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Which new possible class would you like to see happen?

  • Alorier
    Alorier
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    Other
    I'd would like to see a Templar class that wasn't nerfed to hell and back
  • Cagro
    Cagro
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    Other
    Druid like WOW. My favorite MMO class of all time. Being able to shape-shift on the spot to change role was great.
  • clayandaudrey_ESO
    clayandaudrey_ESO
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    Jedi
  • Abeille
    Abeille
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    I would rather see these added as skill lines.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • TheShadowScout
    TheShadowScout
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    Other
    I don't think adding a class is a good idea at this point... it will vex people who already have been playing for a long time and done eight characters into the veteran ranks... even with more character slots coming to the crown store, it would be really annoying to see a new class pop up and think "Oh, my, that one would have been so much better for this character idea I had back when, but I can't reroll now; I made the charcter as this old class and played for over a year, researched all the crafting and maxed my riding... arrrghhh..."

    Nowever, more options -are- a good idea, and that is true with classes as well.

    Thus... what I would want is something along the lines of Class Mophs. No surprise there, huh? ;)
    Douing it that way everyone can have "new classes", be it those who start now, or those who have been here since launch - just with an fourth skill line added to the existing ones and calling the whole a new name...
  • Dradhok
    Dradhok
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    Hunter
    Hunter because I enjoy going around an MMO and gathering up pets and learning how to best use their skills. If done well you learn a lot about the games bestiary.
  • Lenikus
    Lenikus
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    ... Other : Spellcraftting.
    I don't want them to 'introduce a NEW class". they'll need to give everyone a free transfer. and then the game will be 90% Meta class of that one week they introduced that, 5% meta class of the week after that, because some people went for it, and 5% "Insert new class here", because of the curious people who did choose to wipe their character progression on class skill lines to a completely randomly new one..
    ... Mai cave. >:3
  • LeglessUK
    LeglessUK
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    Necromancer
    Necromancer, because I remembered all the fun I used to have in Age of Conan with my necro and all the pets that he could spawn, looked awesome, but could lag out a raid with lots of necro's lol :)
  • Kildayen
    Kildayen
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    Necromancer
    The 3 classes j would love to see are a bard, necromancer, and enchanter.

    The bard would wield swords and an instrument, allowing him to inspire the group with his music. This could add things like weapon power, dodge chance, stamina regen, or even running faster.

    A necromancer would be able to summon the undead souls around him while also have deadly dots, the ability to fear an enemy and also feign death.

    The enchanter would have the ability to control the minds of other mobs. She would also have the ability to buff the group (increasing things like magical pool and regen), enchant your weapons and spells with special powers, etc.
  • Anhedonie
    Anhedonie
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    Other
    Pls no
    Profanity filter is a crime against the freedom of speech. Also gags.
  • TheTwistedRune
    TheTwistedRune
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    Necromancer
    Necromancer definitely. Or at least a Necromancy world skill line to appease those who complain about class balance, or the need to balance other classes first.

    I have said this in similar threads but four classes is way too few for a modern MMO. In my opinion of course.
  • Keepercraft
    Keepercraft
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    Necromancer
    In TES lore is so much about necromancers, when we can play it? :smile:
    Still waiting for Sithis.
  • Jura23
    Jura23
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    In most fantasy worlds, necromancer would be executed if he walked into the city. Is ES lore different in this? Like necromancy is legit thing?
    Georgion - Bosmer/Templar - PC/EU
  • SkylarkAU
    SkylarkAU
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    Other
    How about a Dwemer inspired mechanist/tinkerer type class that has stuff like dwemer pets, traps and gizmos, and the ability to harvest souls for soul gem things that do cool stuff.
    Skylärk // v16 Stamina DK (AvA 23)
    Elizabeth Skylark // v16 Magicka Sorc (AvA 29)
    Tauriel Skylark // v16 Stamina NB (AvA 12)
    Alexander Skylark // v2 Magicka Templar
    Terra Australis XI // v2 Magicka DK
    Nocturnal | RÀGE
    << PC/NA/AD >>

    Youtube
  • threefarms
    threefarms
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    None, ZOS needs to fix the classes it already has.
  • Gilvoth
    Gilvoth
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    Other
    i cant see how you guys think that a necromancer class is going to do any good.
    the only way a necromancer class will survive in pvp is if they can necro some extremely POWERFULL and i mean VERY powerfull PVE creatures. and i know for a fact that aint gona happen.
    if it does happen by some chance then it will iether be nerfed to death and the class be terrible like all the other classes or ... hmm, if they do make it OP then i will make one, but im just sayin tho they aint gona do that.
    Edited by Gilvoth on February 7, 2016 4:38PM
  • Spottswoode
    Spottswoode
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    Necromancer
    Probably the most requested on on here.
    Proud Player of The Elder Bank Screen Online.
    My khajiit loves his moon sugar.
    Steam Profile
    Libertas est periculosum. Liberum cogitandi est haeresis. Ergo, et ego terroristis.
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  • Elsonso
    Elsonso
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    I think the Necromancer class should just remain NPC bad guys.

    The Templar class in this game is the most muddled class in the game. I think that the problem with Templar is that it dilutes healing with offensive skills. They need a really strong Priest healer class that is focused on magical and physical healing and "divine strength" so that people can be stamina or magicka focused, or a mix, depending on how they want to play. They would provide healing and defensive and offensive buffs to allies and curses/debuffs to enemies rather than doing direct class-based DPS. Direct damage would come from weapons instead of offensive direct-damage class skills.

    Aside from that, what I think of classes today is mostly that they are all trying to be the same thing. We have four largely magic-based offensive combat classes that use magicka, and more recently stamina, as the basis for their magical abilities. Before ZOS adds any new classes, they really need to sit down and clarify the roles, abilities, and properties of each class. Edit: with 4 classes, these should be mostly not overlapping in abilities and properties.
    Edited by Elsonso on February 7, 2016 4:49PM
    XBox EU/NA:@ElsonsoJannus
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  • Gilvoth
    Gilvoth
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    Other
    everyone just kites the PVE creatures around and makes them follow them while they kill the real players and ignore the PVE creatures.
    how do you think a necromancer is going to do any real damage with thier summoned creatures in pvp? lol
    necromancers will be laughed at and killed
    Edited by Gilvoth on February 7, 2016 4:44PM
  • MornaBaine
    MornaBaine
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    Necromancer
    I understand those who would prefer to see classes done away with entirely and more skill lines brought in. That would be my perfect world too. But for reasons passing comprehension ZoS went with the stale MMO standard of classes rather than trying to make this a true multiplayer TES game. I don't think they are going to totally revamp the entire game at this point to correct that mistake. That being the case, there really are far too few classes. And necromacers are a popular request. So I really think ZoS ought to consider it.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Bossdonut
    Bossdonut
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    A templar
  • xellink
    xellink
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    Other
    We need balance, and hence a metagame controller. A class with protect and 'punish' skills would be great.

    For example: for every melee attack you receive over the next 3 seconds, reflect 80% damage.
    This will stop a lot of wrecking blowers and actually put some meaning in placing attributes in hp.

    or antispam

    For example: The next skill used by target enemy will be disabled for 5 seconds. Only one skill disabled at a time.
    (players can choose to burn low cost skills to mitigate the effects i.e. repentence, etc.)
    Edited by xellink on February 7, 2016 5:40PM
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    How about a "none" options seeing how the 4 already in game are horrible imbalanced.
  • D0ntevenL1ft
    D0ntevenL1ft
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    Other
    IMO a necromancer will not be able to compete with the existing classes. Sorcs pets just got a juge buff and they still arent going to be useful.
  • kirk_lewis_ESO
    kirk_lewis_ESO
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    I want a necromancer that can summon darknight like undead or just give me a darknight. The armor designs tend to be tops.
    Templar - looking for a new job (Blame the economy).
  • kirk_lewis_ESO
    kirk_lewis_ESO
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    I think the Necromancer class should just remain NPC bad guys.

    The Templar class in this game is the most muddled class in the game. I think that the problem with Templar is that it dilutes healing with offensive skills. They need a really strong Priest healer class that is focused on magical and physical healing and "divine strength" so that people can be stamina or magicka focused, or a mix, depending on how they want to play. They would provide healing and defensive and offensive buffs to allies and curses/debuffs to enemies rather than doing direct class-based DPS. Direct damage would come from weapons instead of offensive direct-damage class skills.

    Aside from that, what I think of classes today is mostly that they are all trying to be the same thing. We have four largely magic-based offensive combat classes that use magicka, and more recently stamina, as the basis for their magical abilities. Before ZOS adds any new classes, they really need to sit down and clarify the roles, abilities, and properties of each class. Edit: with 4 classes, these should be mostly not overlapping in abilities and properties.

    Wow did it right. The classes have a story that make their roles make sense. With this game, the narrative behind the classes will eventually make no sense. Assassin healers and templar assassins. Just watch.
    Templar - looking for a new job (Blame the economy).
  • Abeille
    Abeille
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    Jura23 wrote: »
    In most fantasy worlds, necromancer would be executed if he walked into the city. Is ES lore different in this? Like necromancy is legit thing?

    No, especially right now that the world's biggest necromancer, Mannimarco, is wrecking havoc in Tamriel. A Necromancer would have a hard time staying alive and free right now.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • MornaBaine
    MornaBaine
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    Necromancer
    Abeille wrote: »
    Jura23 wrote: »
    In most fantasy worlds, necromancer would be executed if he walked into the city. Is ES lore different in this? Like necromancy is legit thing?

    No, especially right now that the world's biggest necromancer, Mannimarco, is wrecking havoc in Tamriel. A Necromancer would have a hard time staying alive and free right now.

    There are actually quite a few arguments in the lore for necromancy not always being a terrible thing. Also, like vampires and werewolves, only an idiot would walk into town with a pack of shambling undead and say, "No worries folks! I'm just here to knock back a few ales at the tavern! I'm a good and friendly necromancer so have no fear!" Short of seeing your cahracter in action raising and controlling the dead, there's no way for anyone to KNOW they are a necromancer.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • AOECAPS
    AOECAPS
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    Other
    Voted other for balanced Templar class
  • Abeille
    Abeille
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    MornaBaine wrote: »
    Abeille wrote: »
    Jura23 wrote: »
    In most fantasy worlds, necromancer would be executed if he walked into the city. Is ES lore different in this? Like necromancy is legit thing?

    No, especially right now that the world's biggest necromancer, Mannimarco, is wrecking havoc in Tamriel. A Necromancer would have a hard time staying alive and free right now.

    There are actually quite a few arguments in the lore for necromancy not always being a terrible thing. Also, like vampires and werewolves, only an idiot would walk into town with a pack of shambling undead and say, "No worries folks! I'm just here to knock back a few ales at the tavern! I'm a good and friendly necromancer so have no fear!" Short of seeing your cahracter in action raising and controlling the dead, there's no way for anyone to KNOW they are a necromancer.

    Problem is, NPCs often see our character in action. Many quests are in busy hubs.

    About necromancy not always being a terrible thing, I imagine you are talking about Vastarie? She practiced "good necromancy", and we could be her disciples, but her study is hardly used for combat (it was more for gathering information from the deceased).

    In the end, Necromancy is still banned and shunned pretty much everywhere.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
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