Scales should be able to reflect Meteor

  • LoreRiley
    LoreRiley
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    ral wrote: »
    They said you cant reflect meteor. they didn't say anything about absorbing it

    Reflecting was the best way to out DPS a sorc with Meteor or Overload as it chewed through their shields
  • Steel_Brightblade
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    May be this was done due to the buff dots got this patch which thereby also buffs dragon knights (magic mainly but can't have everything)
  • AddictionX
    AddictionX
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    Make meteor reflect able but instead of it costing magicka to reflect a meteor it should cost the same ultimate you used to cast it AND only 1 reflect of the meteor, so if you got 2 meteors inc gg. Xv1 as you guys state should not win, a group of 24 should not lose to 4 people. Also if you do not have the ultimate stored up you cannot reflect it. I only say reflect-able cause I thought it might be easier coding and stuff to do that instead of reworking it to be deflectable... I would prefer Deflectable as a good compromise while still costing the ammount of ultimate which would help get rid of the Q.Q that goes with "Ultimates shouldnt be reflectable!" cool... it takes skill to reflect one now it'll take abit more to deflect one. As long as this has a viable counter, it doesn't need a reflect. As long as your able to dodge Take Flight, so should you be able to dodge meteors. It mostly hurts the stamina classes cause magicka can still and will most likely use harness magicka to absorb them.
    Edited by AddictionX on February 6, 2016 2:45PM
  • Mettaricana
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    Dinosaurs couldn't reflect meteors so deal with it
  • LoreRiley
    LoreRiley
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    ral wrote: »
    They said you cant reflect meteor. they didn't say anything about absorbing it

    Reflecting was the best way to out DPS a sorc with Meteor or Overload as it chewed through their shields
    Dinosaurs couldn't reflect meteors so deal with it

    Actaully they could but they ran outta magicka right before it hit
  • Decayed_Inside
    Decayed_Inside
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    I think it's an awesome change. Scales were too powerful and now we can bust up zergs real good. Sorry you lost your "I win" button but you will adapt.
  • LoreRiley
    LoreRiley
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    I think it's an awesome change. Scales were too powerful and now we can bust up zergs real good. Sorry you lost your "I win" button but you will adapt.

    I win button? Scales?
    You mean Overload Right or ProxyBats?No, can't be you must have meant Wrecking Blow.
  • Decayed_Inside
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    LoreRiley wrote: »
    I think it's an awesome change. Scales were too powerful and now we can bust up zergs real good. Sorry you lost your "I win" button but you will adapt.

    I win button? Scales?
    You mean Overload Right or ProxyBats?No, can't be you must have meant Wrecking Blow.

    Overload is easily countered. Bats? Fear+dawnbreaker. Wrecking blow? Walk two steps to the side. Where's the counter to scales that lets me kill the DK as a sorc? I don't have the burst with curse+endless fury. Dawnbreaker doesn't get the job done. Now i can drop a meteor. But hey you can still reflect overload and the meteor probably won't kill you anyway so relax. Just WB+Dragonleap and GG
  • AddictionX
    AddictionX
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    LoreRiley wrote: »
    I think it's an awesome change. Scales were too powerful and now we can bust up zergs real good. Sorry you lost your "I win" button but you will adapt.

    I win button? Scales?
    You mean Overload Right or ProxyBats?No, can't be you must have meant Wrecking Blow.

    But overload is a ultimate! It shouldnt be reflected! I proposed a balance whats wrong with it?
  • LoreRiley
    LoreRiley
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    LoreRiley wrote: »
    I think it's an awesome change. Scales were too powerful and now we can bust up zergs real good. Sorry you lost your "I win" button but you will adapt.

    I win button? Scales?
    You mean Overload Right or ProxyBats?No, can't be you must have meant Wrecking Blow.

    Overload is easily countered. Bats? Fear+dawnbreaker. Wrecking blow? Walk two steps to the side. Where's the counter to scales that lets me kill the DK as a sorc? I don't have the burst with curse+endless fury. Dawnbreaker doesn't get the job done. Now i can drop a meteor. But hey you can still reflect overload and the meteor probably won't kill you anyway so relax. Just WB+Dragonleap and GG

    Cant kill a DK as a Sorc? [snip]
    Curse+Prison+Frags/Overload+Fury. You should really learn how to use your class instead of putting so many shields use a disable ability and burst. As for WB it still hits if you are behind them and cancels Dragonleap.
    Fear?Im not a NB and my talons never want to grab em. The counter to scales is called Stun and non Projectiles while Meteor is basically Zergs Best friend who also could have been their demise. No anymore


    [Edited for inflammatory comment]
    Edited by ZOS_CoriJ on February 6, 2016 7:12PM
  • AddictionX
    AddictionX
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    LoreRiley wrote: »
    I think it's an awesome change. Scales were too powerful and now we can bust up zergs real good. Sorry you lost your "I win" button but you will adapt.

    I win button? Scales?
    You mean Overload Right or ProxyBats?No, can't be you must have meant Wrecking Blow.

    Overload is easily countered. Bats? Fear+dawnbreaker. Wrecking blow? Walk two steps to the side. Where's the counter to scales that lets me kill the DK as a sorc? I don't have the burst with curse+endless fury. Dawnbreaker doesn't get the job done. Now i can drop a meteor. But hey you can still reflect overload and the meteor probably won't kill you anyway so relax. Just WB+Dragonleap and GG

    Curse+endless fury+ proxy det.... you forgot something. So i thought i would let that in, you also have 20k shields we must break through, that can be kept up mostly... sorry we deserve a nerf... cause our passives and abilities are so in line with yours. You're worst enemy seemed to be the Stamina DK that really only used everything but a few DK skills.
    Edited by AddictionX on February 6, 2016 3:17PM
  • Decayed_Inside
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    Stunning them doesn't do jack when they cc break and flap their wings again. It's a skill that needed to be toned down and it was.[snip]

    NB got *** with the cloak changes and I'm dealing. [snip] Using meteor wastes like 30 overload shots for me too

    And Sorc class has ONE shield. ONE. [snip]

    [edited for inflammatory content]
    Edited by ZOS_CoriJ on February 6, 2016 7:05PM
  • LoreRiley
    LoreRiley
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    AddictionX wrote: »
    LoreRiley wrote: »
    I think it's an awesome change. Scales were too powerful and now we can bust up zergs real good. Sorry you lost your "I win" button but you will adapt.

    I win button? Scales?
    You mean Overload Right or ProxyBats?No, can't be you must have meant Wrecking Blow.

    But overload is a ultimate! It shouldnt be reflected! I proposed a balance whats wrong with it?

    The thing is Meteor was a zerg buster as if zergs used it it could be reflected back and disperse the zerg. People inside zerfs couldnt even see the circle to reflect unless its PC with those Addons which i will never understand that handicap
  • LoreRiley
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    Stunning them doesn't do jack when they cc break and flap their wings again. It's a skill that needed to be toned down and it was.[snip]

    NB got *** with the cloak changes and I'm dealing. [snip] Using meteor wastes like 30 overload shots for me too]

    Stam DK can only flap a few times so yea not a big deal. Mag DK will drain stam so fast from CC break making them vulnerable. Want to drain em faster take off another damn sheild and add a soft CC. Sorcs dont need an ULT to hit hard so complaining about ults is null when your Crystals hit as hard as Dragon Leap

    [edited for quoted content]
    Edited by ZOS_CoriJ on February 6, 2016 7:06PM
  • AddictionX
    AddictionX
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    Stunning them doesn't do jack when they cc break and flap their wings again. It's a skill that needed to be toned down and it was.[snip]

    NB got *** with the cloak changes and I'm dealing. [snip] Using meteor wastes like 30 overload shots for me too [snip]

    Dealing with it as a NB? yet you can stealth meteor some one.... we cant stealth leap lol... imagine the QQ

    [edited for quoted content]
    Edited by ZOS_CoriJ on February 6, 2016 7:07PM
  • LoreRiley
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    Sorc class has ONE shield. ONE.

    Yea One sheild that scales off your endless pull of Magicka that also grants Physical Resist yea complete BS lets not forget your stacking of Harness and Healing Ward


    [Edited to remove quoted content]
    Edited by ZOS_CoriJ on February 6, 2016 6:45PM
  • Decayed_Inside
    Decayed_Inside
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    LoreRiley wrote: »
    Stunning them doesn't do jack when they cc break and flap their wings again. It's a skill that needed to be toned down and it was.[snip]

    NB got *** with the cloak changes and I'm dealing. [snip] Using meteor wastes like 30 overload shots for me too

    Stam DK can only flap a few times so yea not a big deal. Mag DK will drain stam so fast from CC break making them vulnerable. Want to drain em faster take off another damn sheild and add a soft CC. Sorcs dont need an ULT to hit hard so complaining about ults is null when your Crystals hit as hard as Dragon Leap

    Not with flappy wings they hit for zero. Hence the nerf [snip]

    [Edited to remove quoted content and inflammatory comment]]
    Edited by ZOS_CoriJ on February 6, 2016 7:08PM
  • Witar
    Witar
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    May be this was done due to the buff dots got this patch which thereby also buffs dragon knights (magic mainly but can't have everything)
    Stamina have harder hitting dots actually. Unstable flame is just a beast.
    It cannot be seen, cannot be felt,
    Cannot be heard, cannot be smelt,
    It lies behind stars and under hills,
    And empty holes it fills,
    It comes first and follows after,
    Ends life, kills laughter.
  • Chadwikid
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    I personally disagree with this change as your essentially taking away an iconic ability and now allowing zergs to just bombard everyone with meteors willy nilly with absolutely zero fear of any repercussions. Now imagine that plus vicious death set.

    Also anyone who says that scales is too good...have you actually run a mag dk? Spam wings go oom die. Wings against more than one ranged opponent...die. It has a projectile limit as well as a time limit. It can't be used that way. Any one who is a sorc and can't beat a dk you need to take a hard look at your build and skill level. We CAN NOT burst through your shields, you know since we do the have any burst. We rely on you tossing overload or frags or meteor and being able to reflect it as our burst which is really just a way to break your shields and if you dint suck you'll have them back up again before we can apply any dmg. You have curse, inevitable det, dawnbreaker, mages wrath, and yes you can toss a frag if you have any sort of skill. I'm sorry that you find the fact that it requires an actual amount of knowledge and skill to fight and kill a magicka dk. Which is currently the weakest pvp class in the game. Let me call the whambulance for you.

    All that said simple fix. Either revert the Chang or make it equal...nightblades can't cloak it and sorts can't streak out if it. It is a "giant meteor from the sky" you know. Smh
  • RoyJade
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    Dk cry because they won't be able to reflect back meteor, but my magDk will love a +6% damaging meteor, along with anti-shield dots and skoria.

    Honestly guys, we need actual testing in real situations (so, in live) to see if non-reflectable meteor is a real problem or not.
    Scale still reflect frag, overload, snipe and the newly boosted dark flare who hit like a truck (more damage than frag and empower itself). Along with all the new DK buff, I think us DK won't be trash in Cyrodiil soon.

    The two possible problem with a non-reflectable meteor : if NB can purge it (I don't think so, but need to try) and if bold escape can absorb it (not a projectile but BE drop a lure, it would be logic if it absorb it but not fair).
  • Chadwikid
    Chadwikid
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    They can cloak it. I watched it tested on the pts
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    RoyJade wrote: »
    Meteor isn't a projectile, it's a homing aoe. And you shouldn't be able to reflect an aoe.
    See crystal blast, as far as I remember you can't reflect this skill because it's an aoe. The only "projectile" related part of meteor is the targeting part.

    Gonna try to explain it best I can. Meteor is a single target spell that has splash damage. It is not a AOE. AOEs do not require a target to use just press the button and plant it while Meteor needs you to have some one in your cross hairs to use so it is a single target attack with splash damage.

    Understand it now and why it wasn't broken for it to reflected ?
    Edited by Forestd16b14_ESO on February 6, 2016 5:33PM
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    I think it's an awesome change. Scales were too powerful and now we can bust up zergs real good. Sorry you lost your "I win" button but you will adapt.

    Scales are "I win button" ...... Scales were never OP the other players just cried about them cause they couldn't stop spamming there range skills/spells ad keeped dieing by them.
  • Decayed_Inside
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    Op said it himself, harness magika pretty much negates it entirely. Anything else said is just DK QQ. Adapt or don't
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Ult's should not be reflectable !!!!

    Hmm then why is overload reflectable ? Why can a NB cloak out of the meteor or why can it be purged then ? If ultimate are supposed to be all powerful as your saying then all effect that would negate meteors effects shouldn't work make meteor even more of a "I win" button for the zergs.

    Hey lets just make meteor do 500% physical and spell penetration with 1 DOT for 50K over a course of 5 seconds with a snare of 200% and make the radius of 50 meters make it the ultiamte "I win" button for you magicka cry babies.
  • sneakymitchell
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    Now one thing is able to stop meteors. Absorb Magic well I really hate it to change my skill when one v one a magic build with this. This is a fine skill for tanking. The ultimate should be used for timing your abilities stunning your foe after using meteor. The change will start making magic build just throw meteors all over the place without worry to get refected or have consequences for just throwing it all around the place in a large scale battle. This will be the end when magic builds have meteor as well as their group just hitting another ball group of people with magic det. :#:#


    This will be tough for other builds guess my reflect scale might change to Absorb Magic since it's the only one to stop magic builds for using Meteors. :#


    NA-Xbox one- Ebonheart Pact- Nord Tank DK
    PC-NA Ebonheart Pact Nord Stam Templar
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    #buffNegate
  • Yolokin_Swagonborn
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    I mean you can llay baseball with DK with wrecking blow when we leap so why cant I reglect enemy blue balls back to em?

    Scales should reflect Wrecking Blow too.
  • RAGUNAnoOne
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    Op said it himself, harness magika pretty much negates it entirely. Anything else said is just DK QQ. Adapt or don't

    I'm not a DK and I hate the thought of this change. Meteor is the only ult that does everything every other damage ults do only much better the only thing it had was the reflect to make it balanced. I bet now I would get kicked from a group if I use any ultimate besides meteor and I am a damn healer! it also takes away the one thing the shield reflect had for PvP (and I don't use shield) so it is another blatant FU to defense.
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  • ontheleftcoast
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    I love it when players waste their ultimate by casting Meteor on me. The telegraph time is insanely long giving me ample time to block it with my shield. With all my mitigation it barely budges my health bar, in fact I don't even bother casting a heal afterwards, that'd be a waste of magicka. I've been in fights where I've been hit by meteors three times in a row.. one BoL or Healing Springs and I'm good as new. And now my opponents are out of ultimates to hit me or my group. Thanks, guys and gals!
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