I dont understand why they still require us to have the pet on both bars, I mean, its like putting a sign on a goat saying its a sheep, its still just a goat.
Either make it 1 slot, or atleast give it a duration of like 15 secs if you dont have it slotted, wich resets once you switches back to the bar where you have it slotted.
what am i missing. . .people keeping saying "both bars?" I only have ONE bar. abilities 1-5 and an ultimate. What am I missing,there is another bar for abilities? I have a newbie Sorc I'm playing and there is only one bar. Please elaborate on the additional bar I'm reading about.
You joined the forums in April 2014 and are asking about the second bar? Please convince me you're not trolling. Just in the remote chance you're not: at level 15 you can equip a new weapon and get a second bar with 5 skills and 1 ultimate slot.
Waffennacht wrote: »
Really? Really? Are you joking? No dedicated heals? No tank, no mob grouping for DPS maximizing... no AoEs...
I disagree that, a group of 3 pet users will not be more effective than the already proven dungeon running groups.
BurtFreeman wrote: »Waffennacht wrote: »
Really? Really? Are you joking? No dedicated heals? No tank, no mob grouping for DPS maximizing... no AoEs...
I disagree that, a group of 3 pet users will not be more effective than the already proven dungeon running groups.
i mean this discussion is about summons, so i try to bring some solid fundation to it.
if you do not like pets, nobody ask you to use them. just don't do it.
there is lot of damage and substain up there, if you look at the summoning skills and passive.
again, i say a group with 2,3... sorc; with do not means there are not healer or whatever too, but you may consider that the cleanfer is a pretty good thank if shielded, and the matriarch will save you most of the time.
Waffennacht wrote: »Matriarch heals for 20% hp or clannfear heals for 35%, as most sorcs never go above 20k health, that makes the larger clannfear heal approx 8k...
You do realize blessing of restoration heals for more right? Is instant and only takes one slot, and costs far less magicka?
So as is: You pay for your Pet and Pay for their ability, that's a massive cost increase.
Everyone here Im guessing does not play Pets Endgame or they would know exactly how important even 1second is in cast time or survivability.
These changes will make Pets less effective in Endgame. Increase in cost, increase in time, and added decast time = death for solo play.
The Adjudicator does not like giving you cast time.
Waffennacht wrote: »BurtFreeman wrote: »Khaos_Bane wrote: »BurtFreeman wrote: »sorc, my favorite class, already have the 3th ability bar with energy overload.
if you permanently summon pets on a single bar, means you going to have another 2 free slot in one bar (i use 2 pet always):
i think is too much for an already overpowered and dominating class.
edit: anyway, my favorite skills with pets are:
bar1: Empowered Ward or Harness Magika, Unstable Clannfear, Twilight Matriarch, Endless Fury, degeneration -- Energy Overload
bar2: Boundless Storm, Unstable Clannfear, Twilight Matriarch, Shattering Prison or daedric minefield, Crystal Fragments -- Shooting Star or Greater Storm Atronach if i use Empowered Ward
Energy Overload bar3: Boundless Storm, Streak, Crystal Fragments, Endless Fury, degeneration
LOL. If you always use two pets you are not overpowered or dominating.
i do not say my sorc dominate. i say the sorc is overpowered and dominating class.
anyway try to think a group with 2 or 3 or 4 sorc... running in the same time degeneration + Empowered Ward + Unstable Clannfear + Twilight Matriarch + Greater Storm Atronach and spamming cfrag (Endless Fury as executioner).
it's a devastating power, and any one more sorc with the same exact cast in sinergy will make the mage fury even better.
Really? Really? Are you joking? No dedicated heals? No tank, no mob grouping for DPS maximizing... no AoEs...
I disagree that, a group of 3 pet users will not be more effective than the already proven dungeon running groups.