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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Personally I think Armour Master is the best crafted set in the game for tanks. Keep a different armour ability on each bar, and keep one of them up most of the time (I like to keep Shuffle active, which gives me the benefit I used to get with Hist Bark, except that I don't have to block for the benefit) and you'll get a nice boost in health and you should be able to get to the 50% damage mitigation hard cap thanks to your high resistance, assuming you've set your build up correctly.
Also, if you can get them, prismatic glyphs on everything is the best choice for a tank. Every tank will use some mix of magicka and stamina, even if they focus primarily on one, and they can always use health. With prismatic glyphs, the combined total of the stat bonuses you get is significantly higher. I wouldn't use prismatic for a DPS or a healer, but they're ideal for a tank.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
It's not sacrificing two skill slots if you're making good use of those armour skills. For a DK you would want to slot Shuffle as one of them (which you keep active most of the time, thus giving you the major benefit of the Hist Bark set), and Harness Magicka as the other one (which is situational and won't get used nearly as often, but which is still highly useful in a lot of boss fights). You don't slot Unstoppable, as you're better off using Hardened Armour instead. If you're using those 2 armour skills and wearing armour master, your survivability is vastly increased over what it is with Hist Bark. Hist Bark used to be my go-to set. Armour Master makes my tanks much, much better.MaxwellCrystal wrote: »@N0TPLAYER2
I don't see why everyone jumps the armor master train as you have to sacrifice two skill slots for it's benefit.
If you're a DK then armor master is definitely not worth it as you've got the best ability (Hardened Armour).
I personally run 5 hist bark 2 orgnum scales (for more HP) 1 lord warden shoulder (more spell resist) and 3 set endurance for more HP and stamina regen 3 trait. With that setup I mitigate a lot of damage both physical and spell; actually I hit the hard cap/exceed for both easily when buffed.
You don't have to go orgnum scales if you have engine guardian as that's a resource machine that will aid you in blocking and regenerating health, I plan on scraping the orgnum scales for engine guardian when I get it at v16 too
Also if you or your buddy is a DK then 10k-15k magicka will be enough for using abilities to boost your health/recover it, you will just need to put a couple enchantments on your jewlery for magicka reduction.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
I've got a DK tank and a Templar tank. If you go all heavy, then yeah you'll end up over the cap with Armour Master when you're using Hardened Armour (the same goes for a Templar using Channeled Ward) and an armour skill like Shuffle. But Armour Master lets you use 5 pieces of heavy, 1 piece of medium, and 1 piece of light (none of which you'll use Reinforced on - allowing you to have entirely Infused & Divines) and still hit the cap. That way you get your 5-piece heavy armour passives working, and you get the full effect of your Undaunted passives.Peel_Ya_Cap_517 wrote: »@UrQuan
You're a DK? Doesn't Armour Master put your resistances over the cap? i.e., the set gives you TOO much resistence? I am asking because my DK tank is almost complete and I am debating what set to craft. I am leaning toward Whitestrake because I just love that safety bubble
Also, has anyone tried the Trial By Fire set for tanking? Just how much resistance is that 5000 elemental resistance? is that like an additional 20% resistance to that element?
Thanks for the help!

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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Hmm, I've never tried to tank on a nightblade, so I can't really give you much advice on your bars and such. I'm pretty sure you can hit the resistance caps if you have a heavy reinforced chest piece and a heavy reinforced helmet or shoulders or legs, and medium for the other 5 pieces. You'd want to use Unstoppable as your armour ability, as otherwise as a nightblade you wouldn't be able to get Major Resolve and Major Ward (or at least, I can't think of how you would otherwise). Actually, now that I think about it, doesn't Mirage give you Minor Resolve and Minor Ward? If you keep Mirage and Unstoppable active, you could probably hit the resistance cap with 7 pieces of medium.I'm gonna hijack this post a bit to ask my question if op doesn't mind
I'm a redguard stamblade full dps specd but I'm thinking on working on a tank setup without changing too much. I'd like to be able to tank most 4man vet dungeons comfortably while doing some decent dmge.
So my questions are about ideal gear, was thinking about a core of 5 armor master on medium; is it possible to hit the armor cap with it? Keeping in mind that I can't take away more than attributes from stamina, what should I use on the other slots?
And lastly how would my bars look like? Was thinking about shield and 2h or dw off bar.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Forestd16b14_ESO wrote: »Well me it's 5 pieces of whitestakes and 2 pieces of hist bark.
Side note IMO song of the lamia needs buffed up were the healing and damage effects are like 6000 just to make that 30 second cool down to make sense or decreases the cool down from 30 seconds to 10. Cause only like 3000 or 4000 healing and damage seems ok but to have a 30 second cool down just makes the set lack luster as a tank set.
Willow path + Lamae. Always Willows, the other pieces change.
Personally ive come to think that NB tanks are better than DKs
First you have Mirage, which gives 20% dodge and Minor ward/resolve for 26sec
Then you got Dark Vigor passive which give +3% hp each ability slotted. With Path, Shades and Veil that makes +9%
NBs gets their Major resolve/ward by casting Shadow ability and you use those 3 skills quite often.
Lastly the Shades inflict Minor Maim which is -15% dmg.
If you have 2-hander in offbar, (Carve for generating ultimate and Rally obviously), you have 2 HoTs , all wards/resolves, Major Dodge, and -15% boss dmg.
Its awesome.
Personally I think Armour Master is the best crafted set in the game for tanks. Keep a different armour ability on each bar, and keep one of them up most of the time (I like to keep Shuffle active, which gives me the benefit I used to get with Hist Bark, except that I don't have to block for the benefit) and you'll get a nice boost in health and you should be able to get to the 50% damage mitigation hard cap thanks to your high resistance, assuming you've set your build up correctly.
Also, if you can get them, prismatic glyphs on everything is the best choice for a tank. Every tank will use some mix of magicka and stamina, even if they focus primarily on one, and they can always use health. With prismatic glyphs, the combined total of the stat bonuses you get is significantly higher. I wouldn't use prismatic for a DPS or a healer, but they're ideal for a tank.
https://www.youtube.com/watch?v=oDnlS3TriMsIs any Sap tank here that uses Armor master?
Atm im still using the v15 hist bark i crafted shortly after IC, but now im coming near 9th trait heavy armor.
And i actually wondered if i should switch to armor master.
My problem is as NB: i get the Major Resolve and Ward from Shadow barrier, so immovable is out of question to use.
Harness Magicka, usefull in PVP while tanking as its a nice shield, but in PVE quite useless i think.
That brings me to Elusive, as NB i got Double take as mag alternative, better for me as i dont have a big stam pool, and i need it to block and caltrops, so ELusive is deffinetly not perfect for me, especially that i would need to cast it every 10s to get armor master buff.
So any sap tank here that can tell me what he is using?
If you do that then when you weapon swap you lose the 5% bonus to your health.I use medium armor master in cyrodil and as long as the ability is triggered I just have to keep one armor ability on only one bar for the bonus'.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Is any Sap tank here that uses Armor master?
Atm im still using the v15 hist bark i crafted shortly after IC, but now im coming near 9th trait heavy armor.
And i actually wondered if i should switch to armor master.
My problem is as NB: i get the Major Resolve and Ward from Shadow barrier, so immovable is out of question to use.
Harness Magicka, usefull in PVP while tanking as its a nice shield, but in PVE quite useless i think.
That brings me to Elusive, as NB i got Double take as mag alternative, better for me as i dont have a big stam pool, and i need it to block and caltrops, so ELusive is deffinetly not perfect for me, especially that i would need to cast it every 10s to get armor master buff.
So any sap tank here that can tell me what he is using?
@laksikus ,
My NB Magicka Heavy Armor Sap Tank does not use Armor Master,
but I will try out to use it for a NB Stamina Medium Armor Tank build.
In the following thread, comment 36 from @Septimus_Magna sheds some light on this combi:
http://forums.elderscrollsonline.com/en/discussion/224687/armor-master-and-why-youre-using-it-
i intend to use the same outfit