Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Those at the top of the leaderboards always become Emperor?

Valn
Valn
✭✭✭✭✭
Don't their scores get reset to 0 on the scoreboard so someone else can have a chance at becoming emperor?
  • Heindrich
    Heindrich
    ✭✭✭✭✭
    Scores are reset when campaign resets. Some campaigns last 30 days though...
  • mertusta
    mertusta
    ✭✭✭✭
    Valn wrote: »
    Don't their scores get reset to 0 on the scoreboard so someone else can have a chance at becoming emperor?

    Their score resets, however emperorship does not reset. With 0 point they can keep playing as an emperor because of last campaign duration. I do not understand why keeps are not resetting...
  • ToRelax
    ToRelax
    ✭✭✭✭✭
    ✭✭
    mertusta wrote: »
    Valn wrote: »
    Don't their scores get reset to 0 on the scoreboard so someone else can have a chance at becoming emperor?

    Their score resets, however emperorship does not reset. With 0 point they can keep playing as an emperor because of last campaign duration. I do not understand why keeps are not resetting...

    Well ZOS' answer on that is they don't want your gains at the end of campaign to be taken away, otherwise players may just stop fighting for the keeps.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • mertusta
    mertusta
    ✭✭✭✭
    ToRelax wrote: »

    Well ZOS' answer on that is they don't want your gains at the end of campaign to be taken away, otherwise players may just stop fighting for the keeps.

    Lol that's bullsh!t. We are sieging same keeps for 2 years...Brilliant zos logic :D
  • HoloYoitsu
    HoloYoitsu
    ✭✭✭✭✭
    ✭✭✭
    The problem with the whole AP emp system is the way ticks are set up to arbitrarily give AP to whoever happens to be in range rather than evenly to the people who fought. This allows guilds to feed huge ticks to individuals they want to push on the leaderboard completely separate from that individual's actual contribution to anything.
  • neo7185
    neo7185
    ✭✭✭
    HoloYoitsu wrote: »
    The problem with the whole AP emp system is the way ticks are set up to arbitrarily give AP to whoever happens to be in range rather than evenly to the people who fought. This allows guilds to feed huge ticks to individuals they want to push on the leaderboard completely separate from that individual's actual contribution to anything.

    This is a small part of it, there are people who suck and just feed off of the ticks of others. However the real issue is the way emp is fundamentally set-up. It has 20% to do with skill and 80% to do with not having a life (No not every player who gets emp is terrible). We run in a 2-3 man group and still out earn the ball groups running around, but we can only play for 4-5 hours. A few hours after we go to bed the lead will typically have been taken by some so so player who hit every defensive tick and used 1,000 wall repair kits while no one was on. Your average adult with a job and family would need the perfect storm of conditions to ever get emp. The new small group AP gain system will help with this issue a tiny bit, but not really the overall problem. It would be nice to see a more skill based emp system. I have no problem with someone being rewarded for playing more than me, but they could at least make a compromise.
  • BigTone
    BigTone
    ✭✭✭✭
    IMO once you get dethroned you should not be able to be emperor for the duration of the campaign.
    Big'Tone-V16 DC Sorc AR31
    Sneaky'Tone-V16 DC NB AR22
    Holy'Tone-V12 DC Temp
    Chunky'Tone-33 DC DK (BWB beast)

    Worst NB NA
    Roll dodging magicka sorc


    "Do you know why they call him Big'Tone?"
  • DisgracefulMind
    DisgracefulMind
    ✭✭✭✭✭
    ✭✭✭
    BigTone wrote: »
    IMO once you get dethroned you should not be able to be emperor for the duration of the campaign.

    Couldn't agree more.
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • Crown
    Crown
    ✭✭✭✭✭
    BigTone wrote: »
    IMO once you get dethroned you should not be able to be emperor for the duration of the campaign.

    Disagree completely. What happens if you finally reach the top of the leader board mid campaign, it'll be your first time as emp after a gruelling two weeks of competing for it, and you're crowned and then dethroned two hours later in the middle of the night. You don't find out about it until you get home from work/school the next day. You didn't get to experience it, enjoy it, and all that hard work is down the drain for the campaign. Right now, you can maintain your lead on the board until you're crowned again, and then choose to keep playing or to drop.

    I understand that people are looking for a solution to the issue of one person getting Moon DiE ticks, and playing 16+ hours repairing with kits bought by other people so that said person can maintain a lead. I agree it's frustrating to many - though restricting emperor to once per campaign will harm more people than it helps. If that would be enabled, we would also see a return to the night-cap zerg and one emperor per day - another situation where the system is abused and people who haven't worked for it are awarded a colour and a costume just because they've played enough to be in the top 30 for a campaign.
    Crown | AD NB | First AD/NA Grand Overlord (2015/12/26)
    PvP Guides @ DarkElves.com
  • neo7185
    neo7185
    ✭✭✭
    I agree that you shouldn't be dethroned, but here again lies the problem. Emp should be more skill based rather than just points. Emp is OP as hell (Not saying yah or nah to that) and when you give that to a magicka nb running prox det, sap essense, and bat swarm you've ensured that they will not lose emp for the remainder of the campaign with minimal effort. I've even started seeing a lot of emps drop the huge 20 man group that helped get them to emperor so they can run solo and not share any of the AP after the fact.
  • Crown
    Crown
    ✭✭✭✭✭
    neo7185 wrote: »
    Emp is OP as hell (Not saying yah or nah to that) and when you give that to a magicka nb running prox det, sap essense, and bat swarm you've ensured that they will not lose emp for the remainder of the campaign with minimal effort.

    Why won't they lose emp? Dethroning lag fights with 100 people from each opposing campaign at the same time in the emp keep have become a signature of every time I've been emp in the past few months.. It doesn't matter how good you are as a player, or how good your group is, eventually they'll get 3 holes in the keep and rush in with 100 people to each flag.

    The changes in the upcoming patch make defending keeps a LOT easier, though I still believe that numbers will overwhelm defenders if executed correctly.

    Crown | AD NB | First AD/NA Grand Overlord (2015/12/26)
    PvP Guides @ DarkElves.com
  • neo7185
    neo7185
    ✭✭✭
    Crown wrote: »
    neo7185 wrote: »
    Emp is OP as hell (Not saying yah or nah to that) and when you give that to a magicka nb running prox det, sap essense, and bat swarm you've ensured that they will not lose emp for the remainder of the campaign with minimal effort.

    Why won't they lose emp? Dethroning lag fights with 100 people from each opposing campaign at the same time in the emp keep have become a signature of every time I've been emp in the past few months.. It doesn't matter how good you are as a player, or how good your group is, eventually they'll get 3 holes in the keep and rush in with 100 people to each flag.

    The changes in the upcoming patch make defending keeps a LOT easier, though I still believe that numbers will overwhelm defenders if executed correctly.

    I'm not saying they won't lose emp to another alliance. Even on the one sided campaigns, that happens eventually. I was meaning anytime their faction gets emp, they'll be the one getting it because they get so ahead in AP.
    Edited by neo7185 on February 17, 2016 7:33PM
  • RAGUNAnoOne
    RAGUNAnoOne
    ✭✭✭✭✭
    BigTone wrote: »
    IMO once you get dethroned you should not be able to be emperor for the duration of the campaign.

    This^ or add a 3 campaign cooldown I mean on PS4 it is a *** trophy required for platinum that no one can get because the #1 is always #1
    PS4 NA
    Argonian Master Race

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    Support Tail armor and tail ribbons: http://forums.elderscrollsonline.com/en/discussion/236333/concept-tail-armor-for-beast-races#latest
    http://forums.elderscrollsonline.com/en/discussion/246134/request-dyeable-tail-ribbons
  • Yorubuke
    Yorubuke
    Well Emp Skill line should just be taken out it so OP. Instead the buff of 35+ HP per character lvl (to whole alliance) should also include Stamina and Magicka increase of the same value. that way the entire alliance who has Emp will be slightly tougher to beat. And not just 1 OP no life who plays 16 hours a day who cant be killed cause of a skill line.
    For the Dominion.
    Honorable Member of the Sanada Family
    Magicka NB - Rank 11
    Stamina Tank DK - Rank 12
    Stamina Sorc - Rank 12
  • PhatGrimReaper
    PhatGrimReaper
    ✭✭✭✭✭
    Yorubuke wrote: »
    Well Emp Skill line should just be taken out it so OP. Instead the buff of 35+ HP per character lvl (to whole alliance) should also include Stamina and Magicka increase of the same value. that way the entire alliance who has Emp will be slightly tougher to beat. And not just 1 OP no life who plays 16 hours a day who cant be killed cause of a skill line.

    The assumption that anyone who attains Emp is a no-lifer without a family or job is a little disrespectful tbh. I personally know people who have had emp more than once who have full time jobs and family commitments.
    Just because you can't achieve it doesn't automatically make it a no-lifer thing..... such a poisonous outlook on things.
    Fat Grim Reaper - (m)Dragon Knight AR28
    F G R Junior - Templar AR26
    This One Had Name Changed - Nightblade AR19
    Fat Grim Streaker - Sorcerer AR15
    M12-GM - Guardians of the Twelve-GM - Crown Store Heroes - ETU
    RÀGE - R.I.P
  • Yorubuke
    Yorubuke
    Yorubuke wrote: »
    Well Emp Skill line should just be taken out it so OP. Instead the buff of 35+ HP per character lvl (to whole alliance) should also include Stamina and Magicka increase of the same value. that way the entire alliance who has Emp will be slightly tougher to beat. And not just 1 OP no life who plays 16 hours a day who cant be killed cause of a skill line.

    The assumption that anyone who attains Emp is a no-lifer without a family or job is a little disrespectful tbh. I personally know people who have had emp more than once who have full time jobs and family commitments.
    Just because you can't achieve it doesn't automatically make it a no-lifer thing..... such a poisonous outlook on things.

    AN outlook backed up by the fact that the same guys who r on for 16 hours r 80% of the time the guys with EMP. At least on console that is. I have a part time job and College classes so i play for 6-9 hours and im a pretty decent player. I stay in top 30 on the most populated campaign. And i do love how u ignored most of what i actually said and only focused on the last Sentence.
    For the Dominion.
    Honorable Member of the Sanada Family
    Magicka NB - Rank 11
    Stamina Tank DK - Rank 12
    Stamina Sorc - Rank 12
  • PhatGrimReaper
    PhatGrimReaper
    ✭✭✭✭✭
    Yorubuke wrote: »
    Yorubuke wrote: »
    Well Emp Skill line should just be taken out it so OP. Instead the buff of 35+ HP per character lvl (to whole alliance) should also include Stamina and Magicka increase of the same value. that way the entire alliance who has Emp will be slightly tougher to beat. And not just 1 OP no life who plays 16 hours a day who cant be killed cause of a skill line.

    The assumption that anyone who attains Emp is a no-lifer without a family or job is a little disrespectful tbh. I personally know people who have had emp more than once who have full time jobs and family commitments.
    Just because you can't achieve it doesn't automatically make it a no-lifer thing..... such a poisonous outlook on things.

    AN outlook backed up by the fact that the same guys who r on for 16 hours r 80% of the time the guys with EMP. At least on console that is. I have a part time job and College classes so i play for 6-9 hours and im a pretty decent player. I stay in top 30 on the most populated campaign. And i do love how u ignored most of what i actually said and only focused on the last Sentence.

    I am not disagreeing with the part where time played comes in, just expressing my distaste for a) the generalization that people with a life can't do it/people who do it have no life and b) the toxic tone with which you refer to people as no-lifers. It's completely unnecessary and disrespectful.

    I completely get that time played is a factor. I have been in a position to be crowned once or twice, but I can't commit the time to hold the top spot for more than a day or two, so I prefer to support guildies who can. I do have a full-time job (though I do spend far too much office time on the forums :wink: ) and I do have family commitments, but that doesn't lead me to ask for mechanic changes that favour less playtime.... that's a little counter intuitive in an MMO.
    Fat Grim Reaper - (m)Dragon Knight AR28
    F G R Junior - Templar AR26
    This One Had Name Changed - Nightblade AR19
    Fat Grim Streaker - Sorcerer AR15
    M12-GM - Guardians of the Twelve-GM - Crown Store Heroes - ETU
    RÀGE - R.I.P
  •  Jules
    Jules
    ✭✭✭✭✭
    ✭✭
    Yorubuke wrote: »
    Well Emp Skill line should just be taken out it so OP. Instead the buff of 35+ HP per character lvl (to whole alliance) should also include Stamina and Magicka increase of the same value. that way the entire alliance who has Emp will be slightly tougher to beat. And not just 1 OP no life who plays 16 hours a day who cant be killed cause of a skill line.

    I mean, 16 hours a day is pretty casual for an Emp. LOL
    JULES | PC NA | ADAMANT

    IGN- @Juies || Youtube || Twitch
    EP - Julianos . Jules . Family Jules . Jules of Misrule. Joy
    DC - Julsie . Jules . Jukes . Jojuji . Juliet . Jaded
    AD - Juice . Jubaited . Joules . Julmanji . Julogy . Jubroni . Ju Jitsu



    Rest in Peace G & Yi
    Viva La Aristocracy
  • Yorubuke
    Yorubuke
    Jules wrote: »
    Yorubuke wrote: »
    Well Emp Skill line should just be taken out it so OP. Instead the buff of 35+ HP per character lvl (to whole alliance) should also include Stamina and Magicka increase of the same value. that way the entire alliance who has Emp will be slightly tougher to beat. And not just 1 OP no life who plays 16 hours a day who cant be killed cause of a skill line.

    I mean, 16 hours a day is pretty casual for an Emp. LOL

    I know right, i swear i run into Emp no matter when i play. hes every where and on all the time.
    For the Dominion.
    Honorable Member of the Sanada Family
    Magicka NB - Rank 11
    Stamina Tank DK - Rank 12
    Stamina Sorc - Rank 12
  • NativeJoe
    NativeJoe
    ✭✭✭✭✭
    My solution is simple. You get emperor, you lose all your leader board standing allowing someone else to get emp the next time.

    This way, even if you got 5 million ap from god knows what exploits your multifaction repair farms are doing, someone else may have a chance.

    if there is a streak of emperors being dethroned, a regular active player may get a shot at it with just this simple change. rather then the zero chance they have now. I mean 1 hour after reset there are already people with 400k ap. obviously something shifty is happening that is undermining the entire process. and some of us even know some of the tricks, but just choose not to participate.
    650cp+ Sorcerer 100+ days /played
    Broken'Stick North American Server
    https://www.twitch.tv/trixytricks
  • Yorubuke
    Yorubuke
    Yorubuke wrote: »
    Yorubuke wrote: »
    Well Emp Skill line should just be taken out it so OP. Instead the buff of 35+ HP per character lvl (to whole alliance) should also include Stamina and Magicka increase of the same value. that way the entire alliance who has Emp will be slightly tougher to beat. And not just 1 OP no life who plays 16 hours a day who cant be killed cause of a skill line.

    The assumption that anyone who attains Emp is a no-lifer without a family or job is a little disrespectful tbh. I personally know people who have had emp more than once who have full time jobs and family commitments.
    Just because you can't achieve it doesn't automatically make it a no-lifer thing..... such a poisonous outlook on things.

    AN outlook backed up by the fact that the same guys who r on for 16 hours r 80% of the time the guys with EMP. At least on console that is. I have a part time job and College classes so i play for 6-9 hours and im a pretty decent player. I stay in top 30 on the most populated campaign. And i do love how u ignored most of what i actually said and only focused on the last Sentence.

    I am not disagreeing with the part where time played comes in, just expressing my distaste for a) the generalization that people with a life can't do it/people who do it have no life and b) the toxic tone with which you refer to people as no-lifers. It's completely unnecessary and disrespectful.

    I completely get that time played is a factor. I have been in a position to be crowned once or twice, but I can't commit the time to hold the top spot for more than a day or two, so I prefer to support guildies who can. I do have a full-time job (though I do spend far too much office time on the forums :wink: ) and I do have family commitments, but that doesn't lead me to ask for mechanic changes that favour less playtime.... that's a little counter intuitive in an MMO.

    Well i just feel the Emp skill line is far too OP. and ik im not alone in thinking that. What i suggested with getting rid of the skill line and changing the alliance with Emp buff would make it far more balanced. it would still mean pepl who play 16 hours would still get emp. i couldnt care less for that i dont want emp anyway, too much like work to try and get it. The main point i was stating previously was that the Skill line should be trashed and the alliance buff should be change to be more benificial to the allaince as a whole. Rather than 1 guy who plays more than every1 else have basically unstoppable power. i mean ik im not the only 1 who has gone up against an emp with 5 other guys and still lose. Its too unbalanced and only really helps 1 players. i feel like it Emp should be more important to the Alliance as a whole rather than just 1 person.
    For the Dominion.
    Honorable Member of the Sanada Family
    Magicka NB - Rank 11
    Stamina Tank DK - Rank 12
    Stamina Sorc - Rank 12
  • DjKahun
    DjKahun
    ✭✭✭
    Would be so much better if a totally random player gets Emperor, lets say top 100 this way everyone who actually has a life get's a chance.
    ~ Snowborn ~ Ebonheart Loyals ~
    V16 - Stamina Templar - Nord [PS4-EU][Ebonheart Pact]
    V16 - Magicka Sorcerer - Dark Elf [PS4-EU][Ebonheart Pact]
  • Darnathian
    Darnathian
    ✭✭✭✭✭
    You think its bad now. Wait until the AP changes and you have certain players that "could care less" about the campaign, running emp at non objective resources to farm pugs and increase followers. cough cough.
  • r.jan_emailb16_ESO
    r.jan_emailb16_ESO
    ✭✭✭✭✭
    If it's so important to you, find out when the campaign resets, gather your guildies and friends, take a few days off from work and you're good to go. If not, you gotta accept that you can't have it all.
    Lairgren | DC Dragonknight - August Palatine
    playing for eXile


    I'm done, CU somewhere else.
  • Turelus
    Turelus
    ✭✭✭✭✭
    ✭✭✭✭✭
    BigTone wrote: »
    IMO once you get dethroned you should not be able to be emperor for the duration of the campaign.

    This^ or add a 3 campaign cooldown I mean on PS4 it is a *** trophy required for platinum that no one can get because the #1 is always #1

    Then fix the trophy system not the Emperor system.

    While those who can play more will have and advantage in earning AP I dislike this "everyone should be allowed to be Emperor" idea. The people at the tops of the leaderboards are also quite often the good players, they make more AP than others because they play better.

    Bob the guy who runs with zergs and spams mutagen will never make more AP than Steve the guy with three friends breaking groups of 20 apart. This has been proven time and time again on Thornblade and Azura's Star on the EU PC servers.

    A clear example of this is we had a player who lead 24 man raids 16-18 hours a day, a group of four friends who used to tower farm were always the top four people on the leaderboad. We actually had to ask them to step aside for a week or two so that some other loyal members of the pact (and friends of theirs) could gain Emperor.

    We have also crowned Emperors on campaigns where no one played for our faction because they wanted the achievement, we got together as a guild and had a raid of 12 people boost that person after the reset.

    If you want your Emperor learn the mechanics, learn to farm AP and make a rush on a campaign reset, visit a dead campaign if you need to or have some friends willing to help. Please don't penalise players who are in the top ten every month for being good at the game.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Valn
    Valn
    ✭✭✭✭✭
    Crown wrote: »
    BigTone wrote: »
    IMO once you get dethroned you should not be able to be emperor for the duration of the campaign.

    Disagree completely. What happens if you finally reach the top of the leader board mid campaign, it'll be your first time as emp after a gruelling two weeks of competing for it, and you're crowned and then dethroned two hours later in the middle of the night. You don't find out about it until you get home from work/school the next day. You didn't get to experience it, enjoy it, and all that hard work is down the drain for the campaign. Right now, you can maintain your lead on the board until you're crowned again, and then choose to keep playing or to drop.

    I understand that people are looking for a solution to the issue of one person getting Moon DiE ticks, and playing 16+ hours repairing with kits bought by other people so that said person can maintain a lead. I agree it's frustrating to many - though restricting emperor to once per campaign will harm more people than it helps. If that would be enabled, we would also see a return to the night-cap zerg and one emperor per day - another situation where the system is abused and people who haven't worked for it are awarded a colour and a costume just because they've played enough to be in the top 30 for a campaign.

    I 100% disagree with you. If becoming Emperor didn't come with an achievement, then i would agree with you. But it does, and I think it's just greedy when people play 20 hours a day just to stay at the top of the leaderboard which means no one elseh as a chance to for the next 30 days. So what if they win emperor when they are asleep? They get to wake up with a nice achievement.

    Anyway, those who become emperor tend to play for a long time so it's likely they will get it when they are playing.
  • neo7185
    neo7185
    ✭✭✭
    Turelus
    While those who can play more will have and advantage in earning AP I dislike this "everyone should be allowed to be Emperor" idea. The people at the tops of the leaderboards are also quite often the good players, they make more AP than others because they play better.

    1. No, not everyone should get emp. I agree with you there.
    2. The rest of that statement is not correct. I play on xbox one and the majority of the people on the leaderboards, yes they are typically good players, but they are NOT typically the best players. They are there because they run in a large group, play several plus hours a day, and know how to get AP.
    3. I've also watched horrible players get emp just because they never get off, they soak up every D tick while doing close to nothing, and repair the hell out of walls during slow times.

    Turelus
    ]Bob the guy who runs with zergs and spams mutagen will never make more AP than Steve the guy with three friends breaking groups of 20 apart. This has been proven time and time again on Thornblade and Azura's Star on the EU PC servers.

    Again, I agree this is possible but how many hours are those small groups playing? The other night was a perfect example and we weren't even trying for emp because we owned the map, we just wanted a solid night of killing. We ran a 3 man group, even got on over an hour after the reset, but after 5-6 hours were still 25% or so ahead of the zergers going for emp. And no we were not even farming, we were just doing a good deal of the actual killing at the keep battles. But alas, we have jobs and a family so the need for sleep won. 5 hours later, one of us logged on to see the same guy we watched travel around and do jack shiznit way ahead on the boards because he had used about 1k repair kits. Is this deserving of being number #1 on the boards and possibly emp?

    Turelus
    If you want your Emperor learn the mechanics, learn to farm AP and make a rush on a campaign reset, visit a dead campaign if you need to or have some friends willing to help. Please don't penalise players who are in the top ten every month for being good at the game.

    Sorry, but your worst statement yet. It's not just about knowing the mechanics.

    Look people, I don't care that much about being emp. I don't want the skin or the title. The red color and the short lived OP power would admittedly be nice to experience once. I don't know what the solution is and people will always find exploits, all I know is the current system is a joke IMO.
    Edited by neo7185 on February 18, 2016 2:51PM
  • MountainHound
    MountainHound
    ✭✭✭✭
    Crown wrote: »
    BigTone wrote: »
    IMO once you get dethroned you should not be able to be emperor for the duration of the campaign.

    Disagree completely. What happens if you finally reach the top of the leader board mid campaign, it'll be your first time as emp after a gruelling two weeks of competing for it, and you're crowned and then dethroned two hours later in the middle of the night. You don't find out about it until you get home from work/school the next day. You didn't get to experience it, enjoy it, and all that hard work is down the drain for the campaign. Right now, you can maintain your lead on the board until you're crowned again, and then choose to keep playing or to drop.

    I understand that people are looking for a solution to the issue of one person getting Moon DiE ticks, and playing 16+ hours repairing with kits bought by other people so that said person can maintain a lead. I agree it's frustrating to many - though restricting emperor to once per campaign will harm more people than it helps. If that would be enabled, we would also see a return to the night-cap zerg and one emperor per day - another situation where the system is abused and people who haven't worked for it are awarded a colour and a costume just because they've played enough to be in the top 30 for a campaign.

    I agree.

    The first time I did get it was on a Saturday night in Azura lag fest prime time when I was on 5 fps and 999+ ping without having the ability to do anything.

    I do also agree however as emp ap should be capped to maybe 50% to allow others a chance to catch up because you get to a point you can wipe out groups of 24+ and get d-ticks on your own at a resource earning 50k+ ap quite easily.
  • BigTone
    BigTone
    ✭✭✭✭
    Crown wrote: »
    BigTone wrote: »
    IMO once you get dethroned you should not be able to be emperor for the duration of the campaign.

    Disagree completely. What happens if you finally reach the top of the leader board mid campaign, it'll be your first time as emp after a gruelling two weeks of competing for it, and you're crowned and then dethroned two hours later in the middle of the night. You don't find out about it until you get home from work/school the next day. You didn't get to experience it, enjoy it, and all that hard work is down the drain for the campaign. Right now, you can maintain your lead on the board until you're crowned again, and then choose to keep playing or to drop.

    I understand that people are looking for a solution to the issue of one person getting Moon DiE ticks, and playing 16+ hours repairing with kits bought by other people so that said person can maintain a lead. I agree it's frustrating to many - though restricting emperor to once per campaign will harm more people than it helps. If that would be enabled, we would also see a return to the night-cap zerg and one emperor per day - another situation where the system is abused and people who haven't worked for it are awarded a colour and a costume just because they've played enough to be in the top 30 for a campaign.

    You do bring up very valid points. For one they can shorten the duration of the 30 day campaign, personally I think that is a little too long.The emp system in this game needs to be completely redone. Having an emp during prime time is a curse for the entire server. At least 80% of players end up in the same spot causing massive server stress, and we all lose. In my opinion once you lose your three relic keeps OR the last emp keep you should be dethroned. At least this will spread players out a little bit.

    This doesn't address your main point, which is getting crowned and then losing it during a night cap, then you are ineligible for emp for the duration of the campaign. Shortening the campaign will soften the blow slightly, but night caps are unavoidable. I know that I'm just tired of the same person getting emp for the duration of the campaign.
    Big'Tone-V16 DC Sorc AR31
    Sneaky'Tone-V16 DC NB AR22
    Holy'Tone-V12 DC Temp
    Chunky'Tone-33 DC DK (BWB beast)

    Worst NB NA
    Roll dodging magicka sorc


    "Do you know why they call him Big'Tone?"
  • Mac10murda
    Mac10murda
    ✭✭✭
    The same people have emp on console everytime I'm on and there always in a full group so there unstoppable
Sign In or Register to comment.