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Wabba > Thorn > Chill > Azura > Maybe we learn? Can we please spread out?!

  • Weberda
    Weberda
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    Ishammael wrote: »
    k-hole (active?)

    @Ghostbane @DKsUnite @caeliusstarbreaker @MaximillianDiE @Keiryan

    Guys. GAIS! Are we active?

    I guess K-Hole needs a P.R. person or some such thing. Apparently folks think you guys have disappeared. I would set em' straight but that's a inter-DC thing and nobody in their right minds wants to get in the middle of something like that.
    Fernwood, EP Haderus NA
    Lo Behold, AD Thornblade NA (formerly Haderus, inactive)
  •  Jules
    Jules
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    NovaShadow wrote: »
    I'm confused.

    I sense this is a zerg complaint thread.

    But OP is well known for leading multiple raids for the sole purpose of stacking/lagging/zerging this one server.

    I must've missed something.

    Where's my lol button...

    omg POCKETMAMMOTH <3
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  • gw2only1b14_ESO
    gw2only1b14_ESO
    ✭✭✭
    CN_Daniel wrote: »
    Long ago my team separated from the majority of DC in the search of lag free PvP. We pioneered Azura. There was maybe 20 other DC here when we arrived. Now the campaign regularly has 2000-4000 homed there when it ends.

    We keep repeating the same cycle over again. Wabba (maybe something was before it I don't remember), then Thorn, then Chill, and now finally Azura. We mass stack one campaign (all alliances) until it becomes unbearable, then we separate (this time forcefully lol), then we all come back together again. Over and over we repeat this cycle.

    Obviously they're never going to be able to fix the lag (just re-read something from Nov 14 "We're close to pinpointing the issue" HAHAHA) nor will they ever make a rational choice regarding populations caps (you know, what your technology can reasonably support might be a good idea for what the cap should be? DERP).

    Sadly, [snip] it is up to the players to do their work for them....If we hope for there to still be PvP a year from now.


    Can we please communicate with each other now, and determine where everyone is going? Simply stacking everyone in TF is not the answer.


    [Edited for baiting commentary]


    Any server 2 bars
  • Glory
    Glory
    Class Representative
    CN / AK in Azura
    VE / HOD in TF
    HM / JW in Haderus
    k-hole ???

    No room for K-Hole. You are now assigned to BWB
    mDK will rise again.
    Rebuild Necromancer pet AI.

    @Glorious since I have too many characters to list

    Ádamant

    Strongly against Faction Lock
  • Zheg
    Zheg
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    ✭✭✭✭
    One of the main problems is 2 of the biggest DC guilds are homed in one campaign and should split up. VE + CN should be in different servers which will clear out the toxiic zone chat as well and stop this e-peen comparing contest. From what I recall these are the following DC guilds:

    CN, VE, AK, HoD, HM, JW, k-hole (active?)

    There needs to be a combination of 2 maximum guilds in one campaign with CN / VE not being in the same one.

    CN / AK in Azura
    VE / HOD in TF
    HM / JW in Haderus
    k-hole ???

    Problem solved. It may take awhile but the other factions will spread out in time. This whole "there is no one there to fight" mentality is what caused AZ to be pop locked 24/7 with AD/EP flocking there also.

    This is what TF currently looks like as there is no DC / EP opposition:

    Screenshot_20160213_122917_zpshz23aalq.png



    There are not enough guilds in yellow/red to make this work. Furthermore, even if it starts out evenly split, as soon as people start losing, they will move campaigns to fight what they think are easier enemies. On the one hand, as a raid lead if we were ever in that situation at some point you need to pull the plug and move to preserve morale. On the other hand, the pvper in me thinks it's a shame.

    By trying to do this kind of a split, you're also assuming that 1 yellow guild = 1 blue guild = 1 red guild and that is far from true. Some only get groups a few nights a week, some play every night, some have different numbers they're able to muster. The reason we always have an 'azuras' is because there is still population on the map even if a major guild isn't there for the night.

    I mean, we started out this way about 4 or so months ago, as Steve mentioned. We had amazeball fights on TF with minimal lag pretty much every night. Eventually guilds left for Azura. Steve is too kind to say so, but in my opinion, people left TF because fights were challenging, and there was easier prey on Azura at the time. People take the path of least resistance usually. As much as some claim they want tough fights, most of the time they'd prefer to farm pugs.
  • caeliusstarbreaker
    caeliusstarbreaker
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    Weberda wrote: »
    Ishammael wrote: »
    k-hole (active?)

    @Ghostbane @DKsUnite @caeliusstarbreaker @MaximillianDiE @Keiryan

    Guys. GAIS! Are we active?

    I guess K-Hole needs a P.R. person or some such thing. Apparently folks think you guys have disappeared. I would set em' straight but that's a inter-DC thing and nobody in their right minds wants to get in the middle of something like that.

    Haha Yes, we are still active. We have an ebb and flow to our grouping based off members real life obligations. However we are still in fact active.




    Or we a lulling you into a false sense of comfort. Either one.
    Edited by caeliusstarbreaker on February 19, 2016 4:37PM
    Rhage Lionpride DC Stamina Templar
    K-Hole
  • Dreyloch
    Dreyloch
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    Satiar wrote: »
    Cody wrote: »
    this is not going to happen unless some changes are made, too many people refuse to step outside the norm of going to "the most competitive server".

    The only way for this idea to work is if some of the elite PvP guilds in AS leave and go to another campaign, and make that campaign competitive. that means sticking it out thru the PvDooring nonsense, getting some competition wanting players in, over taking the buff server people, and making sure the campaign is balanced to the point it can be competitive on its own. this of course is not an easy task, but I witnessed it done first hand on Haderus, so it can be done.

    once this process is complete, those same guilds would need to STAY, not go back to AS after a month, but STAY IN THE CAMPAIGN. Haderus was competitive until all those guilds went back to lagblade, then lacidon and his crew took over again and it once again became a buff server. We need commitment!:D

    I'm still sad about TF. Little zerging, lots of GvG, it was awesome. Why everyone left I still don't know.

    Most left because certain AD and EP emps had a deathlock on the keeps and went so far as to push back to gates. On multiple occasions I've come out to try and get a gate keep back only to be met by the emp and his cronies. This is because they had absolutely nothing better to do? Lol, this also makes people NOT want to come to cyrodiil, or just move servers where they have numbers, which starts a cycle of decaying populations.

    If you were good enough and had enough people to get emp in the first place, you can do it again. There's no need for that kind of childish gameplay. I don't know how it is on Azura's,.Personally, I just don't understand how anyone can play there with that amount of lag during prime time. I'm not sure why ya all haven't moved already.

    I'll even go farther and say this no CP thing isn't going to work. TF will get over run making the same situation. ZoS while listening to the cry of the casual and inexperienced PvP'ers only made the mistake of making this coming ruleset on the WRONG server. It should've been started off on a 7 day to see how it goes.
    "The fear of Death, is often worse than death itself"
  • BigTone
    BigTone
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    One of the main problems is 2 of the biggest DC guilds are homed in one campaign and should split up. VE + CN should be in different servers which will clear out the toxiic zone chat as well and stop this e-peen comparing contest. From what I recall these are the following DC guilds:

    CN, VE, AK, HoD, HM, JW, k-hole (active?)

    There needs to be a combination of 2 maximum guilds in one campaign with CN / VE not being in the same one.

    CN / AK in Azura
    VE / HOD in TF
    HM / JW in Haderus
    k-hole ???

    Problem solved. It may take awhile but the other factions will spread out in time. This whole "there is no one there to fight" mentality is what caused AZ to be pop locked 24/7 with AD/EP flocking there also.

    This is what TF currently looks like as there is no DC / EP opposition:

    Screenshot_20160213_122917_zpshz23aalq.png



    Actually zone chat has been better lately. Also, as far as raid size, VE runs no more than one group, while I know that some of the other guilds mentioned often run 2+ raids. The "spread out" concept is not something that can be achieved without ZoS unfortunately. If CN were to move to a different server than those slots would be filled by a different guild or pugs. My friend mentioned that the AD queue for Azura last night was 53. There is a lot of people that all want to play in the same campaign, since that is where the action is. When I solo around in the morning I don't want to go to a map that is all one color, as is such in Haderus or TF during off peak hours. Say what you want about Azura, but the map and population are usually even and the for the most part holds the best competition.
    Big'Tone-V16 DC Sorc AR31
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    Chunky'Tone-33 DC DK (BWB beast)

    Worst NB NA
    Roll dodging magicka sorc


    "Do you know why they call him Big'Tone?"
  • Dreyloch
    Dreyloch
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    One of the main problems is 2 of the biggest DC guilds are homed in one campaign and should split up. VE + CN should be in different servers which will clear out the toxiic zone chat as well and stop this e-peen comparing contest. From what I recall these are the following DC guilds:

    CN, VE, AK, HoD, HM, JW, k-hole (active?)

    There needs to be a combination of 2 maximum guilds in one campaign with CN / VE not being in the same one.

    CN / AK in Azura
    VE / HOD in TF
    HM / JW in Haderus
    k-hole ???

    Problem solved. It may take awhile but the other factions will spread out in time. This whole "there is no one there to fight" mentality is what caused AZ to be pop locked 24/7 with AD/EP flocking there also.

    This is what TF currently looks like as there is no DC / EP opposition:

    Screenshot_20160213_122917_zpshz23aalq.png



    Couple things here, I know 5 of those guilds. No idea who HM and JW are. Also, while not being in AK anymore, I think you would be hard pressed to separate them from HoD. They work well together. If anyone remembers EHJ, they are slowly coming back into the fold. For now it looks like the norm will be less than 20 people at any given time.

    Edit: I in no way speak for AK. Just providing an observation. Their leaders make their own choices.
    Edited by Dreyloch on February 19, 2016 5:22PM
    "The fear of Death, is often worse than death itself"
  • ataggs
    ataggs
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    One of the main problems is 2 of the biggest DC guilds are homed in one campaign and should split up. VE + CN should be in different servers which will clear out the toxiic zone chat as well and stop this e-peen comparing contest. From what I recall these are the following DC guilds:

    CN, VE, AK, HoD, HM, JW, k-hole (active?)

    There needs to be a combination of 2 maximum guilds in one campaign with CN / VE not being in the same one.

    CN / AK in Azura
    VE / HOD in TF
    HM / JW in Haderus
    k-hole ???

    Problem solved. It may take awhile but the other factions will spread out in time. This whole "there is no one there to fight" mentality is what caused AZ to be pop locked 24/7 with AD/EP flocking there also.

    This is what TF currently looks like as there is no DC / EP opposition:

    Screenshot_20160213_122917_zpshz23aalq.png



    The toxic zone chat won't end either. The bad faction relations extend beyond CN and VE. I don't think many DC guilds would be on the same server as CN if there was a choice, but no one wants to PV-door stuff either.
      Confirmed Casual
    • Templar DC- Zee Taggs
    • Templar EP- Zoola
    • Templar AD- Old Zoola
  • MountainHound
    MountainHound
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    BigTone wrote: »
    One of the main problems is 2 of the biggest DC guilds are homed in one campaign and should split up. VE + CN should be in different servers which will clear out the toxiic zone chat as well and stop this e-peen comparing contest. From what I recall these are the following DC guilds:

    CN, VE, AK, HoD, HM, JW, k-hole (active?)

    There needs to be a combination of 2 maximum guilds in one campaign with CN / VE not being in the same one.

    CN / AK in Azura
    VE / HOD in TF
    HM / JW in Haderus
    k-hole ???

    Problem solved. It may take awhile but the other factions will spread out in time. This whole "there is no one there to fight" mentality is what caused AZ to be pop locked 24/7 with AD/EP flocking there also.

    This is what TF currently looks like as there is no DC / EP opposition:

    Screenshot_20160213_122917_zpshz23aalq.png



    Actually zone chat has been better lately. Also, as far as raid size, VE runs no more than one group, while I know that some of the other guilds mentioned often run 2+ raids. The "spread out" concept is not something that can be achieved without ZoS unfortunately. If CN were to move to a different server than those slots would be filled by a different guild or pugs. My friend mentioned that the AD queue for Azura last night was 53. There is a lot of people that all want to play in the same campaign, since that is where the action is. When I solo around in the morning I don't want to go to a map that is all one color, as is such in Haderus or TF during off peak hours. Say what you want about Azura, but the map and population are usually even and the for the most part holds the best competition.

    The few times I have been back in Azura zone chat still seems like gob shites talking shite.

    Numerous times I see AD pop locked on Azura with 3 bars on TF whereby DC is pop locked on Azura and 1 bar on TF. If 53 people are queuing, they should go to TF but that wont happen as half of their guild is in Azura.

    It is a *** up system but guilds can do more to help the problem. You never know if a guild does move bck to TF, maybe EP and AD guilds will follow :)
  • Ghostbane
    Ghostbane
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    Weberda wrote: »
    Ishammael wrote: »
    k-hole (active?)

    @Ghostbane @DKsUnite @caeliusstarbreaker @MaximillianDiE @Keiryan

    Guys. GAIS! Are we active?

    I guess K-Hole needs a P.R. person or some such thing. Apparently folks think you guys have disappeared. I would set em' straight but that's a inter-DC thing and nobody in their right minds wants to get in the middle of something like that.

    Nah, we don't have all our eggs in one basket. Like my Ma used to say, commitment is a terrible thing.

    We go to where the performance is gud and the fights be gud, otherwise we are RPing in Stormhaven. All welcome.
    {★★★★★ · ★★★★★ · ★★ · ★★★★★}
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    Addons
  • Manoekin
    Manoekin
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    Wabba was amazing though until someone figured out you could stack three raids on top of each other all spamming healing springs.
  • Ishammael
    Ishammael
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    Manoekin wrote: »
    Wabba was amazing though until someone figured out you could stack three raids on top of each other all spamming healing springs.

    I would love to be able to support the old-school population caps... :'(
    Edited by Ishammael on February 19, 2016 5:52PM
  • GRxKnight
    GRxKnight
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    It's pretty obvious where a lot of the player base is going to go, at least those with a decent amount of cp...we effectively wool be funneled into two campaigns with axe being terrible, azura's being no cp...leaving us with haderus and tf as the two main choices...i can see tf becoming what azura's is now
    Member of Victorem, RÁGE ; Decibel Alumni (RIP)

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    Lorelie Aedel: VR16 AD Templar; Alliance Rank 8
  • Minno
    Minno
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    One of the main problems is 2 of the biggest DC guilds are homed in one campaign and should split up. VE + CN should be in different servers which will clear out the toxiic zone chat as well and stop this e-peen comparing contest. From what I recall these are the following DC guilds:

    CN, VE, AK, HoD, HM, JW, k-hole (active?)

    There needs to be a combination of 2 maximum guilds in one campaign with CN / VE not being in the same one.

    CN / AK in Azura
    VE / HOD in TF
    HM / JW in Haderus
    k-hole ???

    Problem solved. It may take awhile but the other factions will spread out in time. This whole "there is no one there to fight" mentality is what caused AZ to be pop locked 24/7 with AD/EP flocking there also.

    This is what TF currently looks like as there is no DC / EP opposition:

    Screenshot_20160213_122917_zpshz23aalq.png



    Haven't been on TF recently (PTS salt), but my time I do spend sees the need to only a few small groups that are coordinating to keep it stalemate and consistent.

    With that said, splitting main guilds is a good idea until we realize AD won't fight VE or CN on TF.
    Dreyloch wrote: »
    One of the main problems is 2 of the biggest DC guilds are homed in one campaign and should split up. VE + CN should be in different servers which will clear out the toxiic zone chat as well and stop this e-peen comparing contest. From what I recall these are the following DC guilds:

    CN, VE, AK, HoD, HM, JW, k-hole (active?)

    There needs to be a combination of 2 maximum guilds in one campaign with CN / VE not being in the same one.

    CN / AK in Azura
    VE / HOD in TF
    HM / JW in Haderus
    k-hole ???

    Problem solved. It may take awhile but the other factions will spread out in time. This whole "there is no one there to fight" mentality is what caused AZ to be pop locked 24/7 with AD/EP flocking there also.

    This is what TF currently looks like as there is no DC / EP opposition:

    Screenshot_20160213_122917_zpshz23aalq.png



    Couple things here, I know 5 of those guilds. No idea who HM and JW are. Also, while not being in AK anymore, I think you would be hard pressed to separate them from HoD. They work well together. If anyone remembers EHJ, they are slowly coming back into the fold. For now it looks like the norm will be less than 20 people at any given time.

    Edit: I in no way speak for AK. Just providing an observation. Their leaders make their own choices.

    JW = Jabberwocky. You have heard of them (particularly their guild lead Eqypt.).

    HM sounds like Harlocke?
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • fastolfv_ESO
    fastolfv_ESO
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    sigh HM is BoD's invite string (dont ask why it wasnt the guilds initials) weve ran 1-2 raids every night on azuras for about 3 months now, and no not together. But we play for the faction not to pharm AP so we try to avoid the forum pissing contests
  • Satiar
    Satiar
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    HM pretty much exclusively hits objectives and such. Until they came along I'd forgotten what it felt like to work with a guild for map control
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • imredneckson
    imredneckson
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    I still have one toon that's homed on Bloodthorn and guested Wabbajack

    http://orig01.deviantart.net/3b2b/f/2016/050/9/5/screenshot_20150902_091038_by_eso_picture-d9scgrj.png
    Legions of Mordor Guild Officer
    Member of the GvG Community

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  • Gol Barr
    Gol Barr
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    hey maybe like... Group Only Campaigns....
  • NACtron
    NACtron
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    One of the main problems is 2 of the biggest DC guilds are homed in one campaign and should split up. VE + CN should be in different servers which will clear out the toxiic zone chat as well and stop this e-peen comparing contest. From what I recall these are the following DC guilds:

    CN, VE, AK, HoD, HM, JW, k-hole (active?)

    There needs to be a combination of 2 maximum guilds in one campaign with CN / VE not being in the same one.

    CN / AK in Azura
    VE / HOD in TF
    HM / JW in Haderus
    k-hole ???

    Problem solved. It may take awhile but the other factions will spread out in time. This whole "there is no one there to fight" mentality is what caused AZ to be pop locked 24/7 with AD/EP flocking there also.

    This is what TF currently looks like as there is no DC / EP opposition:

    Screenshot_20160213_122917_zpshz23aalq.png



    This seems reasonable and thought out. Sadly I can't see this working. I can't imagine any major guilds staying in Azuras Star and dealing with a game built around CP and now has no CP. I'm on the EP side and I have yet to meet a major guild that is planning on staying. Some are moving to haddy and some are moving to TF. Funny thing is a few moved already as you can tell from EP's current situation.

    DC guilds like CN wouldn't stay around to farm pugs right? ;) Also since haddy and TF are probs going to be the only campaigns people play expect both to be zergy and laggy like Azuras today. I personally enjoyed Azuras star and I'm looking forward to the next ultra competive campaign to fight in. I also I hope we run into our freinds CN and VE there as they provide our favorite challenges to overcome. It just wouldn't be the same ;)
    Edited by NACtron on February 20, 2016 9:11AM
    Pact Militia GM
    Nikolai the Nord - Stamplar

  • Dyride
    Dyride
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    .
    Edited by Dyride on February 20, 2016 3:36AM
    V Є H Є M Є И C Є
      Ḍ̼̭͔yride

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    1. AJ_1988
      AJ_1988
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      One of the main problems is 2 of the biggest DC guilds are homed in one campaign and should split up. VE + CN should be in different servers which will clear out the toxiic zone chat as well and stop this e-peen comparing contest. From what I recall these are the following DC guilds:

      CN, VE, AK, HoD, HM, JW, k-hole (active?)

      There needs to be a combination of 2 maximum guilds in one campaign with CN / VE not being in the same one.

      CN / AK in Azura
      VE / HOD in TF
      HM / JW in Haderus
      k-hole ???

      Problem solved. It may take awhile but the other factions will spread out in time. This whole "there is no one there to fight" mentality is what caused AZ to be pop locked 24/7 with AD/EP flocking there also.

      This is what TF currently looks like as there is no DC / EP opposition:

      Screenshot_20160213_122917_zpshz23aalq.png



      That's what all campaigns but azuras star looks like on xb1 EU
    2. OtarTheMad
      OtarTheMad
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      It's always a cycle, everyone runs to one campaign because the others usually are silent. As someone else mentioned before as well, I am not sure that us AD or EP have enough competitive guilds to go around. My guild is starting to get off the ground again but we need more practice/time Pvping. Although I will say TF was lively tonight, a lot of good fights.. my guild members and I had a blast.

      The vicious "everyone to one campaign" cycle started with Auriel's Bow and Wabbajack. I can only imagine how empty Azura's will be when it becomes the no CP campaign and what that'll mean for Haderus and Trueflame. Maybe Axe gets some action too.
      Edited by OtarTheMad on February 20, 2016 4:16AM
    3. donJay
      donJay
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      [quote=

      This is what TF currently looks like as there is no DC / EP opposition:

      Screenshot_20160213_122917_zpshz23aalq.png



      [/quote]


      We just brought some EP action to TF, can't wait for some good fights :)
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    4. NBrookus
      NBrookus
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      OtarTheMad wrote: »
      Although I will say TF was lively tonight, a lot of good fights.. my guild members and I had a blast.

      Ditto; it was awesome to see EP showing strong.

      Even if it was all yellow again this morning.
    5. MaximillianDiE
      MaximillianDiE
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      Weberda wrote: »
      Ishammael wrote: »
      k-hole (active?)

      @Ghostbane @DKsUnite @caeliusstarbreaker @MaximillianDiE @Keiryan

      Guys. GAIS! Are we active?

      I guess K-Hole needs a P.R. person or some such thing. Apparently folks think you guys have disappeared. I would set em' straight but that's a inter-DC thing and nobody in their right minds wants to get in the middle of something like that.

      Haha Yes, we are still active. We have an ebb and flow to our grouping based off members real life obligations. However we are still in fact active.




      Or we a lulling you into a false sense of comfort. Either one.

      We're very much still active as any of the competitive guilds can tell you although not running as much as we did due to leadership work commitments. That said K-Hole is often found on Haderus until the DC zerg gets rolling to the point that we look at other servers to decide which is the most opposition dominated (usually AD at this point in the game) and go there as there really is no challenge left on Haderus at that point and we're only damaging the game on that server by sticking around and continuing to donkey punch the opposition once they're down. If we have enough still awake on Oceanic time we tend to follow the population to AS as the lag isn't too bad in NA off peak hours, although that's an exception rather than a rule as most members are NA based.

      One of Slywolf's pack whispered Rhage one day back on TF that we were "barbarians" which is sort of true in that we tend to be nomadic and try to look to head to places where (a) we get outnumbered fights as they're the most challenging and shift there once Had has been turned back to Blue from the blanket of yellow (that it tends to be turned once all the DC log off at night) and (b) we get a relatively lag free environment where our skills are actually usable which tends to rule out AS in NA primetime which is why we very rarely make an appearance there and may seem inactive to some of you.
      Edited by MaximillianDiE on February 21, 2016 9:04PM
      Maximillian Die Caesar - DC - [K-Hole] Retired
      Maximillian AD [[DiE]
      Retired
    6. tonemd
      tonemd
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      Sounds like people have already made up their minds about leaving AS after it goes no CP. But isn't thiS test to see if all this extra power we have access to contributes to the lag? If everyone leaves Azuras, even for the ideas presented in this thread, it will not be a true test.

      Even if guilds decide to separate, I would hope you all would keep AS as is for at least a week into Thieves Guild


    7. Elong
      Elong
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      Elong wrote: »
      Daniel is talking about spreading out though last night people in zone had tagged 108 players on our scroll temple....

      Yeah and Yellow brings 80 people to capture Ash when EP has both emperor and one of their scrolls. Let's not try and play the blame game here, because every faction stacks, zergs, whatevers.

      That's not the point though, which is that the OP is a hypocrite.

      Meh you probably have better perspective on that than me, since I don't have to fight him.

      The whole campaign has been thoroughly miserable on AZ.
    8. bosmern_ESO
      bosmern_ESO
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      tonemd wrote: »
      Sounds like people have already made up their minds about leaving AS after it goes no CP. But isn't thiS test to see if all this extra power we have access to contributes to the lag? If everyone leaves Azuras, even for the ideas presented in this thread, it will not be a true test.

      Even if guilds decide to separate, I would hope you all would keep AS as is for at least a week into Thieves Guild


      They are making Azuras no CP because there was an endless QQ about Champion points and that "its not fair that X player puts more time and effort into the game than Y player"

      ZoS and the players already know what causes lag, its when a large group of players collide in a small area and the server has a massive burst of numbers going through them. If the player base was equally spread across the servers and there wasn't a high density of players in 2 areas of the map the servers would run fine.

      Lag wouldn't be a problem if there wasn't poor design. Right now the more people stacked the stronger they are, They do more damage, get more healing, get more ultimates (barriers), and most of all, they get damage mitigation so they take less damage the more they have. It could easily be fixed if AoE's scaled up in damage rather than down, so players take more damage if they have a lot stacked in one area. but according to ZoS "That would negatively effect PvE because it would turn PvE into stacking mobs and AoEing them down" Which makes me believe they've never run a trial before.

      Not only that there is only so much on the map you can do. There is one line of keeps in between each faction.
      AD-EP: Alessia-sej-BRK
      AD-DC: Roe-nikel-Ash
      DC-EP:Aleswell-Bleakers-Chalman

      Yes, there are the outer keeps (Dragonclaw, Drakelow, Brindle) but they aren't important because they are not scroll keeps or Emperor keeps. But that leaves the alliances to fight pretty much on a train track, we're forced to run in one line to other factions, which leads to a high amount of players colliding at single keeps. There needs to be more than just the emperor keeps, or just more keeps in general to spread players across the map, cyrodiil is massive and players are only populating like 10% of it.

      There really is only one way to spread out at the moment, an example of that could be a group of DC could run past Nikel and roe and take Faregyl, but all that does is take them away from the map.
      ~Thallen~
    This discussion has been closed.