Forestd16b14_ESO wrote: »Seriously change Molten Armaments back into a execute. Forget this " homogenizing " or what you are calling it @Wrobel and just give DKs their execute back. Molten weapons and igneous weapons can stay the same but change molten armaments back into a execute.
The DKs who know of molten armaments hidden powers will under stand why this is a nerf (mainly to stamina base builds).
D0ntevenL1ft wrote: »Wrobel: "when someone see's a dk they should not be scared"... Don't homogenize lol
hedna123b14_ESO wrote: »Forestd16b14_ESO wrote: »Seriously change Molten Armaments back into a execute. Forget this " homogenizing " or what you are calling it @Wrobel and just give DKs their execute back. Molten weapons and igneous weapons can stay the same but change molten armaments back into a execute.
The DKs who know of molten armaments hidden powers will under stand why this is a nerf (mainly to stamina base builds).
Lol I have all four classes and magicka DK's w/o execute will still be top or 2nd dps in the game....DK's are built for sustain...
hedna123b14_ESO wrote: »Forestd16b14_ESO wrote: »Seriously change Molten Armaments back into a execute. Forget this " homogenizing " or what you are calling it @Wrobel and just give DKs their execute back. Molten weapons and igneous weapons can stay the same but change molten armaments back into a execute.
The DKs who know of molten armaments hidden powers will under stand why this is a nerf (mainly to stamina base builds).
Lol I have all four classes and magicka DK's w/o execute will still be top or 2nd dps in the game....DK's are built for sustain...
This. A class with the DPS potential of a DK doesn't need a class execute IMHO.
Forestd16b14_ESO wrote: »D0ntevenL1ft wrote: »Wrobel: "when someone see's a dk they should not be scared"... Don't homogenize lol
@Wrobel you see what you did you made DKs a joke class now right above but not as bad as Templars.
Khaos_Bane wrote: »Forestd16b14_ESO wrote: »D0ntevenL1ft wrote: »Wrobel: "when someone see's a dk they should not be scared"... Don't homogenize lol
@Wrobel you see what you did you made DKs a joke class now right above but not as bad as Templars.
Wrong. The magicka DK is probably going to be one of the strongest builds in the game.
And haven't sta DKs been tops on DPS for a while now?
What on earth are you talking about?
Khaos_Bane wrote: »Forestd16b14_ESO wrote: »D0ntevenL1ft wrote: »Wrobel: "when someone see's a dk they should not be scared"... Don't homogenize lol
@Wrobel you see what you did you made DKs a joke class now right above but not as bad as Templars.
Wrong. The magicka DK is probably going to be one of the strongest builds in the game.
And haven't sta DKs been tops on DPS for a while now?
What on earth are you talking about?
Forestd16b14_ESO wrote: »Khaos_Bane wrote: »Forestd16b14_ESO wrote: »D0ntevenL1ft wrote: »Wrobel: "when someone see's a dk they should not be scared"... Don't homogenize lol
@Wrobel you see what you did you made DKs a joke class now right above but not as bad as Templars.
Wrong. The magicka DK is probably going to be one of the strongest builds in the game.
And haven't sta DKs been tops on DPS for a while now?
What on earth are you talking about?
Ok as said many times before just cause DOTs are good in PvE in no way at all makes them good for PvP even dueling.
Also did you know DKs can also be tanks ? Yea DKs tanks are kinda getting the short end of buffs here.
whiteshadow711jppreub18_ESO wrote: »DK's should have a Execute, like every other class does.. ridiculous..
Forestd16b14_ESO wrote: »hedna123b14_ESO wrote: »Forestd16b14_ESO wrote: »Seriously change Molten Armaments back into a execute. Forget this " homogenizing " or what you are calling it @Wrobel and just give DKs their execute back. Molten weapons and igneous weapons can stay the same but change molten armaments back into a execute.
The DKs who know of molten armaments hidden powers will under stand why this is a nerf (mainly to stamina base builds).
Lol I have all four classes and magicka DK's w/o execute will still be top or 2nd dps in the game....DK's are built for sustain...
This. A class with the DPS potential of a DK doesn't need a class execute IMHO.
Enough about magical DKs already. Oh magical DKs got a few buffs in U9 PTS big whoop doesn't in no way make them top tier re-roll your NBs to magical DK.
Plus what about the stamina base DK tanks ? All these changes are a nerf from the new hardy to loosing one of the most powerful executes in the game to no more stamina morphs ever again. @Wrobel is making clear that he doesn't want DKs as tanks any more either though the class is the tank class.
whiteshadow711jppreub18_ESO wrote: »DK's should have a Execute, like every other class does.. ridiculous..
Forestd16b14_ESO wrote: »hedna123b14_ESO wrote: »Forestd16b14_ESO wrote: »Seriously change Molten Armaments back into a execute. Forget this " homogenizing " or what you are calling it @Wrobel and just give DKs their execute back. Molten weapons and igneous weapons can stay the same but change molten armaments back into a execute.
The DKs who know of molten armaments hidden powers will under stand why this is a nerf (mainly to stamina base builds).
Lol I have all four classes and magicka DK's w/o execute will still be top or 2nd dps in the game....DK's are built for sustain...
This. A class with the DPS potential of a DK doesn't need a class execute IMHO.
Enough about magical DKs already. Oh magical DKs got a few buffs in U9 PTS big whoop doesn't in no way make them top tier re-roll your NBs to magical DK.
Plus what about the stamina base DK tanks ? All these changes are a nerf from the new hardy to loosing one of the most powerful executes in the game to no more stamina morphs ever again. @Wrobel is making clear that he doesn't want DKs as tanks any more either though the class is the tank class.
Im confused, you were talking about and making an argument for dk execute. Not stam dk tanks and if they did have one, they would do no damage? Stam DK will always have an execute. Executioner. You are arguing for a stam dk execute from your post right?
hedna123b14_ESO wrote: »Forestd16b14_ESO wrote: »Seriously change Molten Armaments back into a execute. Forget this " homogenizing " or what you are calling it @Wrobel and just give DKs their execute back. Molten weapons and igneous weapons can stay the same but change molten armaments back into a execute.
The DKs who know of molten armaments hidden powers will under stand why this is a nerf (mainly to stamina base builds).
Lol I have all four classes and magicka DK's w/o execute will still be top or 2nd dps in the game....DK's are built for sustain...
This. A class with the DPS potential of a DK doesn't need a class execute IMHO.
hedna123b14_ESO wrote: »Forestd16b14_ESO wrote: »Seriously change Molten Armaments back into a execute. Forget this " homogenizing " or what you are calling it @Wrobel and just give DKs their execute back. Molten weapons and igneous weapons can stay the same but change molten armaments back into a execute.
The DKs who know of molten armaments hidden powers will under stand why this is a nerf (mainly to stamina base builds).
Lol I have all four classes and magicka DK's w/o execute will still be top or 2nd dps in the game....DK's are built for sustain...
This. A class with the DPS potential of a DK doesn't need a class execute IMHO.
Enough with that !
Which DPS potential ? PVE you main multi target ?
Sustain ? On a practice dummy ?
Or do you speak real world with cleanse against dots, shileds against bleads (stamina users) or do you speak about the weapon lines (aka wrecking blow) which is not class specific at all ?
Execute or execution is needed because of dots countered by hots and cleanse, major defile only available through standard ultimate or SB, and healers everywhere.
In real world (aka PVP who cares about PVE I don't) you just have short windows to kill people -> need for burst.
You can counter my arguments as a Zerger, but Zerging is just a cheap way to play.
Too sad ZOS supports this.
Khaos_Bane wrote: »Forestd16b14_ESO wrote: »Khaos_Bane wrote: »Forestd16b14_ESO wrote: »D0ntevenL1ft wrote: »Wrobel: "when someone see's a dk they should not be scared"... Don't homogenize lol
@Wrobel you see what you did you made DKs a joke class now right above but not as bad as Templars.
Wrong. The magicka DK is probably going to be one of the strongest builds in the game.
And haven't sta DKs been tops on DPS for a while now?
What on earth are you talking about?
Ok as said many times before just cause DOTs are good in PvE in no way at all makes them good for PvP even dueling.
Also did you know DKs can also be tanks ? Yea DKs tanks are kinda getting the short end of buffs here.
Aren't DK tanks the best in game right now? Haven't they been for quite some time? So change the skills around to be tuned to DK PvP dueling, gotcha.
You will probably get your wish in the DB.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell