2.1=Sorcs OP, Dead Stamina NB
1- 50% shields but 50% & 50% all dmg nerf.
This means that the ttk will be higher while sorcs keep the same efective ratio on their shields, longer time to regenerate magica & recast shields when necesary. NB burst dead, a suposed key feature of the class.
2- Nirhoned nerf.
This means that sorcs will continue to have high spell res due to their light armor tree pasives, heavy armor will continue to have high spell&phys resistance and the most affected will be medium armor users due to no pasive in the medium armor tree that increases spell and/or phys res, mediocre resistance to both spells & phys attacks = paper to both sorcs and phys attacks and 0 burst to compensate because point 1.
3- Dodge roll nerf.
Instead of nerfing the gear that makes posible for a few players to perma-dodge, the only thing they can do is annoy btw, you nerf the key feature of medium armor.
Dodging allows you to move how far? 5 meters? How far does Bolt scape allow sorcs to move?
Dodge roll is a skill? NO. Bolt scape IS.
Dodge roll stuns or damage oponent? Bolt scape does.
Is perma-roll avaliable to all classes? Yes. And bolt scape? No.
So you are nerfing a mechanic extremely tied to a type of armor, sorcs have shields, stamina NB had dodge, but you are comparing a mitigation mechanic with a all-in-one skill that is Bolt scape.
4- Shield stacking.
So Sorcs can stack Shields but can NB stack Dodge chane? NO, Evasion (Medium armor) does not stack with Blur (NB) nor with Specter set (8-trait crafted set)... Shield stacking is ok but dodge stacking not.
5- Shealth medium armor bonus? Detect potion / Mage light.
6- Regenerate magica while runing / moving shealthed ? No problem.
Regenerate Stamina while runing / moving shealthed AND NOW blocking? No Way.
And on and on and on... just because a bunch of QQ noob sorcs get owned like they should, instead of watching some mainstream youtube tutorials or simply LTP... just like making Vigor rank 5, removing any pride left in earning you ranks.
Know you gona destroy Medium armor in PvP if you push live those changes, and ill cancel my sub, not that it may matter to you ZoS to have 1 less subscriber, but hey, ill feel much better not suporting the joke medium armor NB is gonna be.
The game was pretty balanced, 2.1 is gonna be a total mess... Oh and the "dont worry cos we adding shield penetration gear" its crap, totally crap to have to gear against shields and a terribaaad solution, more of a "patch" than a real balance.
Haha lol, you can even find "things" complaining about NB cloack being fixed AFTER amost 2 years to work as it should.... Wtf??!!! how many times can a Stamina NB cloack before runing out of magica???!!!.
Here, for you fanboys, enjoy your game:
silky_soft wrote: »OP Sounds like you are just a unskilled player and shouldn't run stam as nb. Go back to sorc with shield spam or play easy mode perma block. Playing as stam nb we know the risks, we understand them and compensate. It's not a build where you expect to survive 100% like when the reds bug out mist form or high ranks spams stacks of vigor. With then next update those cheese builds that perma block, shield stack, dodge for days, bolt or ones that rely on enough stam for that 1 break out and double dodge roll will be no more. The fixing of the broken cloak mechanic will place even a bad like yourself at a huge advantage. Roll a vamp instead of ww if you still need to make it even easier for yourself.
Again, this post is from 1.5.
Vigor did not even exist. People had 3k health pools.
You guys... *just shakes head*
bowmanz607 wrote: »2.1=Sorcs OP, Dead Stamina NB
1- 50% shields but 50% & 50% all dmg nerf.
This means that the ttk will be higher while sorcs keep the same efective ratio on their shields, longer time to regenerate magica & recast shields when necesary. NB burst dead, a suposed key feature of the class.
2- Nirhoned nerf.
This means that sorcs will continue to have high spell res due to their light armor tree pasives, heavy armor will continue to have high spell&phys resistance and the most affected will be medium armor users due to no pasive in the medium armor tree that increases spell and/or phys res, mediocre resistance to both spells & phys attacks = paper to both sorcs and phys attacks and 0 burst to compensate because point 1.
3- Dodge roll nerf.
Instead of nerfing the gear that makes posible for a few players to perma-dodge, the only thing they can do is annoy btw, you nerf the key feature of medium armor.
Dodging allows you to move how far? 5 meters? How far does Bolt scape allow sorcs to move?
Dodge roll is a skill? NO. Bolt scape IS.
Dodge roll stuns or damage oponent? Bolt scape does.
Is perma-roll avaliable to all classes? Yes. And bolt scape? No.
So you are nerfing a mechanic extremely tied to a type of armor, sorcs have shields, stamina NB had dodge, but you are comparing a mitigation mechanic with a all-in-one skill that is Bolt scape.
4- Shield stacking.
So Sorcs can stack Shields but can NB stack Dodge chane? NO, Evasion (Medium armor) does not stack with Blur (NB) nor with Specter set (8-trait crafted set)... Shield stacking is ok but dodge stacking not.
5- Shealth medium armor bonus? Detect potion / Mage light.
6- Regenerate magica while runing / moving shealthed ? No problem.
Regenerate Stamina while runing / moving shealthed AND NOW blocking? No Way.
And on and on and on... just because a bunch of QQ noob sorcs get owned like they should, instead of watching some mainstream youtube tutorials or simply LTP... just like making Vigor rank 5, removing any pride left in earning you ranks.
Know you gona destroy Medium armor in PvP if you push live those changes, and ill cancel my sub, not that it may matter to you ZoS to have 1 less subscriber, but hey, ill feel much better not suporting the joke medium armor NB is gonna be.
The game was pretty balanced, 2.1 is gonna be a total mess... Oh and the "dont worry cos we adding shield penetration gear" its crap, totally crap to have to gear against shields and a terribaaad solution, more of a "patch" than a real balance.
Haha lol, you can even find "things" complaining about NB cloack being fixed AFTER amost 2 years to work as it should.... Wtf??!!! how many times can a Stamina NB cloack before runing out of magica???!!!.
Here, for you fanboys, enjoy your game:silky_soft wrote: »OP Sounds like you are just a unskilled player and shouldn't run stam as nb. Go back to sorc with shield spam or play easy mode perma block. Playing as stam nb we know the risks, we understand them and compensate. It's not a build where you expect to survive 100% like when the reds bug out mist form or high ranks spams stacks of vigor. With then next update those cheese builds that perma block, shield stack, dodge for days, bolt or ones that rely on enough stam for that 1 break out and double dodge roll will be no more. The fixing of the broken cloak mechanic will place even a bad like yourself at a huge advantage. Roll a vamp instead of ww if you still need to make it even easier for yourself.
Again, this post is from 1.5.
Vigor did not even exist. People had 3k health pools.
You guys... *just shakes head*
But above quotation reinvigorated the debate calling out 2.1 specifically.
Korah_Eaglecry wrote: »Some of the best PvP NBs Ive ran into ran Stamina Builds.
Any nightblade playing PVP with a build reliant on crit is not going to have a great time.
skills like Rally and Purge, all can go well to help players make it when they're having a rough time.
silky_soft wrote: »OP Sounds like you are just a unskilled player and shouldn't run stam as nb.
silky_soft wrote: »With then next update those cheese builds that perma block, shield stack, dodge for days, bolt or ones that rely on enough stam for that 1 break out and double dodge roll will be no more.
RyoAshisogi wrote: »My stamina Nightblade does fine I can self heal with Rally every 4 seconds it full restores my health bar and every out of 4 second cast it heals a good portion of it but even then you also have fear abilities that keep them from attacking you, you have soul tether and a few other abilities for pvp
FriedEggSandwich wrote: »Don't disagree with the op cos I've never played a NB, let alone a stam NB. But don't stam NBs just pick up rally and vigor for the heal, and dodge-roll into cloak to compensate for not having a shield?
My nightblade has been a beast since I unlocked bone armor from the undaunted line. Can't wait to add vigor to the mix.
...they have no access to a class based shield or heal. They share the same damage potential as any other stamina build, but without the survivability options.
Stamina nightblades are by far the squishiest build possible. Self heals and shields are incredibly important for survivability and allow other classes to create stamina builds with high survivability due to a magicka bar dedicated solely to heals and shields while relying on stamina and weapon skills for damage. Nightblades do not have this option. A nightblade's only class defensive skills are cloak and blur. Blur is very underwhelming and cloak is well known to be buggy if not outright broken. Even if cloak worked 100% of the time it does not compare to shields that allow the player to soak damage while continuing to fight. The skills are apples and oranges and cloak is not a suitable replacement for the lack of a class shield or heal.
Almost all competitive magicka NB builds rely on resto staff for their shield and heals. Some also use harness magicka as well. Unfortunately, resto staff doesn't really work with stamina builds (especially with 1.6 changes), and harness magicka is relatively small (500) for a high cost, and benefits per piece of light armor worn. Again, doesn't really work with stamina builds.
A stamina nightblades only reliable heal is from 2H rally. The skill is great, but a small HoT and heal alone is not enough to survive or outlast incoming damage the same way other classes can with class skills.
I've seen some really effective templar stamina builds that heavily rely on blazing shield and breath of life. The same goes for DK's with frag shield, wings, and GDB. A stamina Sorc has access to hardened ward. The common link here is class based defensive skills that draw from the magicka pool.
Nightblade stamina builds can kill people sure, but they fold like wet newspaper under any pressure at all. No other stamina build is as squishy. As a nightblade player I'm not content to plink at the edges of a fight with a bow or run away every time i get focused. Other classes can play stam builds and stand up to a fight, even against the current magicka shield/block/heal meta. Nightblades can't.
TLDR: Heals and shields are extremely strong and allow other classes stam builds to tank damage with their magicka pool. Nightblades are forced to use resto staff and/or harness magicka for their shields/heals. Stamina nightblades can't use either of these skills effectively, making them the squishiest build of any class and the only build without access to an effective shield of any kind.
Please, make blur into a shield or just add a decent shield to a guild or undaunted skill line that isn't dependent on wearing light armor for effectiveness. I love playing stamina, but for nightblades resto staff and magicka builds are necessary to compete in a shield/block/heal meta world if you want to actually stand up to a fight.
P.S. - Sniping on the edge of a fight and ganking off horses is cool and all, but not what I would consider competitive PvP. Any other class with a stamina build can do the same, but with the added survivability to actually engage in toe-to-toe fight.
Here's the obvious:
Nightblades are the Rogue / Sneaky / Stabbey'ish gameplay Class.
Like a drunk driver; Hit and Run.. Come in, wreak havoc and vanish before anyone even write down the number.
They do not need "Class based Shields or Heals" they are not meant for those kinds of fights.
If you want to "Honourly and Knightly Duel" someone, roll a freakin' DK or templar, not an assassin.
rager82b14_ESO wrote: »I disagree, We have skills that help with that type of gameplay, It is just that they are so weak that they need to be reworked. Besides who said NB are the sneaky class? Last time the developers talked. We have the freedom and skill choices to make a build how we want.
That is another reason Magic Sorc need a nerf. They make all other builds look like trash.
rager82b14_ESO wrote: »I disagree, We have skills that help with that type of gameplay, It is just that they are so weak that they need to be reworked. Besides who said NB are the sneaky class? Last time the developers talked. We have the freedom and skill choices to make a build how we want.
That is another reason Magic Sorc need a nerf. They make all other builds look like trash.
Talking about the stamina nightblade here. The magicka Nightblade does have potentially awesome survivability, AND the sneaky / wreak havoc skills. But i'm not talking about what you "can" do. But to what is competitive and optimal.
You want to heal using a DK ? You can do that. But you'll have to work way harder than a Templar to achieve the same results. You want to tank using a 2h/bow build ? You can do that, But you'll have to work way harder than a DK with sword and board.
They are still the best stamina class in PvE, though.
Everybody already knows that NBs get shafted in PvP when it comes to class-based defensives, and thus stamina NBs are pigeon-holed into stealth burst / gank types of builds.
This is of course exacerbated by the oft-mentioned by players, rarely mentioned by devs Shadow Cloak mechanics that may or may not still be getting worked on.