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Dragon Knights execute.

Forestd16b14_ESO
Forestd16b14_ESO
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Seriously change Molten Armaments back into a execute. Forget this " homogenizing " or what you are calling it @Wrobel and just give DKs their execute back. Molten weapons and igneous weapons can stay the same but change molten armaments back into a execute.

The DKs who know of molten armaments hidden powers will under stand why this is a nerf (mainly to stamina base builds).
Edited by Forestd16b14_ESO on February 13, 2016 1:33AM
  • Paulhewhewria
    Paulhewhewria
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    I try not to push for nerfs or buffs as best I can,but I'm about to the point where I feel that I have to whine loudest to get anything done around here.I will try to say this in a unbiased way,but I may not be able to.I play every class,but my first was my DK I've played since beta(which I was happy to be a part of). I honestly feel that something needs to happen with the dk though not what Wroble is currently thinking.
  • Tomato
    Tomato
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    It's WB jeez........
  • D0ntevenL1ft
    D0ntevenL1ft
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    Wrobel: "when someone see's a dk they should not be scared"... Don't homogenize lol
  • sneakymitchell
    sneakymitchell
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    I don't care about it much if I have increase damage from heavy attacks is great plus it might be nice if it is a execute. I just deal with it I don't care I use dual wield and dual wield has a small execute with the passive.


    Just waiting on stamina buffs for dual wield in 3 months. :(
    NA-Xbox one- Ebonheart Pact- Nord Tank DK
    PC-NA Ebonheart Pact Nord Stam Templar
  • hedna123b14_ESO
    hedna123b14_ESO
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    Seriously change Molten Armaments back into a execute. Forget this " homogenizing " or what you are calling it @Wrobel and just give DKs their execute back. Molten weapons and igneous weapons can stay the same but change molten armaments back into a execute.

    The DKs who know of molten armaments hidden powers will under stand why this is a nerf (mainly to stamina base builds).

    Lol I have all four classes and magicka DK's w/o execute will still be top or 2nd dps in the game....DK's are built for sustain...
  • MrBeatDown
    MrBeatDown
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    Closest thing Dk has to a class Execute is an ultimate. Dragon leap. And its not too bad, but it runs off a different resource that has been steadily nerfed anyway.
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Wrobel: "when someone see's a dk they should not be scared"... Don't homogenize lol

    @Wrobel you see what you did you made DKs a joke class now right above but not as bad as Templars.
  • daemonios
    daemonios
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    Seriously change Molten Armaments back into a execute. Forget this " homogenizing " or what you are calling it @Wrobel and just give DKs their execute back. Molten weapons and igneous weapons can stay the same but change molten armaments back into a execute.

    The DKs who know of molten armaments hidden powers will under stand why this is a nerf (mainly to stamina base builds).

    Lol I have all four classes and magicka DK's w/o execute will still be top or 2nd dps in the game....DK's are built for sustain...

    This. A class with the DPS potential of a DK doesn't need a class execute IMHO.
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    daemonios wrote: »
    Seriously change Molten Armaments back into a execute. Forget this " homogenizing " or what you are calling it @Wrobel and just give DKs their execute back. Molten weapons and igneous weapons can stay the same but change molten armaments back into a execute.

    The DKs who know of molten armaments hidden powers will under stand why this is a nerf (mainly to stamina base builds).

    Lol I have all four classes and magicka DK's w/o execute will still be top or 2nd dps in the game....DK's are built for sustain...

    This. A class with the DPS potential of a DK doesn't need a class execute IMHO.

    Enough about magical DKs already. Oh magical DKs got a few buffs in U9 PTS big whoop doesn't in no way make them top tier re-roll your NBs to magical DK.

    Plus what about the stamina base DK tanks ? All these changes are a nerf from the new hardy to loosing one of the most powerful executes in the game to no more stamina morphs ever again. @Wrobel is making clear that he doesn't want DKs as tanks any more either though the class is the tank class.
  • Slashie
    Slashie
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    DKs can do huge dps quite easily, they don't really need an execute.
    Having said that, everyone else has one, so why not?
    Even a channeled ability like the templar execute, with molten whip's range would be nice.
    This would synergize quite well with all the class DoTs, instead of just having an instant cast spammable like NB (which should hit harder than a DK execute imo)
    However, I fully support the changes to Molten Weapons.
    in fact, DKs are becoming a wonderful support class. Earth shields for everyone, major and minor weapon damage/major spell damage buffs for everyone. A powerful barrier ult.
    the only thing they don't have is a good "Smart target" party heal. but, we'll see how the new healing inferno morph plays out. it may even be good.
  • Khaos_Bane
    Khaos_Bane
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    Wrobel: "when someone see's a dk they should not be scared"... Don't homogenize lol

    @Wrobel you see what you did you made DKs a joke class now right above but not as bad as Templars.

    Wrong. The magicka DK is probably going to be one of the strongest builds in the game.

    And haven't sta DKs been tops on DPS for a while now?

    What on earth are you talking about?

    Edited by Khaos_Bane on February 16, 2016 5:51PM
  • D0ntevenL1ft
    D0ntevenL1ft
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    Khaos_Bane wrote: »
    Wrobel: "when someone see's a dk they should not be scared"... Don't homogenize lol

    @Wrobel you see what you did you made DKs a joke class now right above but not as bad as Templars.

    Wrong. The magicka DK is probably going to be one of the strongest builds in the game.

    And haven't sta DKs been tops on DPS for a while now?

    What on earth are you talking about?

    Magicka dk will not be one of the strongest builds in the game outside of duelling (which they were already good at). You're watching too many streams. Also, stam DK is strong because of leap being the only ultimate that scales with mighty. They still get their executes and damage from a weapon skill line and NOT strictly because they are a DK (despite ultimate).
    Edited by D0ntevenL1ft on February 16, 2016 5:54PM
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Khaos_Bane wrote: »
    Wrobel: "when someone see's a dk they should not be scared"... Don't homogenize lol

    @Wrobel you see what you did you made DKs a joke class now right above but not as bad as Templars.

    Wrong. The magicka DK is probably going to be one of the strongest builds in the game.

    And haven't sta DKs been tops on DPS for a while now?

    What on earth are you talking about?

    Ok as said many times before just cause DOTs are good in PvE in no way at all makes them good for PvP even dueling.

    Also did you know DKs can also be tanks ? Yea DKs tanks are kinda getting the short end of buffs here.
  • Khaos_Bane
    Khaos_Bane
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    Khaos_Bane wrote: »
    Wrobel: "when someone see's a dk they should not be scared"... Don't homogenize lol

    @Wrobel you see what you did you made DKs a joke class now right above but not as bad as Templars.

    Wrong. The magicka DK is probably going to be one of the strongest builds in the game.

    And haven't sta DKs been tops on DPS for a while now?

    What on earth are you talking about?

    Ok as said many times before just cause DOTs are good in PvE in no way at all makes them good for PvP even dueling.

    Also did you know DKs can also be tanks ? Yea DKs tanks are kinda getting the short end of buffs here.

    Aren't DK tanks the best in game right now? Haven't they been for quite some time? So change the skills around to be tuned to DK PvP dueling, gotcha.

    You will probably get your wish in the DB.


    Edited by Khaos_Bane on February 16, 2016 6:01PM
  • DHale
    DHale
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    I have several magic dks in my guild they never went Stam. They changed to coagulating or healing ward some went duel wield but all do quite well they put out great damage and last to die. You watch too many forums posts. They are great group builds. Those of you that want to be great one v X are watching too many streams. You can't one v X good players. I think in a group of 6 or less they can be good. Can they do the 15 k wrecking blows and 20 k take flight... No. The number of one v X players that are actually good are very small they would be able to one v X regardless of race or build they don't even need the best stuff they are just better players and will be better in the next patch and the one after that.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • whiteshadow711jppreub18_ESO
    whiteshadow711jppreub18_ESO
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    DK's should have a Execute, like every other class does.. ridiculous..
    Signed, Kotaro Atani.PS5 NA
    VR16/ CP 160 Khajiit Nightblade of the Aldmeri Dominion, Guildmaster and Assassin of the Queen's Hand guild on NA PC. PvP Officer in the WOLF guild on NA PS5, and of course Master Thief. Currently 3600 CP out of 3600 CP on NA PS5. Currently 810 CP on NA PC (used for PTS testing purposes only). On PS5 I am also a Master Crafter, all traits done and learned, Jewelry crafting done. all Motifs learned on PS5 except for maybe two-three Motifs. All Companions are Max level as are their Skills.Warrior, Lover, Thief.... Nightblade. Aldmeri Dominion For Life! For the Queen!! Go Dominion or go home ! "I have no hatred for the races of Man, but they are young. Like all children, they are driven by emotion. They lack the wisdom that comes with age. I would sooner place an Altmer infant on the Ruby Throne than surrender Tamriel to their capricious whims. The Altmer, the Bosmer and the Khajiit share the common traits of intelligence, patience and reason. We do not seek riches or plunder. Domination is not our goal, nor is the acclamation of power for its own sake. Today we make our stand. Today we take back the Ruby Throne, which is ours by ancient right and the blessings of the Divines. Stand with us." ―Your Queen Commands, Ayrenn Arana Aldmeri.(All 18 characters are AD only! This one is a AD Loyalist)Member of ESO Since January 29, 2014, started early Access 3/30/14 on PC, currently subbed on NA PS5 and on NA PC. Note- I only use PC for PTS testing purposes, the PS5 is my dedicated Game Platform.Note- for those that don't know how to say Kotaro Atani it's "Ko tar row Ah ta ni" (Ko with a Oh sound, tar which sounds like the sticky black tar stuff, row like rowing a boat, Ah with a AHHHH sound, Ta with a Tahhh sound, Neeee which sounds like knee)"The blowing sands of time wipe clean the footprints of the past...""Moonsugar may be the key to paradise, but it is through a false door...""A perfect society is always elsewhere..."- Unknown book of Khajiiti proverbs.
  • sneakymitchell
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    DK's should have a Execute, like every other class does.. ridiculous..

    Then we may have to wait a good 3 to 5 months to see it and it maybe a stamina based ability because next patch is mostly stamina base builds but I doubt that.
    NA-Xbox one- Ebonheart Pact- Nord Tank DK
    PC-NA Ebonheart Pact Nord Stam Templar
  • Suru
    Suru
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    daemonios wrote: »
    Seriously change Molten Armaments back into a execute. Forget this " homogenizing " or what you are calling it @Wrobel and just give DKs their execute back. Molten weapons and igneous weapons can stay the same but change molten armaments back into a execute.

    The DKs who know of molten armaments hidden powers will under stand why this is a nerf (mainly to stamina base builds).

    Lol I have all four classes and magicka DK's w/o execute will still be top or 2nd dps in the game....DK's are built for sustain...

    This. A class with the DPS potential of a DK doesn't need a class execute IMHO.

    Enough about magical DKs already. Oh magical DKs got a few buffs in U9 PTS big whoop doesn't in no way make them top tier re-roll your NBs to magical DK.

    Plus what about the stamina base DK tanks ? All these changes are a nerf from the new hardy to loosing one of the most powerful executes in the game to no more stamina morphs ever again. @Wrobel is making clear that he doesn't want DKs as tanks any more either though the class is the tank class.

    Im confused, you were talking about and making an argument for dk execute. Not stam dk tanks and if they did have one, they would do no damage? Stam DK will always have an execute. Executioner. You are arguing for a stam dk execute from your post right?


    Suru
  • DirtySmeegs33
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    I like that they are taking a stand and not giving dk an execute. I want the classes to play differently. I'm also not sure if giving templar an execute fit into their vision of what they want a templar to play like... in the end whatever changes they make, my hope is that they will keep separating the play styles of the classes. I love playing all 7 of my alts but will enjoy them less if they all play more and more similar as the updates roll in.
  • corrosivechains
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    "Stam DK's don't need buffed/fixed because Magicka DK's are in a good place". Seriously, what is this logic? Two different playstyles are two different playstyles, not everyone wants to play elder staves online.
    "Could you post me a link to the official MMO rule book please." - clayandaudrey_ESO
  • Khaos_Bane
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    DK's should have a Execute, like every other class does.. ridiculous..

    So you want Magicka DKs to have an execute after they can already top DPS charts and have received buffs this patch. So you want to reduce the damage on their class abilities to have an execute for magicka builds? Perhaps you are playing the wrong class.
  • Khaos_Bane
    Khaos_Bane
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    Suru wrote: »
    daemonios wrote: »
    Seriously change Molten Armaments back into a execute. Forget this " homogenizing " or what you are calling it @Wrobel and just give DKs their execute back. Molten weapons and igneous weapons can stay the same but change molten armaments back into a execute.

    The DKs who know of molten armaments hidden powers will under stand why this is a nerf (mainly to stamina base builds).

    Lol I have all four classes and magicka DK's w/o execute will still be top or 2nd dps in the game....DK's are built for sustain...

    This. A class with the DPS potential of a DK doesn't need a class execute IMHO.

    Enough about magical DKs already. Oh magical DKs got a few buffs in U9 PTS big whoop doesn't in no way make them top tier re-roll your NBs to magical DK.

    Plus what about the stamina base DK tanks ? All these changes are a nerf from the new hardy to loosing one of the most powerful executes in the game to no more stamina morphs ever again. @Wrobel is making clear that he doesn't want DKs as tanks any more either though the class is the tank class.

    Im confused, you were talking about and making an argument for dk execute. Not stam dk tanks and if they did have one, they would do no damage? Stam DK will always have an execute. Executioner. You are arguing for a stam dk execute from your post right?

    Exactly.

  • BRogueNZ
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    Funny, looks to me like that leap is nasty and cheap enough and used in that manner anyway.

    Though I get that having to rely on a 2H ability is annoying (like it is for 2 of the other stamina class builds)

    Edited by BRogueNZ on February 16, 2016 6:50PM
  • EnOeZ
    EnOeZ
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    daemonios wrote: »
    Seriously change Molten Armaments back into a execute. Forget this " homogenizing " or what you are calling it @Wrobel and just give DKs their execute back. Molten weapons and igneous weapons can stay the same but change molten armaments back into a execute.

    The DKs who know of molten armaments hidden powers will under stand why this is a nerf (mainly to stamina base builds).

    Lol I have all four classes and magicka DK's w/o execute will still be top or 2nd dps in the game....DK's are built for sustain...

    This. A class with the DPS potential of a DK doesn't need a class execute IMHO.

    Enough with that ! :rage:

    Which DPS potential ? PVE you main multi target ?
    Sustain ? On a practice dummy ?

    Or do you speak real world with cleanse against dots, shileds against bleads (stamina users) or do you speak about the weapon lines (aka wrecking blow) which is not class specific at all ?

    Execute or execution is needed because of dots countered by hots and cleanse, major defile only available through standard ultimate or SB, and healers everywhere.

    In real world (aka PVP who cares about PVE I don't) you just have short windows to kill people -> need for burst.

    You can counter my arguments as a Zerger, but Zerging is just a cheap way to play.
    Too sad ZOS supports this.
    Edited by EnOeZ on February 16, 2016 6:58PM
  • Khaos_Bane
    Khaos_Bane
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    EnOeZ wrote: »
    daemonios wrote: »
    Seriously change Molten Armaments back into a execute. Forget this " homogenizing " or what you are calling it @Wrobel and just give DKs their execute back. Molten weapons and igneous weapons can stay the same but change molten armaments back into a execute.

    The DKs who know of molten armaments hidden powers will under stand why this is a nerf (mainly to stamina base builds).

    Lol I have all four classes and magicka DK's w/o execute will still be top or 2nd dps in the game....DK's are built for sustain...

    This. A class with the DPS potential of a DK doesn't need a class execute IMHO.

    Enough with that ! :rage:

    Which DPS potential ? PVE you main multi target ?
    Sustain ? On a practice dummy ?

    Or do you speak real world with cleanse against dots, shileds against bleads (stamina users) or do you speak about the weapon lines (aka wrecking blow) which is not class specific at all ?

    Execute or execution is needed because of dots countered by hots and cleanse, major defile only available through standard ultimate or SB, and healers everywhere.

    In real world (aka PVP who cares about PVE I don't) you just have short windows to kill people -> need for burst.

    You can counter my arguments as a Zerger, but Zerging is just a cheap way to play.
    Too sad ZOS supports this.

    You may not care about PvP but the developers and most others do. DKs are doing fine in PvP. I suggest you play another class other than Magicka DK I guess.

  • Callous2208
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    I will trade you an unused execute from my stamplar in exchange for him being even mildly good at anything.
  • Suru
    Suru
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    Khaos_Bane wrote: »
    Khaos_Bane wrote: »
    Wrobel: "when someone see's a dk they should not be scared"... Don't homogenize lol

    @Wrobel you see what you did you made DKs a joke class now right above but not as bad as Templars.

    Wrong. The magicka DK is probably going to be one of the strongest builds in the game.

    And haven't sta DKs been tops on DPS for a while now?

    What on earth are you talking about?

    Ok as said many times before just cause DOTs are good in PvE in no way at all makes them good for PvP even dueling.

    Also did you know DKs can also be tanks ? Yea DKs tanks are kinda getting the short end of buffs here.

    Aren't DK tanks the best in game right now? Haven't they been for quite some time? So change the skills around to be tuned to DK PvP dueling, gotcha.

    You will probably get your wish in the DB.


    They are, along with nightblade imo.


    Suru
  • MaxwellC
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    Everyone saying that DKs are fine without an execute should seriously stop. If your class loss it's execute no matter how pathetic it is, you'd be mad too. You say DKs are built for sustain but in todays PvP it's not about sustain anymore it's all about the Highest/fastest DPS NOW. In PvP I'm a stamina DK so I have executioner for my execute but my magicka DK alt has what to execute with? It literally has nothing class based and correct me if I'm wrong there's nothing on the Destruction staff giving you an execute, so what do you expect me to do run 2H executioner on my Magicka DK?

    Lol in fact back in the day when every class QQd about DKs in PvP to the point we became mere punching bags on the forums no one complained except for the DKs but when other classes got nerf'd especially Templars we had synergy recognizing the greater evil "ZoS". It's funny how things are going back to that way again yet we're not receiving enough support like we did back then.

    I still use Molt Armaments on my Stam DK for PvE and PvP and with this upcoming NERF it'll be another DPS nerf for DKs all across the board, Thanks again @Wrobel since we needed more nerfs.

    I feel that when @Wrobel talks about class balances and says the word "Homogenize", it's simply referring to him not being able to elaborate or provide concrete information regarding why said changes are needed that the community can accept.
    Edited by MaxwellC on February 16, 2016 8:22PM
    不動の Steadfast - Unwavering
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