The Lag in Cyrodiil fixed ?

  • phillyboy7897
    phillyboy7897
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    Keep on dreaming !
    They are adding more abilities to check every single ally in the area like this:

    http://forums.elderscrollsonline.com/en/discussion/246109/zos-one-of-your-ability-changes-adds-lag#latest

    Yup more of the exact thing breaking the server.

    I tried to get ppl to compile a list with me. No one seems to care tho

  • BippNasty
    BippNasty
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    There is never going to be one single update that just completely fixes the lag. Sure the next patch will help a good amount with the lag but it isn't going to just get rid of it completly. Lag is something that is going to get worked out in a ongoing way. Getting better and better with each patch.
  • sadownik
    sadownik
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    Keep on dreaming !
    BippNasty wrote: »
    There is never going to be one single update that just completely fixes the lag. Sure the next patch will help a good amount with the lag but it isn't going to just get rid of it completly. Lag is something that is going to get worked out in a ongoing way. Getting better and better with each patch.

    Really? Great! So they started already that "ongoing process", or are they going to? Anytime? ETA? Because for all i know the lag is present since that dreadful summer of 2014 and its getting only worse. To me, as someone playing mainly online games for years that time from 2014 is much much more than enough to get that done.

    But what do i know. Probably gonna see that i have no right to criticize Z. because i am not a programmer and its complicated. After all Z. did something incredibly innovative - they called it Massively Multiplayer Online and nobody, ever tried that.
  • nimander99
    nimander99
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    There is no lag i have constant 999+ ms
    Malmai wrote: »
    Tryxus wrote: »
    Remember when ZOS said that they "like the game the way it is now"?

    I wonder if that includes the lag?

    I wonder too because as it is now many F2P games have better performance...

    True but many of those F2P games have far more Channels and are more Zoned so less stress on the megaserver...
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  • Julianos
    Julianos
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    Keep on dreaming !
    Cyrodiil=FAIL and it will be never fixed it was always laggy since launch, more than 64 players pvp =FAIL if they manage to fix the latency then we will suffer from low FPS if you dont believe me just go to a crowded area for example mournhold wayshrine for EP and observe the FPS drop and people are just standing there and imagine they are spamming aoes and other abilities. This is HOPLESS.

    Only salvation for ESO PVP is small scale PVP battlegrounds and arenas like in WoW. No need to be stubborn ZOS.
  • Hapsmo911
    Hapsmo911
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    Keep on dreaming !
    This game had massive game breaking lag in Cyrodiil at launch.... No I dont think its going to get fixed.
  • WalkingLegacy
    WalkingLegacy
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    Keep on dreaming !
    BippNasty wrote: »
    There is never going to be one single update that just completely fixes the lag. Sure the next patch will help a good amount with the lag but it isn't going to just get rid of it completly. Lag is something that is going to get worked out in a ongoing way. Getting better and better with each patch.

    Nah, its not getting any better.
    Edited by WalkingLegacy on February 8, 2016 9:25PM
  • themdogesbite
    themdogesbite
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    Keep on dreaming !
    We can't really judge by PTS, its on a server with way less capacity then the normal servers. I highly foubt lagg will be fixed but i hope that its atelast bareable..
    :]
  • NobleNerd
    NobleNerd
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    Keep on dreaming !
    Morozov wrote: »
    I have enough crowns to buy the existing DLC's and TG and DB when it comes out. If Cyrodill lag isn't fixed with this one my wife and I are stopping the subscription. No reason paying for something that's broke.

    I have been patient with ZOS (ever since beta) with this issue, but if we don't see some real fixes this DLC I am done (as is many of my guild) with pvp and supporting this game!
    BLOOD RAVENS GAMING
    ~a mature gaming community~
    Website
    DISCORD
  • NobleNerd
    NobleNerd
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    Keep on dreaming !
    BippNasty wrote: »
    There is never going to be one single update that just completely fixes the lag. Sure the next patch will help a good amount with the lag but it isn't going to just get rid of it completly. Lag is something that is going to get worked out in a ongoing way. Getting better and better with each patch.

    The issue with your statement is .... none of ZOS's "fixes" have actually improved Cyrodiil (PvP) even a little. For many it has become worse each time!
    BLOOD RAVENS GAMING
    ~a mature gaming community~
    Website
    DISCORD
  • Reevster
    Reevster
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    They have enough players who like to PvE and dont like PvP to keep the game going, if they lose some PvPers, i don't think they will care much sadly , I dont PvP mainly because of the lag and I don't see it getting fixed any time soon,its been 2 years? But I still enjoy the game, lots like me are playing, a lot more then you realize.
  • Defilted
    Defilted
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    I believe the mailing system that is causeing a lot of problems for those testing pts.
    Because you possibly got more pvp reward mail spam, that overfloods the overflow mailbox. Thus it strains the server.
    When you play on a charater after making a preleveled all the way up to vet level sixteen character.
    The game seems to load up stuff slower and you can see lag spikes on the ground as you run, sometimes.
    I do believe the pvp rewards are one of the causes.
    Before making the vet level sixteen charater everything seemed fine without seeing lag spikes.
    But if you have more then 100+ most likly more in pvp rewards thats not helping you much because the system saves it and strains your conection to the server.
    I think this has led to people dcing and also having longer load screens. As well as more pvp lag.
    Maybe it could be the animations but most likly the mailing system.

    They had a very similar issue with questing when it came to load screens in zones. If you had completed lots of quests your load times where very extended. It is interesting you bring this up as I have not PVP'ed very often and have only recently started PVPing with frequency on Azura's and I have almost no lag and there have been a lot of people in a small area battling. Been in some huge battles with lots of siege as well and there has almost been no performance issues. I am on XBNA.

    Should be interesting to see as I progress if the game gets more laggy.
    XBOX NA
    XBOX Series X

    #NightmareBear
  • Malmai
    Malmai
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    There is no lag i have constant 999+ ms
    Defilted wrote: »
    I believe the mailing system that is causeing a lot of problems for those testing pts.
    Because you possibly got more pvp reward mail spam, that overfloods the overflow mailbox. Thus it strains the server.
    When you play on a charater after making a preleveled all the way up to vet level sixteen character.
    The game seems to load up stuff slower and you can see lag spikes on the ground as you run, sometimes.
    I do believe the pvp rewards are one of the causes.
    Before making the vet level sixteen charater everything seemed fine without seeing lag spikes.
    But if you have more then 100+ most likly more in pvp rewards thats not helping you much because the system saves it and strains your conection to the server.
    I think this has led to people dcing and also having longer load screens. As well as more pvp lag.
    Maybe it could be the animations but most likly the mailing system.

    They had a very similar issue with questing when it came to load screens in zones. If you had completed lots of quests your load times where very extended. It is interesting you bring this up as I have not PVP'ed very often and have only recently started PVPing with frequency on Azura's and I have almost no lag and there have been a lot of people in a small area battling. Been in some huge battles with lots of siege as well and there has almost been no performance issues. I am on XBNA.

    Should be interesting to see as I progress if the game gets more laggy.

    PC is something else than XBOX, PC Cyrodiil is unplayable people are just spamming skills and running blind in lag...
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
    Just to be clear, we never promised that the performance in Cyrodiil would be fixed with today's patch. What we did say was that we were continually working to improve performance by adding little things in at a time, which includes some items in today's patch. There's no magic bullet to fix all performance-related issues, though.
    Gina Bruno
    Principal Creator Engagement Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • Malmai
    Malmai
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    There is no lag i have constant 999+ ms
    Just to be clear, we never promised that the performance in Cyrodiil would be fixed with today's patch. What we did say was that we were continually working to improve performance by adding little things in at a time, which includes some items in today's patch. There's no magic bullet to fix all performance-related issues, though.

    You shouldn't even run PvP like this its totally unplayable and i feel like im scammed 500-900 ms in Cyrodiil while questing... i just don't have words... No fixes nothing radio silence... The game was running smooth before anti bot and lightning patch just revert it back...
  • Wollust
    Wollust
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    Just to be clear, we never promised that the performance in Cyrodiil would be fixed with today's patch. What we did say was that we were continually working to improve performance by adding little things in at a time, which includes some items in today's patch. There's no magic bullet to fix all performance-related issues, though.

    Can you go over to Wrobels office and just tell him to remove AoE caps? Please?
    Susano'o

    Zerg Squad
  • vyrusb23
    vyrusb23
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    Malmai wrote: »
    Just to be clear, we never promised that the performance in Cyrodiil would be fixed with today's patch. What we did say was that we were continually working to improve performance by adding little things in at a time, which includes some items in today's patch. There's no magic bullet to fix all performance-related issues, though.

    You shouldn't even run PvP like this its totally unplayable and i feel like im scammed 500-900 ms in Cyrodiil while questing... i just don't have words... No fixes nothing radio silence... The game was running smooth before anti bot and lightning patch just revert it back...

    How would you suggest they fix the lag? Wave their magic wand and say the secret magic word?

    One thing is for sure. Your stupid poll isn't gonna fix anything.
    Edited by vyrusb23 on February 8, 2016 10:05PM
  • RMerlin
    RMerlin
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    Wollust wrote: »
    Just to be clear, we never promised that the performance in Cyrodiil would be fixed with today's patch. What we did say was that we were continually working to improve performance by adding little things in at a time, which includes some items in today's patch. There's no magic bullet to fix all performance-related issues, though.

    Can you go over to Wrobels office and just tell him to remove AoE caps? Please?

    You realize that removing AoE caps would mean MORE server-side calculations, as the server would then have to calculate the damage on everyone?

    Removing AoE caps might potentially be nice against zergs, but it won't solve the performance issues.
  • Pepper8Jack
    Pepper8Jack
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    Defilted wrote: »
    I believe the mailing system that is causeing a lot of problems for those testing pts.
    Because you possibly got more pvp reward mail spam, that overfloods the overflow mailbox. Thus it strains the server.
    When you play on a charater after making a preleveled all the way up to vet level sixteen character.
    The game seems to load up stuff slower and you can see lag spikes on the ground as you run, sometimes.
    I do believe the pvp rewards are one of the causes.
    Before making the vet level sixteen charater everything seemed fine without seeing lag spikes.
    But if you have more then 100+ most likly more in pvp rewards thats not helping you much because the system saves it and strains your conection to the server.
    I think this has led to people dcing and also having longer load screens. As well as more pvp lag.
    Maybe it could be the animations but most likly the mailing system.

    They had a very similar issue with questing when it came to load screens in zones. If you had completed lots of quests your load times where very extended. It is interesting you bring this up as I have not PVP'ed very often and have only recently started PVPing with frequency on Azura's and I have almost no lag and there have been a lot of people in a small area battling. Been in some huge battles with lots of siege as well and there has almost been no performance issues. I am on XBNA.

    Should be interesting to see as I progress if the game gets more laggy.

    I can confirm the same on XB NA in Azura's. I've been Pvping there the past week and the only time I've seen anything was when a 50+ player zerg broke into a keep, charged, and was fended off by an equally large group. But even then, saw a decrease in what felt like maybe 10fps and 200-300 ping at worst. Almost all other times its just fine.
  • rager82b14_ESO
    rager82b14_ESO
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    Keep on dreaming !
    vyrusb23 wrote: »
    Malmai wrote: »
    Just to be clear, we never promised that the performance in Cyrodiil would be fixed with today's patch. What we did say was that we were continually working to improve performance by adding little things in at a time, which includes some items in today's patch. There's no magic bullet to fix all performance-related issues, though.

    You shouldn't even run PvP like this its totally unplayable and i feel like im scammed 500-900 ms in Cyrodiil while questing... i just don't have words... No fixes nothing radio silence... The game was running smooth before anti bot and lightning patch just revert it back...

    How would you suggest they fix the lag? Wave their magic wand and say the secret magic word?

    One thing is for sure. Your stupid poll isn't gonna fix anything.

    He did say how to fix it. Revert the botting and lightning patch.
  • Tryxus
    Tryxus
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    There is no lag i have constant 999+ ms
    Just to be clear, we never promised that the performance in Cyrodiil would be fixed with today's patch. What we did say was that we were continually working to improve performance by adding little things in at a time, which includes some items in today's patch. There's no magic bullet to fix all performance-related issues, though.

    Sounds great, and I'm rlly glad you guys are attempting to slowly remove the lag with little fixes like those.

    I'm actually optimistic now :p
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • Wollust
    Wollust
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    Wollust wrote: »
    Just to be clear, we never promised that the performance in Cyrodiil would be fixed with today's patch. What we did say was that we were continually working to improve performance by adding little things in at a time, which includes some items in today's patch. There's no magic bullet to fix all performance-related issues, though.

    Can you go over to Wrobels office and just tell him to remove AoE caps? Please?

    You realize that removing AoE caps would mean MORE server-side calculations, as the server would then have to calculate the damage on everyone?

    Removing AoE caps might potentially be nice against zergs, but it won't solve the performance issues.

    No it wouldn't, for one simple reason: You will almost never hit more than 60 targets (current AoE cap) with your skills. I have managed to do so once, and I play a lot of PvP. That means that the calculations for the AoE cap targets are much more straining as it has to do different checks and apply different amounts of damage instead of just applying the same amount of damage to everyone in the area.

    I am not saying at all that removing the AoE caps will solve the performance issues. The underlying issue is much bigger than this, however, I do believe that removing the AoE caps will help more than whatever they have been trying for the last 1.5 years.
    Susano'o

    Zerg Squad
  • rager82b14_ESO
    rager82b14_ESO
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    Keep on dreaming !
    Tryxus wrote: »
    Just to be clear, we never promised that the performance in Cyrodiil would be fixed with today's patch. What we did say was that we were continually working to improve performance by adding little things in at a time, which includes some items in today's patch. There's no magic bullet to fix all performance-related issues, though.

    Sounds great, and I'm rlly glad you guys are attempting to slowly remove the lag with little fixes like those.

    I'm actually optimistic now :p

    Really? I don't see why you are.

    The game has improved but I feel like for every 1 step forward we go two back. I also feel like, skills that are clearly weak and has been since beta should have been fixed by now.

    I just question the pacing of the "fix" They are starting to work on animation cancels, after how long? and that still not fix. They even claim it can't be fixed. Yet games like DCO who had the same problem also was able to fix it.


    I don't know, I feel like either the developers are not really skilled, and take too long to figure things out. Or they are just clueless. .
  • RMerlin
    RMerlin
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    Wollust wrote: »
    No it wouldn't, for one simple reason: You will almost never hit more than 60 targets (current AoE cap) with your skills. I have managed to do so once, and I play a lot of PvP. That means that the calculations for the AoE cap targets are much more straining as it has to do different checks and apply different amounts of damage instead of just applying the same amount of damage to everyone in the area.

    Wasn't there a period of time where we used to have small AoE caps, or is my memory playing tricks on me? If there was, then I don't remember the lag being any better back then. Because if there was a link between AoEs and lag, then a very small AoE cap would have shown the impact difference pretty easily.
    Wollust wrote: »
    I am not saying at all that removing the AoE caps will solve the performance issues. The underlying issue is much bigger than this, however, I do believe that removing the AoE caps will help more than whatever they have been trying for the last 1.5 years.

    Without seeing the actual code it's hard to evaluate what type of impact these extra calculations have. My best guess is, they already have a list of players sorted by range to determine if you are within the AoE's range, then applying different amounts of damage is trivial (CPU-wise) as you walk down the list, and switch to a different amount after the first "x" entries. Remember they already need to check the target's distance from you to determine if it's within the AoE's own range limitation.

    Pretty sure if removing the cap altogether was going to help with lag, ZOS would have done it a long time ago. My guess is, it doesn't make any measurable difference.

    But this is obviously all speculations, as who knows how ZOS's code is actually architectured.
  • Chillic
    Chillic
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    There is no lag i have constant 999+ ms
    Just to be clear, we never promised that the performance in Cyrodiil would be fixed with today's patch. What we did say was that we were continually working to improve performance by adding little things in at a time, which includes some items in today's patch. There's no magic bullet to fix all performance-related issues, though.

    A magic bullet sure did *** it up pretty good though :)
  • olsborg
    olsborg
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    Keep on dreaming !
    Just to be clear, we never promised that the performance in Cyrodiil would be fixed with today's patch. What we did say was that we were continually working to improve performance by adding little things in at a time, which includes some items in today's patch. There's no magic bullet to fix all performance-related issues, though.

    The love of the IP and the pvp (when its good) is slowly becoming insufficient to keep me playing, and when things like these are said I get nudged quite a bit further towards taking a hiatus from eso, sadly.

    PC EU
    PvP only
  • Artjuh90
    Artjuh90
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    Keep on dreaming !
    Wollust wrote: »
    Just to be clear, we never promised that the performance in Cyrodiil would be fixed with today's patch. What we did say was that we were continually working to improve performance by adding little things in at a time, which includes some items in today's patch. There's no magic bullet to fix all performance-related issues, though.

    Can you go over to Wrobels office and just tell him to remove AoE caps? Please?

    You realize that removing AoE caps would mean MORE server-side calculations, as the server would then have to calculate the damage on everyone?

    Removing AoE caps might potentially be nice against zergs, but it won't solve the performance issues.

    well it's not less calculations because it always has to calculate damage done to opponent. not everyone has same armorrating, armor piercing base damage ect.
  • Malmai
    Malmai
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    There is no lag i have constant 999+ ms
    olsborg wrote: »
    Just to be clear, we never promised that the performance in Cyrodiil would be fixed with today's patch. What we did say was that we were continually working to improve performance by adding little things in at a time, which includes some items in today's patch. There's no magic bullet to fix all performance-related issues, though.

    The love of the IP and the pvp (when its good) is slowly becoming insufficient to keep me playing, and when things like these are said I get nudged quite a bit further towards taking a hiatus from eso, sadly.

    She just basically said that they have no plans... oops they don't have magic bullet to fix the game? Well you don't need magic bullet sista you need people with brains and some hardware...
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    Keep on dreaming !
    Its not a magic bullet that is needed, its a magic rollback of the lighting and server-side anti-botting patches
  • WalkingLegacy
    WalkingLegacy
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    Keep on dreaming !
    vyrusb23 wrote: »
    Malmai wrote: »
    Just to be clear, we never promised that the performance in Cyrodiil would be fixed with today's patch. What we did say was that we were continually working to improve performance by adding little things in at a time, which includes some items in today's patch. There's no magic bullet to fix all performance-related issues, though.

    You shouldn't even run PvP like this its totally unplayable and i feel like im scammed 500-900 ms in Cyrodiil while questing... i just don't have words... No fixes nothing radio silence... The game was running smooth before anti bot and lightning patch just revert it back...

    How would you suggest they fix the lag? Wave their magic wand and say the secret magic word?

    One thing is for sure. Your stupid poll isn't gonna fix anything.

    Did you not read the post?

    Before AoE caps, lightning patch and the anti bot.exe on the server, there was no lag. Cyrodil use to be lag free.
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