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Argonian Amphibious passive rework.

Barrel-Kai
Barrel-Kai
Soul Shriven
So a LOT of people think that the amphibous passive (and argonians in general) are underpowered right now,
ZOS also once said that the argonians were supposed to be the guerilla warroirs of the pact so I came up with two ideas that I think would fit that a bit better.

Suggestion 1
Amphibious
(Passive Skill)
Rank I: Increases swim speed by 50%.
Rank II: Gain stealth (not invisibilty but stealth) while swimming.
Rank III: Can use dash and blink type abilities while swimming

Suggestion 2
Amphibious
(Passive Skill)
Increases swim speed by 50% and can now "sprint" while swimming.
Entering a pool of water while out of combat will grant invisibilty untill you leave the water or get revealed.
Also health, Stamina and Magica regeneration by.
Rank I: 20% while swimming.
Rank II: 35% while swimming.
Rank III: 50% while swimming.

So what do you think of the ideas? Feel free to leave your own ideas in the comments :smile:
  • Barrel-Kai
    Barrel-Kai
    Soul Shriven
    Barrel-Kai wrote: »
    Also health, Stamina and Magica regeneration by.
    Rank I: 20% while swimming.
    Rank II: 35% while swimming.
    Rank III: 50% while swimming.

    I made a grammatic error here, whoops "Also increases"
  • Jar_Ek
    Jar_Ek
    ✭✭✭✭✭
    Not very useful as cryodiil water is normally deadly and you don't swim in dungeons, trials, combat, sewers,... Basically takes the single worst passive element and multiples the pain.
  • Barrel-Kai
    Barrel-Kai
    Soul Shriven
    Jar_Ek wrote: »
    Not very useful as cryodiil water is normally deadly and you don't swim in dungeons, trials, combat, sewers,... Basically takes the single worst passive element and multiples the pain.

    Goodpoint actually
  • Jar_Ek
    Jar_Ek
    ✭✭✭✭✭
    Not very useful as cryodiil water is normally deadly and you don't swim in dungeons, trials, combat, sewers,... Basically takes the single worst passive element and multiples the pain.
  • Dread_Guy
    Dread_Guy
    ✭✭✭✭✭
    "one with the fishes" slaughterfish ignore you at rank 3 :wink:
    "My name is Julius Decimus Heraclius, Guildmaster of the Scions of the Sun, Brigadier of the Covenant Army, loyal servant to the High King Emeric. Brother to a betrayed legion, son to a fallen empire. And I will have my vengeance, in this life or the next." ---Julius Decimus Heraclius (Imperial Templar)
  • Dracan_Fontom
    Dracan_Fontom
    ✭✭✭✭✭
    These ideas are not that impressive and that is coming from a player who also mains as an Argonian.

    A better passive might be to Increase Magicka and Stamina regen by 5% period. Heck maybe even 5% max magicka and Stamina. I would love to laugh at min makers then if this happened.
  • DarkMasterJMK
    DarkMasterJMK
    ✭✭✭
    There's a pretty good chance that the "Amphibious" passive will be removed completely and be replaced with something entirely different that provides effects that people actually want. Something that won't involve "faster swimming speed" or swimming in general at all.

    Of course, it's possible they might keep the swim speed half and change the other half, too. I just think it's a little more likely that they will get rid of the swim speed upgrade altogether as part of the marketing for the eventual "big announcement of the racial rebalancing patch for the Barber Shop".
  • RAGUNAnoOne
    RAGUNAnoOne
    ✭✭✭✭✭
    There's a pretty good chance that the "Amphibious" passive will be removed completely and be replaced with something entirely different that provides effects that people actually want. Something that won't involve "faster swimming speed" or swimming in general at all.

    Of course, it's possible they might keep the swim speed half and change the other half, too. I just think it's a little more likely that they will get rid of the swim speed upgrade altogether as part of the marketing for the eventual "big announcement of the racial rebalancing patch for the Barber Shop".

    No it is more likely they will nerf the swimming and leave the stupid potion crap...I have given upon ZOS ever making argonians decent at this rate.
    PS4 NA
    Argonian Master Race

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    Support Tail armor and tail ribbons: http://forums.elderscrollsonline.com/en/discussion/236333/concept-tail-armor-for-beast-races#latest
    http://forums.elderscrollsonline.com/en/discussion/246134/request-dyeable-tail-ribbons
  • FullBlownBeast
    FullBlownBeast
    ✭✭✭

    There are going to buff the potion restoration to 12% in next PTS patch. This supposedly makes it equivalent to 10% regen if you pop a potion every 60 seconds and better if every 45 seconds. I don't know what numbers they used to determine this (max stam/health/magicka, health/magicka/stamina recovery amounts, etc.)
    Plain and Simple
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
    ✭✭✭✭✭
    There are going to buff the potion restoration to 12% in next PTS patch. This supposedly makes it equivalent to 10% regen if you pop a potion every 60 seconds and better if every 45 seconds. I don't know what numbers they used to determine this (max stam/health/magicka, health/magicka/stamina recovery amounts, etc.)

    The problem with this passive is if you are not in water and how often are you in water it's useless and if your not popping potions every minute you get nothing.

    Having to swim or drink a potion to use a passive is not right no matter how you work it.
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • ryanborror
    ryanborror
    ✭✭✭
    Barrel-Kai wrote: »
    So a LOT of people think that the amphibous passive (and argonians in general) are underpowered right now,
    ZOS also once said that the argonians were supposed to be the guerilla warroirs of the pact so I came up with two ideas that I think would fit that a bit better.

    Suggestion 1
    Amphibious
    (Passive Skill)
    Rank I: Increases swim speed by 50%.
    Rank II: Gain stealth (not invisibilty but stealth) while swimming.
    Rank III: Can use dash and blink type abilities while swimming

    Suggestion 2
    Amphibious
    (Passive Skill)
    Increases swim speed by 50% and can now "sprint" while swimming.
    Entering a pool of water while out of combat will grant invisibilty untill you leave the water or get revealed.
    Also health, Stamina and Magica regeneration by.
    Rank I: 20% while swimming.
    Rank II: 35% while swimming.
    Rank III: 50% while swimming.

    So what do you think of the ideas? Feel free to leave your own ideas in the comments :smile:

    These are decent ideas but ultimately a waste of time. All the other niche racial abilities from previous games are gone yet argonians still have this useless swim passive. I don't think they need any more regen Passives. The problem with argonians and nords is that they lack anything that helps with damage which is why no one plays them. With this though, you could play either magic or Stam somewhat inconsequentially but it'd be nice to see a passive maybe that favors both like an increase max Stam and magic like dark elves have or a small buff to weapon and spell damage/critical/crit strike damage. Or something unique like bonus damage against other players or increase food effectiveness along with potions
    dooderrr
    templars, nightblades
    PC/XB1 NA
  • Xvorg
    Xvorg
    ✭✭✭✭✭
    ✭✭
    ZOs is obsessed with the hist sap (lore?), for that reason try to keep us drinking potions, but the effect is far away from what the sap already does...

    If they want to keep the sap lore, they should give major Fortitude, Intellect, Endurance and Heroism for 45secs (or more) after you drink a potion. Then they could do something similar to what the lore says about the hist sap. Any other idea around drinking pots is just time lost...
    Edited by Xvorg on February 15, 2016 2:25AM
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • FriedEggSandwich
    FriedEggSandwich
    ✭✭✭✭✭
    There's a pretty good chance that the "Amphibious" passive will be removed completely and be replaced with something entirely different that provides effects that people actually want. Something that won't involve "faster swimming speed" or swimming in general at all.

    Of course, it's possible they might keep the swim speed half and change the other half, too. I just think it's a little more likely that they will get rid of the swim speed upgrade altogether as part of the marketing for the eventual "big announcement of the racial rebalancing patch for the Barber Shop".

    In the latest eso live Wrobel seemed to think that the swimspeed would always be with argonians but it would stop being considered as a boon, as in it would be a "given" and not factored in with future rebalances of the class passives.
    Edited by FriedEggSandwich on February 15, 2016 3:01AM
    PC | EU
  • AKSb16_ESO2
    AKSb16_ESO2
    ✭✭✭
    Barrel-Kai wrote: »
    So a LOT of people think that the amphibous passive (and argonians in general) are underpowered right now,
    ZOS also once said that the argonians were supposed to be the guerilla warroirs of the pact so I came up with two ideas that I think would fit that a bit better.

    Suggestion 1
    Amphibious
    (Passive Skill)
    Rank I: Increases swim speed by 50%.
    Rank II: Gain stealth (not invisibilty but stealth) while swimming.
    Rank III: Can use dash and blink type abilities while swimming

    Suggestion 2
    Amphibious
    (Passive Skill)
    Increases swim speed by 50% and can now "sprint" while swimming.
    Entering a pool of water while out of combat will grant invisibilty untill you leave the water or get revealed.
    Also health, Stamina and Magica regeneration by.
    Rank I: 20% while swimming.
    Rank II: 35% while swimming.
    Rank III: 50% while swimming.

    So what do you think of the ideas? Feel free to leave your own ideas in the comments :smile:

    What about not "while swimming" but "while it's raining." ^^
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
    ✭✭✭✭✭
    I don't see why anyone here still cares about this. For two years we have called for the swim speed to be changed for useful changes for a year we asked for the potion nerf to undone them to be removed all together. We called for the healing received to be healing done and received.

    In all of this what did we get same swim speed, more health and more healing received. ZoS has heard this in every way it could have been said from the people that play the race and want it to be better.

    They describe us as a race the Mastered Gorilla tactics and are experts with both blades and magic.
    We have zero magic or blade buffing passives, no passive that make us "better" at gorilla warfare.

    Face it they don't care stop getting new players/new members of the forums hopes up we have screamed in to the Void for two years. We were promised a Thieves Guild race rebalance
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • Mojmir
    Mojmir
    ✭✭✭✭✭
    ✭✭✭✭✭
    Need a camoflage passive and a poison increase for argonian
  • dodgehopper_ESO
    dodgehopper_ESO
    ✭✭✭✭✭
    ✭✭✭
    I don't see why anyone here still cares about this. For two years we have called for the swim speed to be changed for useful changes for a year we asked for the potion nerf to undone them to be removed all together. We called for the healing received to be healing done and received.

    In all of this what did we get same swim speed, more health and more healing received. ZoS has heard this in every way it could have been said from the people that play the race and want it to be better.

    They describe us as a race the Mastered Gorilla tactics and are experts with both blades and magic.
    We have zero magic or blade buffing passives, no passive that make us "better" at gorilla warfare.

    Face it they don't care stop getting new players/new members of the forums hopes up we have screamed in to the Void for two years. We were promised a Thieves Guild race rebalance

    I don't mind the healing received thing, but I think that to suit theme they should give Argonians no + to max stats, but instead give them something like +20% Stamina Regen, +20% Magicka Regen, and +30% Health Regen, along with Poison Resist, Disease Resist, Healing Received, and Swim suit. Voila. That's simple and fits argonian theme, and useful to anyone, dps, tank or heals.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • dodgehopper_ESO
    dodgehopper_ESO
    ✭✭✭✭✭
    ✭✭✭
    Mojmir wrote: »
    Need a camoflage passive and a poison increase for argonian

    This is another good alternative.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • hrothbern
    hrothbern
    ✭✭✭✭✭
    I don't see why anyone here still cares about this. For two years we have called for the swim speed to be changed for useful changes for a year we asked for the potion nerf to undone them to be removed all together. We called for the healing received to be healing done and received.

    In all of this what did we get same swim speed, more health and more healing received. ZoS has heard this in every way it could have been said from the people that play the race and want it to be better.

    They describe us as a race the Mastered Gorilla tactics and are experts with both blades and magic.
    We have zero magic or blade buffing passives, no passive that make us "better" at gorilla warfare.

    Face it they don't care stop getting new players/new members of the forums hopes up we have screamed in to the Void for two years. We were promised a Thieves Guild race rebalance

    I don't mind the healing received thing, but I think that to suit theme they should give Argonians no + to max stats, but instead give them something like +20% Stamina Regen, +20% Magicka Regen, and +30% Health Regen, along with Poison Resist, Disease Resist, Healing Received, and Swim suit. Voila. That's simple and fits argonian theme, and useful to anyone, dps, tank or heals.

    agree

    and if ZOS will nerf the benefits of scaling effects of a big Mag / Stam pool, all these +Health pool give aways for Nord and Argonian will be of less value anyway

    "I still do not understand why I followed the advice of Captain Rana to bring the villagers of Bleakrock into safety. We should have fought for our village and not have backed down, with our tail between our legs. Now my home village is in shambles, the houses burning, the invaders feasting.I swear every day to Shor that after Molag Bal has been defeated, I will hunt down the invaders and restore peace in Bleakrock and drink my mead with my friends at the market place".PC-EU
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