The haves and have nots in PVP

  • Dreyloch
    Dreyloch
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    Nestor wrote: »
    1. Gear is not all that important. Yes, the Min-Maxers are now all getting a posse together to hunt me down but its the truth. A good player in moderate gear is still better than a moderate player in great gear. Same with Champ points to an extent. Can gear have an impact on the outcome, sure, but is it the prevailing factor as to why one player wins over another? Nope. Look at your Death Recaps, its not 10% less gear that is killing you, its the other players skill rotations.
    2. The catch up mechanic for Champ Points is quite good actually. It does not take all that long to get to 300 points. And once at 300 points, your going to be on par with those who are at the current cap of 501. Heck I have gained from 300 to 450 since Orsinium came out and that is with 0 grinding, just doing the quests up there with 4 alts and that is on the lean part of the catch up curve.
    3. I guess you have not seen the new AP requirements for levels in the PTS. It will be much easier to obtain these skills with Thieves Guild
    4, 5, and 6. Yes, these take practice and it all part of getting good.

    The point is...any one of those things is not critically impactful but if you combine all of them together, it just puts you at such a HUGH disadvantage that its impossible to even compete.

    I am looking forward to PVPing on a chamion point less campaign. I am curious how much that adds to the defense of some of these unkillable players.

    I wouldn't hold my breath to see many of those players in that enviroment. Many builds are based off that CP system now depending on how many you have. Besides that, who'd be willing give up any inkling of an advantage over you? Or anyone else for that matter.Very few might, but I would consider those to be beyond competitive, and truly skilled. Making for many deaths at your expense =/
    "The fear of Death, is often worse than death itself"
  • gw2only1b14_ESO
    gw2only1b14_ESO
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    Speely wrote: »
    New players SHOULD get stomped if they compete against competent vets. WTF world are we living in here when someome with A) more time invested and thus B ) better gear, and C) more experience playing the game to get good at it should NOT have a considerable advantage against newcomers?? I mean are we handing out participation medals in the form of AP now? Losing means learning. Learning means getting better. Getting better means having an advantage over those who have learned less. Beautiful cycle of life. Play to win.

    Yes yes they are, in the Assault skill line there going for the level play field approach
  • reften
    reften
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    Casual gamer, I have one character. Think about 400 CPs, all V16 gear, 75% yellow. I still get my butt kicked often times 1 on 1, but hold my own.

    If you're rolling in Cyrodiil at less than V16, with less than V16 purple gear, and 100 CPs, plus you are not that good at these games...

    ...then maybe these games aren't right for you.
    Reften
    Bosmer (Wood Elf)
    Moonlight Crew (RIP), Misfitz (RIP), Victorem Guild

    VR16 NB, Stam build, Max all crafts.

    Azuras & Trueflame. Mostly PvP, No alts.

    Semi-retired till the lag is fixed.

    Love the Packers, Bourbon, and ESO...one of those will eventually kill me.
  • Dreyloch
    Dreyloch
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    Here is a solution for you OP. Blackwater Blade server. If the gap is too wide for you to overcome. If you think you'll never catch up. That is the server you need to stay on. Level as many alts as you want, but understand at VR1 you have to make a new toon. This way you'll always be playing with new PvP'ers. You'll always have a certain level of gear. You always have a certain level of skills. You'll always have a certain lack of understanding on why people get to these highest points in the game.

    I want a Lamborghini in my garage. I could attain it if I found a way and the will to make the money to get it. But I am kinda lazy. Therefore no sweet ride for me. Therefore no easy climb for you (in comparison).Does it kinda suck? Yeah. Can you overcome it? You sure could. Just like anyone else out there could if they applied themselves.
    "The fear of Death, is often worse than death itself"
  • gw2only1b14_ESO
    gw2only1b14_ESO
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    Speely wrote: »
    New players SHOULD get stomped if they compete against competent vets. WTF world are we living in here when someome with A) more time invested and thus B ) better gear, and C) more experience playing the game to get good at it should NOT have a considerable advantage against newcomers?? I mean are we handing out participation medals in the form of AP now? Losing means learning. Learning means getting better. Getting better means having an advantage over those who have learned less. Beautiful cycle of life. Play to win.

    Yes yes they are, in the Assault skill line there going for the level play field approach
    Dreyloch wrote: »
    Here is a solution for you OP. Blackwater Blade server. If the gap is too wide for you to overcome. If you think you'll never catch up. That is the server you need to stay on. Level as many alts as you want, but understand at VR1 you have to make a new toon. This way you'll always be playing with new PvP'ers. You'll always have a certain level of gear. You always have a certain level of skills. You'll always have a certain lack of understanding on why people get to these highest points in the game.

    I want a Lamborghini in my garage. I could attain it if I found a way and the will to make the money to get it. But I am kinda lazy. Therefore no sweet ride for me. Therefore no easy climb for you (in comparison).Does it kinda suck? Yeah. Can you overcome it? You sure could. Just like anyone else out there could if they applied themselves.

    well at VR 1 he can go the the non CP Azura star once the new patch hits
  • tanstaafl82b14_ESO
    tanstaafl82b14_ESO
    Soul Shriven
    I read through this entire thread for amusement mostly because it is the same thread I've seen before in multiple other games. Basically it boils down to all the people who "earned" their advantages wanting to keep them no matter what. They'd rather see the game burn (or more likely die off due to lack of population) than make it easier for new blood to join.

    Never mind that most of them gained all their advantages a long time ago when nobody else had them and didn't have to face people who were fully pimped out. It is obviously that the other folks are just lazy, not that they don't want to get rofl-stomped over and over and over again for someone else's amusement. Yep...just lazy. That's it. Kids these days, blah, blah, blah.

    And, of course, those with the advantages will cry foul and flee when their advantage from grinding gets whittled down and suddenly it is their skill (or lack thereof) that gets exposed. Their egos can't handle that suddenly their grind gained advantage was the cause of their winning and not "skill" as most of them like to claim.

    SSDD.

    Anyway, return to your denial fest.
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