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Why can't we stack Drinks and Food buffs?

Ganeonore
Ganeonore
✭✭✭
Hi there! I just wanted to share my point of view on this ...(Who cares? I know ... :))

There are so many food and drinks recipes in this game but players are not allowed to use both.

I came from EQ2 where I used to benefit from drinks AND food.

It's like you were having diner with friends without being allowed to drink anything, or vice versa.

I found it to be incoherent.

Any plans to change this (minor matter I must admit)?
  • Caza99
    Caza99
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    Because it would be insanely overpowered?
    PC NA - @MercerESO
  • Xendyn
    Xendyn
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    ✭✭
    We asked for this a long time ago, they couldn't figure out a way to make it balanced.
    Their answer to it was apparently the new recipes from the Orsinium quest that gives both limited partial food buff and regen.

    If we were able to stack both, they would both have to be reduced considerably in effectiveness.
    Lag is ruinin' my 'mershun!
    A society grows great when old men plant trees whose shade they know they shall never sit in.
    There is only one good, knowledge, and one evil, ignorance - Socrates
    Member of the Old Guard, keepers of the game's history

    PC/NA
  • SemiD4rkness
    SemiD4rkness
    ✭✭✭✭✭
    Caza99 wrote: »
    Because it would be insanely overpowered?

    How can it be OP if everyone would have the the option to combine food and drinks?
  • Hope499
    Hope499
    ✭✭✭✭
    Caza99 wrote: »
    Because it would be insanely overpowered?

    How can it be OP if everyone would have the the option to combine food and drinks?

    PvE.....

    Only challenge left is VDSA, Maelstorm and trails....
    Tripped over my friends bra.....
    ....
    ....
    ..she is always setting booby traps!
  • Caza99
    Caza99
    ✭✭✭✭
    Caza99 wrote: »
    Because it would be insanely overpowered?

    How can it be OP if everyone would have the the option to combine food and drinks?

    Question was "Why can't we stack drinks and food buffs?". You can't see how people running around with both increased health, stamina and magicka regen AND increased max health, magicka and stamina could be OP?
    If everyone did it then what is the point of having food and drinks? Why not just combine them into one if we can just stack them anyway? Having food and drink buffs seperate balances it
    Edited by Caza99 on February 3, 2016 4:05PM
    PC NA - @MercerESO
  • MrDerrikk
    MrDerrikk
    ✭✭✭✭✭
    Caza99 wrote: »
    Because it would be insanely overpowered?

    How can it be OP if everyone would have the the option to combine food and drinks?

    Because compared to other stats they are a very large buff; it would do away with the need to resource management entirely as everyone would benefit from drinks without having to sacrifice their food biff.
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

    DC - PC - EU - Australian
    VR11 Mrderrikk: Breton Stam Sorc (Vamp) | VR16 Derrikkinblack: Dunmer Mage DK | VR3 Cuts-Until-It-Dies: Argonian Magicka NB

    Oh look, Anook.
  • Rune_Relic
    Rune_Relic
    ✭✭✭✭✭
    ...sighs in resignation at OP request.
    Edited by Rune_Relic on February 3, 2016 4:05PM
    Anything that can be exploited will be exploited
  • Faugaun
    Faugaun
    ✭✭✭✭✭
    Caza99 wrote: »
    Caza99 wrote: »
    Because it would be insanely overpowered?

    How can it be OP if everyone would have the the option to combine food and drinks?

    Question was "Why can't we stack drinks and food buffs?". You can't see how people running around with both increased health, stamina and magicka regen AND increased max health, magicka and stamina could be OP?

    I'm failing to see how this is a poblem...everyone can do it === no unfair advantage to anyone....and if it makes a dungeon too easy guess what....+2,000,000 hp to last boss on vcoa hard mode.....not easy now....just saying....
    Edited by Faugaun on February 3, 2016 4:06PM
  • vyrusb23
    vyrusb23
    ✭✭✭✭✭
    Ganeonore wrote: »
    Hi there! I just wanted to share my point of view on this ...(Who cares? I know ... :))

    There are so many food and drinks recipes in this game but players are not allowed to use both.

    I came from EQ2 where I used to benefit from drinks AND food.

    It's like you were having diner with friends without being allowed to drink anything, or vice versa.

    I found it to be incoherent.

    Any plans to change this (minor matter I must admit)?

    Because :reasons:
  • Caza99
    Caza99
    ✭✭✭✭
    Faugaun wrote: »
    Caza99 wrote: »
    Caza99 wrote: »
    Because it would be insanely overpowered?

    How can it be OP if everyone would have the the option to combine food and drinks?

    Question was "Why can't we stack drinks and food buffs?". You can't see how people running around with both increased health, stamina and magicka regen AND increased max health, magicka and stamina could be OP?

    I'm failing to see how this is a poblem...everyone can do it === no unfair advantage to anyone....and if it makes a dungeon too easy guess what....+2,000,000 hp to last boss on vcoa hard mode.....not easy now....just saying....

    pve isn't only thing it would affect. Could you imagine pvp where everyone has insane damage because they have 40k stamina or magicka and able to sustain it with their 5k regen?
    Edited by Caza99 on February 3, 2016 4:10PM
    PC NA - @MercerESO
  • Faugaun
    Faugaun
    ✭✭✭✭✭
    Caza99 wrote: »
    Faugaun wrote: »
    Caza99 wrote: »
    Caza99 wrote: »
    Because it would be insanely overpowered?

    How can it be OP if everyone would have the the option to combine food and drinks?

    Question was "Why can't we stack drinks and food buffs?". You can't see how people running around with both increased health, stamina and magicka regen AND increased max health, magicka and stamina could be OP?

    I'm failing to see how this is a poblem...everyone can do it === no unfair advantage to anyone....and if it makes a dungeon too easy guess what....+2,000,000 hp to last boss on vcoa hard mode.....not easy now....just saying....

    pve isn't only thing it would affect. Could you imagine pvp where everyone has insane damage and able to sustain it?

    And so would their opponents....like I said if everyone gets it then it is equal....now my dodge roll/blink/shield etc... Is more sustainable and stronger to match the increased damage and sustain.....we are talking about a multimillion dollar game and you think they cannot balance a couple buffs if they put their mind too doing so?
  • Xendyn
    Xendyn
    ✭✭✭✭✭
    ✭✭
    Faugaun wrote: »
    Caza99 wrote: »
    Caza99 wrote: »
    Because it would be insanely overpowered?

    How can it be OP if everyone would have the the option to combine food and drinks?

    Question was "Why can't we stack drinks and food buffs?". You can't see how people running around with both increased health, stamina and magicka regen AND increased max health, magicka and stamina could be OP?

    I'm failing to see how this is a poblem...everyone can do it === no unfair advantage to anyone....and if it makes a dungeon too easy guess what....+2,000,000 hp to last boss on vcoa hard mode.....not easy now....just saying....

    Every quest, every delve, every public dungeon, every WB, every Trial, every group dungeon would all have to be re-balanced.
    Not profitable for them to invest the time in that.

    Then there's pvp. They just spent effort to raise the TTK by altering Battle Spirit. Why would they turn around and mess it up again?
    Lag is ruinin' my 'mershun!
    A society grows great when old men plant trees whose shade they know they shall never sit in.
    There is only one good, knowledge, and one evil, ignorance - Socrates
    Member of the Old Guard, keepers of the game's history

    PC/NA
  • Caza99
    Caza99
    ✭✭✭✭
    Faugaun wrote: »
    Caza99 wrote: »
    Faugaun wrote: »
    Caza99 wrote: »
    Caza99 wrote: »
    Because it would be insanely overpowered?

    How can it be OP if everyone would have the the option to combine food and drinks?

    Question was "Why can't we stack drinks and food buffs?". You can't see how people running around with both increased health, stamina and magicka regen AND increased max health, magicka and stamina could be OP?

    I'm failing to see how this is a poblem...everyone can do it === no unfair advantage to anyone....and if it makes a dungeon too easy guess what....+2,000,000 hp to last boss on vcoa hard mode.....not easy now....just saying....

    pve isn't only thing it would affect. Could you imagine pvp where everyone has insane damage and able to sustain it?

    And so would their opponents....like I said if everyone gets it then it is equal....now my dodge roll/blink/shield etc... Is more sustainable and stronger to match the increased damage and sustain.....we are talking about a multimillion dollar game and you think they cannot balance a couple buffs if they put their mind too doing so?

    My brain hurts thinking about how bad it would be to be able to stack both food and drink...
    PC NA - @MercerESO
  • Faugaun
    Faugaun
    ✭✭✭✭✭
    Xendyn wrote: »
    Faugaun wrote: »
    Caza99 wrote: »
    Caza99 wrote: »
    Because it would be insanely overpowered?

    How can it be OP if everyone would have the the option to combine food and drinks?

    Question was "Why can't we stack drinks and food buffs?". You can't see how people running around with both increased health, stamina and magicka regen AND increased max health, magicka and stamina could be OP?

    I'm failing to see how this is a poblem...everyone can do it === no unfair advantage to anyone....and if it makes a dungeon too easy guess what....+2,000,000 hp to last boss on vcoa hard mode.....not easy now....just saying....

    Every quest, every delve, every public dungeon, every WB, every Trial, every group dungeon would all have to be re-balanced.
    Not profitable for them to invest the time in that.

    Then there's pvp. They just spent effort to raise the TTK by altering Battle Spirit. Why would they turn around and mess it up again?
    Or they could say:

    If food buff only then food buff = 100%
    If drink butf only then drink buff = 100%
    If drink and food buff then drink buff = x% and food buff = x% where x is whatever percentage is determined to be balanced.

    There done simple balancing....if I can do it in 60 seconds then surely their swarm of programmers and developers can do it ....
  • Hope499
    Hope499
    ✭✭✭✭
    Caza99 wrote: »
    Faugaun wrote: »
    Caza99 wrote: »
    Faugaun wrote: »
    Caza99 wrote: »
    Caza99 wrote: »
    Because it would be insanely overpowered?

    How can it be OP if everyone would have the the option to combine food and drinks?

    Question was "Why can't we stack drinks and food buffs?". You can't see how people running around with both increased health, stamina and magicka regen AND increased max health, magicka and stamina could be OP?

    I'm failing to see how this is a poblem...everyone can do it === no unfair advantage to anyone....and if it makes a dungeon too easy guess what....+2,000,000 hp to last boss on vcoa hard mode.....not easy now....just saying....

    pve isn't only thing it would affect. Could you imagine pvp where everyone has insane damage and able to sustain it?

    And so would their opponents....like I said if everyone gets it then it is equal....now my dodge roll/blink/shield etc... Is more sustainable and stronger to match the increased damage and sustain.....we are talking about a multimillion dollar game and you think they cannot balance a couple buffs if they put their mind too doing so?

    My brain hurts thinking about how bad it would be to be able to stack both food and drink...

    Agreed.

    Cant even see how someone thinks this is a remotely good idea, just because "another game had it"
    Tripped over my friends bra.....
    ....
    ....
    ..she is always setting booby traps!
  • Caza99
    Caza99
    ✭✭✭✭
    If you we can stack them both, everyone would stack tri stat food and drink, and then what is the point of having food and drink in game at all?
    Everything would need to be rebalanced to account for the increased damage and sustain, pvp ttk would be out of whack again...
    Basically being able to stack both takes away the balance of the entire food/drink system. Able to have both and what is the point?
    PC NA - @MercerESO
  • Caza99
    Caza99
    ✭✭✭✭
    Faugaun wrote: »
    Xendyn wrote: »
    Faugaun wrote: »
    Caza99 wrote: »
    Caza99 wrote: »
    Because it would be insanely overpowered?

    How can it be OP if everyone would have the the option to combine food and drinks?

    Question was "Why can't we stack drinks and food buffs?". You can't see how people running around with both increased health, stamina and magicka regen AND increased max health, magicka and stamina could be OP?

    I'm failing to see how this is a poblem...everyone can do it === no unfair advantage to anyone....and if it makes a dungeon too easy guess what....+2,000,000 hp to last boss on vcoa hard mode.....not easy now....just saying....

    Every quest, every delve, every public dungeon, every WB, every Trial, every group dungeon would all have to be re-balanced.
    Not profitable for them to invest the time in that.

    Then there's pvp. They just spent effort to raise the TTK by altering Battle Spirit. Why would they turn around and mess it up again?
    Or they could say:

    If food buff only then food buff = 100%
    If drink butf only then drink buff = 100%
    If drink and food buff then drink buff = x% and food buff = x% where x is whatever percentage is determined to be balanced.

    There done simple balancing....if I can do it in 60 seconds then surely their swarm of programmers and developers can do it ....

    Then it's useless
    PC NA - @MercerESO
  • Faugaun
    Faugaun
    ✭✭✭✭✭
    Hope499 wrote: »
    Caza99 wrote: »
    Faugaun wrote: »
    Caza99 wrote: »
    Faugaun wrote: »
    Caza99 wrote: »
    Caza99 wrote: »
    Because it would be insanely overpowered?

    How can it be OP if everyone would have the the option to combine food and drinks?

    Question was "Why can't we stack drinks and food buffs?". You can't see how people running around with both increased health, stamina and magicka regen AND increased max health, magicka and stamina could be OP?

    I'm failing to see how this is a poblem...everyone can do it === no unfair advantage to anyone....and if it makes a dungeon too easy guess what....+2,000,000 hp to last boss on vcoa hard mode.....not easy now....just saying....

    pve isn't only thing it would affect. Could you imagine pvp where everyone has insane damage and able to sustain it?

    And so would their opponents....like I said if everyone gets it then it is equal....now my dodge roll/blink/shield etc... Is more sustainable and stronger to match the increased damage and sustain.....we are talking about a multimillion dollar game and you think they cannot balance a couple buffs if they put their mind too doing so?

    My brain hurts thinking about how bad it would be to be able to stack both food and drink...

    Agreed.

    Cant even see how someone thinks this is a remotely good idea, just because "another game had it"

    Who cares what another game had or didn't have? How often do you eat meals without a beverage? It just conflicts logically...and the fix is fairly simple. It's not crazy groundbreaking and difficult and mega rebalancing etc... That some like to imagine, 3 simple if/then statements or even simpler:
    If drink =1 and food = 0 {
          Set drink = 1;
          Set food = 0;
    }
    Else if drink = 0 and food = 1 {
         Set food = 1;
         Set drink = 0;
    }  
    Else if drink = 1 and food = 1 {
         Set food = .5;
         Set drink = .5;
    }
    Else {
         Set food = 0;
         Set drink = 0;
    }
    
    
    Damage === <normal damage clculation>;
    
    

    Not hard the .5 May need to be adjusted up or down based on devs desire and testing but you modify 2 numbers to balance it ....not rocket science....
  • Runs
    Runs
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    ✭✭✭
    Them doing it, or them not doing it... Does not matter. If they did allow it, the effectiveness of them would have to be reduced. They couldn't just make enemies harder, because that would also affect the people who don't consume food or drink. Right now you only have to worry about eating and carrying one. Do you really want to waste another slot for the false sense of security it would give?
    Runs| Orc NightbladeChim-el Adabal| Dunmer TemplarM'air the Honest| Khajiit Templar
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    PC NA CP 1250+ and still a noob
    At Writs End - A place to complete master writs
  • NewBlacksmurf
    NewBlacksmurf
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    ✭✭✭✭✭
    Xendyn wrote: »
    We asked for this a long time ago, they couldn't figure out a way to make it balanced.
    Their answer to it was apparently the new recipes from the Orsinium quest that gives both limited partial food buff and regen.

    If we were able to stack both, they would both have to be reduced considerably in effectiveness.

    Hmmm Interesting...I get that existing food may have limitations but considering CPs and new food in DLC...no idea why this wouldn't be added. Too powerful based on what?
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Caza99
    Caza99
    ✭✭✭✭
    ok ok wait a minute....you're saying that we should be able to stack the buffs because irl we don't often eat food without a drink?! That conflicts logically.
    Faugaun wrote: »
    Hope499 wrote: »
    Caza99 wrote: »
    Faugaun wrote: »
    Caza99 wrote: »
    Faugaun wrote: »
    Caza99 wrote: »
    Caza99 wrote: »
    Because it would be insanely overpowered?

    How can it be OP if everyone would have the the option to combine food and drinks?

    Question was "Why can't we stack drinks and food buffs?". You can't see how people running around with both increased health, stamina and magicka regen AND increased max health, magicka and stamina could be OP?

    I'm failing to see how this is a poblem...everyone can do it === no unfair advantage to anyone....and if it makes a dungeon too easy guess what....+2,000,000 hp to last boss on vcoa hard mode.....not easy now....just saying....

    pve isn't only thing it would affect. Could you imagine pvp where everyone has insane damage and able to sustain it?

    And so would their opponents....like I said if everyone gets it then it is equal....now my dodge roll/blink/shield etc... Is more sustainable and stronger to match the increased damage and sustain.....we are talking about a multimillion dollar game and you think they cannot balance a couple buffs if they put their mind too doing so?

    My brain hurts thinking about how bad it would be to be able to stack both food and drink...

    Agreed.

    Cant even see how someone thinks this is a remotely good idea, just because "another game had it"

    Who cares what another game had or didn't have? How often do you eat meals without a beverage? It just conflicts logically...and the fix is fairly simple. It's not crazy groundbreaking and difficult and mega rebalancing etc... That some like to imagine, 3 simple if/then statements or even simpler:
    If drink =1 and food = 0 {
          Set drink = 1;
          Set food = 0;
    }
    Else if drink = 0 and food = 1 {
         Set food = 1;
         Set drink = 0;
    }  
    Else if drink = 1 and food = 1 {
         Set food = .5;
         Set drink = .5;
    }
    Else {
         Set food = 0;
         Set drink = 0;
    }
    
    
    Damage === <normal damage clculation>;
    
    

    Not hard the .5 May need to be adjusted up or down based on devs desire and testing but you modify 2 numbers to balance it ....not rocket science....

    Edited by Caza99 on February 3, 2016 4:30PM
    PC NA - @MercerESO
  • olsborg
    olsborg
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    ✭✭✭✭✭
    It would be op, however Id like even more mixed foods like the Orzorga thingies...more recipies pls.

    PC EU
    PvP only
  • Faugaun
    Faugaun
    ✭✭✭✭✭
    Caza99 wrote: »
    ok ok wait a minute....you're saying that we should be able to stack the buffs because irl we don't often eat food without a drink?! That conflicts logically.
    Faugaun wrote: »
    Hope499 wrote: »
    Caza99 wrote: »
    Faugaun wrote: »
    Caza99 wrote: »
    Faugaun wrote: »
    Caza99 wrote: »
    Caza99 wrote: »
    Because it would be insanely overpowered?

    How can it be OP if everyone would have the the option to combine food and drinks?

    Question was "Why can't we stack drinks and food buffs?". You can't see how people running around with both increased health, stamina and magicka regen AND increased max health, magicka and stamina could be OP?

    I'm failing to see how this is a poblem...everyone can do it === no unfair advantage to anyone....and if it makes a dungeon too easy guess what....+2,000,000 hp to last boss on vcoa hard mode.....not easy now....just saying....

    pve isn't only thing it would affect. Could you imagine pvp where everyone has insane damage and able to sustain it?

    And so would their opponents....like I said if everyone gets it then it is equal....now my dodge roll/blink/shield etc... Is more sustainable and stronger to match the increased damage and sustain.....we are talking about a multimillion dollar game and you think they cannot balance a couple buffs if they put their mind too doing so?

    My brain hurts thinking about how bad it would be to be able to stack both food and drink...

    Agreed.

    Cant even see how someone thinks this is a remotely good idea, just because "another game had it"

    Who cares what another game had or didn't have? How often do you eat meals without a beverage? It just conflicts logically...and the fix is fairly simple. It's not crazy groundbreaking and difficult and mega rebalancing etc... That some like to imagine, 3 simple if/then statements or even simpler:
    If drink =1 and food = 0 {
          Set drink = 1;
          Set food = 0;
    }
    Else if drink = 0 and food = 1 {
         Set food = 1;
         Set drink = 0;
    }  
    Else if drink = 1 and food = 1 {
         Set food = .5;
         Set drink = .5;
    }
    Else {
         Set food = 0;
         Set drink = 0;
    }
    
    
    Damage === <normal damage clculation>;
    
    

    Not hard the .5 May need to be adjusted up or down based on devs desire and testing but you modify 2 numbers to balance it ....not rocket science....
    Ehh? Do explain.
  • Faugaun
    Faugaun
    ✭✭✭✭✭
    Caza99 wrote: »
    If you we can stack them both, everyone would stack tri stat food and drink, and then what is the point of having food and drink in game at all?
    Everything would need to be rebalanced to account for the increased damage and sustain, pvp ttk would be out of whack again...
    Basically being able to stack both takes away the balance of the entire food/drink system. Able to have both and what is the point?

    Not me, I'd stack different combinations depending on many other factors. I think my most common would be either single or dual stat regen and dual stat max buff.
  • kirk_lewis_ESO
    kirk_lewis_ESO
    ✭✭✭
    The way he wants it is this, allow you to eat foods and drinks but nerf it so it's pretty much equivalent to just eating a food or drinking a drink with only one being active. It's a roleplaying thing for the most. Instead of double buffing with double increase, double buff with equivalent to one buff in the current system. Nothing would change outside of being able to say "my character ate a meal" with both buffs showing but without double boosts. So instead of double buffing, you only get a percencentage of both equivalent to one buff



    Edited by kirk_lewis_ESO on February 3, 2016 4:39PM
    Templar - looking for a new job (Blame the economy).
  • D0ntevenL1ft
    D0ntevenL1ft
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    We would be way too full!
  • Jura23
    Jura23
    ✭✭✭✭✭
    Caza99 wrote: »
    Because it would be insanely overpowered?

    We want to be insanely OP! B)
    Georgion - Bosmer/Templar - PC/EU
  • Caza99
    Caza99
    ✭✭✭✭

    Faugaun wrote: »
    Hope499 wrote: »
    Caza99 wrote: »
    Faugaun wrote: »
    Caza99 wrote: »
    Faugaun wrote: »
    Caza99 wrote: »
    Caza99 wrote: »
    Because it would be insanely overpowered?

    How can it be OP if everyone would have the the option to combine food and drinks?

    Question was "Why can't we stack drinks and food buffs?". You can't see how people running around with both increased health, stamina and magicka regen AND increased max health, magicka and stamina could be OP?

    I'm failing to see how this is a poblem...everyone can do it === no unfair advantage to anyone....and if it makes a dungeon too easy guess what....+2,000,000 hp to last boss on vcoa hard mode.....not easy now....just saying....

    pve isn't only thing it would affect. Could you imagine pvp where everyone has insane damage and able to sustain it?

    And so would their opponents....like I said if everyone gets it then it is equal....now my dodge roll/blink/shield etc... Is more sustainable and stronger to match the increased damage and sustain.....we are talking about a multimillion dollar game and you think they cannot balance a couple buffs if they put their mind too doing so?

    My brain hurts thinking about how bad it would be to be able to stack both food and drink...

    Agreed.

    Cant even see how someone thinks this is a remotely good idea, just because "another game had it"

    Who cares what another game had or didn't have? How often do you eat meals without a beverage? It just conflicts logically...and the fix is fairly simple. It's not crazy groundbreaking and difficult and mega rebalancing etc... That some like to imagine, 3 simple if/then statements or even simpler:
    If drink =1 and food = 0 {
          Set drink = 1;
          Set food = 0;
    }
    Else if drink = 0 and food = 1 {
         Set food = 1;
         Set drink = 0;
    }  
    Else if drink = 1 and food = 1 {
         Set food = .5;
         Set drink = .5;
    }
    Else {
         Set food = 0;
         Set drink = 0;
    }
    
    
    Damage === <normal damage clculation>;
    
    

    Not hard the .5 May need to be adjusted up or down based on devs desire and testing but you modify 2 numbers to balance it ....not rocket science....

    If eating a meal with a drink is what you want just ./drink or something, dont ask for a game-breaking change that renders the food/drink system pointless
    PC NA - @MercerESO
  • Caza99
    Caza99
    ✭✭✭✭
    The whole point of having food buff one thing and drink buff another was so you could choose one or the other, not both. Having 'the best of both worlds' throws all balance out the window
    PC NA - @MercerESO
  • willymchilybily
    willymchilybily
    ✭✭✭✭
    whats pretty annoying is running drinks in PvE content just doesn't seem worth it.
    You need as an example 18k health to avoid 1 shots in most dungeons, which you would likely only be able to get with drinks at the expense of stam attributes/enchants. You will likely lose/re-assign something in the region of 3-5k stam to get the extra health you miss, on top of the 4 to 5k stam you are missing by not running the food.

    And suddenly short of being a tank spec or using orsinium food
    you go from 30k stam with food to 20-22k stam with drinks, you have lost a huge chunk of damage, and the improvement in sustain is not going to have much effect because you have a smaller stat pool and do less damage anyway.

    what they should have done is allowed players of suitable crafting level to "prepare meals" by combining say a green drink with a blue food, or vice versa. Then you could run a "health" food green with say a "bi-stat" drink. And the effects of the final meal could be easily modified to be balanced (only allow 3 active stats at once so not OP).

    They could have even made the resource necessary to make the meal out of the food and the drink be part of the writ rewards to make the cooking writs actually worth while. but meh they've gone a different route with orsinium food.
    Edited by willymchilybily on February 3, 2016 4:45PM
    PSN - WarpPigeon - Guild: TheSyndicate - EU, Ebonheart Pact
    Dragon Knight [Magicka] - 720 - Stormproof
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