No they didn't, buffing useless skills doesn't suddenly make them better, they will still be useless. Templar needs a lot of internal working.To be fair, that have buffed a decent number of Templar Skills in the next update.
Man...
All these decisions are really making me scared for the future of the game... It's good to mix things up every once-in-a-while and add elements from other classes (as long as they all maintain their unique flair).
However, making changes without first having balance, and not considering the ramifications for the future is a recipe for a lot of unhappy people...
Monk_Slayer wrote: »Huh... I don't know yet how I feel about this... I wait till after TG comes out to make the final determination. While I wouldn't call this a rage quit, I'm sorely tempted to quit this game if the nerfs keep coming. There are plenty of other games out there to consume my idle time. No... You can't haz my stuffs.
Still... With that said, I use healing springs as my goto healz anyway. As long as they don't nerf that, I might be ok with it. (Did I just jinx it?)
Sallington wrote: »david.haypreub18_ESO wrote: »Oh, and he might decide to nerf the Templar's Sun Shield to make it have a cast time!
The hits just keep coming.
Lol there's no way that idea was mentioned.
rager82b14_ESO wrote: »Whoever is the class design leader or makes the choices to keep our skills bug and lack luster options needs to be fired.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Sallington wrote: »david.haypreub18_ESO wrote: »Oh, and he might decide to nerf the Templar's Sun Shield to make it have a cast time!
The hits just keep coming.
Lol there's no way that idea was mentioned.
it was about shields in general. not explicit the sun shields but they would be affected by that change aswell.rager82b14_ESO wrote: »Whoever is the class design leader or makes the choices to keep our skills bug and lack luster options needs to be fired.
that would be wrobel...
rager82b14_ESO wrote: »Sallington wrote: »david.haypreub18_ESO wrote: »Oh, and he might decide to nerf the Templar's Sun Shield to make it have a cast time!
The hits just keep coming.
Lol there's no way that idea was mentioned.
it was about shields in general. not explicit the sun shields but they would be affected by that change aswell.rager82b14_ESO wrote: »Whoever is the class design leader or makes the choices to keep our skills bug and lack luster options needs to be fired.
that would be wrobel...
Fire that guy, and get someone else who has fresh and new ideas.
It always amazes me that a company pays people to give feedback, and to test games for them. Yet, many gaming companies get feedback for free, and don't use it.
FullBlownBeast wrote: »OP you have a serious comprehension issue. He said they nerfed breath of life because it was the "one stop shop" for all healing on templar. They nerfed it because it was the only healing skill Templar needed for every situation and to make other skills more desirable. Next time don't post garbage.
FullBlownBeast wrote: »OP you have a serious comprehension issue. He said they nerfed breath of life because it was the "one stop shop" for all healing on templar. They nerfed it because it was the only healing skill Templar needed for every situation and to make other skills more desirable. Next time don't post garbage.
When this happens, you buff the undesirable skills, you don't nerf the only desirable one.
That's the whole point.
THIS + the 5-10 fanboys in the forums, who keep posting pvp-videos/wise texts and other evidence that the templar is the strongest, or as good as the strongest class of ESO! (/edit they have been doing it over 1,5 years, now, nurf over nurf.., they say: "Templar's strongness is still there!!", reminds me Monty Pyton.. a knight without arms and legs, who is still trying to fight back!)Wreuntzylla wrote: »So, let me see if I understand you right. Templar healing has been reduced to be on par with every other class, but escapability, DPS, burst and sustain have not been increased to to be on par with the other classes?
leepalmer95 wrote: »He did mention about mobility though, he doesn't want templars to be that type of class and want's them to stand their ground in their robes and be rekt by meteors. No mobility = death.
FullBlownBeast wrote: »OP you have a serious comprehension issue. He said they nerfed breath of life because it was the "one stop shop" for all healing on templar. They nerfed it because it was the only healing skill Templar needed for every situation and to make other skills more desirable. Next time don't post garbage.
When this happens, you buff the undesirable skills, you don't nerf the only desirable one.
That's the whole point.
leepalmer95 wrote: »He did mention about mobility though, he doesn't want templars to be that type of class and want's them to stand their ground in their robes and be rekt by meteors. No mobility = death.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Francescolg wrote: »THIS + the 5-10 fanboys in the forums, who keep posting pvp-videos/wise texts and other evidence that the templar is the strongest, or as good as the strongest class of ESO! (/edit they have been doing it over 1,5 years, now, nurf over nurf.., they say: "Templar's strongness is still there!!", reminds me Monty Pyton.. a knight without arms and legs, who is still trying to fight back!)Wreuntzylla wrote: »So, let me see if I understand you right. Templar healing has been reduced to be on par with every other class, but escapability, DPS, burst and sustain have not been increased to to be on par with the other classes?