So I've been reading up on the forums lately, yes I'm a nightblade and yes people, throw your troll posts at me without reading what I have to say.
So now, for those who actually made it to the second line instead of going "awww nightblade whine he cant gank" let's looks at the changes, I agree with everyone that Cloak needed a nerf, hell I even agree with the magelight changes in terms of countering cloak. But what I cannot agree with is that it allows someone to block off an important utility skill for a class. Let's look at the changes proposed by ZoS, they removed the purge, but in turn gave me a minor protection buff, but what use is the buff, when it gets locked out from use? Don't get me wrong, I'm all up for people using it to detect me and put their dots on me, but what hurts is when someone can cast one skill and I can't gain access to my protections buffs. It's not a skill that I can weave into my rotations now if someone uses magelight or even worse piercing marks. What was the logic behind this? Why can't they just make the skill usable but still allow players to see past the cloak? It just feels like ZoS doesn't wanna the code proper and are rushing things. "I don't know how to code it so I'll just bloak out the entire skill, it's much easier that way"
Master_Kas wrote: »So I've been reading up on the forums lately, yes I'm a nightblade and yes people, throw your troll posts at me without reading what I have to say.
So now, for those who actually made it to the second line instead of going "awww nightblade whine he cant gank" let's looks at the changes, I agree with everyone that Cloak needed a nerf, hell I even agree with the magelight changes in terms of countering cloak. But what I cannot agree with is that it allows someone to block off an important utility skill for a class. Let's look at the changes proposed by ZoS, they removed the purge, but in turn gave me a minor protection buff, but what use is the buff, when it gets locked out from use? Don't get me wrong, I'm all up for people using it to detect me and put their dots on me, but what hurts is when someone can cast one skill and I can't gain access to my protections buffs. It's not a skill that I can weave into my rotations now if someone uses magelight or even worse piercing marks. What was the logic behind this? Why can't they just make the skill usable but still allow players to see past the cloak? It just feels like ZoS doesn't wanna the code proper and are rushing things. "I don't know how to code it so I'll just bloak out the entire skill, it's much easier that way"
The worst offender is piercing mark. Worse than magelight changes / Dot-removal nerf.
It has 63 meter range with all assault passives, cost nothing, and has a 30 sec duration.
Now who uses this skill? Basiclly every type of nightblade, not even speaking of all rouge / archer / gankers sitting in the shadows.
What does it do? You cannot use your cloak for 30 sec, without any chance of knowing where it's coming from. And they can just reapply it making cloak basiclly useless. No major resolve from using it, no bonus damage, no minor protection buff. Nothing.
Atleast on live if you are marked, only the one who used the mark can see you when you cloak.
This is the biggest issue for me with this patch and if they don't change/fix this issue with mark, I wont even have cloak slotted on my nightblade.
So I've been reading up on the forums lately, yes I'm a nightblade and yes people, throw your troll posts at me without reading what I have to say.
So now, for those who actually made it to the second line instead of going "awww nightblade whine he cant gank" let's looks at the changes, I agree with everyone that Cloak needed a nerf, hell I even agree with the magelight changes in terms of countering cloak. But what I cannot agree with is that it allows someone to block off an important utility skill for a class. Let's look at the changes proposed by ZoS, they removed the purge, but in turn gave me a minor protection buff, but what use is the buff, when it gets locked out from use? Don't get me wrong, I'm all up for people using it to detect me and put their dots on me, but what hurts is when someone can cast one skill and I can't gain access to my protections buffs. It's not a skill that I can weave into my rotations now if someone uses magelight or even worse piercing marks. What was the logic behind this? Why can't they just make the skill usable but still allow players to see past the cloak? It just feels like ZoS doesn't wanna the code proper and are rushing things. "I don't know how to code it so I'll just bloak out the entire skill, it's much easier that way"
Master_Kas wrote: »So I've been reading up on the forums lately, yes I'm a nightblade and yes people, throw your troll posts at me without reading what I have to say.
So now, for those who actually made it to the second line instead of going "awww nightblade whine he cant gank" let's looks at the changes, I agree with everyone that Cloak needed a nerf, hell I even agree with the magelight changes in terms of countering cloak. But what I cannot agree with is that it allows someone to block off an important utility skill for a class. Let's look at the changes proposed by ZoS, they removed the purge, but in turn gave me a minor protection buff, but what use is the buff, when it gets locked out from use? Don't get me wrong, I'm all up for people using it to detect me and put their dots on me, but what hurts is when someone can cast one skill and I can't gain access to my protections buffs. It's not a skill that I can weave into my rotations now if someone uses magelight or even worse piercing marks. What was the logic behind this? Why can't they just make the skill usable but still allow players to see past the cloak? It just feels like ZoS doesn't wanna the code proper and are rushing things. "I don't know how to code it so I'll just bloak out the entire skill, it's much easier that way"
The worst offender is piercing mark. Worse than magelight changes / Dot-removal nerf.
It has 63 meter range with all assault passives, cost nothing, and has a 30 sec duration.
Now who uses this skill? Basiclly every type of nightblade, not even speaking of all rouge / archer / gankers sitting in the shadows.
What does it do? You cannot use your cloak for 30 sec, without any chance of knowing where it's coming from. And they can just reapply it making cloak basiclly useless. No major resolve from using it, no bonus damage, no minor protection buff. Nothing.
Atleast on live if you are marked, only the one who used the mark can see you when you cloak.
This is the biggest issue for me with this patch and if they don't change/fix this issue with mark, I wont even have cloak slotted on my nightblade.
Im actually okay with everyone being able to see me, truly I am, never been much to cloak forever, its the way they are swinging the pendulum all the way to the other end which unnerves me, it's like a simple solution made so difficult to understand, just allow people to see us but allow us to still use the skill so that we can get the buffs it provides. I was looking forward to the use of cloak which allows me to crit 100% of the time, it would've been fun, but it seems they are forcing everyone to shift to the sorceror side of cyrodil, I'm expecting to see a 75% sorc player Base when this goes live. Then people will start complaining about Sheld stacking. It's inevitable actually. Maybe with the removal of VR ranks might cause it to die down cause everyone can play the FOTM class
...your nb might not be the flavor of the month for a bit but you will still be a top of the line dps and great at pvp.