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Which new possible class would you like to see happen?

Thevampirenight
Thevampirenight
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Well I felt the need to put this up to see what the community wants if they add a new class.
Edited by Thevampirenight on February 7, 2016 7:18AM
PC NA
Please add Fangs to Vampires.

Which new possible class would you like to see happen? 196 votes

Necromancer
38%
MalaVrazicarfennell_ESOMojmirdeximasb14_ESOWalkingLegacycavakthestampedeLeglessUKshauny.gibbsb16_ESOAlienSlofKanedaSyndromeDhariusa.ahanchiub17_ESOContraptionskhele23eb17_ESOphreatophileKildayenAzraelKriegnine9sixDedricusRajajshka 75 votes
Shaman
8%
Nickhead420Almarielb92303008rwb17_ESOstojekarcub18_ESOelias.stormneb18_ESOMoonscytheRohausQUEZ420Tomatopjkreesea1x23Sicarius1988xLadyNalcaryaVoxicitytheher0notPrysom 16 votes
Cryomancer
6%
dodgehopper_ESOSunraKochDerDamonenDirtySmeegs33Nifty2gSheezabeastvictorhrpereiraShadowDiscipleRa'ShtarRezniqueNinjaMykWollust 12 votes
Warden
7%
ElloaJahoelKaynehuskystevvvob16_ESOTryxusThybrinenaArmanndjyrbMivrynaAoife32001FfastylXendynseipher09Tylersohmenedhyn 15 votes
Hunter
11%
JusticiarApocyrrhoseThe_SpAwNKetarmishToorlokviingkamimarktherrieurEdziuGahmerdohnemeraldbayDMBCMLYinmaigaoSolid_MetalJoshenRebornDradhokDiab3ticBatmanDynastyIXIIVan_0SKanierLord_Graywolfe 23 votes
Other
28%
mlstevens42_ESOKallistaBlackheartGilvothArtisCaligamy_ESOKalikiFaulgorIoveKhenarthiDidgerionDredlordeldermpsmithrwb17_ESOMalmaiShunravitechnohicstarkerealmZorrashiTroneonHusanBromburak 55 votes
  • dday3six
    dday3six
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    The classes we have are barely balanced as it is. I don't think digging that hole deeper would help anything.
  • Thevampirenight
    Thevampirenight
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    Necromancer
    dday3six wrote: »
    The classes we have are barely balanced as it is. I don't think digging that hole deeper would help anything.

    If they are not balanced already means they will never will be if they add a bunch more diversity to the game I think :) they would be much more balanced.
    Edited by Thevampirenight on February 7, 2016 7:41AM
    PC NA
    Please add Fangs to Vampires.
  • found1779
    found1779
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    Other
    I say fix the classes they already have before adding in a new one or if so at least make class change an option ain't no way I'm leveling up another character just cause it's a different class I should simply be able to switch classes and keep using the same character
  • Ackwalan
    Ackwalan
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    You should add a description of each class. What one person considers a hunter, someone else may not.
  • Mr.Hmm
    Mr.Hmm
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    Necromancer
    Is the hunter a range class or a mix of range+melee(that's actually a ranger...)?
    If I die tomorrow I do not want to think of the game I could of played today, therefor I will play whatever I want today while securing a future to play in as well.

    A true gamer will think of all the possible outcomes and execute the one that is the hardest to accomplish.
  • Thevampirenight
    Thevampirenight
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    Necromancer
    Ackwalan wrote: »
    You should add a description of each class. What one person considers a hunter, someone else may not.

    Basically, Necromancer is summoning zombies, playing with souls of the dead, and other cool stuff.

    Hunter is like basically having lots of skills associated with hunting maybe taming animals as well as having animal helpers like dogs and other things.

    Warden would be more like a nature guardian class with nature magic and everything like that.

    Shaman more like a witch or warlock. Rune magic, turning into normal animals like ravens and wolves, and other witchy things.

    Cryomancer mainly using ice magic and other ice associated abilities.
    PC NA
    Please add Fangs to Vampires.
  • Thevampirenight
    Thevampirenight
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    Necromancer
    Mr.Hmm wrote: »
    Is the hunter a range class or a mix of range+melee(that's actually a ranger...)?

    Basically a hunter uses a bunch of things in order to hunt and track, like the bow, having hunting dogs, using traps etc.
    They could come up with some interesting abilities for it if they add it.
    But I want to see necromancer!
    PC NA
    Please add Fangs to Vampires.
  • Mojmir
    Mojmir
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    Necromancer
    Mr.Hmm wrote: »
    Is the hunter a range class or a mix of range+melee(that's actually a ranger...)?

    Basically a hunter uses a bunch of things in order to hunt and track, like the bow, having hunting dogs, using traps etc.
    They could come up with some interesting abilities for it if they add it.
    But I want to see necromancer!

    So a ranger?
  • Mojmir
    Mojmir
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    Necromancer
    Id also like to see warden,why did they pull this from the beta?
  • Thevampirenight
    Thevampirenight
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    Necromancer
    Mojmir wrote: »
    Mr.Hmm wrote: »
    Is the hunter a range class or a mix of range+melee(that's actually a ranger...)?

    Basically a hunter uses a bunch of things in order to hunt and track, like the bow, having hunting dogs, using traps etc.
    They could come up with some interesting abilities for it if they add it.
    But I want to see necromancer!

    So a ranger?

    Well a hunter and ranger could be considered almost the same. If you look at both of them, basically ranger does it for the fun of it, and a hunter does it for food and survival.
    Edited by Thevampirenight on February 7, 2016 7:58AM
    PC NA
    Please add Fangs to Vampires.
  • Thevampirenight
    Thevampirenight
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    Necromancer
    Mojmir wrote: »
    Id also like to see warden,why did they pull this from the beta?

    I don't know why they pulled it, maybe issues making it I don't know.
    PC NA
    Please add Fangs to Vampires.
  • GreenSoup2HoT
    GreenSoup2HoT
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    Other
    I want a real assassin in this game. Not the garbage we have now in the nightblade tree. I would like to see Decoy's, illusion magic, smoke bomb's , mirror image's, invisible trap's and skill's of this nature. These are just example's.

    Summon Image is probably the best skill for this assassin type of game-play. I should start using it more often. I kinda wish it had a longer duration and i could place it down without a target though.

    Using 2 radiant mage light's on my stamina nightblade was great for this playstyle. Combine the sentry set with it and you could find sneaking nightblade's everywhere and assassinate them easy. The changes to radiant mage light in TG dlc kinda ruin that playstyle for me, im going to miss the toggles. Zos should of just changed the duration of magelight to 30 second's if they didn't want it to be a toggle anymore.

    Edited by GreenSoup2HoT on February 7, 2016 8:36AM
    PS4 NA DC
  • Gilvoth
    Gilvoth
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    a pure stamina rouge "invisibility casting" rogue style, assassin Dark brotherhood, HIGH dagger damage wielding style class! [with MASSIVELY FAST sneak speeds as part of its built in passives PERMINANTLY that devs wont reduce the sneak speeds class!

    thank you!
    Edited by Gilvoth on February 7, 2016 8:38AM
  • BurtFreeman
    BurtFreeman
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    i will like to have no class at all, but the possibility to choose 3 skill line of your choice.
    this will make the game more unpredictable and interesting.
  • BalticBlues
    BalticBlues
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    Templars 2.0 please.

    Before creating a new class, the crippled Templar class needs an overhaul.
    The latest game content requires this: mobility, dps, shields or cloak, healing

    Templars 1.0: no mobility, low dps, bad shields, expensive healing
    Templars 2.0: mobility, good dps, usable shields, affordable healing

    in other words: a class as good as the Sorc/NB classes.

    Edited by BalticBlues on February 7, 2016 9:43AM
  • mr1sho
    mr1sho
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    Necromancer
    Who doesn't want to kill someone and bring them back as your slave necromancer FTW
    Gold Company Commander
  • menedhyn
    menedhyn
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    Warden
    Having the option to select from a group of Warden-type skills, if nature-orientated, would appeal to me.
  • BabeestorGor
    BabeestorGor
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    Other
    No new classes, new skill lines.

    Babeester Gor is the Axe Goddess, the Implacable Anger, the Avenging Daughter and the Earth Guardian.
    Vriddi gra-Yildnarz, Dragonknight and Smith
    Myrvanwe, Sorcerer and Enchanter
    Tsajirra, Nightblade and Clothier
    Vilvyni Indarys, Dragonknight and Woodworker
    Arielle Alouette, Templar and Provisioner
    Fishes in Troubled Waters, Nightblade and Alchemist
    Shanika Some Long Title I'd Change If I Could, Templar and Aspirant Jeweller
    Pippi Longhorn, Nightblade, Ne'er-do-well, and "Tribute" character
    EU PC.
  • Troneon
    Troneon
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    Other
    They can't even get the skills on some classes to work for like a year or more now...

    You want to add more?

    Never mind all the unbalanced crap in the game...bugs, performance issues and lag...
    PC EU AD
    Master Crafter - Anything you need!!
    High Elf Magicka Templar Healer/DPS/Tank
    Trials / Dungeons / PVP / Everything
  • Alucardo
    Alucardo
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    Other
    Stam sorc. Because at the moment, that class barely exists.
  • Artis
    Artis
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    Other
    No more classes. Even what we have already is too much. No rigid classes in TES universe.
  • Faulgor
    Faulgor
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    I don't want new classes, I want spellcrafting.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Ghrimn
    Ghrimn
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    Edited by Ghrimn on February 7, 2016 12:27PM
  • bedlom
    bedlom
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    Necromancer
    Anything that has a awesome selection of pets/summons to fight for you.

    Im not too impressed with the sorc ones tbh.
  • mtwiggz
    mtwiggz
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    Personally I would rather see all of the current classes fully balanced in both PvE and PvP as well as the Stamina and Magicka builds for each class balanced. Then we can talk about adding in other classes.

    In such a case that the game seems to be balanced I would love to see a Bard class. One of which that has a fair amount of melee, range and buff abilities.

    I would also like to see a Necromancer class at some point. As I've always liked to play classes as such. With the current lag in Cyrodiil I feel like a Necromancer would just make it worse. People running around with several summonable creatures sure as hell would make for some more lag. Not to mention they would have to add in some kind of "smart summonable" AI. As the sorc pets are currently not very smart at which opponent(s) to attack.
  • Voxicity
    Voxicity
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    Shaman
    Green healing totems would be nice.

    I've also seen shaman NPC's use a skill which throws a bird at the enemy with some green effects. Looks awesome.
  • Master_Kas
    Master_Kas
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    If I wanted a new class in this game it would be a class very similar to Monk in diablo 3.

    Melee, with a bit of paladin style mixed with fast hitting martial arts (no templar doesn't even come close).

    Monk <3
    Edited by Master_Kas on February 7, 2016 2:06PM
    EU | PC
  • AverageJo3Gam3r
    AverageJo3Gam3r
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    Other
    None. Class mixture is just fine, and with the recent class balance struggles, I'd rather not add more complexity.
  • Lysette
    Lysette
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    Unarmed and Unarmored - like in Morrowind - this is a combat style which is missing since then in TES games. I think of a martial arts combat style, whenever you are not wearing any armor or weapons. With a unique skill line, which support this kind of game play.
  • dday3six
    dday3six
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    dday3six wrote: »
    The classes we have are barely balanced as it is. I don't think digging that hole deeper would help anything.

    If they are not balanced already means they will never will be if they add a bunch more diversity to the game I think :) they would be much more balanced.

    Already needed class changes and updates get left out so ZOS can fit everything else into each update. Glaring, and even game breaking issues go months on end without being fixed, or even addressed at times. How in any world would adding more to ZOS' work load suddenly make that go away?

    Proponents of new classes often cite that adding said new classes will help balance, but they're never are able to detail how.
    How exactly would adding more variables which must align to the equation make it easier to solve?
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