Lord Xanhorn wrote: »1. Gear is not all that important. Yes, the Min-Maxers are now all getting a posse together to hunt me down but its the truth. A good player in moderate gear is still better than a moderate player in great gear. Same with Champ points to an extent. Can gear have an impact on the outcome, sure, but is it the prevailing factor as to why one player wins over another? Nope. Look at your Death Recaps, its not 10% less gear that is killing you, its the other players skill rotations.
2. The catch up mechanic for Champ Points is quite good actually. It does not take all that long to get to 300 points. And once at 300 points, your going to be on par with those who are at the current cap of 501. Heck I have gained from 300 to 450 since Orsinium came out and that is with 0 grinding, just doing the quests up there with 4 alts and that is on the lean part of the catch up curve.
3. I guess you have not seen the new AP requirements for levels in the PTS. It will be much easier to obtain these skills with Thieves Guild
4, 5, and 6. Yes, these take practice and it all part of getting good.
The point is...any one of those things is not critically impactful but if you combine all of them together, it just puts you at such a HUGH disadvantage that its impossible to even compete.
I am looking forward to PVPing on a chamion point less campaign. I am curious how much that adds to the defense of some of these unkillable players.
New players SHOULD get stomped if they compete against competent vets. WTF world are we living in here when someome with A) more time invested and thus B ) better gear, and C) more experience playing the game to get good at it should NOT have a considerable advantage against newcomers?? I mean are we handing out participation medals in the form of AP now? Losing means learning. Learning means getting better. Getting better means having an advantage over those who have learned less. Beautiful cycle of life. Play to win.
New players SHOULD get stomped if they compete against competent vets. WTF world are we living in here when someome with A) more time invested and thus B ) better gear, and C) more experience playing the game to get good at it should NOT have a considerable advantage against newcomers?? I mean are we handing out participation medals in the form of AP now? Losing means learning. Learning means getting better. Getting better means having an advantage over those who have learned less. Beautiful cycle of life. Play to win.
Here is a solution for you OP. Blackwater Blade server. If the gap is too wide for you to overcome. If you think you'll never catch up. That is the server you need to stay on. Level as many alts as you want, but understand at VR1 you have to make a new toon. This way you'll always be playing with new PvP'ers. You'll always have a certain level of gear. You always have a certain level of skills. You'll always have a certain lack of understanding on why people get to these highest points in the game.
I want a Lamborghini in my garage. I could attain it if I found a way and the will to make the money to get it. But I am kinda lazy. Therefore no sweet ride for me. Therefore no easy climb for you (in comparison).Does it kinda suck? Yeah. Can you overcome it? You sure could. Just like anyone else out there could if they applied themselves.