I don't support any of the three options provided.
I truly believe that player skill, in combination with proper itemization and statistical min/maxing is what prevails in terms of damage.
1. Proper itemization - i.e. wearing sets that compliment your build type.
2. Statistical min/maxing - i.e. thorough testing of all viable combinations of sets, buffs, and rotations.
3. Player skill - allows one to properly implement options 1 & 2 in practice.
People have been proving builds on every end of the spectrum for a long time. Even now I know of two builds, one is magicka and the other is stamina, that both give each other a run for their septims, in both pve and pvp. And both are highly regarded as the current meta and OP relative to all else. Of course, the last part of this statement is too subjective to take seriously, but the point is that it doesn't matter.
It's not the car, but the driver.
SemiD4rkness wrote: »
@Iyas but sorcs can oneshot people with mines and hardened never actually gets broken
Seriously though, it all depends on the specific builds. Atm for pure solo open world / duelling i would say stamina DK, magicka NB and stamina NB are the strongest classes, in that order.
Generally, regardless of things like itemization, possible charackter stats and CP disparities, Stamina mostly has the better weapon skills ( dual wield being the big *** exception) while magicka mostly benefits from strong class abilities.
Also, while it is sad this even has to be considered impactful in balance, stamina has way better exploits. Axeploiting and reverb shenanigans easily beat that bit of magicka mag players exploit out of harness . (Those are the most common exploits I see these days).
There's something wrong, then, with my Vr1 sorc i get jumped by zergs and they take a good 2 minutes to finally kill me with myself using only shield shield, streak a bit, shield shield shield shield, streak further, shield shield shield...DEATHquidox wrote: »I die a lot as a sorc with my shields, yeah I go in by myself trying to fight 3 other vet 16s but I still die pretty fast like almost instantly
clayandaudrey_ESO wrote: »I don't support any of the three options provided.
I truly believe that player skill, in combination with proper itemization and statistical min/maxing is what prevails in terms of damage.
1. Proper itemization - i.e. wearing sets that compliment your build type.
2. Statistical min/maxing - i.e. thorough testing of all viable combinations of sets, buffs, and rotations.
3. Player skill - allows one to properly implement options 1 & 2 in practice.
People have been proving builds on every end of the spectrum for a long time. Even now I know of two builds, one is magicka and the other is stamina, that both give each other a run for their septims, in both pve and pvp. And both are highly regarded as the current meta and OP relative to all else. Of course, the last part of this statement is too subjective to take seriously, but the point is that it doesn't matter.
It's not the car, but the driver.
100% agree with this. People who play well excel at both. You can try to nerf these players but skill trumps nerfs always. That is why good players can dominate on builds that people say are bad.
Magicka. Burst damage or gtfo. Have yall seen magicka sorcerers? they can tank and do ridiculous dps. They can use magicka detonation and stack that with curse, crystal fragments, endless fury which is basically an automatic execute, overload spam.. great mobility, like.. ***. And they can shield spam and insta heal with healing ward if stacking shields correctly. Why would anyone wanna be a stamina player after seeing what a competent sorc can do. Magicka sorc and magicka in general is the easiest thing to play. Yet we have a sorcerer scrub in another forum thread asking for a magicka version of vigor. Like aren't magicka users specially sorcs and nightblades OP enough? damnn.
Magicka. Burst damage or gtfo. Have yall seen magicka sorcerers? they can tank and do ridiculous dps. They can use magicka detonation and stack that with curse, crystal fragments, endless fury which is basically an automatic execute, overload spam.. great mobility, like.. ***. And they can shield spam and insta heal with healing ward if stacking shields correctly. Why would anyone wanna be a stamina player after seeing what a competent sorc can do. Magicka sorc and magicka in general is the easiest thing to play. Yet we have a sorcerer scrub in another forum thread asking for a magicka version of vigor. Like aren't magicka users specially sorcs and nightblades OP enough? damnn.
khele23eb17_ESO wrote: »What this poll shows is whats played more.