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Meteor

MountainHound
MountainHound
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Playing on the PTS server... this needs to be reflect-able. By making it not you are once again removing any skill required. It takes good resource management / knowledge to reflect it back and everyone has the ability to do so with the shield and sword skill. If that means they have to play differently so be it.

But You heard it here first. Everyone will now be spamming meteors generating more lag and every single person that has it will use it as tbh it is the most op ultimate in game. There will be so many "omg i got spammed by 10 meteors" threads. Just please keep the ability to reflect them.
  • Jura23
    Jura23
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    I sure know I will use Meteor now.
    Georgion - Bosmer/Templar - PC/EU
  • MountainHound
    MountainHound
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    Every single person will. You will be on a flag capping it and out of nowhere from stealth you'll have 6-12 meteor being spammed on you and there is NOTHING you can do about it.
  • mike.eso
    mike.eso
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    Are you still able to cloak it?

    Either way, I agree get ready for a whole lot of them falling from the sky.

    Don't see the point in unavoidable attacks...1,2,3 I win lol
  • Aleraon
    Aleraon
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    meteor is not a projectile which is what dragon fire scale reflects. Its an ultimate that falls from the sky and therefore should not be reflectable.
    (EU/AD) CP501 Razum-dah - Khajiiti Templar Healer
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  • Leovolao
    Leovolao
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    Block?
    tea pot


    "What if my problem wasn't that I don't understand people but that I don't like them?"
  • Drackens
    Drackens
    Soul Shriven
    You can walk away from dragon leap...why can't I dodge a rock?
  • Soulac
    Soulac
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    Aleraon wrote: »
    meteor is not a projectile which is what dragon fire scale reflects. Its an ultimate that falls from the sky and therefore should not be reflectable.

    You might research what projectile means.
    R.I.P Dawnbreaker / Auriel´s Bow
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    Nathaerizh aka Cat - Nightblade V16 - EU

    - Meow -
  • Tomato
    Tomato
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    Mikmak wrote: »
    Are you still able to cloak it?

    Either way, I agree get ready for a whole lot of them falling from the sky.

    Don't see the point in unavoidable attacks...1,2,3 I win lol


    Yes
  • Leovolao
    Leovolao
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    Aleraon wrote: »
    meteor is not a projectile which is what dragon fire scale reflects. Its an ultimate that falls from the sky and therefore should not be reflectable.

    How is a rock falling from the sky not a projectile?
    tea pot


    "What if my problem wasn't that I don't understand people but that I don't like them?"
  • Aleraon
    Aleraon
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    Soulac wrote: »
    Aleraon wrote: »
    meteor is not a projectile which is what dragon fire scale reflects. Its an ultimate that falls from the sky and therefore should not be reflectable.

    You might research what projectile means.

    A projectile is any object thrown into space (empty or not) by the exertion of a force.[1] Although any object in motion through space (for example a thrown baseball) may be called a projectile, the term more commonly refers to a ranged weapon :wink:
    Edited by Aleraon on February 8, 2016 1:34PM
    (EU/AD) CP501 Razum-dah - Khajiiti Templar Healer
    (EU/AD) CP501 J'Kara Silverclaw - Khajiiti Dragonknight tank
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    (EU/AD) CP501 J'zargo Silverclaw - Khajiit stamina Templar
    (EU/AD) CP501 Ariella Nightshade - High Elf Magicka Nightblade
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    *The Queen stole this one's moonsugar candies lol*
  • mike.eso
    mike.eso
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    Leovolao wrote: »
    Block?

    Yeah works fine in a 1v1...sometimes ha

    but not when multiple people are dropping them on you though, which a lot of more people/groups will be running it since there is no risk/downside to it anymore.

    It wont be a huge problem I just don't get the change...If you aren't aware enough to choose your target and you cast it on a dk or someone running s&b then you took a risk and it might be coming back at you, same as if you cast it on a nb and don't follow up to keep him/her from dodging it with cloak. It at least took a little bit of awareness...and not a whole lot...to choose your target correctly.






  • mike.eso
    mike.eso
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    Tomato wrote: »
    Mikmak wrote: »
    Are you still able to cloak it?

    Either way, I agree get ready for a whole lot of them falling from the sky.

    Don't see the point in unavoidable attacks...1,2,3 I win lol


    Yes

    Sweeeet, thanks bud.
  • OdinForge
    OdinForge
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    This is a pretty obvious dumbing down change, I lost the energy to even bother any further though.
    Aleraon wrote: »
    Soulac wrote: »
    Aleraon wrote: »
    meteor is not a projectile which is what dragon fire scale reflects. Its an ultimate that falls from the sky and therefore should not be reflectable.

    You might research what projectile means.

    A projectile is any object thrown into space (empty or not) by the exertion of a force.[1] Although any object in motion through space (for example a thrown baseball) may be called a projectile, the term more commonly refers to a ranged weapon :wink:

    What the **** are you even talking about? Let's not argue semantics of a word in a video game, meteor is a projectile. In terms of a healthy and balanced game, we should have the ability to reflect or at the very least dodge this ultimate, NB can still cloak and Templar can still cleanse so WTF. You take a lot of thought out of the game by removing this function.
    Edited by OdinForge on February 8, 2016 1:39PM
    The Age of Wrobel.
  • MountainHound
    MountainHound
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    Even if 6 people spam it at you, as a DK you can only reflect 4 but at least you can. As it stands smart people if they see a dk will throw 4/5 light attacks your way so you don't reflect the meteor. But now it is, send the meteor, CC them (which is broken as well) and just watch them melt.
  • Leovolao
    Leovolao
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    Mikmak wrote: »
    Leovolao wrote: »
    Block?

    Yeah works fine in a 1v1...sometimes ha

    but not when multiple people are dropping them on you though, which a lot of more people/groups will be running it since there is no risk/downside to it anymore.

    It wont be a huge problem I just don't get the change...If you aren't aware enough to choose your target and you cast it on a dk or someone running s&b then you took a risk and it might be coming back at you, same as if you cast it on a nb and don't follow up to keep him/her from dodging it with cloak. It at least took a little bit of awareness...and not a whole lot...to choose your target correctly.






    I agree it won't be a huge deal. People throwing multiple meteors on you will get you killed on the new patch, but not much more than any ulti bomb we have on live currently.

    I guess the change was made because of the double reflect thing, another change nobody asked or even understand. DKs can flappy wings with no risk now and having a meteor reflected back at you with nothing to do except block and hope for the best would cause major QQ.
    tea pot


    "What if my problem wasn't that I don't understand people but that I don't like them?"
  • Leovolao
    Leovolao
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    Aleraon wrote: »
    Soulac wrote: »
    Aleraon wrote: »
    meteor is not a projectile which is what dragon fire scale reflects. Its an ultimate that falls from the sky and therefore should not be reflectable.

    You might research what projectile means.

    A projectile is any object thrown into space (empty or not) by the exertion of a force.[1] Although any object in motion through space (for example a thrown baseball) may be called a projectile, the term more commonly refers to a ranged weapon :wink:

    So my crystal frag isn't a projectile by your definition?

    ZoS!! Hire this man!
    tea pot


    "What if my problem wasn't that I don't understand people but that I don't like them?"
  • Zyle
    Zyle
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    Guess this is a ZOS response to long TTK?

    676 CP
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  • Darnathian
    Darnathian
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    Its just more incentive for people to slot it. Therefor much more fall damage going around. I could anyone be a advocate for this change?
  • mike.eso
    mike.eso
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    Leovolao wrote: »
    Mikmak wrote: »
    Leovolao wrote: »
    Block?

    Yeah works fine in a 1v1...sometimes ha

    but not when multiple people are dropping them on you though, which a lot of more people/groups will be running it since there is no risk/downside to it anymore.

    It wont be a huge problem I just don't get the change...If you aren't aware enough to choose your target and you cast it on a dk or someone running s&b then you took a risk and it might be coming back at you, same as if you cast it on a nb and don't follow up to keep him/her from dodging it with cloak. It at least took a little bit of awareness...and not a whole lot...to choose your target correctly.






    I agree it won't be a huge deal. People throwing multiple meteors on you will get you killed on the new patch, but not much more than any ulti bomb we have on live currently.

    I guess the change was made because of the double reflect thing, another change nobody asked or even understand. DKs can flappy wings with no risk now and having a meteor reflected back at you with nothing to do except block and hope for the best would cause major QQ.

    Yeah idk, just seems like they took something that took some sort of awareness, timing and skill and removed all that...for a change that at least in the circles I play in hadn't ever been and issue.

    If I cast a meteor and it got reflected on me then I messed up, but I also have counters of my own.
  • Aleraon
    Aleraon
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    Having the ability to dodge the attack is a must for all classes, but for one class to have the ability to reflect an ultimate fired at them with an additional 35% damage added on top? That's not balance.
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  • JaJaLuka
    JaJaLuka
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    Drackens wrote: »
    You can walk away from dragon leap...why can't I dodge a rock?

    You used to be able to, but for some stupid reason they changed it.
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  • Darnathian
    Darnathian
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    Aleraon wrote: »
    Having the ability to dodge the attack is a must for all classes, but for one class to have the ability to reflect an ultimate fired at them with an additional 35% damage added on top? That's not balance.

    Every one does. sword and board. thats the balance if you choose so.
  • Sallington
    Sallington
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    Jura23 wrote: »
    I sure know I will use Meteor now.

    Most people will be. There's no reason not to now.
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  • Zyle
    Zyle
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    Aleraon wrote: »
    Having the ability to dodge the attack is a must for all classes, but for one class to have the ability to reflect an ultimate fired at them with an additional 35% damage added on top? That's not balance.

    I disagree. Every class has strengths and weaknesses, where a DK could reflect with additional damage a Sorc can negate the majority of the damage if not all with shields. An NB can cloak it and be in position to attack as the animation is falling on their head, a Templar can simply purge/heal through it. Anyone can slot S&B and throw a reflect up as well, just not the additional damage. There are plenty of ways to meteor a DK with wings it just takes timing, making it not reflectable just kills intuitive combat imo. This is coming from a NB main btw.

    676 CP
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  • Kwivur
    Kwivur
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    QQ
  • mike.eso
    mike.eso
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    Aleraon wrote: »
    Having the ability to dodge the attack is a must for all classes, but for one class to have the ability to reflect an ultimate fired at them with an additional 35% damage added on top? That's not balance.

    I disagree. Every class has strengths and weaknesses, where a DK could reflect with additional damage a Sorc can negate the majority of the damage if not all with shields. An NB can cloak it and be in position to attack as the animation is falling on their head, a Templar can simply purge/heal through it. Anyone can slot S&B and throw a reflect up as well, just not the additional damage. There are plenty of ways to meteor a DK with wings it just takes timing, making it not reflectable just kills intuitive combat imo. This is coming from a NB main btw.

    Well said.
  • MountainHound
    MountainHound
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    Aleraon wrote: »
    Having the ability to dodge the attack is a must for all classes, but for one class to have the ability to reflect an ultimate fired at them with an additional 35% damage added on top? That's not balance.

    Every class has ability to reflect it from the sword and shield class:

    Defensive Posture:


    - Bolster your defenses to reflect the next spell projectile targeting you back at the caster.
    - While slotted, the amount of damage you can block is increased by 8% and the cost of blocking is reduced by 8%.

    Defensive Stance:

    - Bolster your defenses to reflect the next spell projectile targeting you back at the caster and stun them for 4 seconds.
    - While slotted, the amount of damage you can block is increased by 8% and the cost of blocking is reduced by 8%.
    - Reflected attacks stun enemy caster.

    Absorb Magic:

    - Bolster your defenses to absorb up to [x] damage from the next spell projectile cast at you and heal yourself for up to 15% of your Max Health.
    - While slotted, the amount of damage you can block is increased by 8% and the cost of blocking is reduced by 8%.
    - Absorb spell, healing yourself.
  • mike.eso
    mike.eso
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    Kwivur wrote: »
    QQ

    I don't like you...you may leave
  • Prabooo
    Prabooo
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    Drackens wrote: »
    You can walk away from dragon leap...why can't I dodge a rock?

    'Cause meteors enter the atmosphere at speeds ranging from 11 km/sec (25,000 mph) to 72 km/sec (160,000 mph), whereas the terminal velocity of a leap is miniscule to create a massive impact, in comparison.
    Edited by Prabooo on February 8, 2016 2:09PM
  • Dyride
    Dyride
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    Well this and the Prox det change are ridiculous.

    You can see in Sypher's magicka video, he is getting 9.4k Prox det crits in duels 1v1. Couple that with a Meteor and there is no way to survive that kind of burst.

    Meteor should be completely reworked. Have one morph be CC+Medium instant damage. Other morph be a Ground target AOE like Nova with high instant damage+heavy damage DoT that can be used to deny areas.

    The fact is that you may not even see the ground effect in lag before you are thrown in the air. So having a heat seeking AOE CC and heavy damage ability is really too much.
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