We know they are currently not working on Spellcrafting and it is most likely going to be abandoned like the PvP portion of the Justice system .
If this will be the case (And I'm not asking for this anytime soon) I would like to wonder what will happen to the massive number of abilities that were going to be implemented with the system. I wonder because Spellcrafting was going to be how ZOS added in the other schools of Magic bedsides Destruction and Restoration such as Illusion, Conjuration and Alteration.
I would love to see these types of skills added (Not anytime soon, don't worry) because of the variation it would add to builds. Also I just love the idea of all those new abilities. (Again, not anytime this year / soon due to balancing etc)
If Spellcrafting isn't removed then great. When it's added this one will be a happy Khajiit.
However if Spellcrafting is not added, how do you think ZOS will implement the number of skills if at all?
Doncellius wrote: »@keybaud There is already so much code and work done on the Spellcrafting system, plus it is very much requested. Dropping the PvP portion of the Justice System is totally different from this. Many would actually leave if they announced that Spellcrafting was finished due to its significance within Elder Scrolls games.
It has been delayed for a year due to the huge amount of current balance issues (why not add Spellcrafting now, then rebalance?). Give them time, it'll come
Doncellius wrote: »@keybaud There is already so much code and work done on the Spellcrafting system, plus it is very much requested. Dropping the PvP portion of the Justice System is totally different from this. Many would actually leave if they announced that Spellcrafting was finished due to its significance within Elder Scrolls games.
It has been delayed for a year due to the huge amount of current balance issues (why not add Spellcrafting now, then rebalance?). Give them time, it'll come
My dream mmo would be eso with no classes, just the usual TES skills. Blade, Block, Destruction, Sneak etc etc. There would be spellcrafting for all these spell schools and the equivalent for weapon"schools". This would make combat completely open, no balance issues, just freedom to play how you want and be what you want and evolve in time.
I know this wont happen in this title, but maybe for the future in another game. One can only hope:)
strikeback1247 wrote: »My dream mmo would be eso with no classes, just the usual TES skills. Blade, Block, Destruction, Sneak etc etc. There would be spellcrafting for all these spell schools and the equivalent for weapon"schools". This would make combat completely open, no balance issues, just freedom to play how you want and be what you want and evolve in time.
I know this wont happen in this title, but maybe for the future in another game. One can only hope:)
You mean skyrim? :^)
strikeback1247 wrote: »My dream mmo would be eso with no classes, just the usual TES skills. Blade, Block, Destruction, Sneak etc etc. There would be spellcrafting for all these spell schools and the equivalent for weapon"schools". This would make combat completely open, no balance issues, just freedom to play how you want and be what you want and evolve in time.
I know this wont happen in this title, but maybe for the future in another game. One can only hope:)
You mean skyrim? :^)
Take any TES game, same will apply to them. And Skyrim was great in 2011, still is to some degree.