Tonnopesceb16_ESO wrote: »Recently i've re- equipped my DK magika tank and i have 5 vr 16 Pariah 5 Magnus and right now 2 Hist Bark (that i want to swich with the engine guardian or malubeth asap...) quite good but i don't know if it's "really good"
Personally I'd drop Absorb Magic and Inner Fire. I find it's rare to need a ranged taunt (especially if you've got Chains), and for the fights when it's handy you can just switch up your bar a little bit before hand to slot it (in those fights usually a melee taunt isn't needed, so i usually temporarily replace Pierce Armour with Inner Fire). Absorb Magic is nice, but I find I rarely actually use it for more than the passive blocking bonuses - which you don't really need that much when you're keeping Shuffle active and your resistance is putting your mitigation at cap.Resipsa131 wrote: »@UrQuan
What should I take off my bars to fit both Shuffle and Annulment? Currently running Pierce Armor (Taunt, Major Breach/Major Fracture) Coagulated Dragon Blood, Igneous Shield, Absorb Magic, and Hardened Armor
Reverberating Bash (for the defile), Heroic Slash (Ultimate generation), Chains (to pulls adds for DPS), Inner Fire (Range Taunt), Choking talons.
Using Purple Drink for Regen My attributes are split between health and Stamina.
Apparently you really only need to slot one of those armour skills, so I'd actually say replace Inner Fire with Shuffle, and keep Absorb Magic on your other bar.
I thought that too. However while the ability is active the 5% stays. The game thinks immovable is slotted on your current bar if it's active.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
If you've got class skills that give you Major Resolve and Major Ward then it's largely redundant. On my DK I'd rather use Hardened Armour, as it also gives me a small damage shield, it returns damage to attackers, and it lasts longer. On my Templar I'd rather use Channeled Focus as it helps me manage my magicka. Those things are more useful to my builds than the no-knockback that Immovable gives you.TotterTates wrote: »People need to stop devaluing immovable as the skill to use with armor master.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
sickboy2808 wrote: »Totter i posted on your VMA areana thread
If you've got class skills that give you Major Resolve and Major Ward then it's largely redundant. On my DK I'd rather use Hardened Armour, as it also gives me a small damage shield, it returns damage to attackers, and it lasts longer. On my Templar I'd rather use Channeled Focus as it helps me manage my magicka. Those things are more useful to my builds than the no-knockback that Immovable gives you.TotterTates wrote: »People need to stop devaluing immovable as the skill to use with armor master.
Sounds like it's a difference in builds (my tanks are magicka-based rather than stamina-based), and PVE vs. PVP (I find the damage returned by Hardened Armour to be very useful when I'm tanking a swarm of mobs, but I could see that being way less useful if you're a PVP tank - also you need to break free far more often in PVP, so that cost reduction is far more useful there than in PVE). And yes, the shield is small and nothing special - it's just a little extra benefit. I think it ends up being about 3K for me, which isn't a lot.If you've got class skills that give you Major Resolve and Major Ward then it's largely redundant. On my DK I'd rather use Hardened Armour, as it also gives me a small damage shield, it returns damage to attackers, and it lasts longer. On my Templar I'd rather use Channeled Focus as it helps me manage my magicka. Those things are more useful to my builds than the no-knockback that Immovable gives you.TotterTates wrote: »People need to stop devaluing immovable as the skill to use with armor master.
I prefer Immovable over HA. The damage shield HA gives you is tiny and worthless to me with minimal points in Bastion. Not only does Immovable give you knockback immunity but it also reduces the cost of break free by 28% with 7 heavy pc on. That to me is more valuable than return dmg based off of max magicka (when I'm stam) and the paper shield it grants. It's not to say I dont use the ability though....I morph it to Volatile for a cheap AOE that brings Noonblades of of cloak.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Sounds like it's a difference in builds (my tanks are magicka-based rather than stamina-based), and PVE vs. PVP (I find the damage returned by Hardened Armour to be very useful when I'm tanking a swarm of mobs, but I could see that being way less useful if you're a PVP tank - also you need to break free far more often in PVP, so that cost reduction is far more useful there than in PVE). And yes, the shield is small and nothing special - it's just a little extra benefit. I think it ends up being about 3K for me, which isn't a lot.If you've got class skills that give you Major Resolve and Major Ward then it's largely redundant. On my DK I'd rather use Hardened Armour, as it also gives me a small damage shield, it returns damage to attackers, and it lasts longer. On my Templar I'd rather use Channeled Focus as it helps me manage my magicka. Those things are more useful to my builds than the no-knockback that Immovable gives you.TotterTates wrote: »People need to stop devaluing immovable as the skill to use with armor master.
I prefer Immovable over HA. The damage shield HA gives you is tiny and worthless to me with minimal points in Bastion. Not only does Immovable give you knockback immunity but it also reduces the cost of break free by 28% with 7 heavy pc on. That to me is more valuable than return dmg based off of max magicka (when I'm stam) and the paper shield it grants. It's not to say I dont use the ability though....I morph it to Volatile for a cheap AOE that brings Noonblades of of cloak.
BiS for DK tank is still 5pc footman, 5pc histbark, and either bloodspawn or engine guardian. Not much else really comes close.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Yeah, both my DK and my Templar have almost all of their stat points in magicka, because both of them rely a lot on magicka-based class skills. My DK is an Imperial and my Templar is a Redguard, so neither of them usually has a problem with running low on stamina, even when I've got massive burst damage to block.Sounds like it's a difference in builds (my tanks are magicka-based rather than stamina-based), and PVE vs. PVP (I find the damage returned by Hardened Armour to be very useful when I'm tanking a swarm of mobs, but I could see that being way less useful if you're a PVP tank - also you need to break free far more often in PVP, so that cost reduction is far more useful there than in PVE). And yes, the shield is small and nothing special - it's just a little extra benefit. I think it ends up being about 3K for me, which isn't a lot.If you've got class skills that give you Major Resolve and Major Ward then it's largely redundant. On my DK I'd rather use Hardened Armour, as it also gives me a small damage shield, it returns damage to attackers, and it lasts longer. On my Templar I'd rather use Channeled Focus as it helps me manage my magicka. Those things are more useful to my builds than the no-knockback that Immovable gives you.TotterTates wrote: »People need to stop devaluing immovable as the skill to use with armor master.
I prefer Immovable over HA. The damage shield HA gives you is tiny and worthless to me with minimal points in Bastion. Not only does Immovable give you knockback immunity but it also reduces the cost of break free by 28% with 7 heavy pc on. That to me is more valuable than return dmg based off of max magicka (when I'm stam) and the paper shield it grants. It's not to say I dont use the ability though....I morph it to Volatile for a cheap AOE that brings Noonblades of of cloak.
Diff builds for sure but I'm mainly an end-game PvE tank actually. I function just as well in PvP though. Lot of CC's, Deadly AoE's to roll out of, and blocking massive burst damage from things like Sanctum Manicore pushed me in the Stam direction. Magicka doesn't seem to be a concern to me. Being a Dark Elf gives me enough to use what I need to use like igneous, innerfire, Coagulating, extended chains, volitile.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Yeah, both my DK and my Templar have almost all of their stat points in magicka, because both of them rely a lot on magicka-based class skills. My DK is an Imperial and my Templar is a Redguard, so neither of them usually has a problem with running low on stamina, even when I've got massive burst damage to block.Sounds like it's a difference in builds (my tanks are magicka-based rather than stamina-based), and PVE vs. PVP (I find the damage returned by Hardened Armour to be very useful when I'm tanking a swarm of mobs, but I could see that being way less useful if you're a PVP tank - also you need to break free far more often in PVP, so that cost reduction is far more useful there than in PVE). And yes, the shield is small and nothing special - it's just a little extra benefit. I think it ends up being about 3K for me, which isn't a lot.If you've got class skills that give you Major Resolve and Major Ward then it's largely redundant. On my DK I'd rather use Hardened Armour, as it also gives me a small damage shield, it returns damage to attackers, and it lasts longer. On my Templar I'd rather use Channeled Focus as it helps me manage my magicka. Those things are more useful to my builds than the no-knockback that Immovable gives you.TotterTates wrote: »People need to stop devaluing immovable as the skill to use with armor master.
I prefer Immovable over HA. The damage shield HA gives you is tiny and worthless to me with minimal points in Bastion. Not only does Immovable give you knockback immunity but it also reduces the cost of break free by 28% with 7 heavy pc on. That to me is more valuable than return dmg based off of max magicka (when I'm stam) and the paper shield it grants. It's not to say I dont use the ability though....I morph it to Volatile for a cheap AOE that brings Noonblades of of cloak.
Diff builds for sure but I'm mainly an end-game PvE tank actually. I function just as well in PvP though. Lot of CC's, Deadly AoE's to roll out of, and blocking massive burst damage from things like Sanctum Manicore pushed me in the Stam direction. Magicka doesn't seem to be a concern to me. Being a Dark Elf gives me enough to use what I need to use like igneous, innerfire, Coagulating, extended chains, volitile.
It's funny - my tanks are races that are usually considered to be stamina races, and as a result I can comfortably do magicka-based tanking without running into stamina issues for the things I need stamina for (blocking, dodging, using S&B skills). Your tank is a race that's usually considered to be a magicka race, and as a result you can comfortably do stamina-based tanking without running into magicka issues for the things you need magicka for (class skills, etc).
Forestd16b14_ESO wrote: »Well me it's 5 pieces of whitestakes and 2 pieces of hist bark.
Side note IMO song of the lamia needs buffed up were the healing and damage effects are like 6000 just to make that 30 second cool down to make sense or decreases the cool down from 30 seconds to 10. Cause only like 3000 or 4000 healing and damage seems ok but to have a 30 second cool down just makes the set lack luster as a tank set.
Especially compared to Whitestrake more powerful bubble...every 15 seconds.