@SirDopey piece of cake. @KingYogi415 trying to accomplish anything with a pug is sometimes challenging but the Bol changes won't make it much worse. I would bet my engine guardian set on it(good traits too). @BullNetch it sounds like you're annoyed you will have to press more than 1 button now xd.
We will see how many people upped "there" game on 3-23
You ever wonder where that "Blame it on the healer" quote came from? It's from players that have that cure all spam.. But they forget (or never knew better than) to manage their resources and the next thing you know; people are dying, including themselves. BoL wasn't meant to be spammed!! It was to save the ones on the brink of death! Personally, I'm glad this happened to BoL, because now, even the healer has to L2P!!
Baconfat79 wrote: »This change is not about nerfing Templars, it's about killing the widespread notion that only Templars can be great healers. It puts all classes on a more even playing ground when it comes to healing. I approve. Good job, ZOS!
Baconfat79 wrote: »This change is not about nerfing Templars, it's about killing the widespread notion that only Templars can be great healers. It puts all classes on a more even playing ground when it comes to healing. I approve. Good job, ZOS!
Baconfat79 wrote: »This change is not about nerfing Templars, it's about killing the widespread notion that only Templars can be great healers. It puts all classes on a more even playing ground when it comes to healing. I approve. Good job, ZOS!
Baconfat79 wrote: »This change is not about nerfing Templars, it's about killing the widespread notion that only Templars can be great healers. It puts all classes on a more even playing ground when it comes to healing. I approve. Good job, ZOS!
Damn shame, I guess now you'll have to take more than 1 Templar autorunning through a dungeon spamming BoL while he makes a sandwich.
Baconfat79 wrote: »This change is not about nerfing Templars, it's about killing the widespread notion that only Templars can be great healers. It puts all classes on a more even playing ground when it comes to healing. I approve. Good job, ZOS!
You ever wonder where that "Blame it on the healer" quote came from? It's from players that have that cure all spam.. But they forget (or never knew better than) to manage their resources and the next thing you know; people are dying, including themselves. BoL wasn't meant to be spammed!! It was to save the ones on the brink of death! Personally, I'm glad this happened to BoL, because now, even the healer has to L2P!!
You ever wonder where that "Blame it on the healer" quote came from? It's from players that have that cure all spam.. But they forget (or never knew better than) to manage their resources and the next thing you know; people are dying, including themselves. BoL wasn't meant to be spammed!! It was to save the ones on the brink of death! Personally, I'm glad this happened to BoL, because now, even the healer has to L2P!!
See that's the mind set that makes it so we can't have nice things. That punish everybody because some people are idiots outlook. I know when to use BoL and when not to, in fact I rarely use it at all. I know my job is to buff and provide resources for my party members. Guess what though, I'm still going to be affected by this all the same and I really can't see any good reason for it. How is reducing my efficiency as a healer in anyway a good thing? Who would benefit from such a change and how?
Maybe instead of just blaming Temp healers for over use of BoL you should also take into account the number of people who run bad builds with no health, no armor, never dodge or block, stand in the red, don't use or any form of self healing (not even potions!) and make sloppy pulls.
Do some Templars over use BoL? Yes. But let's consider why.
a.) they're inexperienced and don't know that being a healer is more than just throwing your strongest heal out there as often as possible.
b.) they've been brow beaten into thinking that way because they're constantly told they suck if they don't.
c.) They have to in order to compensate for the short comings of others.
d.) Let's face it, some people are just bad players.
Reasons a. and b. can be fixed by explaining what a healer's role entails like how to maximize your ability to support the rest of your party and what skills are best used for what situations.
Reason c. can be fixed by people realizing that yes you can play how you want when your going solo but when your doing group content other people are relying on you. Your no longer playing by yourself and what you do now affects other people. You need to contribute your fair share.
Reason d. is something that can't be fixed no matter how hard you try because bad players don't L2P.
Changing BoL is unnecessary with each of those reasons. So why, aside from just a deep resentment of the skill and those who use it is this even being considered? What practical, long term enhancement would it have on gameplay?
Baconfat79 wrote: »This change is not about nerfing Templars, it's about killing the widespread notion that only Templars can be great healers. It puts all classes on a more even playing ground when it comes to healing. I approve. Good job, ZOS!
Fuzzybrick wrote: »O well, I prefer to dps on my temper and heal on my dk. So I won't lose any sleep. I can heal a dungeon on my dps temper with repentance and purifying light anyway.
Mos-De-Atmo wrote: »It's a big change but not the end of the world. Templars are still great healers. They still have an instant cast emergency heal, it just heals 2 instead of 3. They still have good healing passives, not to mention other healing skills and one of only two skills which can purge effects.
It's sort of like the Dark Cloak change or the block change a while ago - it will take getting used to but it can be done and it's probably for the best not to have builds so centred on just a single ability.

CrowsDescend wrote: »You ever wonder where that "Blame it on the healer" quote came from? It's from players that have that cure all spam.. But they forget (or never knew better than) to manage their resources and the next thing you know; people are dying, including themselves. BoL wasn't meant to be spammed!! It was to save the ones on the brink of death! Personally, I'm glad this happened to BoL, because now, even the healer has to L2P!!
See that's the mind set that makes it so we can't have nice things. That punish everybody because some people are idiots outlook. I know when to use BoL and when not to, in fact I rarely use it at all. I know my job is to buff and provide resources for my party members. Guess what though, I'm still going to be affected by this all the same and I really can't see any good reason for it. How is reducing my efficiency as a healer in anyway a good thing? Who would benefit from such a change and how?
Maybe instead of just blaming Temp healers for over use of BoL you should also take into account the number of people who run bad builds with no health, no armor, never dodge or block, stand in the red, don't use or any form of self healing (not even potions!) and make sloppy pulls.
Do some Templars over use BoL? Yes. But let's consider why.
a.) they're inexperienced and don't know that being a healer is more than just throwing your strongest heal out there as often as possible.
b.) they've been brow beaten into thinking that way because they're constantly told they suck if they don't.
c.) They have to in order to compensate for the short comings of others.
d.) Let's face it, some people are just bad players.
Reasons a. and b. can be fixed by explaining what a healer's role entails like how to maximize your ability to support the rest of your party and what skills are best used for what situations.
Reason c. can be fixed by people realizing that yes you can play how you want when your going solo but when your doing group content other people are relying on you. Your no longer playing by yourself and what you do now affects other people. You need to contribute your fair share.
Reason d. is something that can't be fixed no matter how hard you try because bad players don't L2P.
Changing BoL is unnecessary with each of those reasons. So why, aside from just a deep resentment of the skill and those who use it is this even being considered? What practical, long term enhancement would it have on gameplay?
I understand you, but... what big difference will it even make? casting BoL twice to fully heal a dungeon group isn't that bad, and even in PUGs, the entire group isn't always taking synchronized damage, so BoL will mostly heal those in need.
CrowsDescend wrote: »You ever wonder where that "Blame it on the healer" quote came from? It's from players that have that cure all spam.. But they forget (or never knew better than) to manage their resources and the next thing you know; people are dying, including themselves. BoL wasn't meant to be spammed!! It was to save the ones on the brink of death! Personally, I'm glad this happened to BoL, because now, even the healer has to L2P!!
See that's the mind set that makes it so we can't have nice things. That punish everybody because some people are idiots outlook. I know when to use BoL and when not to, in fact I rarely use it at all. I know my job is to buff and provide resources for my party members. Guess what though, I'm still going to be affected by this all the same and I really can't see any good reason for it. How is reducing my efficiency as a healer in anyway a good thing? Who would benefit from such a change and how?
Maybe instead of just blaming Temp healers for over use of BoL you should also take into account the number of people who run bad builds with no health, no armor, never dodge or block, stand in the red, don't use or any form of self healing (not even potions!) and make sloppy pulls.
Do some Templars over use BoL? Yes. But let's consider why.
a.) they're inexperienced and don't know that being a healer is more than just throwing your strongest heal out there as often as possible.
b.) they've been brow beaten into thinking that way because they're constantly told they suck if they don't.
c.) They have to in order to compensate for the short comings of others.
d.) Let's face it, some people are just bad players.
Reasons a. and b. can be fixed by explaining what a healer's role entails like how to maximize your ability to support the rest of your party and what skills are best used for what situations.
Reason c. can be fixed by people realizing that yes you can play how you want when your going solo but when your doing group content other people are relying on you. Your no longer playing by yourself and what you do now affects other people. You need to contribute your fair share.
Reason d. is something that can't be fixed no matter how hard you try because bad players don't L2P.
Changing BoL is unnecessary with each of those reasons. So why, aside from just a deep resentment of the skill and those who use it is this even being considered? What practical, long term enhancement would it have on gameplay?
I understand you, but... what big difference will it even make? casting BoL twice to fully heal a dungeon group isn't that bad, and even in PUGs, the entire group isn't always taking synchronized damage, so BoL will mostly heal those in need.
The big difference is that it will now cost me twice the magica to heal my entire party in an emergency.
Plus let's say three out of the four of us get knocked to 10% health. Normally, 1 cast of BoL could get my party back on it's feet. If this change goes through, I'll only be able to heal 2 of them and number three will die if I can't get a second cast off in time. Now despite BoL being an instant cast it still does take a split second or to actually fire off.
I can tell you from experience a split second is all it takes for things to go sour. So I'm likely speending more time spending time rezing people when I could be using repentance so the tank can taunt and block, mystic orb so the sorc can dps and another heal to keep us from repeating the situation all over again.
Changing BoL is unnecessary with each of those reasons. So why, aside from just a deep resentment of the skill and those who use it is this even being considered? What practical, long term enhancement would it have on gameplay?
CrowsDescend wrote: »CrowsDescend wrote: »You ever wonder where that "Blame it on the healer" quote came from? It's from players that have that cure all spam.. But they forget (or never knew better than) to manage their resources and the next thing you know; people are dying, including themselves. BoL wasn't meant to be spammed!! It was to save the ones on the brink of death! Personally, I'm glad this happened to BoL, because now, even the healer has to L2P!!
See that's the mind set that makes it so we can't have nice things. That punish everybody because some people are idiots outlook. I know when to use BoL and when not to, in fact I rarely use it at all. I know my job is to buff and provide resources for my party members. Guess what though, I'm still going to be affected by this all the same and I really can't see any good reason for it. How is reducing my efficiency as a healer in anyway a good thing? Who would benefit from such a change and how?
Maybe instead of just blaming Temp healers for over use of BoL you should also take into account the number of people who run bad builds with no health, no armor, never dodge or block, stand in the red, don't use or any form of self healing (not even potions!) and make sloppy pulls.
Do some Templars over use BoL? Yes. But let's consider why.
a.) they're inexperienced and don't know that being a healer is more than just throwing your strongest heal out there as often as possible.
b.) they've been brow beaten into thinking that way because they're constantly told they suck if they don't.
c.) They have to in order to compensate for the short comings of others.
d.) Let's face it, some people are just bad players.
Reasons a. and b. can be fixed by explaining what a healer's role entails like how to maximize your ability to support the rest of your party and what skills are best used for what situations.
Reason c. can be fixed by people realizing that yes you can play how you want when your going solo but when your doing group content other people are relying on you. Your no longer playing by yourself and what you do now affects other people. You need to contribute your fair share.
Reason d. is something that can't be fixed no matter how hard you try because bad players don't L2P.
Changing BoL is unnecessary with each of those reasons. So why, aside from just a deep resentment of the skill and those who use it is this even being considered? What practical, long term enhancement would it have on gameplay?
I understand you, but... what big difference will it even make? casting BoL twice to fully heal a dungeon group isn't that bad, and even in PUGs, the entire group isn't always taking synchronized damage, so BoL will mostly heal those in need.
The big difference is that it will now cost me twice the magica to heal my entire party in an emergency.
Plus let's say three out of the four of us get knocked to 10% health. Normally, 1 cast of BoL could get my party back on it's feet. If this change goes through, I'll only be able to heal 2 of them and number three will die if I can't get a second cast off in time. Now despite BoL being an instant cast it still does take a split second or to actually fire off.
I can tell you from experience a split second is all it takes for things to go sour. So I'm likely speending more time spending time rezing people when I could be using repentance so the tank can taunt and block, mystic orb so the sorc can dps and another heal to keep us from repeating the situation all over again.
True, BUT now, in that situation you described, we'll have to keep the group topped up (Pre Rapid Regen, Healing Ritual, Purifying Ritual etc.) so that by the time you even contemplate casting a second BoL, the player who is low health, will/should quickly use their own defensive abilities/heals IF they feel that they're in trouble while your heal over time's working its magic on them.
Spottswoode wrote: »
Changing BoL is unnecessary with each of those reasons. So why, aside from just a deep resentment of the skill and those who use it is this even being considered? What practical, long term enhancement would it have on gameplay?
One of the reasons I wanted the skill changed (and the change I wanted was much more minor) was to get PUGs off of the BoL only mindset and to even out healing across classes. Again, I didn't want it to be reduced quite this severely, as it would make the game a lot more difficult for PUGs.
Kevmeister wrote: »Praeficere wrote: »Templars are wanted in dungeons for Repentance, Shards and Nova. Not BoL.
You only said that because BoL was a staple skill used by, oh I don't know, every Templar healers?
Let's see how effective they are now that you have taken that skill for granted, as it heals 1 less player in the group.
That's the thing, many Templars didn't take it for granted. People we were partied with took it for granted. Good Templars understood it was for emergencies, not for spamming. Good healing Templars used a variety of skills from the Resto Staves, Undaunted, Alliance War, Aedric Spear and Dawn's Wrath trees.
Bad players expected, insisted and often demanded that Templar healers use BoL and only BoL. Bad player insisted that non Templar healers were trash. Bad players run with no health and armor forcing Templar healers to spam BoL to cover for them. Bad players rant about how all other heal abilities other than BoL are useless.
And now ZOS made a bad decision that may very well drive the final nail into the coffin when it comes to playing a Templar.
You ever wonder where that "Blame it on the healer" quote came from? It's from players that have that cure all spam.. But they forget (or never knew better than) to manage their resources and the next thing you know; people are dying, including themselves. BoL wasn't meant to be spammed!! It was to save the ones on the brink of death! Personally, I'm glad this happened to BoL, because now, even the healer has to L2P!!
For PVPers Purge 32% more expensive and barrier nerfed to 6 people.Baconfat79 wrote: »This change is not about nerfing Templars, it's about killing the widespread notion that only Templars can be great healers. It puts all classes on a more even playing ground when it comes to healing. I approve. Good job, ZOS!
and Fks Templars who wanna be in same DPS league.
*Why thanks!!*