I wouldn't mind too much if it was implemented, but I don't think it's necessary. I mean, right now when I don't have a certain item, people understand that well, I just wasn't lucky, not my fault. Once everything can be bought, I will be pestered to spend horrendous amount of gold for the best set for dps, for example. It's just the way I see it and it seems better the way it is right now.
I wouldn't mind too much if it was implemented, but I don't think it's necessary. I mean, right now when I don't have a certain item, people understand that well, I just wasn't lucky, not my fault. Once everything can be bought, I will be pestered to spend horrendous amount of gold for the best set for dps, for example. It's just the way I see it and it seems better the way it is right now.
But look, some people get lucky and find a specific item on their fifth run, other run a dungeon 40 times and still don't find the item. With the system I suggest, the lucky person would have to run it another 15 times to be able to equip it and the unlucky person could buy it after they've run the dungeon 20 times.
Wouldn't it be nice to even out the odds a bit?
Emma_Eunjung wrote: »This isn't much better than BoP, from my point of view. Your system still reinforces the "rich get richer, poor get poorer" paradigm that ESO has been saddled with since launch. BoP is only part of the problem... group-walled content is another issue that plagues ESO's economy. Those lucky members of the "elite" caste who are able to group easily for Vet content will have more advantages than ever, because they will have an easier time getting BIS gear with the preferred traits. Meanwhile the huddled masses still won't have a path to acquire the best gear.
Sorry, OP, but you need to go back to the drawing board.
Emma_Eunjung wrote: »This isn't much better than BoP, from my point of view. Your system still reinforces the "rich get richer, poor get poorer" paradigm that ESO has been saddled with since launch. BoP is only part of the problem... group-walled content is another issue that plagues ESO's economy. Those lucky members of the "elite" caste who are able to group easily for Vet content will have more advantages than ever, because they will have an easier time getting BIS gear with the preferred traits. Meanwhile the huddled masses still won't have a path to acquire the best gear.
Sorry, OP, but you need to go back to the drawing board.
I don't think I completely understand. How would this new system be worse than the current system? And if you have trouble grouping for vet content, isn't that a different problem? I have found it pretty easy to group for vet content. Where do you have trouble grouping?
Reorx_Holybeard wrote: »Emma_Eunjung wrote: »This isn't much better than BoP, from my point of view. Your system still reinforces the "rich get richer, poor get poorer" paradigm that ESO has been saddled with since launch. BoP is only part of the problem... group-walled content is another issue that plagues ESO's economy. Those lucky members of the "elite" caste who are able to group easily for Vet content will have more advantages than ever, because they will have an easier time getting BIS gear with the preferred traits. Meanwhile the huddled masses still won't have a path to acquire the best gear.
Sorry, OP, but you need to go back to the drawing board.
I don't think I completely understand. How would this new system be worse than the current system? And if you have trouble grouping for vet content, isn't that a different problem? I have found it pretty easy to group for vet content. Where do you have trouble grouping?
While I like the originality of the idea it is worse than the current BoP now as at least now I can farm a monster helm (or whatever) with one character and once I get it I can transfer it through the bank and wear it on any character. With a system that relies on character achievements I'd have to "farm" the achievement on each character.
clayandaudrey_ESO wrote: »There is no reason to remove BoP to put it behind another wall.
clayandaudrey_ESO wrote: »There is no reason to remove BoP to put it behind another wall.
Of course you need some kind of wall, otherwise people could just buy everything they wanted without a) having to work for it and b) there would be less incentive to play through the game content repeatedly.
Emma_Eunjung wrote: »This isn't much better than BoP, from my point of view. Your system still reinforces the "rich get richer, poor get poorer" paradigm that ESO has been saddled with since launch. BoP is only part of the problem... group-walled content is another issue that plagues ESO's economy. Those lucky members of the "elite" caste who are able to group easily for Vet content will have more advantages than ever, because they will have an easier time getting BIS gear with the preferred traits. Meanwhile the huddled masses still won't have a path to acquire the best gear.
Sorry, OP, but you need to go back to the drawing board.
I don't think I completely understand. How would this new system be worse than the current system? And if you have trouble grouping for vet content, isn't that a different problem? I have found it pretty easy to group for vet content. Where do you have trouble grouping?
clayandaudrey_ESO wrote: »clayandaudrey_ESO wrote: »There is no reason to remove BoP to put it behind another wall.
Of course you need some kind of wall, otherwise people could just buy everything they wanted without a) having to work for it and b) there would be less incentive to play through the game content repeatedly.
Yea I agree so why would you remove BoP to put it behind another wall. The one we have is fine.
I understand it is an attempt to get around rng and I do not agree with that.
Reorx_Holybeard wrote: »Emma_Eunjung wrote: »This isn't much better than BoP, from my point of view. Your system still reinforces the "rich get richer, poor get poorer" paradigm that ESO has been saddled with since launch. BoP is only part of the problem... group-walled content is another issue that plagues ESO's economy. Those lucky members of the "elite" caste who are able to group easily for Vet content will have more advantages than ever, because they will have an easier time getting BIS gear with the preferred traits. Meanwhile the huddled masses still won't have a path to acquire the best gear.
Sorry, OP, but you need to go back to the drawing board.
I don't think I completely understand. How would this new system be worse than the current system? And if you have trouble grouping for vet content, isn't that a different problem? I have found it pretty easy to group for vet content. Where do you have trouble grouping?
While I like the originality of the idea it is worse than the current BoP now as at least now I can farm a monster helm (or whatever) with one character and once I get it I can transfer it through the bank and wear it on any character. With a system that relies on character achievements I'd have to "farm" the achievement on each character.
Hey don't judge a book by it's cover! These achievements could be made to be account-based, not character-based.
Emma_Eunjung wrote: »Emma_Eunjung wrote: »This isn't much better than BoP, from my point of view. Your system still reinforces the "rich get richer, poor get poorer" paradigm that ESO has been saddled with since launch. BoP is only part of the problem... group-walled content is another issue that plagues ESO's economy. Those lucky members of the "elite" caste who are able to group easily for Vet content will have more advantages than ever, because they will have an easier time getting BIS gear with the preferred traits. Meanwhile the huddled masses still won't have a path to acquire the best gear.
Sorry, OP, but you need to go back to the drawing board.
I don't think I completely understand. How would this new system be worse than the current system? And if you have trouble grouping for vet content, isn't that a different problem? I have found it pretty easy to group for vet content. Where do you have trouble grouping?
Because of BOP, grouping issues affect ALL aspects of the game, including solo content like Maelstrom Arena. I can't count how many times I've seen a vMA video where the "solo" player's build had a bunch of BOP gear like Engine Guardian. Ironically, because they're better geared, BOP makes it easier for groupers to get Maelstrom gear that was intended for solo players in the first place!
I know that many players don't have trouble grouping because they belong to the "right" guild or know a lot of people with time on their hands, but for a lot of other players grouping is a huge pain or just impossible for all kinds of reasons.
Reorx_Holybeard wrote: »Emma_Eunjung wrote: »This isn't much better than BoP, from my point of view. Your system still reinforces the "rich get richer, poor get poorer" paradigm that ESO has been saddled with since launch. BoP is only part of the problem... group-walled content is another issue that plagues ESO's economy. Those lucky members of the "elite" caste who are able to group easily for Vet content will have more advantages than ever, because they will have an easier time getting BIS gear with the preferred traits. Meanwhile the huddled masses still won't have a path to acquire the best gear.
Sorry, OP, but you need to go back to the drawing board.
I don't think I completely understand. How would this new system be worse than the current system? And if you have trouble grouping for vet content, isn't that a different problem? I have found it pretty easy to group for vet content. Where do you have trouble grouping?
While I like the originality of the idea it is worse than the current BoP now as at least now I can farm a monster helm (or whatever) with one character and once I get it I can transfer it through the bank and wear it on any character. With a system that relies on character achievements I'd have to "farm" the achievement on each character.
Hey don't judge a book by it's cover! These achievements could be made to be account-based, not character-based.
They aren't, thats the point. If this new system were to be a thing and achievements weren't made account wide, i'm not sure people would want to run several dungeons upwards of 100+ times just to use the gear they've already gotten since it would then become locked. That sounds like a lot more of a pain.
Reorx_Holybeard wrote: »Emma_Eunjung wrote: »This isn't much better than BoP, from my point of view. Your system still reinforces the "rich get richer, poor get poorer" paradigm that ESO has been saddled with since launch. BoP is only part of the problem... group-walled content is another issue that plagues ESO's economy. Those lucky members of the "elite" caste who are able to group easily for Vet content will have more advantages than ever, because they will have an easier time getting BIS gear with the preferred traits. Meanwhile the huddled masses still won't have a path to acquire the best gear.
Sorry, OP, but you need to go back to the drawing board.
I don't think I completely understand. How would this new system be worse than the current system? And if you have trouble grouping for vet content, isn't that a different problem? I have found it pretty easy to group for vet content. Where do you have trouble grouping?
While I like the originality of the idea it is worse than the current BoP now as at least now I can farm a monster helm (or whatever) with one character and once I get it I can transfer it through the bank and wear it on any character. With a system that relies on character achievements I'd have to "farm" the achievement on each character.
Hey don't judge a book by it's cover! These achievements could be made to be account-based, not character-based.
They aren't, thats the point. If this new system were to be a thing and achievements weren't made account wide, i'm not sure people would want to run several dungeons upwards of 100+ times just to use the gear they've already gotten since it would then become locked. That sounds like a lot more of a pain.
Of course you are right. But I didn't even consider introducing this new system without making the associated achievements account-wide.
I think most achievements should be account-wide anyway.
Reorx_Holybeard wrote: »Emma_Eunjung wrote: »This isn't much better than BoP, from my point of view. Your system still reinforces the "rich get richer, poor get poorer" paradigm that ESO has been saddled with since launch. BoP is only part of the problem... group-walled content is another issue that plagues ESO's economy. Those lucky members of the "elite" caste who are able to group easily for Vet content will have more advantages than ever, because they will have an easier time getting BIS gear with the preferred traits. Meanwhile the huddled masses still won't have a path to acquire the best gear.
Sorry, OP, but you need to go back to the drawing board.
I don't think I completely understand. How would this new system be worse than the current system? And if you have trouble grouping for vet content, isn't that a different problem? I have found it pretty easy to group for vet content. Where do you have trouble grouping?
While I like the originality of the idea it is worse than the current BoP now as at least now I can farm a monster helm (or whatever) with one character and once I get it I can transfer it through the bank and wear it on any character. With a system that relies on character achievements I'd have to "farm" the achievement on each character.
Hey don't judge a book by it's cover! These achievements could be made to be account-based, not character-based.
They aren't, thats the point. If this new system were to be a thing and achievements weren't made account wide, i'm not sure people would want to run several dungeons upwards of 100+ times just to use the gear they've already gotten since it would then become locked. That sounds like a lot more of a pain.
Of course you are right. But I didn't even consider introducing this new system without making the associated achievements account-wide.
I think most achievements should be account-wide anyway.
Emma_Eunjung wrote: »This isn't much better than BoP, from my point of view. Your system still reinforces the "rich get richer, poor get poorer" paradigm that ESO has been saddled with since launch. BoP is only part of the problem... group-walled content is another issue that plagues ESO's economy. Those lucky members of the "elite" caste who are able to group easily for Vet content will have more advantages than ever, because they will have an easier time getting BIS gear with the preferred traits. Meanwhile the huddled masses still won't have a path to acquire the best gear.
Sorry, OP, but you need to go back to the drawing board.