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ZOS Allowing Classes To Perform All Roles.

Mashille
Mashille
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I really like the upcoming class changes for a few reasons. Of course balance is a thing and people can complain and ask fro nerfs / buffs, some of which are justified. But what I'm liking is the opening up for Role Multitasking.

This is from my own knowledge and forgive me if I'm wrong but now, with these upcoming changes, classes really beginning to be able to complete multiple roles.

Dragon Knight: DPS, Tank, Healer - Now from the Cauterize and Obsidian Shard (Stonefist Morph, not 100% sure on name) heals DK's can be decent healers too, along with the BoL nerf to not make Templar the go to healer.

Nightblade: DPS, Healer - Still don't think I've seen hardly any NB tanks and think that some things could be pushed to make it available but I like how they can also be healers with Bolstering and Funnel,in addition to DPS.

Sorcs: DPS, Tank - I've seen a decent amount of Sorc tanks that have performed quite well using bound armour and shields to stay alive. However there is not really anything at the moment that allows a Sorc to be an on par healer.

Templar: DPS, Tank, Healer - Templar is another class that can do well in any role and can be built how they want, with abilities that support all types of playstyles.

My main point here is that I would love to see the ability for all classes to perform in all roles. Templar used to be the go to, no questions healer. Dragon knight the Tank or DPS. Nightblade the DPS etc.

In the future I reckon that we may be able to see all 4 classes (And maybe more wink wink) be able to function in all aspects. I can wish anyway.

Just a thought :)
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  • Mivryna
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    I haven't tried it out myself, but Sorcerer's Twilight Matriarch is getting a multi-target heal that I believe is more powerful than Breath of Life.
  • Whatzituyah
    Whatzituyah
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    Nightblades do actually have tanking moves under the Shadow skill line how they are used is a different story I don't know about. Its probably the reason that you don't see many Nightblade tanks.
  • EnemyOfDaState
    EnemyOfDaState
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    Maybe I am old fashion but I like class restrictions. Constantly trying to make sure everyone can DPS,Tank and Heal is the reason everyone screams for nerfs when there class isn't considered the best at one of those things.
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Umbranox wrote: »
    I haven't tried it out myself, but Sorcerer's Twilight Matriarch is getting a multi-target heal that I believe is more powerful than Breath of Life.

    And I believe I'm eventually going to win the lottery.
    :trollin:
  • Fat_Cat45
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    Umbranox wrote: »
    I haven't tried it out myself, but Sorcerer's Twilight Matriarch is getting a multi-target heal that I believe is more powerful than Breath of Life.

    And I believe I'm eventually going to win the lottery.

    It is stronger than breathe of life on PTS
  • ajwest927
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    Since my only character i play in eso is a sorcerer I could think of some abilities that can work as a group healing ability with some little tweaking.

    1. Dark exchange and dark conversion allow this ability to heal 1 or 2 nearest allies and for dark deal heal an extra ally since their cost is the same unmorp. If allies want stamina instead of magicka they could exchange by using synergy.

    2. Since in upcoming dlc, empowering ward grants minor intellect to nearby allies, they could do the same thing with lighting form and grant nearby allies minor endurance.
  • thunderwell
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    Having all classes perform all roles just seems too much work, balance-wise.
    I would prefer to see them all excel in one role and still be proficient in one other to still be viable.
    Make all classes have at least one DPS skill line, and their other skill line(s) are the better/second best role either tank or heals (but still give non-healers one self-heal for the more solo-oriented players or times).
    Templars would be healer or damage dealer.
    DK would be mitigation tank or damage.
    Nightblades would be evasion tank or damage.
    Sorcerers would be damage or herb/nature themed healers.
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  • Edziu
    Edziu
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    baad, as I saw for now:

    DK: dps, healer/dps(can be 2 in 1 in dungs), tank

    sorc: dps, healer/dps(same as dk), maybe tank

    NB: dps, healer/dps both if magica build so same as dk and sorc but with better mobility to do this both together

    templar: most tanks and healers, very very rare on dps I see


    I think better with balance in game should be:

    DK: the best tank with off dps, primarily selfheals, buffs for group, enemy debuffs

    sorc: the best dps on range with primarily selfbuffs(not much for group etc)

    NB; the best dps in melee, primarily selfbuffs, enemy debuffs

    templar: the best healer, group buffs, utility etc

    but also mobility for all to can do enought just dps to can solo some things...like now templars withs dps are the worst in pvp, without deto templar are just *** on pvp, only perm block healers, stamina has wreck blow to better dmg..
    as healer for now isnt the best, just normal healer, all classes can heal on this moment good as like templar or better
    Edited by Edziu on February 9, 2016 11:39PM
  • RatedChaotic
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    Edziu wrote: »
    baad, as I saw for now:

    DK: dps, healer/dps(can be 2 in 1 in dungs), tank

    sorc: dps, healer/dps(same as dk), maybe tank

    NB: dps, healer/dps both if magica build so same as dk and sorc but with better mobility to do this both together

    templar: most tanks and healers, very very rare on dps I see


    I think better with balance in game should be:

    DK: the best tank with off dps, primarily selfheals, buffs for group, enemy debuffs

    sorc: the best dps on range with primarily selfbuffs(not much for group etc)

    NB; the best dps in melee, primarily selfbuffs, enemy debuffs

    templar: the best healer, group buffs, utility etc

    but also mobility for all to can do enought just dps to can solo some things...like now templars withs dps are the worst in pvp, without deto templar are just *** on pvp, only perm block healers, stamina has wreck blow to better dmg..
    as healer for now isnt the best, just normal healer, all classes can heal on this moment good as like templar or better

    Agree. This whole any class can do anything takes the fun out of mmos. Tho I am old school and like the old ways better.
    Edited by RatedChaotic on February 9, 2016 11:57PM
  • KochDerDamonen
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    Well, NBs do have tank setups now, not sure how they'll fair after some upcoming changes :(

    I like that they're working on this more! So far the classes are retaining unique identities while being able to hit these different roles and that's awesome. If anything I'd say stamina builds tend more towards a central line instead of holding onto traits of their class, which isn't so good. Really hope ZOS never caves to the sorts that want us to be pidgeon-holed into magic dps/physical dps/tank/healer by sorcerer/nightblade/dragonknight/templar. I would never want ever class to have the same exact tools to do these jobs the same WAY, but if a sorcerer can come in and tank a dungeon whilst retaining their cool electrical/daedric themes, etc. with other classes in "unexpected" roles, then that's lovely!
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  • Edziu
    Edziu
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    Agree. This whole any class can do anything takes the fun out of mmos. Tho I am old school and like the old ways better.

    ye, but for ESO like its now possible..its so good to can doing all with all classes :smile: but here is 1 problem....1 class is from start created for healing but with some time to now this class has nothing specially for the best healing...all classes now can heal very very good and also better if someone is so experienced in this, so templar is going to gone from healing when you can same good healing with other classes and better if you use good other skill combos etc

    NB and sorc wast created mainly to dps, nb from sarf was so useless but finally got fixed for this and as I see only from not long ago sorc can do also very good dps finally....but..but DK, mainly created for tank, ok, but from start game DK has the best possibly dps in the game, some time later got nerfed...magica dk..but still stamina dk also can doing very very good dps...ok, but he is mainly created to be a the best tank, not for the best dps or healing, just for tank and dk still has dps equal to NB and sorc when nb and sorc aren't that great tanks as dk, same templar..

    only templar isnt this the best dps and tank when he should be this th best healer then :smiley: ....but istn, all other classes are also very good if not better healers :/

    need more balance

    DK the best tank, not the best dps also but also with good dps to no slack in group in other role like for healing

    nb and sorc the best DPS, ok but nb is also very good healer as templar and sorc also, with tank nb ist the best, sorc idk, didn't saw to much :p

    templar the best healer, ok he ist the best dps like NB and sorc, isnt better in tanking than dk....ok so can have balance...but its isnt balance then this templar isnt good with these 2 on 3 roles thin in this 3rd role (healer) he also isnt the best, is only good and thats all
    Edited by Edziu on February 10, 2016 12:14AM
  • Inarre
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    I think having all classes be able to play all roles equally is a great idea, but then they need to offer templars a new tree.... Why offer a heal tree then nerf it to be inconsequential? Likewise dks were considered the best tanks for a time and have their own taunt. Now they could possibly also be best healers. Yet anyone else will have to utilize taunts from other trees. Still seems very unbalanced class skill wise.

    Id love to see everyone have access to support roles in unique ways without having to be limited to certain weapons if this is the direction we're going, and give every class an option to great dps, cc and burst.
    Edited by Inarre on February 10, 2016 12:19AM
  • PhatGrimReaper
    PhatGrimReaper
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    Templar is still the only class that can 'give' stam to group members.... this alone makes them the support class of choice.
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  • Artis
    Artis
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    All classes could do all roles almost since release.
    DKs were healers capable of completing vet DSA. NB tanks could tank anything in game.
    So yeah, all roles is nothing new.

    The problem is (and maybe it won't change, we'll see) that classes aren't equally efficient in performing all roles. And in that case, raid leaders have no incentive to take anyone else but the best class for the role. Maybe 1 of each for some buffs.
  • dodgehopper_ESO
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    Artemis wrote: »
    All classes could do all roles almost since release.
    DKs were healers capable of completing vet DSA. NB tanks could tank anything in game.
    So yeah, all roles is nothing new.

    The problem is (and maybe it won't change, we'll see) that classes aren't equally efficient in performing all roles. And in that case, raid leaders have no incentive to take anyone else but the best class for the role. Maybe 1 of each for some buffs.

    PvP is also an area where this is particularly noticeable. Lets be fair though, the description of Templar to start didn't necessarily suggest that you should be a light armor wearing healer-mage. Templar doesn't deliver on its promise, and honestly it never really has.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • NewBlacksmurf
    NewBlacksmurf
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    I think this is good for the game as well

    Hoping when VRs go away things really align well
    -PC (PTS)/Xbox One: NewBlacksmurf
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  • Troneon
    Troneon
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    It's turning into Guild Wars 2 where there are no roles for anyone, everyone can do pretty much everything and dps is king in all things....

    Edited by Troneon on February 10, 2016 1:08AM
    PC EU AD
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  • dodgehopper_ESO
    dodgehopper_ESO
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    Troneon wrote: »
    It's turning into Guild Wars 2 where there are no roles for anyone, everyone can do pretty much everything and dps is king is all things....

    This is why Health and mitigation should scale off of one another in the same manner that Magicka/Stamina scale damage output.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    Sorc healers will be great. The new pet skill is a better heal than breath of life on the live server. Additionally sorcs have more magicka and higher spell damage than other classes, which increases their restro staff heals.
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