us leveling or trying new toons and builds, we'll have more numbers I'm sure. It shouldn't be up to one guild though, there's always pop locks of Red during Prime Time, we've helped out lots of players with varying degrees of success, some are quite rude in zone chat but they're the minority. Need some more EP to step up!

    [Edited to remove quote]
    Edited by ZOS_CoriJ on February 23, 2016 6:54PM
  • Satiar
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    Elong wrote: »
    Yeah I'm sure it wasn't meant as a dig re-reading it, my bad. We would love to see more EP upping the game, losing Unru was a massive loss in my opinion, take the troll out of him and the boy could play and lead.

    Yeah very true. Next patch we'll be back no doubt, like Bees says a lot of us leveling or trying new toons and builds, we'll have more numbers I'm sure. It shouldn't be up to one guild though, there's always pop locks of Red during Prime Time, we've helped out lots of players with varying degrees of success, some are quite rude in zone chat but they're the minority. Need some more EP to step up!

    I agree, but having that guild be up front and center is a big inspiration to the faction. It doesn't have to be Haxus, it could be anyone. I'm just saying that the lack of that guild causes a lot of problems. When you have highly organized raids running on AD and DC fortifying the frontiers, it begins to create the mentality in the faction that lacks the guilds (EP) that you need huge and overwhelming numbers to push anything. And to a certain extent they're right. I don't care who it is, but someone's gotta do it.

    [Edited to remove quote]
    Edited by ZOS_CoriJ on February 23, 2016 6:53PM
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • Elong
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    Satiar wrote: »
    I agree, but having that guild be up front and center is a big inspiration to the faction. It doesn't have to be Haxus, it could be anyone. I'm just saying that the lack of that guild causes a lot of problems. When you have highly organized raids running on AD and DC fortifying the frontiers, it begins to create the mentality in the faction that lacks the guilds (EP) that you need huge and overwhelming numbers to push anything. And to a certain extent they're right. I don't care who it is, but someone's gotta do it.


    Pact is the hero EP needs.


    [Edited to remove quote]
    Edited by ZOS_CoriJ on February 23, 2016 6:55PM
  • heystreethawk
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    Re: the original question, I run Fantasia on Haderus (AD, 14-18 most nights) and we'll have to see how things shape up popwise, but we're likely to stay here after the patch unless there's a substantial, persisting population imbalance in favor of AD, which would be a drag. We prefer the guild versus guild thing if you follow me there so the substance of our potential regular opponents will play a meaty role too

    Way it stands now on Had, balance is a little tumultuous and unpredictable: usually, one side runs pretty deep for a while but disappears entirely after a big loss or two (or maybe it's just late and they need to get their snooze on). I will say that blue is the faction here that's able to have multiple 24-man guild groups rollin' at the same time nightly, so maybe hold off on bringing CN over unless something changes in that dept.
    GM of Fantasia
    I heard those symphonies come quick
  • mchermie
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    I will say that blue is the faction here that's able to have multiple 24-man guild groups rollin' at the same time nightly

    Josh, have you not seen DiG? :tongue:
    Retired
    NA DC
    K-Hole
    McHermie NB - AR 42
    McHermes DK - AR 18
    Lord Typh Templar - AR 11
  • heystreethawk
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    mchermie wrote: »
    I will say that blue is the faction here that's able to have multiple 24-man guild groups rollin' at the same time nightly

    Josh, have you not seen DiG? :tongue:

    OH MAN don't you think I want to jump in that juicy stack and pop off a proxy whenever I see em outside a keep? The chevrons haven't loaded yet and my bomber instincts are blasting off. They are why I added the qualifier nightly, in fact, because my understanding is that they only have those giiiiiaaaant groups two nights a week, whereas Tibtib and those other folks are more of a fixture. Like the Wolf Pack were
    GM of Fantasia
    I heard those symphonies come quick
  • Starshadw
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    CN_Daniel wrote: »
    Can we please communicate with each other now, and determine where everyone is going? Simply stacking everyone in TF is not the answer.

    Spread out to where? ZOS keeps closing campaigns, which only serves to compress the population further. There isn't a server out there right now (with the possible exception of Axe) where I'm not seeing major lag. Even BWB is horrendous during peak hours.


    [minor edit for quote]
    Edited by ZOS_CoriJ on February 23, 2016 6:29PM
  • bosmern_ESO
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    CN_Daniel wrote: »
    When IC came out I wanted to go hardcore nado. You didn't like that. In preparation for TG we've been focusing on proxy. You don't like that.

    Next, I have decided, we will be killing you with 24 brawler spammers.

    ...And the other group of 24 will still be proxi det training

    .
    Edited by ZOS_CoriJ on February 23, 2016 7:16PM
    ~Thallen~
  • CN_Daniel
    CN_Daniel
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    CN_Daniel wrote:
    When IC came out I wanted to go hardcore nado. You didn't like that. In preparation for TG we've been focusing on proxy. You don't like that.

    Next, I have decided, we will be killing you with 24 brawler spammers.

    ...And the other group of 24 will still be proxi det training

    And what was your excuse for last night then? We rolled with never more than 20 all night. Took you guys 3hrs to clear us from the Chal mine.

    [edit to remove quote]
    Edited by ZOS_CoriJ on February 23, 2016 7:15PM
This discussion has been closed.