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Please consider putting barrier limit to 12, not 6.

Islyn
Islyn
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I think 12 is more realistic than nerfing to 6 people.

20 really was too damn high but 6 is lame for an expensive ultimate.

Please consider 12.
Member of the Old Guard - Closed Betas 2013
  • hydrocynus
    hydrocynus
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    Run and hide Zerger!
    My internet is invalid
  • Personofsecrets
    Personofsecrets
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    Yes, @ZOS_RichLambert @Wrobel .

    I fully agree with the OP and will list 2 small points about why this skill (barrier) should not be so severely limited.

    A. Barrier is a glue holding together large group battlers in PVP. There is so much spike damage and lag when one group clashes against another that barrier has become a necessity just to ensure that the fight can happen in a skillful way. With this skill being so limited, large fights will be less compelling and chance based.

    B. The barrier nerf is a PVP nerf that unfairly effects PVE. This is a skill used on 12-person raids and, because how tight skill choosing is and how demanding that AOE attacks can be on mitigation ultimates, it is important for multiple people not have to slot this ability.

    In conclusion Barrier is important to both PVP and PVE and I ask that you save us some headache by allowing the skill to hit 12 people. It will still effect PVP and give a need for more coordination without totally killing the skills viability or large group fights and it will still be a perfect skill for PVE if it can effect 12 people. Thank you.
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • Jura23
    Jura23
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    Barrier is still the most powerful defensive ultimate in the game even with cap at 6 ppl.
    Georgion - Bosmer/Templar - PC/EU
  • Islyn
    Islyn
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    hydrocynus wrote: »
    Run and hide Zerger!

    I don't zerg. Shh. Stay on topic or ask questions if you're ignorant.
    Member of the Old Guard - Closed Betas 2013
  • Islyn
    Islyn
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    Yes, @ZOS_RichLambert @Wrobel .

    I fully agree with the OP and will list 2 small points about why this skill (barrier) should not be so severely limited.

    A. Barrier is a glue holding together large group battlers in PVP. There is so much spike damage and lag when one group clashes against another that barrier has become a necessity just to ensure that the fight can happen in a skillful way. With this skill being so limited, large fights will be less compelling and chance based.

    B. The barrier nerf is a PVP nerf that unfairly effects PVE. This is a skill used on 12-person raids and, because how tight skill choosing is and how demanding that AOE attacks can be on mitigation ultimates, it is important for multiple people not have to slot this ability.

    In conclusion Barrier is important to both PVP and PVE and I ask that you save us some headache by allowing the skill to hit 12 people. It will still effect PVP and give a need for more coordination without totally killing the skills viability or large group fights and it will still be a perfect skill for PVE if it can effect 12 people. Thank you.

    100% true and also, if barrier is made into rubbish, how many pve-centric people you think gonna roll up to get rekt in pvp for weeks to months to get it?

    So much less noobs for people to gank.
    Member of the Old Guard - Closed Betas 2013
  • hydrocynus
    hydrocynus
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    Islyn wrote: »
    hydrocynus wrote: »
    Run and hide Zerger!

    I don't zerg. Shh. Stay on topic or ask questions if you're ignorant.

    I didn't quote your thread. It was therfore not necessarily directed at you.
    My internet is invalid
  • Islyn
    Islyn
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    hydrocynus wrote: »
    Islyn wrote: »
    hydrocynus wrote: »
    Run and hide Zerger!

    I don't zerg. Shh. Stay on topic or ask questions if you're ignorant.

    I didn't quote your thread. It was therfore not necessarily directed at you.

    Oh my apologies then.
    Member of the Old Guard - Closed Betas 2013
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